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Diffstat (limited to 'source/blender/editors/space_outliner/outliner.c')
-rw-r--r--source/blender/editors/space_outliner/outliner.c256
1 files changed, 132 insertions, 124 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 0e574ca5ffb..93dc96cf9c0 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -57,6 +57,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_math_base.h"
#if defined WIN32 && !defined _LIBC
# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
@@ -106,21 +107,17 @@
#include "outliner_intern.h"
-
-#define OL_H 19
-#define OL_X 18
-
#define OL_Y_OFFSET 2
-#define OL_TOG_RESTRICT_VIEWX 54
-#define OL_TOG_RESTRICT_SELECTX 36
-#define OL_TOG_RESTRICT_RENDERX 18
+#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X*3)
+#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X*2)
+#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X
#define OL_TOGW OL_TOG_RESTRICT_VIEWX
-#define OL_RNA_COLX 300
-#define OL_RNA_COL_SIZEX 150
-#define OL_RNA_COL_SPACEX 50
+#define OL_RNA_COLX (UI_UNIT_X*15)
+#define OL_RNA_COL_SIZEX (UI_UNIT_X*7.5)
+#define OL_RNA_COL_SPACEX (UI_UNIT_X*2.5)
#define TS_CHUNK 128
@@ -260,7 +257,7 @@ static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
TreeStoreElem *tselem= TREESTORE(te);
if((tselem->flag & TSE_CLOSED)==0)
outliner_height(soops, &te->subtree, h);
- (*h) += OL_H;
+ (*h) += UI_UNIT_Y;
te= te->next;
}
}
@@ -297,7 +294,7 @@ static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int start
*w = startx+100;
if((tselem->flag & TSE_CLOSED)==0)
- outliner_rna_width(soops, &te->subtree, w, startx+OL_X);
+ outliner_rna_width(soops, &te->subtree, w, startx+UI_UNIT_X);
te= te->next;
}
}
@@ -440,7 +437,7 @@ static void outliner_sort(SpaceOops *soops, ListBase *lb)
static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
TreeElement *parent, short type, short index);
-#define LOG2I(x) (int)(log(x)/log(2.0))
+#define LOG2I(x) (int)(log(x)/M_LN2)
static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
{
@@ -483,6 +480,10 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
te->name= "Index Object";
te->directdata= &srl->passflag;
+ te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
+ te->name= "Index Material";
+ te->directdata= &srl->passflag;
+
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
te->name= "Color";
te->directdata= &srl->passflag;
@@ -1766,7 +1767,7 @@ void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
ot->exec= outliner_toggle_expanded_exec;
ot->poll= ED_operator_outliner_active;
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ /* no undo or registry, UI option */
}
/* --- */
@@ -1801,7 +1802,7 @@ void OUTLINER_OT_selected_toggle(wmOperatorType *ot)
ot->exec= outliner_toggle_selected_exec;
ot->poll= ED_operator_outliner_active;
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ /* no undo or registry, UI option */
}
/* --- */
@@ -1858,7 +1859,7 @@ void OUTLINER_OT_show_one_level(wmOperatorType *ot)
ot->exec= outliner_one_level_exec;
ot->poll= ED_operator_outliner_active;
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ /* no undo or registry, UI option */
/* properties */
RNA_def_boolean(ot->srna, "open", 1, "Open", "Expand all entries one level deep.");
@@ -2482,16 +2483,16 @@ static int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops,
return 0;
}
-static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, float *mval)
+static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, const float mval[2])
{
- if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
TreeStoreElem *tselem= TREESTORE(te);
int openclose= 0;
/* open close icon */
if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
- if( mval[0]>te->xs && mval[0]<te->xs+OL_X)
+ if( mval[0]>te->xs && mval[0]<te->xs+UI_UNIT_X)
openclose= 1;
}
@@ -2510,7 +2511,7 @@ static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, Spa
return 1;
}
/* name and first icon */
- else if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
+ else if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
/* always makes active object */
if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
@@ -2580,7 +2581,7 @@ static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
float fmval[2];
int extend= RNA_boolean_get(op->ptr, "extend");
- UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
if(!ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP) && !(soops->flag & SO_HIDE_RESTRICTCOLS) && fmval[0] > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)
return OPERATOR_CANCELLED;
@@ -2597,7 +2598,7 @@ static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
int row;
/* get row number - 100 here is just a dummy value since we don't need the column */
- UI_view2d_listview_view_to_cell(&ar->v2d, 1000, OL_H, 0.0f, OL_Y_OFFSET,
+ UI_view2d_listview_view_to_cell(&ar->v2d, 1000, UI_UNIT_Y, 0.0f, OL_Y_OFFSET,
fmval[0], fmval[1], NULL, &row);
/* select relevant row */
@@ -2628,10 +2629,10 @@ void OUTLINER_OT_item_activate(wmOperatorType *ot)
/* *********** */
-static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, float *mval)
+static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, const float mval[2])
{
- if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
TreeStoreElem *tselem= TREESTORE(te);
/* all below close/open? */
@@ -2664,7 +2665,7 @@ static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
float fmval[2];
int all= RNA_boolean_get(op->ptr, "all");
- UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
for(te= soops->tree.first; te; te= te->next) {
if(do_outliner_item_openclose(C, soops, te, all, fmval))
@@ -2693,14 +2694,14 @@ void OUTLINER_OT_item_openclose(wmOperatorType *ot)
/* ********************************************** */
-static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, float *mval)
+static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, const float mval[2])
{
- if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
TreeStoreElem *tselem= TREESTORE(te);
/* name and first icon */
- if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
+ if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
/* can't rename rna datablocks entries */
if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
@@ -2736,7 +2737,7 @@ static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *ev
TreeElement *te;
float fmval[2];
- UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
for(te= soops->tree.first; te; te= te->next) {
if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
@@ -2861,12 +2862,12 @@ static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te,
/* store coord and continue, we need coordinates for elements outside view too */
te->xs= (float)startx;
te->ys= (float)(*starty);
- *starty-= OL_H;
+ *starty-= UI_UNIT_Y;
if((tselem->flag & TSE_CLOSED)==0) {
TreeElement *ten;
for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_set_coordinates_element(soops, ten, startx+OL_X, starty);
+ outliner_set_coordinates_element(soops, ten, startx+UI_UNIT_X, starty);
}
}
@@ -2876,7 +2877,7 @@ static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te,
static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
{
TreeElement *te;
- int starty= (int)(ar->v2d.tot.ymax)-OL_H;
+ int starty= (int)(ar->v2d.tot.ymax)-UI_UNIT_Y;
int startx= 0;
for(te= soops->tree.first; te; te= te->next) {
@@ -3053,7 +3054,7 @@ void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
ot->exec= outliner_show_hierarchy_exec;
ot->poll= ED_operator_outliner_active; // TODO: shouldn't be allowed in RNA views...
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ /* no undo or registry, UI option */
}
void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
@@ -3728,10 +3729,10 @@ void OUTLINER_OT_data_operation(wmOperatorType *ot)
/* ******************** */
-static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, float *mval)
+static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, const float mval[2])
{
- if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
TreeStoreElem *tselem= TREESTORE(te);
@@ -3791,7 +3792,7 @@ static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *even
TreeElement *te;
float fmval[2];
- UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+ UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
for(te= soops->tree.first; te; te= te->next) {
if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
@@ -4309,7 +4310,10 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
if(arg->x >= arg->xmax)
UI_icon_draw(arg->x, arg->y, icon);
else {
- uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-4, arg->y, ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
+ /* XXX investigate: button placement of icons is way different than UI_icon_draw? */
+ float ufac= UI_UNIT_X/20.0f;
+ uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-3.0f*ufac, arg->y, UI_UNIT_X-4.0f*ufac, UI_UNIT_Y-4.0f*ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
+
if(arg->id)
uiButSetDragID(but, arg->id);
}
@@ -4572,7 +4576,7 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
for(te= lb->first; te; te= te->next) {
/* exit drawing early */
- if((*offsx) - OL_X > xmax)
+ if((*offsx) - UI_UNIT_X > xmax)
break;
tselem= TREESTORE(te);
@@ -4589,19 +4593,21 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
if(active) {
+ float ufac= UI_UNIT_X/20.0f;
+
uiSetRoundBox(15);
glColor4ub(255, 255, 255, 100);
- uiRoundBox( (float)*offsx-0.5f, (float)ys-1.0f, (float)*offsx+OL_H-3.0f, (float)ys+OL_H-3.0f, OL_H/2.0f-2.0f);
+ uiRoundBox( (float)*offsx-0.5f*ufac, (float)ys-1.0f*ufac, (float)*offsx+UI_UNIT_Y-3.0f*ufac, (float)ys+UI_UNIT_Y-3.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
glEnable(GL_BLEND); /* roundbox disables */
}
tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f);
te->xs= (float)*offsx;
te->ys= (float)ys;
- te->xend= (short)*offsx+OL_X;
+ te->xend= (short)*offsx+UI_UNIT_X;
te->flag |= TE_ICONROW; // for click
- (*offsx) += OL_X;
+ (*offsx) += UI_UNIT_X;
}
/* this tree element always has same amount of branches, so dont draw */
@@ -4621,7 +4627,7 @@ static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, i
te->ys= (float)(*starty);
for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_set_coord_tree_element(soops, ten, startx+OL_X, starty);
+ outliner_set_coord_tree_element(soops, ten, startx+UI_UNIT_X, starty);
}
}
@@ -4630,16 +4636,17 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
{
TreeElement *ten;
TreeStoreElem *tselem;
+ float ufac= UI_UNIT_X/20.0f;
int offsx= 0, active=0; // active=1 active obj, else active data
tselem= TREESTORE(te);
- if(*starty+2*OL_H >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) {
+ if(*starty+2*UI_UNIT_Y >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) {
int xmax= ar->v2d.cur.xmax;
/* icons can be ui buts, we dont want it to overlap with restrict */
if((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
- xmax-= OL_TOGW+ICON_DEFAULT_WIDTH;
+ xmax-= OL_TOGW+UI_UNIT_X;
glEnable(GL_BLEND);
@@ -4708,7 +4715,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
/* active circle */
if(active) {
uiSetRoundBox(15);
- uiRoundBox( (float)startx+OL_H-1.5f, (float)*starty+2.0f, (float)startx+2.0f*OL_H-4.0f, (float)*starty+OL_H-1.0f, OL_H/2.0f-2.0f);
+ uiRoundBox( (float)startx+UI_UNIT_Y-1.5f*ufac, (float)*starty+2.0f*ufac, (float)startx+2.0f*UI_UNIT_Y-4.0f*ufac, (float)*starty+UI_UNIT_Y-1.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac);
glEnable(GL_BLEND); /* roundbox disables it */
te->flag |= TE_ACTIVE; // for lookup in display hierarchies
@@ -4720,35 +4727,35 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if(tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE))
icon_x = startx;
else
- icon_x = startx+5;
+ icon_x = startx+5*ufac;
// icons a bit higher
if(tselem->flag & TSE_CLOSED)
- UI_icon_draw((float)icon_x, (float)*starty+2, ICON_DISCLOSURE_TRI_RIGHT);
+ UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_RIGHT);
else
- UI_icon_draw((float)icon_x, (float)*starty+2, ICON_DISCLOSURE_TRI_DOWN);
+ UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_DOWN);
}
- offsx+= OL_X;
+ offsx+= UI_UNIT_X;
/* datatype icon */
if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
// icons a bit higher
- tselem_draw_icon(block, xmax, (float)startx+offsx, (float)*starty+2, tselem, te, 1.0f);
+ tselem_draw_icon(block, xmax, (float)startx+offsx - 0.5f*ufac, (float)*starty+2.0f*ufac, tselem, te, 1.0f);
- offsx+= OL_X;
+ offsx+= UI_UNIT_X;
}
else
- offsx+= 2;
+ offsx+= 2*ufac;
if(tselem->type==0 && tselem->id->lib) {
glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
if(tselem->id->flag & LIB_INDIRECT)
- UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_INDIRECT);
+ UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_INDIRECT);
else
- UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_DIRECT);
+ UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_DIRECT);
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
- offsx+= OL_X;
+ offsx+= UI_UNIT_X;
}
glDisable(GL_BLEND);
@@ -4757,9 +4764,9 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
else if(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.75f);
else UI_ThemeColor(TH_TEXT);
- UI_DrawString(startx+offsx, *starty+5, te->name);
+ UI_DrawString(startx+offsx, *starty+5*ufac, te->name);
- offsx+= (int)(OL_X + UI_GetStringWidth(te->name));
+ offsx+= (int)(UI_UNIT_X + UI_GetStringWidth(te->name));
/* closed item, we draw the icons, not when it's a scene, or master-server list though */
if(tselem->flag & TSE_CLOSED) {
@@ -4770,7 +4777,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
// divider
UI_ThemeColorShade(TH_BACK, -40);
- glRecti(tempx -10, *starty+4, tempx -8, *starty+OL_H-4);
+ glRecti(tempx -10, *starty+4, tempx -8, *starty+UI_UNIT_Y-4);
glEnable(GL_BLEND);
glPixelTransferf(GL_ALPHA_SCALE, 0.5);
@@ -4789,16 +4796,16 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
te->xend= startx+offsx;
if((tselem->flag & TSE_CLOSED)==0) {
- *starty-= OL_H;
+ *starty-= UI_UNIT_Y;
for(ten= te->subtree.first; ten; ten= ten->next)
- outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+OL_X, starty);
+ outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+UI_UNIT_X, starty);
}
else {
for(ten= te->subtree.first; ten; ten= ten->next)
outliner_set_coord_tree_element(soops, te, startx, starty);
- *starty-= OL_H;
+ *starty-= UI_UNIT_Y;
}
}
@@ -4817,12 +4824,12 @@ static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx,
/* horizontal line? */
if(tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE))
- glRecti(startx, *starty, startx+OL_X, *starty-1);
+ glRecti(startx, *starty, startx+UI_UNIT_X, *starty-1);
- *starty-= OL_H;
+ *starty-= UI_UNIT_Y;
if((tselem->flag & TSE_CLOSED)==0)
- outliner_draw_hierarchy(soops, &te->subtree, startx+OL_X, starty);
+ outliner_draw_hierarchy(soops, &te->subtree, startx+UI_UNIT_X, starty);
}
/* vertical line */
@@ -4831,7 +4838,7 @@ static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx,
tselem= TREESTORE(te);
if(tselem->type==0 && te->idcode==ID_OB) {
- glRecti(startx, y1+OL_H, startx+1, y2);
+ glRecti(startx, y1+UI_UNIT_Y, startx+1, y2);
}
}
}
@@ -4847,13 +4854,13 @@ static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *
/* selection status */
if((tselem->flag & TSE_CLOSED)==0)
if(tselem->type == TSE_RNA_STRUCT)
- glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+OL_H-1);
+ glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+UI_UNIT_Y-1);
- *starty-= OL_H;
+ *starty-= UI_UNIT_Y;
if((tselem->flag & TSE_CLOSED)==0) {
outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
if(tselem->type == TSE_RNA_STRUCT)
- fdrawline(0, (float)*starty+OL_H, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+OL_H);
+ fdrawline(0, (float)*starty+UI_UNIT_Y, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+UI_UNIT_Y);
}
}
}
@@ -4868,9 +4875,9 @@ static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb,
/* selection status */
if(tselem->flag & TSE_SELECTED) {
- glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+OL_H-1);
+ glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1);
}
- *starty-= OL_H;
+ *starty-= UI_UNIT_Y;
if((tselem->flag & TSE_CLOSED)==0) outliner_draw_selection(ar, soops, &te->subtree, starty);
}
}
@@ -4888,24 +4895,24 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio
/* struct marks */
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
//UI_ThemeColorShade(TH_BACK, -20);
- starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
}
/* always draw selection fill before hierarchy */
UI_GetThemeColor3fv(TH_BACK, col);
glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
- starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
outliner_draw_selection(ar, soops, &soops->tree, &starty);
// grey hierarchy lines
- UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
- starty= (int)ar->v2d.tot.ymax-OL_H/2-OL_Y_OFFSET;
+ UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
startx= 6;
outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
// items themselves
- starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
+ starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET;
startx= 0;
for(te= soops->tree.first; te; te= te->next) {
outliner_draw_tree_element(C, block, scene, ar, soops, te, startx, &starty);
@@ -4919,11 +4926,11 @@ static void outliner_back(ARegion *ar)
UI_ThemeColorShade(TH_BACK, 6);
ystart= (int)ar->v2d.tot.ymax;
- ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
+ ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
- while(ystart+2*OL_H > ar->v2d.cur.ymin) {
- glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+OL_H);
- ystart-= 2*OL_H;
+ while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
+ glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+UI_UNIT_Y);
+ ystart-= 2*UI_UNIT_Y;
}
}
@@ -4937,11 +4944,11 @@ static void outliner_draw_restrictcols(ARegion *ar)
UI_ThemeColorShade(TH_BACK, 6);
ystart= (int)ar->v2d.tot.ymax;
- ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
+ ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
- while(ystart+2*OL_H > ar->v2d.cur.ymin) {
- glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+OL_H);
- ystart-= 2*OL_H;
+ while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
+ glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+UI_UNIT_Y);
+ ystart-= 2*UI_UNIT_Y;
}
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
@@ -5225,7 +5232,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
- if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
/* objects have toggle-able restriction flags */
if(tselem->type==0 && te->idcode==ID_OB) {
PointerRNA ptr;
@@ -5235,17 +5242,17 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
&ptr, "hide", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
&ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1,
&ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
@@ -5259,15 +5266,15 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -5277,7 +5284,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -5290,13 +5297,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Render this Pass");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
layflag++; /* is lay_xor */
if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -5307,11 +5314,11 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
}
else if(tselem->type==TSE_POSE_CHANNEL) {
@@ -5320,11 +5327,11 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
}
else if(tselem->type==TSE_EBONE) {
@@ -5332,11 +5339,11 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
}
}
@@ -5377,19 +5384,19 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
- if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
if(tselem->type == TSE_RNA_PROPERTY) {
ptr= &te->rnaptr;
prop= te->directdata;
if(!(RNA_property_type(prop) == PROP_POINTER && (tselem->flag & TSE_CLOSED)==0))
- uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
+ uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
}
else if(tselem->type == TSE_RNA_ARRAY_ELEM) {
ptr= &te->rnaptr;
prop= te->directdata;
- uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
+ uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
}
}
@@ -5444,7 +5451,7 @@ static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi)
/* fake button, it holds space for search items */
uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
- but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, 0, 0, "");
+ but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, UI_UNIT_Y, 0, 0, "");
uiButSetSearchFunc(but, operator_search_cb, arg_kmi, operator_call_cb, ot);
uiBoundsBlock(block, 6);
@@ -5583,11 +5590,11 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
- if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
uiBut *but;
const char *str;
int xstart= 240;
- int butw1= 20; /* operator */
+ int butw1= UI_UNIT_X; /* operator */
int butw2= 90; /* event type, menus */
int butw3= 43; /* modifiers */
@@ -5597,7 +5604,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
/* modal map? */
if(kmi->propvalue);
else {
- uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, OL_H-1, "Assign new Operator");
+ uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, UI_UNIT_Y-1, "Assign new Operator");
}
xstart+= butw1+10;
@@ -5605,45 +5612,46 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
kmi->maptype= keymap_menu_type(kmi->type);
str= keymap_type_menu();
- but= uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
+ but= uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
uiButSetFunc(but, keymap_type_cb, kmi, NULL);
xstart+= butw2+5;
/* edit actual event */
switch(kmi->maptype) {
case OL_KM_KEYBOARD:
- uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, "Key code");
+ uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, "Key code");
xstart+= butw2+5;
break;
case OL_KM_MOUSE:
str= keymap_mouse_menu();
- uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
+ uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
xstart+= butw2+5;
break;
case OL_KM_TWEAK:
str= keymap_tweak_menu();
- uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
xstart+= butw2+5;
str= keymap_tweak_dir_menu();
- uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
xstart+= butw2+5;
break;
}
/* modifiers */
- uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, OL_H-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
- uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
- uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
- uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
+ uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, UI_UNIT_Y-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
+ uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
+ uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
+ uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
xstart+= 5;
- uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->keymodifier, "Key Modifier code");
+ uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->keymodifier, "Key Modifier code");
xstart+= butw3+5;
/* rna property */
- if(kmi->ptr && kmi->ptr->data)
- uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
-
-
+ if(kmi->ptr && kmi->ptr->data) {
+ uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
+ }
+
+ (void)xstart;
}
}
@@ -5661,7 +5669,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
- if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
+ if(te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
if(tselem->flag & TSE_TEXTBUT) {
@@ -5678,10 +5686,10 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
dx= (int)UI_GetStringWidth(te->name);
if(dx<100) dx= 100;
- spx=te->xs+2*OL_X-4;
+ spx=te->xs+2*UI_UNIT_X-4;
if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
- bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, OL_H-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
+ bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, UI_UNIT_Y-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
uiButSetRenameFunc(bt, namebutton_cb, tselem);
/* returns false if button got removed */
@@ -5715,7 +5723,7 @@ void draw_outliner(const bContext *C)
* (OL_RNA_COL_X), whichever is wider...
* - column 2 is fixed at OL_RNA_COL_SIZEX
*
- * (*) XXX max width for now is a fixed factor of OL_X*(max_indention+100)
+ * (*) XXX max width for now is a fixed factor of UI_UNIT_X*(max_indention+100)
*/
/* get actual width of column 1 */