diff options
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_select.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_select.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index 38b83179e7f..85b4c33c3f1 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -199,7 +199,7 @@ static eOLDrawState tree_element_set_active_object( } static eOLDrawState tree_element_active_material( - bContext *C, Scene* UNUSED(scene), SceneLayer *sl, SpaceOops *soops, + bContext *C, Scene *UNUSED(scene), SceneLayer *sl, SpaceOops *soops, TreeElement *te, const eOLSetState set) { TreeElement *tes; @@ -786,17 +786,17 @@ eOLDrawState tree_element_active(bContext *C, Scene *scene, SceneLayer *sl, Spac } break; case ID_MA: - return tree_element_active_material(C, scene, sl, soops, te, set); + return tree_element_active_material(C, scene, sl, soops, te, set); case ID_WO: - return tree_element_active_world(C, scene, sl, soops, te, set); + return tree_element_active_world(C, scene, sl, soops, te, set); case ID_LA: - return tree_element_active_lamp(C, scene, sl, soops, te, set); + return tree_element_active_lamp(C, scene, sl, soops, te, set); case ID_TE: - return tree_element_active_texture(C, scene, sl, soops, te, set); + return tree_element_active_texture(C, scene, sl, soops, te, set); case ID_TXT: - return tree_element_active_text(C, scene, sl, soops, te, set); + return tree_element_active_text(C, scene, sl, soops, te, set); case ID_CA: - return tree_element_active_camera(C, scene, sl, soops, te, set); + return tree_element_active_camera(C, scene, sl, soops, te, set); } return OL_DRAWSEL_NONE; } @@ -818,7 +818,7 @@ eOLDrawState tree_element_type_active( case TSE_EBONE: return tree_element_active_ebone(C, scene, te, tselem, set, recursive); case TSE_MODIFIER: - return tree_element_active_modifier(C, scene, sl, te, tselem, set); + return tree_element_active_modifier(C, scene, sl, te, tselem, set); case TSE_LINKED_OB: if (set != OL_SETSEL_NONE) { tree_element_set_active_object(C, scene, sl, soops, te, set, false); @@ -832,21 +832,21 @@ eOLDrawState tree_element_type_active( case TSE_POSE_BASE: return tree_element_active_pose(C, scene, sl, te, tselem, set); case TSE_POSE_CHANNEL: - return tree_element_active_posechannel(C, scene, sl, te, tselem, set, recursive); + return tree_element_active_posechannel(C, scene, sl, te, tselem, set, recursive); case TSE_CONSTRAINT: - return tree_element_active_constraint(C, scene, sl, te, tselem, set); + return tree_element_active_constraint(C, scene, sl, te, tselem, set); case TSE_R_LAYER: - return tree_element_active_renderlayer(C, scene, sl, te, tselem, set); + return tree_element_active_renderlayer(C, scene, sl, te, tselem, set); case TSE_POSEGRP: - return tree_element_active_posegroup(C, scene, sl, te, tselem, set); + return tree_element_active_posegroup(C, scene, sl, te, tselem, set); case TSE_SEQUENCE: return tree_element_active_sequence(C, scene, te, tselem, set); case TSE_SEQUENCE_DUP: return tree_element_active_sequence_dup(scene, te, tselem, set); case TSE_KEYMAP_ITEM: - return tree_element_active_keymap_item(C, scene, sl, te, tselem, set); + return tree_element_active_keymap_item(C, scene, sl, te, tselem, set); case TSE_GP_LAYER: - //return tree_element_active_gplayer(C, scene, s, te, tselem, set); + //return tree_element_active_gplayer(C, scene, s, te, tselem, set); break; case TSE_COLLECTION: return tree_element_active_collection(C, te, tselem, set); |