diff options
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_draw.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_draw.c | 38 |
1 files changed, 17 insertions, 21 deletions
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 684a1f9fd67..42d9e4356ee 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -1040,9 +1040,6 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto struct DrawIconArg arg; float aspect; - /* icons tiny bit away from text */ - x -= 0.15f * UI_UNIT_Y; - /* make function calls a bit compacter */ arg.block = block; arg.id = tselem->id; @@ -1053,8 +1050,10 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto /* placement of icons, copied from interface_widgets.c */ aspect = (0.8f * UI_UNIT_Y) / ICON_DEFAULT_HEIGHT; - arg.x = x = x + 4.0f * aspect; - arg.y = y = y + 0.1f * UI_UNIT_Y; + x += 2.0f * aspect; + y += 2.0f * aspect; + arg.x = x = x; + arg.y = y = y; if (tselem->type) { switch (tselem->type) { @@ -1389,9 +1388,9 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa UI_draw_roundbox_corner_set(UI_CNR_ALL); glColor4ub(255, 255, 255, 100); UI_draw_roundbox( - (float) *offsx - 1.0f * ufac, + (float) *offsx + 1.0f * ufac, (float)ys + 1.0f * ufac, - (float)*offsx + UI_UNIT_X - 2.0f * ufac, + (float)*offsx + UI_UNIT_X - 1.0f * ufac, (float)ys + UI_UNIT_Y - ufac, (float)UI_UNIT_Y / 2.0f - ufac); glEnable(GL_BLEND); /* roundbox disables */ @@ -1536,9 +1535,9 @@ static void outliner_draw_tree_element( if (active != OL_DRAWSEL_NONE) { UI_draw_roundbox_corner_set(UI_CNR_ALL); UI_draw_roundbox( - (float)startx + UI_UNIT_X, + (float)startx + UI_UNIT_X + 1.0f * ufac, (float)*starty + 1.0f * ufac, - (float)startx + 2.0f * UI_UNIT_X - 2.0f * ufac, + (float)startx + 2.0f * UI_UNIT_X - 1.0f * ufac, (float)*starty + UI_UNIT_Y - 1.0f * ufac, UI_UNIT_Y / 2.0f - 1.0f * ufac); glEnable(GL_BLEND); /* roundbox disables it */ @@ -1549,16 +1548,13 @@ static void outliner_draw_tree_element( /* open/close icon, only when sublevels, except for scene */ if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) || (te->flag & TE_LAZY_CLOSED)) { int icon_x; - if (tselem->type == 0 && ELEM(te->idcode, ID_OB, ID_SCE)) - icon_x = startx; - else - icon_x = startx + 5 * ufac; + icon_x = startx; // icons a bit higher if (TSELEM_OPEN(tselem, soops)) - UI_icon_draw((float)icon_x, (float)*starty + 2 * ufac, ICON_DISCLOSURE_TRI_DOWN); + UI_icon_draw((float)icon_x + 2 * ufac, (float)*starty + 1 * ufac, ICON_DISCLOSURE_TRI_DOWN); else - UI_icon_draw((float)icon_x, (float)*starty + 2 * ufac, ICON_DISCLOSURE_TRI_RIGHT); + UI_icon_draw((float)icon_x + 2 * ufac, (float)*starty + 1 * ufac, ICON_DISCLOSURE_TRI_RIGHT); } offsx += UI_UNIT_X; @@ -1568,7 +1564,7 @@ static void outliner_draw_tree_element( tselem_draw_icon(block, xmax, (float)startx + offsx, (float)*starty, tselem, te, 1.0f); - offsx += UI_UNIT_X; + offsx += UI_UNIT_X + 2 * ufac; } else offsx += 2 * ufac; @@ -1576,16 +1572,16 @@ static void outliner_draw_tree_element( if (tselem->type == 0 && ID_IS_LINKED_DATABLOCK(tselem->id)) { glPixelTransferf(GL_ALPHA_SCALE, 0.5f); if (tselem->id->tag & LIB_TAG_MISSING) { - UI_icon_draw((float)startx + offsx, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_BROKEN); + UI_icon_draw((float)startx + offsx + 2 * ufac, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_BROKEN); } else if (tselem->id->tag & LIB_TAG_INDIRECT) { - UI_icon_draw((float)startx + offsx, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_INDIRECT); + UI_icon_draw((float)startx + offsx + 2 * ufac, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_INDIRECT); } else { - UI_icon_draw((float)startx + offsx, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_DIRECT); + UI_icon_draw((float)startx + offsx + 2 * ufac, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_DIRECT); } glPixelTransferf(GL_ALPHA_SCALE, 1.0f); - offsx += UI_UNIT_X; + offsx += UI_UNIT_X + 2 * ufac; } glDisable(GL_BLEND); @@ -1757,7 +1753,7 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio // gray hierarchy lines UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f); starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y / 2 - OL_Y_OFFSET; - startx = 6; + startx = UI_UNIT_X / 2 - 1.0f; outliner_draw_hierarchy(soops, &soops->tree, startx, &starty); // items themselves |