Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_select.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c2215
1 files changed, 1159 insertions, 1056 deletions
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 9866b43a6a6..bab5ee02916 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -63,7 +63,6 @@
#include "WM_api.h"
#include "WM_types.h"
-
#include "UI_interface.h"
#include "UI_view2d.h"
@@ -72,38 +71,36 @@
#include "outliner_intern.h"
-static bool do_outliner_activate_common(
- bContext *C,
- Main *bmain,
- Depsgraph *depsgraph,
- Scene *scene,
- ViewLayer *view_layer,
- Base *base,
- const bool extend,
- const bool do_exit)
+static bool do_outliner_activate_common(bContext *C,
+ Main *bmain,
+ Depsgraph *depsgraph,
+ Scene *scene,
+ ViewLayer *view_layer,
+ Base *base,
+ const bool extend,
+ const bool do_exit)
{
- bool use_all = false;
-
- if (do_exit) {
- FOREACH_OBJECT_BEGIN(view_layer, ob_iter)
- {
- ED_object_mode_generic_exit(bmain, depsgraph, scene, ob_iter);
- }
- FOREACH_OBJECT_END;
- }
-
- /* Just like clicking in the object changes the active object,
- * clicking on the object data should change it as well. */
- ED_object_base_activate(C, base);
-
- if (extend) {
- use_all = true;
- }
- else {
- ED_object_base_deselect_all(view_layer, NULL, SEL_DESELECT);
- }
-
- return use_all;
+ bool use_all = false;
+
+ if (do_exit) {
+ FOREACH_OBJECT_BEGIN (view_layer, ob_iter) {
+ ED_object_mode_generic_exit(bmain, depsgraph, scene, ob_iter);
+ }
+ FOREACH_OBJECT_END;
+ }
+
+ /* Just like clicking in the object changes the active object,
+ * clicking on the object data should change it as well. */
+ ED_object_base_activate(C, base);
+
+ if (extend) {
+ use_all = true;
+ }
+ else {
+ ED_object_base_deselect_all(view_layer, NULL, SEL_DESELECT);
+ }
+
+ return use_all;
}
/**
@@ -112,142 +109,145 @@ static bool do_outliner_activate_common(
* If extend is used, we try to have the other compatible selected objects in the new mode as well.
* Otherwise only the new object will be active, selected and in the edit mode.
*/
-static void do_outliner_activate_obdata(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
+static void do_outliner_activate_obdata(
+ bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
{
- Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- Object *obact = OBACT(view_layer);
- Object *ob = base->object;
- bool use_all = false;
-
- if (obact == NULL) {
- ED_object_base_activate(C, base);
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- obact = ob;
- use_all = true;
- }
- else if (obact->data == ob->data) {
- use_all = true;
- }
- else if (obact->mode == OB_MODE_OBJECT) {
- use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, false);
- }
- else if ((ob->type != obact->type) ||
- ((obact->mode & OB_MODE_EDIT) == 0) ||
- ((obact->mode & OB_MODE_POSE) && ELEM(OB_ARMATURE, ob->type, obact->type)) ||
- !extend)
- {
- use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, true);
- }
-
- if (use_all) {
- WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
- }
- else {
- bool ok;
- if (BKE_object_is_in_editmode(ob)) {
- ok = ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
- }
- else {
- ok = ED_object_editmode_enter_ex(CTX_data_main(C), scene, ob, EM_NO_CONTEXT);
- }
- if (ok) {
- ED_object_base_select(base, (ob->mode & OB_MODE_EDIT) ? BA_SELECT : BA_DESELECT);
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- }
- }
+ Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Object *obact = OBACT(view_layer);
+ Object *ob = base->object;
+ bool use_all = false;
+
+ if (obact == NULL) {
+ ED_object_base_activate(C, base);
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ obact = ob;
+ use_all = true;
+ }
+ else if (obact->data == ob->data) {
+ use_all = true;
+ }
+ else if (obact->mode == OB_MODE_OBJECT) {
+ use_all = do_outliner_activate_common(
+ C, bmain, depsgraph, scene, view_layer, base, extend, false);
+ }
+ else if ((ob->type != obact->type) || ((obact->mode & OB_MODE_EDIT) == 0) ||
+ ((obact->mode & OB_MODE_POSE) && ELEM(OB_ARMATURE, ob->type, obact->type)) || !extend) {
+ use_all = do_outliner_activate_common(
+ C, bmain, depsgraph, scene, view_layer, base, extend, true);
+ }
+
+ if (use_all) {
+ WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ else {
+ bool ok;
+ if (BKE_object_is_in_editmode(ob)) {
+ ok = ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
+ }
+ else {
+ ok = ED_object_editmode_enter_ex(CTX_data_main(C), scene, ob, EM_NO_CONTEXT);
+ }
+ if (ok) {
+ ED_object_base_select(base, (ob->mode & OB_MODE_EDIT) ? BA_SELECT : BA_DESELECT);
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ }
+ }
}
-static void do_outliner_activate_pose(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
+static void do_outliner_activate_pose(
+ bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
{
- Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- Object *obact = OBACT(view_layer);
- Object *ob = base->object;
- bool use_all = false;
-
- if (obact == NULL) {
- ED_object_base_activate(C, base);
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- obact = ob;
- use_all = true;
- }
- else if (obact->data == ob->data) {
- use_all = true;
- }
- else if (obact->mode == OB_MODE_OBJECT) {
- use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, false);
- }
- else if ((!ELEM(ob->type, obact->type)) ||
- ((obact->mode & OB_MODE_EDIT) && ELEM(OB_ARMATURE, ob->type, obact->type)))
- {
- use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, true);
- }
-
- if (use_all) {
- WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
- }
- else {
- bool ok = false;
- if (ob->mode & OB_MODE_POSE) {
- ok = ED_object_posemode_exit_ex(bmain, ob);
- }
- else {
- ok = ED_object_posemode_enter_ex(bmain, ob);
- }
- if (ok) {
- ED_object_base_select(base, (ob->mode & OB_MODE_POSE) ? BA_SELECT : BA_DESELECT);
-
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- }
- }
+ Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Object *obact = OBACT(view_layer);
+ Object *ob = base->object;
+ bool use_all = false;
+
+ if (obact == NULL) {
+ ED_object_base_activate(C, base);
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ obact = ob;
+ use_all = true;
+ }
+ else if (obact->data == ob->data) {
+ use_all = true;
+ }
+ else if (obact->mode == OB_MODE_OBJECT) {
+ use_all = do_outliner_activate_common(
+ C, bmain, depsgraph, scene, view_layer, base, extend, false);
+ }
+ else if ((!ELEM(ob->type, obact->type)) ||
+ ((obact->mode & OB_MODE_EDIT) && ELEM(OB_ARMATURE, ob->type, obact->type))) {
+ use_all = do_outliner_activate_common(
+ C, bmain, depsgraph, scene, view_layer, base, extend, true);
+ }
+
+ if (use_all) {
+ WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ else {
+ bool ok = false;
+ if (ob->mode & OB_MODE_POSE) {
+ ok = ED_object_posemode_exit_ex(bmain, ob);
+ }
+ else {
+ ok = ED_object_posemode_enter_ex(bmain, ob);
+ }
+ if (ok) {
+ ED_object_base_select(base, (ob->mode & OB_MODE_POSE) ? BA_SELECT : BA_DESELECT);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ }
+ }
}
/* For draw callback to run mode switching */
-void outliner_object_mode_toggle(
- bContext *C, Scene *scene, ViewLayer *view_layer,
- Base *base)
+void outliner_object_mode_toggle(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base)
{
- Object *obact = OBACT(view_layer);
- if (obact->mode & OB_MODE_EDIT) {
- do_outliner_activate_obdata(C, scene, view_layer, base, true);
- }
- else if (obact->mode & OB_MODE_POSE) {
- do_outliner_activate_pose(C, scene, view_layer, base, true);
- }
+ Object *obact = OBACT(view_layer);
+ if (obact->mode & OB_MODE_EDIT) {
+ do_outliner_activate_obdata(C, scene, view_layer, base, true);
+ }
+ else if (obact->mode & OB_MODE_POSE) {
+ do_outliner_activate_pose(C, scene, view_layer, base, true);
+ }
}
/* ****************************************************** */
/* Outliner Element Selection/Activation on Click */
-static eOLDrawState active_viewlayer(
- bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *te, const eOLSetState set)
+static eOLDrawState active_viewlayer(bContext *C,
+ Scene *UNUSED(scene),
+ ViewLayer *UNUSED(sl),
+ TreeElement *te,
+ const eOLSetState set)
{
- /* paranoia check */
- if (te->idcode != ID_SCE) {
- return OL_DRAWSEL_NONE;
- }
-
- ViewLayer *view_layer = te->directdata;
-
- if (set != OL_SETSEL_NONE) {
- wmWindow *win = CTX_wm_window(C);
- Scene *scene = WM_window_get_active_scene(win);
-
- if (BLI_findindex(&scene->view_layers, view_layer) != -1) {
- WM_window_set_active_view_layer(win, view_layer);
- WM_event_add_notifier(C, NC_SCREEN | ND_LAYER, NULL);
- }
- }
- else {
- return CTX_data_view_layer(C) == view_layer;
- }
- return OL_DRAWSEL_NONE;
+ /* paranoia check */
+ if (te->idcode != ID_SCE) {
+ return OL_DRAWSEL_NONE;
+ }
+
+ ViewLayer *view_layer = te->directdata;
+
+ if (set != OL_SETSEL_NONE) {
+ wmWindow *win = CTX_wm_window(C);
+ Scene *scene = WM_window_get_active_scene(win);
+
+ if (BLI_findindex(&scene->view_layers, view_layer) != -1) {
+ WM_window_set_active_view_layer(win, view_layer);
+ WM_event_add_notifier(C, NC_SCREEN | ND_LAYER, NULL);
+ }
+ }
+ else {
+ return CTX_data_view_layer(C) == view_layer;
+ }
+ return OL_DRAWSEL_NONE;
}
/**
@@ -255,772 +255,856 @@ static eOLDrawState active_viewlayer(
* CTRL+LMB: Select/Deselect object and all children.
* CTRL+SHIFT+LMB: Add/Remove object and all children.
*/
-static void do_outliner_object_select_recursive(ViewLayer *view_layer, Object *ob_parent, bool select)
+static void do_outliner_object_select_recursive(ViewLayer *view_layer,
+ Object *ob_parent,
+ bool select)
{
- Base *base;
-
- for (base = FIRSTBASE(view_layer); base; base = base->next) {
- Object *ob = base->object;
- if ((((base->flag & BASE_VISIBLE) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) {
- ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
- }
- }
+ Base *base;
+
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ Object *ob = base->object;
+ if ((((base->flag & BASE_VISIBLE) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) {
+ ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
+ }
+ }
}
static void do_outliner_bone_select_recursive(bArmature *arm, Bone *bone_parent, bool select)
{
- Bone *bone;
- for (bone = bone_parent->childbase.first; bone; bone = bone->next) {
- if (select && PBONE_SELECTABLE(arm, bone)) {
- bone->flag |= BONE_SELECTED;
- }
- else {
- bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
- }
- do_outliner_bone_select_recursive(arm, bone, select);
- }
+ Bone *bone;
+ for (bone = bone_parent->childbase.first; bone; bone = bone->next) {
+ if (select && PBONE_SELECTABLE(arm, bone)) {
+ bone->flag |= BONE_SELECTED;
+ }
+ else {
+ bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
+ }
+ do_outliner_bone_select_recursive(arm, bone, select);
+ }
}
static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_parent, bool select)
{
- EditBone *ebone;
- for (ebone = ebone_parent->next; ebone; ebone = ebone->next) {
- if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) {
- if (select && EBONE_SELECTABLE(arm, ebone)) {
- ebone->flag |= BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL;
- }
- else {
- ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
- }
- }
- }
+ EditBone *ebone;
+ for (ebone = ebone_parent->next; ebone; ebone = ebone->next) {
+ if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) {
+ if (select && EBONE_SELECTABLE(arm, ebone)) {
+ ebone->flag |= BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL;
+ }
+ else {
+ ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
+ }
+ }
+ }
}
-static eOLDrawState tree_element_set_active_object(
- bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops,
- TreeElement *te, const eOLSetState set, bool recursive)
+static eOLDrawState tree_element_set_active_object(bContext *C,
+ Scene *scene,
+ ViewLayer *view_layer,
+ SpaceOutliner *soops,
+ TreeElement *te,
+ const eOLSetState set,
+ bool recursive)
{
- TreeStoreElem *tselem = TREESTORE(te);
- Scene *sce;
- Base *base;
- Object *ob = NULL;
-
- /* if id is not object, we search back */
- if (te->idcode == ID_OB) {
- ob = (Object *)tselem->id;
- }
- else {
- ob = (Object *)outliner_search_back(soops, te, ID_OB);
- if (ob == OBACT(view_layer)) {
- return OL_DRAWSEL_NONE;
- }
- }
- if (ob == NULL) {
- return OL_DRAWSEL_NONE;
- }
-
- sce = (Scene *)outliner_search_back(soops, te, ID_SCE);
- if (sce && scene != sce) {
- WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
- scene = sce;
- }
-
- /* find associated base in current scene */
- base = BKE_view_layer_base_find(view_layer, ob);
-
- if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) {
- if (base != NULL) {
- Object *obact = OBACT(view_layer);
- const eObjectMode object_mode = obact ? obact->mode : OB_MODE_OBJECT;
- if (base && !BKE_object_is_mode_compat(base->object, object_mode)) {
- if (object_mode == OB_MODE_OBJECT) {
- struct Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object);
- }
- if (!BKE_object_is_mode_compat(base->object, object_mode)) {
- base = NULL;
- }
- }
- }
- }
-
- if (base) {
- if (set == OL_SETSEL_EXTEND) {
- /* swap select */
- if (base->flag & BASE_SELECTED) {
- ED_object_base_select(base, BA_DESELECT);
- }
- else {
- ED_object_base_select(base, BA_SELECT);
- }
- }
- else {
- /* deleselect all */
-
- /* Only in object mode so we can switch the active object,
- * keeping all objects in the current 'mode' selected, useful for multi-pose/edit mode.
- * This keeps the convention that all objects in the current mode are also selected.
- * see T55246. */
- if ((scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) ? (ob->mode == OB_MODE_OBJECT) : true) {
- BKE_view_layer_base_deselect_all(view_layer);
- }
- ED_object_base_select(base, BA_SELECT);
- }
-
- if (recursive) {
- /* Recursive select/deselect for Object hierarchies */
- do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0);
- }
-
- if (set != OL_SETSEL_NONE) {
- ED_object_base_activate(C, base); /* adds notifier */
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- }
-
- if (ob != OBEDIT_FROM_VIEW_LAYER(view_layer)) {
- ED_object_editmode_exit(C, EM_FREEDATA);
- }
- }
- return OL_DRAWSEL_NORMAL;
+ TreeStoreElem *tselem = TREESTORE(te);
+ Scene *sce;
+ Base *base;
+ Object *ob = NULL;
+
+ /* if id is not object, we search back */
+ if (te->idcode == ID_OB) {
+ ob = (Object *)tselem->id;
+ }
+ else {
+ ob = (Object *)outliner_search_back(soops, te, ID_OB);
+ if (ob == OBACT(view_layer)) {
+ return OL_DRAWSEL_NONE;
+ }
+ }
+ if (ob == NULL) {
+ return OL_DRAWSEL_NONE;
+ }
+
+ sce = (Scene *)outliner_search_back(soops, te, ID_SCE);
+ if (sce && scene != sce) {
+ WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
+ scene = sce;
+ }
+
+ /* find associated base in current scene */
+ base = BKE_view_layer_base_find(view_layer, ob);
+
+ if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) {
+ if (base != NULL) {
+ Object *obact = OBACT(view_layer);
+ const eObjectMode object_mode = obact ? obact->mode : OB_MODE_OBJECT;
+ if (base && !BKE_object_is_mode_compat(base->object, object_mode)) {
+ if (object_mode == OB_MODE_OBJECT) {
+ struct Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object);
+ }
+ if (!BKE_object_is_mode_compat(base->object, object_mode)) {
+ base = NULL;
+ }
+ }
+ }
+ }
+
+ if (base) {
+ if (set == OL_SETSEL_EXTEND) {
+ /* swap select */
+ if (base->flag & BASE_SELECTED) {
+ ED_object_base_select(base, BA_DESELECT);
+ }
+ else {
+ ED_object_base_select(base, BA_SELECT);
+ }
+ }
+ else {
+ /* deleselect all */
+
+ /* Only in object mode so we can switch the active object,
+ * keeping all objects in the current 'mode' selected, useful for multi-pose/edit mode.
+ * This keeps the convention that all objects in the current mode are also selected.
+ * see T55246. */
+ if ((scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) ?
+ (ob->mode == OB_MODE_OBJECT) :
+ true) {
+ BKE_view_layer_base_deselect_all(view_layer);
+ }
+ ED_object_base_select(base, BA_SELECT);
+ }
+
+ if (recursive) {
+ /* Recursive select/deselect for Object hierarchies */
+ do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0);
+ }
+
+ if (set != OL_SETSEL_NONE) {
+ ED_object_base_activate(C, base); /* adds notifier */
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ }
+
+ if (ob != OBEDIT_FROM_VIEW_LAYER(view_layer)) {
+ ED_object_editmode_exit(C, EM_FREEDATA);
+ }
+ }
+ return OL_DRAWSEL_NORMAL;
}
-static eOLDrawState tree_element_active_material(
- bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops,
- TreeElement *te, const eOLSetState set)
+static eOLDrawState tree_element_active_material(bContext *C,
+ Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ SpaceOutliner *soops,
+ TreeElement *te,
+ const eOLSetState set)
{
- TreeElement *tes;
- Object *ob;
-
- /* we search for the object parent */
- ob = (Object *)outliner_search_back(soops, te, ID_OB);
- // note: ob->matbits can be NULL when a local object points to a library mesh.
- if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) {
- return OL_DRAWSEL_NONE; /* just paranoia */
- }
-
- /* searching in ob mat array? */
- tes = te->parent;
- if (tes->idcode == ID_OB) {
- if (set != OL_SETSEL_NONE) {
- ob->actcol = te->index + 1;
- ob->matbits[te->index] = 1; // make ob material active too
- }
- else {
- if (ob->actcol == te->index + 1) {
- if (ob->matbits[te->index]) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- }
- }
- /* or we search for obdata material */
- else {
- if (set != OL_SETSEL_NONE) {
- ob->actcol = te->index + 1;
- ob->matbits[te->index] = 0; // make obdata material active too
- }
- else {
- if (ob->actcol == te->index + 1) {
- if (ob->matbits[te->index] == 0) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- }
- }
- if (set != OL_SETSEL_NONE) {
- /* Tagging object for update seems a bit stupid here, but looks like we have to do it
- * for render views to update. See T42973.
- * Note that RNA material update does it too, see e.g. rna_MaterialSlot_update(). */
- DEG_id_tag_update((ID *)ob, ID_RECALC_TRANSFORM);
- WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL);
- }
- return OL_DRAWSEL_NONE;
+ TreeElement *tes;
+ Object *ob;
+
+ /* we search for the object parent */
+ ob = (Object *)outliner_search_back(soops, te, ID_OB);
+ // note: ob->matbits can be NULL when a local object points to a library mesh.
+ if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) {
+ return OL_DRAWSEL_NONE; /* just paranoia */
+ }
+
+ /* searching in ob mat array? */
+ tes = te->parent;
+ if (tes->idcode == ID_OB) {
+ if (set != OL_SETSEL_NONE) {
+ ob->actcol = te->index + 1;
+ ob->matbits[te->index] = 1; // make ob material active too
+ }
+ else {
+ if (ob->actcol == te->index + 1) {
+ if (ob->matbits[te->index]) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ }
+ }
+ /* or we search for obdata material */
+ else {
+ if (set != OL_SETSEL_NONE) {
+ ob->actcol = te->index + 1;
+ ob->matbits[te->index] = 0; // make obdata material active too
+ }
+ else {
+ if (ob->actcol == te->index + 1) {
+ if (ob->matbits[te->index] == 0) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ }
+ }
+ if (set != OL_SETSEL_NONE) {
+ /* Tagging object for update seems a bit stupid here, but looks like we have to do it
+ * for render views to update. See T42973.
+ * Note that RNA material update does it too, see e.g. rna_MaterialSlot_update(). */
+ DEG_id_tag_update((ID *)ob, ID_RECALC_TRANSFORM);
+ WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL);
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_light(
- bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops,
- TreeElement *te, const eOLSetState set)
+static eOLDrawState tree_element_active_light(bContext *UNUSED(C),
+ Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ SpaceOutliner *soops,
+ TreeElement *te,
+ const eOLSetState set)
{
- Object *ob;
-
- /* we search for the object parent */
- ob = (Object *)outliner_search_back(soops, te, ID_OB);
- if (ob == NULL || ob != OBACT(view_layer)) {
- /* just paranoia */
- return OL_DRAWSEL_NONE;
- }
-
- if (set != OL_SETSEL_NONE) {
-// XXX extern_set_butspace(F5KEY, 0);
- }
- else {
- return OL_DRAWSEL_NORMAL;
- }
-
- return OL_DRAWSEL_NONE;
+ Object *ob;
+
+ /* we search for the object parent */
+ ob = (Object *)outliner_search_back(soops, te, ID_OB);
+ if (ob == NULL || ob != OBACT(view_layer)) {
+ /* just paranoia */
+ return OL_DRAWSEL_NONE;
+ }
+
+ if (set != OL_SETSEL_NONE) {
+ // XXX extern_set_butspace(F5KEY, 0);
+ }
+ else {
+ return OL_DRAWSEL_NORMAL;
+ }
+
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_camera(
- bContext *UNUSED(C), Scene *scene, ViewLayer *UNUSED(sl), SpaceOutliner *soops,
- TreeElement *te, const eOLSetState set)
+static eOLDrawState tree_element_active_camera(bContext *UNUSED(C),
+ Scene *scene,
+ ViewLayer *UNUSED(sl),
+ SpaceOutliner *soops,
+ TreeElement *te,
+ const eOLSetState set)
{
- Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
+ Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
- if (set != OL_SETSEL_NONE) {
- return OL_DRAWSEL_NONE;
- }
+ if (set != OL_SETSEL_NONE) {
+ return OL_DRAWSEL_NONE;
+ }
- return scene->camera == ob;
+ return scene->camera == ob;
}
-static eOLDrawState tree_element_active_world(
- bContext *C, Scene *scene, ViewLayer *UNUSED(sl), SpaceOutliner *UNUSED(soops),
- TreeElement *te, const eOLSetState set)
+static eOLDrawState tree_element_active_world(bContext *C,
+ Scene *scene,
+ ViewLayer *UNUSED(sl),
+ SpaceOutliner *UNUSED(soops),
+ TreeElement *te,
+ const eOLSetState set)
{
- TreeElement *tep;
- TreeStoreElem *tselem = NULL;
- Scene *sce = NULL;
-
- tep = te->parent;
- if (tep) {
- tselem = TREESTORE(tep);
- if (tselem->type == 0) {
- sce = (Scene *)tselem->id;
- }
- }
-
- if (set != OL_SETSEL_NONE) {
- /* make new scene active */
- if (sce && scene != sce) {
- WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
- }
- }
-
- if (tep == NULL || tselem->id == (ID *)scene) {
- if (set != OL_SETSEL_NONE) {
-// XXX extern_set_butspace(F8KEY, 0);
- }
- else {
- return OL_DRAWSEL_NORMAL;
- }
- }
- return OL_DRAWSEL_NONE;
+ TreeElement *tep;
+ TreeStoreElem *tselem = NULL;
+ Scene *sce = NULL;
+
+ tep = te->parent;
+ if (tep) {
+ tselem = TREESTORE(tep);
+ if (tselem->type == 0) {
+ sce = (Scene *)tselem->id;
+ }
+ }
+
+ if (set != OL_SETSEL_NONE) {
+ /* make new scene active */
+ if (sce && scene != sce) {
+ WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
+ }
+ }
+
+ if (tep == NULL || tselem->id == (ID *)scene) {
+ if (set != OL_SETSEL_NONE) {
+ // XXX extern_set_butspace(F8KEY, 0);
+ }
+ else {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_defgroup(
- bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
+static eOLDrawState tree_element_active_defgroup(bContext *C,
+ ViewLayer *view_layer,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- Object *ob;
-
- /* id in tselem is object */
- ob = (Object *)tselem->id;
- if (set != OL_SETSEL_NONE) {
- BLI_assert(te->index + 1 >= 0);
- ob->actdef = te->index + 1;
-
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
- }
- else {
- if (ob == OBACT(view_layer))
- if (ob->actdef == te->index + 1) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- return OL_DRAWSEL_NONE;
+ Object *ob;
+
+ /* id in tselem is object */
+ ob = (Object *)tselem->id;
+ if (set != OL_SETSEL_NONE) {
+ BLI_assert(te->index + 1 >= 0);
+ ob->actdef = te->index + 1;
+
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
+ }
+ else {
+ if (ob == OBACT(view_layer))
+ if (ob->actdef == te->index + 1) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_gplayer(
- bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
+static eOLDrawState tree_element_active_gplayer(bContext *C,
+ Scene *UNUSED(scene),
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- bGPdata *gpd = (bGPdata *)tselem->id;
- bGPDlayer *gpl = te->directdata;
-
- /* We can only have a single "active" layer at a time
- * and there must always be an active layer...
- */
- if (set != OL_SETSEL_NONE) {
- if (gpl) {
- BKE_gpencil_layer_setactive(gpd, gpl);
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
- }
- }
- else {
- return OL_DRAWSEL_NORMAL;
- }
-
- return OL_DRAWSEL_NONE;
+ bGPdata *gpd = (bGPdata *)tselem->id;
+ bGPDlayer *gpl = te->directdata;
+
+ /* We can only have a single "active" layer at a time
+ * and there must always be an active layer...
+ */
+ if (set != OL_SETSEL_NONE) {
+ if (gpl) {
+ BKE_gpencil_layer_setactive(gpd, gpl);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
+ }
+ }
+ else {
+ return OL_DRAWSEL_NORMAL;
+ }
+
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_posegroup(
- bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
+static eOLDrawState tree_element_active_posegroup(bContext *C,
+ Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- Object *ob = (Object *)tselem->id;
-
- if (set != OL_SETSEL_NONE) {
- if (ob->pose) {
- ob->pose->active_group = te->index + 1;
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
- }
- }
- else {
- if (ob == OBACT(view_layer) && ob->pose) {
- if (ob->pose->active_group == te->index + 1) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- }
- return OL_DRAWSEL_NONE;
+ Object *ob = (Object *)tselem->id;
+
+ if (set != OL_SETSEL_NONE) {
+ if (ob->pose) {
+ ob->pose->active_group = te->index + 1;
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+ }
+ }
+ else {
+ if (ob == OBACT(view_layer) && ob->pose) {
+ if (ob->pose->active_group == te->index + 1) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_posechannel(
- bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
+static eOLDrawState tree_element_active_posechannel(bContext *C,
+ Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set,
+ bool recursive)
{
- Object *ob = (Object *)tselem->id;
- bArmature *arm = ob->data;
- bPoseChannel *pchan = te->directdata;
-
- if (set != OL_SETSEL_NONE) {
- if (!(pchan->bone->flag & BONE_HIDDEN_P)) {
-
- if (set != OL_SETSEL_EXTEND) {
- /* Single select forces all other bones to get unselected. */
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(view_layer, NULL, &objects_len, OB_MODE_POSE);
- for (uint object_index = 0; object_index < objects_len; object_index++) {
- Object *ob_iter = BKE_object_pose_armature_get(objects[object_index]);
-
- /* Sanity checks. */
- if (ELEM(NULL, ob_iter, ob_iter->pose, ob_iter->data)) {
- continue;
- }
-
- bPoseChannel *pchannel;
- for (pchannel = ob_iter->pose->chanbase.first; pchannel; pchannel = pchannel->next) {
- pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
- }
-
- if (ob != ob_iter) {
- DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
- }
- }
- MEM_freeN(objects);
- }
-
- if ((set == OL_SETSEL_EXTEND) && (pchan->bone->flag & BONE_SELECTED)) {
- pchan->bone->flag &= ~BONE_SELECTED;
- }
- else {
- pchan->bone->flag |= BONE_SELECTED;
- arm->act_bone = pchan->bone;
- }
-
- if (recursive) {
- /* Recursive select/deselect */
- do_outliner_bone_select_recursive(arm, pchan->bone, (pchan->bone->flag & BONE_SELECTED) != 0);
- }
-
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
- DEG_id_tag_update(&arm->id, ID_RECALC_SELECT);
- }
- }
- else {
- if (ob == OBACT(view_layer) && ob->pose) {
- if (pchan->bone->flag & BONE_SELECTED) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- }
- return OL_DRAWSEL_NONE;
+ Object *ob = (Object *)tselem->id;
+ bArmature *arm = ob->data;
+ bPoseChannel *pchan = te->directdata;
+
+ if (set != OL_SETSEL_NONE) {
+ if (!(pchan->bone->flag & BONE_HIDDEN_P)) {
+
+ if (set != OL_SETSEL_EXTEND) {
+ /* Single select forces all other bones to get unselected. */
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(
+ view_layer, NULL, &objects_len, OB_MODE_POSE);
+ for (uint object_index = 0; object_index < objects_len; object_index++) {
+ Object *ob_iter = BKE_object_pose_armature_get(objects[object_index]);
+
+ /* Sanity checks. */
+ if (ELEM(NULL, ob_iter, ob_iter->pose, ob_iter->data)) {
+ continue;
+ }
+
+ bPoseChannel *pchannel;
+ for (pchannel = ob_iter->pose->chanbase.first; pchannel; pchannel = pchannel->next) {
+ pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
+ }
+
+ if (ob != ob_iter) {
+ DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
+ }
+ }
+ MEM_freeN(objects);
+ }
+
+ if ((set == OL_SETSEL_EXTEND) && (pchan->bone->flag & BONE_SELECTED)) {
+ pchan->bone->flag &= ~BONE_SELECTED;
+ }
+ else {
+ pchan->bone->flag |= BONE_SELECTED;
+ arm->act_bone = pchan->bone;
+ }
+
+ if (recursive) {
+ /* Recursive select/deselect */
+ do_outliner_bone_select_recursive(
+ arm, pchan->bone, (pchan->bone->flag & BONE_SELECTED) != 0);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
+ DEG_id_tag_update(&arm->id, ID_RECALC_SELECT);
+ }
+ }
+ else {
+ if (ob == OBACT(view_layer) && ob->pose) {
+ if (pchan->bone->flag & BONE_SELECTED) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_bone(
- bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
+static eOLDrawState tree_element_active_bone(bContext *C,
+ ViewLayer *view_layer,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set,
+ bool recursive)
{
- bArmature *arm = (bArmature *)tselem->id;
- Bone *bone = te->directdata;
-
- if (set != OL_SETSEL_NONE) {
- if (!(bone->flag & BONE_HIDDEN_P)) {
- Object *ob = OBACT(view_layer);
- if (ob) {
- if (set != OL_SETSEL_EXTEND) {
- /* single select forces all other bones to get unselected */
- for (Bone *bone_iter = arm->bonebase.first; bone_iter != NULL; bone_iter = bone_iter->next) {
- bone_iter->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
- do_outliner_bone_select_recursive(arm, bone_iter, false);
- }
- }
- }
-
- if (set == OL_SETSEL_EXTEND && (bone->flag & BONE_SELECTED)) {
- bone->flag &= ~BONE_SELECTED;
- }
- else {
- bone->flag |= BONE_SELECTED;
- arm->act_bone = bone;
- }
-
- if (recursive) {
- /* Recursive select/deselect */
- do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0);
- }
-
-
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
- }
- }
- else {
- Object *ob = OBACT(view_layer);
-
- if (ob && ob->data == arm) {
- if (bone->flag & BONE_SELECTED) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- }
- return OL_DRAWSEL_NONE;
+ bArmature *arm = (bArmature *)tselem->id;
+ Bone *bone = te->directdata;
+
+ if (set != OL_SETSEL_NONE) {
+ if (!(bone->flag & BONE_HIDDEN_P)) {
+ Object *ob = OBACT(view_layer);
+ if (ob) {
+ if (set != OL_SETSEL_EXTEND) {
+ /* single select forces all other bones to get unselected */
+ for (Bone *bone_iter = arm->bonebase.first; bone_iter != NULL;
+ bone_iter = bone_iter->next) {
+ bone_iter->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
+ do_outliner_bone_select_recursive(arm, bone_iter, false);
+ }
+ }
+ }
+
+ if (set == OL_SETSEL_EXTEND && (bone->flag & BONE_SELECTED)) {
+ bone->flag &= ~BONE_SELECTED;
+ }
+ else {
+ bone->flag |= BONE_SELECTED;
+ arm->act_bone = bone;
+ }
+
+ if (recursive) {
+ /* Recursive select/deselect */
+ do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
+ }
+ }
+ else {
+ Object *ob = OBACT(view_layer);
+
+ if (ob && ob->data == arm) {
+ if (bone->flag & BONE_SELECTED) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-
/* ebones only draw in editmode armature */
static void tree_element_active_ebone__sel(bContext *C, bArmature *arm, EditBone *ebone, short sel)
{
- if (sel) {
- ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL;
- arm->act_edbone = ebone;
- // flush to parent?
- if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
- ebone->parent->flag |= BONE_TIPSEL;
- }
- }
- else {
- ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL);
- // flush to parent?
- if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
- ebone->parent->flag &= ~BONE_TIPSEL;
- }
- }
- WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C));
+ if (sel) {
+ ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL;
+ arm->act_edbone = ebone;
+ // flush to parent?
+ if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
+ ebone->parent->flag |= BONE_TIPSEL;
+ }
+ }
+ else {
+ ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL);
+ // flush to parent?
+ if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
+ ebone->parent->flag &= ~BONE_TIPSEL;
+ }
+ }
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C));
}
-static eOLDrawState tree_element_active_ebone(
- bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
+static eOLDrawState tree_element_active_ebone(bContext *C,
+ ViewLayer *view_layer,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set,
+ bool recursive)
{
- bArmature *arm = (bArmature *)tselem->id;
- EditBone *ebone = te->directdata;
- eOLDrawState status = OL_DRAWSEL_NONE;
-
- if (set != OL_SETSEL_NONE) {
- if (set == OL_SETSEL_NORMAL) {
- if (!(ebone->flag & BONE_HIDDEN_A)) {
- uint bases_len = 0;
- Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(view_layer, NULL, &bases_len);
- ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
- MEM_freeN(bases);
-
- tree_element_active_ebone__sel(C, arm, ebone, true);
- status = OL_DRAWSEL_NORMAL;
- }
- }
- else if (set == OL_SETSEL_EXTEND) {
- if (!(ebone->flag & BONE_HIDDEN_A)) {
- if (!(ebone->flag & BONE_SELECTED)) {
- tree_element_active_ebone__sel(C, arm, ebone, true);
- status = OL_DRAWSEL_NORMAL;
- }
- else {
- /* entirely selected, so de-select */
- tree_element_active_ebone__sel(C, arm, ebone, false);
- status = OL_DRAWSEL_NONE;
- }
- }
- }
-
- if (recursive) {
- /* Recursive select/deselect */
- do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0);
- }
- }
- else if (ebone->flag & BONE_SELECTED) {
- status = OL_DRAWSEL_NORMAL;
- }
-
- return status;
+ bArmature *arm = (bArmature *)tselem->id;
+ EditBone *ebone = te->directdata;
+ eOLDrawState status = OL_DRAWSEL_NONE;
+
+ if (set != OL_SETSEL_NONE) {
+ if (set == OL_SETSEL_NORMAL) {
+ if (!(ebone->flag & BONE_HIDDEN_A)) {
+ uint bases_len = 0;
+ Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
+ view_layer, NULL, &bases_len);
+ ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
+ MEM_freeN(bases);
+
+ tree_element_active_ebone__sel(C, arm, ebone, true);
+ status = OL_DRAWSEL_NORMAL;
+ }
+ }
+ else if (set == OL_SETSEL_EXTEND) {
+ if (!(ebone->flag & BONE_HIDDEN_A)) {
+ if (!(ebone->flag & BONE_SELECTED)) {
+ tree_element_active_ebone__sel(C, arm, ebone, true);
+ status = OL_DRAWSEL_NORMAL;
+ }
+ else {
+ /* entirely selected, so de-select */
+ tree_element_active_ebone__sel(C, arm, ebone, false);
+ status = OL_DRAWSEL_NONE;
+ }
+ }
+ }
+
+ if (recursive) {
+ /* Recursive select/deselect */
+ do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0);
+ }
+ }
+ else if (ebone->flag & BONE_SELECTED) {
+ status = OL_DRAWSEL_NORMAL;
+ }
+
+ return status;
}
-static eOLDrawState tree_element_active_modifier(
- bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
+static eOLDrawState tree_element_active_modifier(bContext *C,
+ Scene *UNUSED(scene),
+ ViewLayer *UNUSED(sl),
+ TreeElement *UNUSED(te),
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- if (set != OL_SETSEL_NONE) {
- Object *ob = (Object *)tselem->id;
+ if (set != OL_SETSEL_NONE) {
+ Object *ob = (Object *)tselem->id;
- WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
-// XXX extern_set_butspace(F9KEY, 0);
- }
+ // XXX extern_set_butspace(F9KEY, 0);
+ }
- return OL_DRAWSEL_NONE;
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_psys(
- bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
+static eOLDrawState tree_element_active_psys(bContext *C,
+ Scene *UNUSED(scene),
+ TreeElement *UNUSED(te),
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- if (set != OL_SETSEL_NONE) {
- Object *ob = (Object *)tselem->id;
+ if (set != OL_SETSEL_NONE) {
+ Object *ob = (Object *)tselem->id;
- WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
-// XXX extern_set_butspace(F7KEY, 0);
- }
+ // XXX extern_set_butspace(F7KEY, 0);
+ }
- return OL_DRAWSEL_NONE;
+ return OL_DRAWSEL_NONE;
}
-static int tree_element_active_constraint(
- bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
+static int tree_element_active_constraint(bContext *C,
+ Scene *UNUSED(scene),
+ ViewLayer *UNUSED(sl),
+ TreeElement *UNUSED(te),
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- if (set != OL_SETSEL_NONE) {
- Object *ob = (Object *)tselem->id;
+ if (set != OL_SETSEL_NONE) {
+ Object *ob = (Object *)tselem->id;
- WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob);
-// XXX extern_set_butspace(F7KEY, 0);
- }
+ WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob);
+ // XXX extern_set_butspace(F7KEY, 0);
+ }
- return OL_DRAWSEL_NONE;
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_text(
- bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *UNUSED(sl), SpaceOutliner *UNUSED(soops),
- TreeElement *UNUSED(te), int UNUSED(set))
+static eOLDrawState tree_element_active_text(bContext *UNUSED(C),
+ Scene *UNUSED(scene),
+ ViewLayer *UNUSED(sl),
+ SpaceOutliner *UNUSED(soops),
+ TreeElement *UNUSED(te),
+ int UNUSED(set))
{
- // XXX removed
- return OL_DRAWSEL_NONE;
+ // XXX removed
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_pose(
- bContext *C, Scene *scene, ViewLayer *view_layer, TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
+static eOLDrawState tree_element_active_pose(bContext *C,
+ Scene *scene,
+ ViewLayer *view_layer,
+ TreeElement *UNUSED(te),
+ TreeStoreElem *tselem,
+ const eOLSetState set)
{
- Object *ob = (Object *)tselem->id;
- Base *base = BKE_view_layer_base_find(view_layer, ob);
-
- if (base == NULL) {
- /* Armature not instantiated in current scene (e.g. inside an appended group...). */
- return OL_DRAWSEL_NONE;
- }
-
- if (set != OL_SETSEL_NONE) {
- do_outliner_activate_pose(C, scene, view_layer, base, (set == OL_SETSEL_EXTEND));
- }
- else {
- if (ob->mode & OB_MODE_POSE) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- return OL_DRAWSEL_NONE;
+ Object *ob = (Object *)tselem->id;
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
+
+ if (base == NULL) {
+ /* Armature not instantiated in current scene (e.g. inside an appended group...). */
+ return OL_DRAWSEL_NONE;
+ }
+
+ if (set != OL_SETSEL_NONE) {
+ do_outliner_activate_pose(C, scene, view_layer, base, (set == OL_SETSEL_EXTEND));
+ }
+ else {
+ if (ob->mode & OB_MODE_POSE) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_sequence(
- bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
+static eOLDrawState tree_element_active_sequence(bContext *C,
+ Scene *scene,
+ TreeElement *te,
+ TreeStoreElem *UNUSED(tselem),
+ const eOLSetState set)
{
- Sequence *seq = (Sequence *) te->directdata;
- Editing *ed = BKE_sequencer_editing_get(scene, false);
-
- if (set != OL_SETSEL_NONE) {
- /* only check on setting */
- if (BLI_findindex(ed->seqbasep, seq) != -1) {
- if (set == OL_SETSEL_EXTEND) {
- BKE_sequencer_active_set(scene, NULL);
- }
- ED_sequencer_deselect_all(scene);
-
- if ((set == OL_SETSEL_EXTEND) && seq->flag & SELECT) {
- seq->flag &= ~SELECT;
- }
- else {
- seq->flag |= SELECT;
- BKE_sequencer_active_set(scene, seq);
- }
- }
-
- WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene);
- }
- else {
- if (ed->act_seq == seq && seq->flag & SELECT) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- return OL_DRAWSEL_NONE;
+ Sequence *seq = (Sequence *)te->directdata;
+ Editing *ed = BKE_sequencer_editing_get(scene, false);
+
+ if (set != OL_SETSEL_NONE) {
+ /* only check on setting */
+ if (BLI_findindex(ed->seqbasep, seq) != -1) {
+ if (set == OL_SETSEL_EXTEND) {
+ BKE_sequencer_active_set(scene, NULL);
+ }
+ ED_sequencer_deselect_all(scene);
+
+ if ((set == OL_SETSEL_EXTEND) && seq->flag & SELECT) {
+ seq->flag &= ~SELECT;
+ }
+ else {
+ seq->flag |= SELECT;
+ BKE_sequencer_active_set(scene, seq);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene);
+ }
+ else {
+ if (ed->act_seq == seq && seq->flag & SELECT) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_sequence_dup(
- Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
+static eOLDrawState tree_element_active_sequence_dup(Scene *scene,
+ TreeElement *te,
+ TreeStoreElem *UNUSED(tselem),
+ const eOLSetState set)
{
- Sequence *seq, *p;
- Editing *ed = BKE_sequencer_editing_get(scene, false);
-
- seq = (Sequence *)te->directdata;
- if (set == OL_SETSEL_NONE) {
- if (seq->flag & SELECT) {
- return OL_DRAWSEL_NORMAL;
- }
- return OL_DRAWSEL_NONE;
- }
-
-// XXX select_single_seq(seq, 1);
- p = ed->seqbasep->first;
- while (p) {
- if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) {
- p = p->next;
- continue;
- }
-
-// if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
-// XXX select_single_seq(p, 0);
- p = p->next;
- }
- return OL_DRAWSEL_NONE;
+ Sequence *seq, *p;
+ Editing *ed = BKE_sequencer_editing_get(scene, false);
+
+ seq = (Sequence *)te->directdata;
+ if (set == OL_SETSEL_NONE) {
+ if (seq->flag & SELECT) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ return OL_DRAWSEL_NONE;
+ }
+
+ // XXX select_single_seq(seq, 1);
+ p = ed->seqbasep->first;
+ while (p) {
+ if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) {
+ p = p->next;
+ continue;
+ }
+
+ // if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
+ // XXX select_single_seq(p, 0);
+ p = p->next;
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_keymap_item(
- bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
+static eOLDrawState tree_element_active_keymap_item(bContext *UNUSED(C),
+ Scene *UNUSED(scene),
+ ViewLayer *UNUSED(sl),
+ TreeElement *te,
+ TreeStoreElem *UNUSED(tselem),
+ const eOLSetState set)
{
- wmKeyMapItem *kmi = te->directdata;
-
- if (set == OL_SETSEL_NONE) {
- if (kmi->flag & KMI_INACTIVE) {
- return OL_DRAWSEL_NONE;
- }
- return OL_DRAWSEL_NORMAL;
- }
- else {
- kmi->flag ^= KMI_INACTIVE;
- }
- return OL_DRAWSEL_NONE;
+ wmKeyMapItem *kmi = te->directdata;
+
+ if (set == OL_SETSEL_NONE) {
+ if (kmi->flag & KMI_INACTIVE) {
+ return OL_DRAWSEL_NONE;
+ }
+ return OL_DRAWSEL_NORMAL;
+ }
+ else {
+ kmi->flag ^= KMI_INACTIVE;
+ }
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_master_collection(
- bContext *C, TreeElement *UNUSED(te), const eOLSetState set)
+static eOLDrawState tree_element_active_master_collection(bContext *C,
+ TreeElement *UNUSED(te),
+ const eOLSetState set)
{
- if (set == OL_SETSEL_NONE) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- LayerCollection *active = CTX_data_layer_collection(C);
-
- if (active == view_layer->layer_collections.first) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- else {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- LayerCollection *layer_collection = view_layer->layer_collections.first;
- BKE_layer_collection_activate(view_layer, layer_collection);
- WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
- }
-
- return OL_DRAWSEL_NONE;
+ if (set == OL_SETSEL_NONE) {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ LayerCollection *active = CTX_data_layer_collection(C);
+
+ if (active == view_layer->layer_collections.first) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ else {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ LayerCollection *layer_collection = view_layer->layer_collections.first;
+ BKE_layer_collection_activate(view_layer, layer_collection);
+ WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
+ }
+
+ return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_layer_collection(
- bContext *C, TreeElement *te, const eOLSetState set)
+static eOLDrawState tree_element_active_layer_collection(bContext *C,
+ TreeElement *te,
+ const eOLSetState set)
{
- if (set == OL_SETSEL_NONE) {
- LayerCollection *active = CTX_data_layer_collection(C);
-
- if (active == te->directdata) {
- return OL_DRAWSEL_NORMAL;
- }
- }
- else {
- Scene *scene = CTX_data_scene(C);
- LayerCollection *layer_collection = te->directdata;
- ViewLayer *view_layer = BKE_view_layer_find_from_collection(scene, layer_collection);
- BKE_layer_collection_activate(view_layer, layer_collection);
- WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
- }
-
- return OL_DRAWSEL_NONE;
+ if (set == OL_SETSEL_NONE) {
+ LayerCollection *active = CTX_data_layer_collection(C);
+
+ if (active == te->directdata) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ }
+ else {
+ Scene *scene = CTX_data_scene(C);
+ LayerCollection *layer_collection = te->directdata;
+ ViewLayer *view_layer = BKE_view_layer_find_from_collection(scene, layer_collection);
+ BKE_layer_collection_activate(view_layer, layer_collection);
+ WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
+ }
+
+ return OL_DRAWSEL_NONE;
}
/* ---------------------------------------------- */
/* generic call for ID data check or make/check active in UI */
-eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, TreeElement *te,
- const eOLSetState set, const bool handle_all_types)
+eOLDrawState tree_element_active(bContext *C,
+ Scene *scene,
+ ViewLayer *view_layer,
+ SpaceOutliner *soops,
+ TreeElement *te,
+ const eOLSetState set,
+ const bool handle_all_types)
{
- switch (te->idcode) {
- /* Note: ID_OB only if handle_all_type is true, else objects are handled specially to allow multiple
- * selection. See do_outliner_item_activate. */
- case ID_OB:
- if (handle_all_types) {
- return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
- }
- break;
- case ID_MA:
- return tree_element_active_material(C, scene, view_layer, soops, te, set);
- case ID_WO:
- return tree_element_active_world(C, scene, view_layer, soops, te, set);
- case ID_LA:
- return tree_element_active_light(C, scene, view_layer, soops, te, set);
- case ID_TXT:
- return tree_element_active_text(C, scene, view_layer, soops, te, set);
- case ID_CA:
- return tree_element_active_camera(C, scene, view_layer, soops, te, set);
- }
- return OL_DRAWSEL_NONE;
+ switch (te->idcode) {
+ /* Note: ID_OB only if handle_all_type is true, else objects are handled specially to allow multiple
+ * selection. See do_outliner_item_activate. */
+ case ID_OB:
+ if (handle_all_types) {
+ return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
+ }
+ break;
+ case ID_MA:
+ return tree_element_active_material(C, scene, view_layer, soops, te, set);
+ case ID_WO:
+ return tree_element_active_world(C, scene, view_layer, soops, te, set);
+ case ID_LA:
+ return tree_element_active_light(C, scene, view_layer, soops, te, set);
+ case ID_TXT:
+ return tree_element_active_text(C, scene, view_layer, soops, te, set);
+ case ID_CA:
+ return tree_element_active_camera(C, scene, view_layer, soops, te, set);
+ }
+ return OL_DRAWSEL_NONE;
}
/**
* Generic call for non-id data to make/check active in UI
*/
-eOLDrawState tree_element_type_active(
- bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops,
- TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
+eOLDrawState tree_element_type_active(bContext *C,
+ Scene *scene,
+ ViewLayer *view_layer,
+ SpaceOutliner *soops,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const eOLSetState set,
+ bool recursive)
{
- switch (tselem->type) {
- case TSE_DEFGROUP:
- return tree_element_active_defgroup(C, view_layer, te, tselem, set);
- case TSE_BONE:
- return tree_element_active_bone(C, view_layer, te, tselem, set, recursive);
- case TSE_EBONE:
- return tree_element_active_ebone(C, view_layer, te, tselem, set, recursive);
- case TSE_MODIFIER:
- return tree_element_active_modifier(C, scene, view_layer, te, tselem, set);
- case TSE_LINKED_OB:
- if (set != OL_SETSEL_NONE) {
- tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
- }
- else if (tselem->id == (ID *)OBACT(view_layer)) {
- return OL_DRAWSEL_NORMAL;
- }
- break;
- case TSE_LINKED_PSYS:
- return tree_element_active_psys(C, scene, te, tselem, set);
- case TSE_POSE_BASE:
- return tree_element_active_pose(C, scene, view_layer, te, tselem, set);
- case TSE_POSE_CHANNEL:
- return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive);
- case TSE_CONSTRAINT:
- return tree_element_active_constraint(C, scene, view_layer, te, tselem, set);
- case TSE_R_LAYER:
- return active_viewlayer(C, scene, view_layer, te, set);
- case TSE_POSEGRP:
- return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set);
- case TSE_SEQUENCE:
- return tree_element_active_sequence(C, scene, te, tselem, set);
- case TSE_SEQUENCE_DUP:
- return tree_element_active_sequence_dup(scene, te, tselem, set);
- case TSE_KEYMAP_ITEM:
- return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set);
- case TSE_GP_LAYER:
- return tree_element_active_gplayer(C, scene, te, tselem, set);
- break;
- case TSE_VIEW_COLLECTION_BASE:
- return tree_element_active_master_collection(C, te, set);
- case TSE_LAYER_COLLECTION:
- return tree_element_active_layer_collection(C, te, set);
- }
- return OL_DRAWSEL_NONE;
+ switch (tselem->type) {
+ case TSE_DEFGROUP:
+ return tree_element_active_defgroup(C, view_layer, te, tselem, set);
+ case TSE_BONE:
+ return tree_element_active_bone(C, view_layer, te, tselem, set, recursive);
+ case TSE_EBONE:
+ return tree_element_active_ebone(C, view_layer, te, tselem, set, recursive);
+ case TSE_MODIFIER:
+ return tree_element_active_modifier(C, scene, view_layer, te, tselem, set);
+ case TSE_LINKED_OB:
+ if (set != OL_SETSEL_NONE) {
+ tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
+ }
+ else if (tselem->id == (ID *)OBACT(view_layer)) {
+ return OL_DRAWSEL_NORMAL;
+ }
+ break;
+ case TSE_LINKED_PSYS:
+ return tree_element_active_psys(C, scene, te, tselem, set);
+ case TSE_POSE_BASE:
+ return tree_element_active_pose(C, scene, view_layer, te, tselem, set);
+ case TSE_POSE_CHANNEL:
+ return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive);
+ case TSE_CONSTRAINT:
+ return tree_element_active_constraint(C, scene, view_layer, te, tselem, set);
+ case TSE_R_LAYER:
+ return active_viewlayer(C, scene, view_layer, te, set);
+ case TSE_POSEGRP:
+ return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set);
+ case TSE_SEQUENCE:
+ return tree_element_active_sequence(C, scene, te, tselem, set);
+ case TSE_SEQUENCE_DUP:
+ return tree_element_active_sequence_dup(scene, te, tselem, set);
+ case TSE_KEYMAP_ITEM:
+ return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set);
+ case TSE_GP_LAYER:
+ return tree_element_active_gplayer(C, scene, te, tselem, set);
+ break;
+ case TSE_VIEW_COLLECTION_BASE:
+ return tree_element_active_master_collection(C, te, set);
+ case TSE_LAYER_COLLECTION:
+ return tree_element_active_layer_collection(C, te, set);
+ }
+ return OL_DRAWSEL_NONE;
}
/* ================================================ */
@@ -1031,143 +1115,162 @@ eOLDrawState tree_element_type_active(
*
* Needed to run from operators accessed from a menu.
*/
-static void do_outliner_item_activate_tree_element(
- bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops,
- TreeElement *te, TreeStoreElem *tselem,
- const bool extend, const bool recursive)
+static void do_outliner_item_activate_tree_element(bContext *C,
+ Scene *scene,
+ ViewLayer *view_layer,
+ SpaceOutliner *soops,
+ TreeElement *te,
+ TreeStoreElem *tselem,
+ const bool extend,
+ const bool recursive)
{
- /* Always makes active object, except for some specific types. */
- if (ELEM(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP, TSE_EBONE, TSE_LAYER_COLLECTION)) {
- /* Note about TSE_EBONE: In case of a same ID_AR datablock shared among several objects, we do not want
- * to switch out of edit mode (see T48328 for details). */
- }
- else if (tselem->id && OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
- /* Support edit-mode toggle, keeping the active object as is. */
- }
- else if (tselem->type == TSE_POSE_BASE) {
- /* Support pose mode toggle, keeping the active object as is. */
- }
- else {
- tree_element_set_active_object(
- C, scene, view_layer, soops, te,
- (extend && tselem->type == 0) ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
- recursive && tselem->type == 0);
- }
-
- if (tselem->type == 0) { // the lib blocks
- /* editmode? */
- if (te->idcode == ID_SCE) {
- if (scene != (Scene *)tselem->id) {
- WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id);
- }
- }
- else if (te->idcode == ID_GR) {
- Collection *gr = (Collection *)tselem->id;
-
- if (extend) {
- int sel = BA_SELECT;
- FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object)
- {
- Base *base = BKE_view_layer_base_find(view_layer, object);
- if (base && (base->flag & BASE_SELECTED)) {
- sel = BA_DESELECT;
- break;
- }
- }
- FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
-
- FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object)
- {
- Base *base = BKE_view_layer_base_find(view_layer, object);
- if (base) {
- ED_object_base_select(base, sel);
- }
- }
- FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
- }
- else {
- BKE_view_layer_base_deselect_all(view_layer);
-
- FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object)
- {
- Base *base = BKE_view_layer_base_find(view_layer, object);
- /* Object may not be in this scene */
- if (base != NULL) {
- if ((base->flag & BASE_SELECTED) == 0) {
- ED_object_base_select(base, BA_SELECT);
- }
- }
- }
- FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
- }
-
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- }
- else if (OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
- Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
- if ((ob != NULL) && (ob->data == tselem->id)) {
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- if ((base != NULL) && (base->flag & BASE_VISIBLE)) {
- do_outliner_activate_obdata(C, scene, view_layer, base, extend);
- }
- }
- }
- else if (ELEM(te->idcode, ID_GD)) {
- /* set grease pencil to object mode */
- WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
- }
- else { // rest of types
- tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false);
- }
-
- }
- else {
- tree_element_type_active(C, scene, view_layer, soops, te, tselem,
- extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
- recursive);
- }
+ /* Always makes active object, except for some specific types. */
+ if (ELEM(tselem->type,
+ TSE_SEQUENCE,
+ TSE_SEQ_STRIP,
+ TSE_SEQUENCE_DUP,
+ TSE_EBONE,
+ TSE_LAYER_COLLECTION)) {
+ /* Note about TSE_EBONE: In case of a same ID_AR datablock shared among several objects, we do not want
+ * to switch out of edit mode (see T48328 for details). */
+ }
+ else if (tselem->id && OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
+ /* Support edit-mode toggle, keeping the active object as is. */
+ }
+ else if (tselem->type == TSE_POSE_BASE) {
+ /* Support pose mode toggle, keeping the active object as is. */
+ }
+ else {
+ tree_element_set_active_object(C,
+ scene,
+ view_layer,
+ soops,
+ te,
+ (extend && tselem->type == 0) ? OL_SETSEL_EXTEND :
+ OL_SETSEL_NORMAL,
+ recursive && tselem->type == 0);
+ }
+
+ if (tselem->type == 0) { // the lib blocks
+ /* editmode? */
+ if (te->idcode == ID_SCE) {
+ if (scene != (Scene *)tselem->id) {
+ WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id);
+ }
+ }
+ else if (te->idcode == ID_GR) {
+ Collection *gr = (Collection *)tselem->id;
+
+ if (extend) {
+ int sel = BA_SELECT;
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
+ Base *base = BKE_view_layer_base_find(view_layer, object);
+ if (base && (base->flag & BASE_SELECTED)) {
+ sel = BA_DESELECT;
+ break;
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
+ Base *base = BKE_view_layer_base_find(view_layer, object);
+ if (base) {
+ ED_object_base_select(base, sel);
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+ }
+ else {
+ BKE_view_layer_base_deselect_all(view_layer);
+
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
+ Base *base = BKE_view_layer_base_find(view_layer, object);
+ /* Object may not be in this scene */
+ if (base != NULL) {
+ if ((base->flag & BASE_SELECTED) == 0) {
+ ED_object_base_select(base, BA_SELECT);
+ }
+ }
+ }
+ FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
+ }
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ }
+ else if (OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
+ Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
+ if ((ob != NULL) && (ob->data == tselem->id)) {
+ Base *base = BKE_view_layer_base_find(view_layer, ob);
+ if ((base != NULL) && (base->flag & BASE_VISIBLE)) {
+ do_outliner_activate_obdata(C, scene, view_layer, base, extend);
+ }
+ }
+ }
+ else if (ELEM(te->idcode, ID_GD)) {
+ /* set grease pencil to object mode */
+ WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ else { // rest of types
+ tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false);
+ }
+ }
+ else {
+ tree_element_type_active(C,
+ scene,
+ view_layer,
+ soops,
+ te,
+ tselem,
+ extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
+ recursive);
+ }
}
/**
* \param extend: Don't deselect other items, only modify \a te.
* \param toggle: Select \a te when not selected, deselect when selected.
*/
-void outliner_item_select(SpaceOutliner *soops, const TreeElement *te, const bool extend, const bool toggle)
+void outliner_item_select(SpaceOutliner *soops,
+ const TreeElement *te,
+ const bool extend,
+ const bool toggle)
{
- TreeStoreElem *tselem = TREESTORE(te);
- const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED);
+ TreeStoreElem *tselem = TREESTORE(te);
+ const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED);
- if (extend == false) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, false);
- }
- tselem->flag = new_flag;
+ if (extend == false) {
+ outliner_flag_set(&soops->tree, TSE_SELECTED, false);
+ }
+ tselem->flag = new_flag;
}
static void outliner_item_toggle_closed(TreeElement *te, const bool toggle_children)
{
- TreeStoreElem *tselem = TREESTORE(te);
- if (toggle_children) {
- tselem->flag &= ~TSE_CLOSED;
-
- const bool all_opened = !outliner_flag_is_any_test(&te->subtree, TSE_CLOSED, 1);
- outliner_flag_set(&te->subtree, TSE_CLOSED, all_opened);
- }
- else {
- tselem->flag ^= TSE_CLOSED;
- }
+ TreeStoreElem *tselem = TREESTORE(te);
+ if (toggle_children) {
+ tselem->flag &= ~TSE_CLOSED;
+
+ const bool all_opened = !outliner_flag_is_any_test(&te->subtree, TSE_CLOSED, 1);
+ outliner_flag_set(&te->subtree, TSE_CLOSED, all_opened);
+ }
+ else {
+ tselem->flag ^= TSE_CLOSED;
+ }
}
static bool outliner_item_is_co_within_close_toggle(TreeElement *te, float view_co_x)
{
- return ((te->flag & TE_ICONROW) == 0) && (view_co_x > te->xs) && (view_co_x < te->xs + UI_UNIT_X);
+ return ((te->flag & TE_ICONROW) == 0) && (view_co_x > te->xs) &&
+ (view_co_x < te->xs + UI_UNIT_X);
}
-static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops, const ARegion *ar, float view_co_x)
+static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops,
+ const ARegion *ar,
+ float view_co_x)
{
- return ((soops->outlinevis != SO_DATA_API) &&
- !(soops->flag & SO_HIDE_RESTRICTCOLS) &&
- (view_co_x > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX));
+ return ((soops->outlinevis != SO_DATA_API) && !(soops->flag & SO_HIDE_RESTRICTCOLS) &&
+ (view_co_x > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX));
}
/**
@@ -1177,17 +1280,14 @@ static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops, c
* This allows us to simulate clicking on an item without dealing with the mouse cursor.
*/
void outliner_item_do_activate_from_tree_element(
- bContext *C, TreeElement *te, TreeStoreElem *tselem,
- bool extend, bool recursive)
+ bContext *C, TreeElement *te, TreeStoreElem *tselem, bool extend, bool recursive)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
-
- do_outliner_item_activate_tree_element(
- C, scene, view_layer, soops,
- te, tselem,
- extend, recursive);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ SpaceOutliner *soops = CTX_wm_space_outliner(C);
+
+ do_outliner_item_activate_tree_element(
+ C, scene, view_layer, soops, te, tselem, extend, recursive);
}
/**
@@ -1195,149 +1295,152 @@ void outliner_item_do_activate_from_tree_element(
*
* May expend/collapse branches or activate items.
* */
-int outliner_item_do_activate_from_cursor(
- bContext *C, const int mval[2],
- bool extend, bool recursive)
+int outliner_item_do_activate_from_cursor(bContext *C,
+ const int mval[2],
+ bool extend,
+ bool recursive)
{
- ARegion *ar = CTX_wm_region(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
- TreeElement *te;
- float view_mval[2];
- bool changed = false, rebuild_tree = false;
-
- UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
-
- if (outliner_is_co_within_restrict_columns(soops, ar, view_mval[0])) {
- return OPERATOR_CANCELLED;
- }
-
- if (!(te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]))) {
- /* skip */
- }
- else if (outliner_item_is_co_within_close_toggle(te, view_mval[0])) {
- outliner_item_toggle_closed(te, extend);
- changed = true;
- rebuild_tree = true;
- }
- else {
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- /* the row may also contain children, if one is hovered we want this instead of current te */
- TreeElement *activate_te = outliner_find_item_at_x_in_row(soops, te, view_mval[0]);
- TreeStoreElem *activate_tselem = TREESTORE(activate_te);
-
- outliner_item_select(soops, activate_te, extend, extend);
- do_outliner_item_activate_tree_element(C, scene, view_layer, soops, activate_te, activate_tselem, extend, recursive);
- changed = true;
- }
-
- if (changed) {
- if (rebuild_tree) {
- ED_region_tag_redraw(ar);
- }
- else {
- ED_region_tag_redraw_no_rebuild(ar);
- }
- ED_undo_push(C, "Outliner selection change");
- }
-
- return OPERATOR_FINISHED;
+ ARegion *ar = CTX_wm_region(C);
+ SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ TreeElement *te;
+ float view_mval[2];
+ bool changed = false, rebuild_tree = false;
+
+ UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
+
+ if (outliner_is_co_within_restrict_columns(soops, ar, view_mval[0])) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!(te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]))) {
+ /* skip */
+ }
+ else if (outliner_item_is_co_within_close_toggle(te, view_mval[0])) {
+ outliner_item_toggle_closed(te, extend);
+ changed = true;
+ rebuild_tree = true;
+ }
+ else {
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ /* the row may also contain children, if one is hovered we want this instead of current te */
+ TreeElement *activate_te = outliner_find_item_at_x_in_row(soops, te, view_mval[0]);
+ TreeStoreElem *activate_tselem = TREESTORE(activate_te);
+
+ outliner_item_select(soops, activate_te, extend, extend);
+ do_outliner_item_activate_tree_element(
+ C, scene, view_layer, soops, activate_te, activate_tselem, extend, recursive);
+ changed = true;
+ }
+
+ if (changed) {
+ if (rebuild_tree) {
+ ED_region_tag_redraw(ar);
+ }
+ else {
+ ED_region_tag_redraw_no_rebuild(ar);
+ }
+ ED_undo_push(C, "Outliner selection change");
+ }
+
+ return OPERATOR_FINISHED;
}
/* event can enterkey, then it opens/closes */
static int outliner_item_activate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- bool extend = RNA_boolean_get(op->ptr, "extend");
- bool recursive = RNA_boolean_get(op->ptr, "recursive");
- return outliner_item_do_activate_from_cursor(C, event->mval, extend, recursive);
+ bool extend = RNA_boolean_get(op->ptr, "extend");
+ bool recursive = RNA_boolean_get(op->ptr, "recursive");
+ return outliner_item_do_activate_from_cursor(C, event->mval, extend, recursive);
}
void OUTLINER_OT_item_activate(wmOperatorType *ot)
{
- ot->name = "Select";
- ot->idname = "OUTLINER_OT_item_activate";
- ot->description = "Handle mouse clicks to select and activate items";
+ ot->name = "Select";
+ ot->idname = "OUTLINER_OT_item_activate";
+ ot->description = "Handle mouse clicks to select and activate items";
- ot->invoke = outliner_item_activate_invoke;
+ ot->invoke = outliner_item_activate_invoke;
- ot->poll = ED_operator_outliner_active;
+ ot->poll = ED_operator_outliner_active;
- RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection for activation");
- RNA_def_boolean(ot->srna, "recursive", false, "Recursive", "Select Objects and their children");
+ RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection for activation");
+ RNA_def_boolean(ot->srna, "recursive", false, "Recursive", "Select Objects and their children");
}
/* ****************************************************** */
/* **************** Box Select Tool ****************** */
-static void outliner_item_box_select(SpaceOutliner *soops, Scene *scene, rctf *rectf, TreeElement *te, bool select)
+static void outliner_item_box_select(
+ SpaceOutliner *soops, Scene *scene, rctf *rectf, TreeElement *te, bool select)
{
- TreeStoreElem *tselem = TREESTORE(te);
-
- if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) {
- if (select) {
- tselem->flag |= TSE_SELECTED;
- }
- else {
- tselem->flag &= ~TSE_SELECTED;
- }
- }
-
- /* Look at its children. */
- if (TSELEM_OPEN(tselem, soops)) {
- for (te = te->subtree.first; te; te = te->next) {
- outliner_item_box_select(soops, scene, rectf, te, select);
- }
- }
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) {
+ if (select) {
+ tselem->flag |= TSE_SELECTED;
+ }
+ else {
+ tselem->flag &= ~TSE_SELECTED;
+ }
+ }
+
+ /* Look at its children. */
+ if (TSELEM_OPEN(tselem, soops)) {
+ for (te = te->subtree.first; te; te = te->next) {
+ outliner_item_box_select(soops, scene, rectf, te, select);
+ }
+ }
}
static int outliner_box_select_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- SpaceOutliner *soops = CTX_wm_space_outliner(C);
- ARegion *ar = CTX_wm_region(C);
- rctf rectf;
+ Scene *scene = CTX_data_scene(C);
+ SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ ARegion *ar = CTX_wm_region(C);
+ rctf rectf;
- const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- const bool select = (sel_op != SEL_OP_SUB);
- if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
- outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
- }
+ const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
+ const bool select = (sel_op != SEL_OP_SUB);
+ if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
+ outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
+ }
- WM_operator_properties_border_to_rctf(op, &rectf);
- UI_view2d_region_to_view_rctf(&ar->v2d, &rectf, &rectf);
+ WM_operator_properties_border_to_rctf(op, &rectf);
+ UI_view2d_region_to_view_rctf(&ar->v2d, &rectf, &rectf);
- for (TreeElement *te = soops->tree.first; te; te = te->next) {
- outliner_item_box_select(soops, scene, &rectf, te, select);
- }
+ for (TreeElement *te = soops->tree.first; te; te = te->next) {
+ outliner_item_box_select(soops, scene, &rectf, te, select);
+ }
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- ED_region_tag_redraw(ar);
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ ED_region_tag_redraw(ar);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void OUTLINER_OT_select_box(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Box Select";
- ot->idname = "OUTLINER_OT_select_box";
- ot->description = "Use box selection to select tree elements";
+ /* identifiers */
+ ot->name = "Box Select";
+ ot->idname = "OUTLINER_OT_select_box";
+ ot->description = "Use box selection to select tree elements";
- /* api callbacks */
- ot->invoke = WM_gesture_box_invoke;
- ot->exec = outliner_box_select_exec;
- ot->modal = WM_gesture_box_modal;
- ot->cancel = WM_gesture_box_cancel;
+ /* api callbacks */
+ ot->invoke = WM_gesture_box_invoke;
+ ot->exec = outliner_box_select_exec;
+ ot->modal = WM_gesture_box_modal;
+ ot->cancel = WM_gesture_box_cancel;
- ot->poll = ED_operator_outliner_active;
+ ot->poll = ED_operator_outliner_active;
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* properties */
- WM_operator_properties_gesture_box(ot);
- WM_operator_properties_select_operation_simple(ot);
+ /* properties */
+ WM_operator_properties_gesture_box(ot);
+ WM_operator_properties_select_operation_simple(ot);
}
/* ****************************************************** */