diff options
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_select.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_select.c | 2215 |
1 files changed, 1159 insertions, 1056 deletions
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index 9866b43a6a6..bab5ee02916 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -63,7 +63,6 @@ #include "WM_api.h" #include "WM_types.h" - #include "UI_interface.h" #include "UI_view2d.h" @@ -72,38 +71,36 @@ #include "outliner_intern.h" -static bool do_outliner_activate_common( - bContext *C, - Main *bmain, - Depsgraph *depsgraph, - Scene *scene, - ViewLayer *view_layer, - Base *base, - const bool extend, - const bool do_exit) +static bool do_outliner_activate_common(bContext *C, + Main *bmain, + Depsgraph *depsgraph, + Scene *scene, + ViewLayer *view_layer, + Base *base, + const bool extend, + const bool do_exit) { - bool use_all = false; - - if (do_exit) { - FOREACH_OBJECT_BEGIN(view_layer, ob_iter) - { - ED_object_mode_generic_exit(bmain, depsgraph, scene, ob_iter); - } - FOREACH_OBJECT_END; - } - - /* Just like clicking in the object changes the active object, - * clicking on the object data should change it as well. */ - ED_object_base_activate(C, base); - - if (extend) { - use_all = true; - } - else { - ED_object_base_deselect_all(view_layer, NULL, SEL_DESELECT); - } - - return use_all; + bool use_all = false; + + if (do_exit) { + FOREACH_OBJECT_BEGIN (view_layer, ob_iter) { + ED_object_mode_generic_exit(bmain, depsgraph, scene, ob_iter); + } + FOREACH_OBJECT_END; + } + + /* Just like clicking in the object changes the active object, + * clicking on the object data should change it as well. */ + ED_object_base_activate(C, base); + + if (extend) { + use_all = true; + } + else { + ED_object_base_deselect_all(view_layer, NULL, SEL_DESELECT); + } + + return use_all; } /** @@ -112,142 +109,145 @@ static bool do_outliner_activate_common( * If extend is used, we try to have the other compatible selected objects in the new mode as well. * Otherwise only the new object will be active, selected and in the edit mode. */ -static void do_outliner_activate_obdata(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend) +static void do_outliner_activate_obdata( + bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend) { - Main *bmain = CTX_data_main(C); - Depsgraph *depsgraph = CTX_data_depsgraph(C); - Object *obact = OBACT(view_layer); - Object *ob = base->object; - bool use_all = false; - - if (obact == NULL) { - ED_object_base_activate(C, base); - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - obact = ob; - use_all = true; - } - else if (obact->data == ob->data) { - use_all = true; - } - else if (obact->mode == OB_MODE_OBJECT) { - use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, false); - } - else if ((ob->type != obact->type) || - ((obact->mode & OB_MODE_EDIT) == 0) || - ((obact->mode & OB_MODE_POSE) && ELEM(OB_ARMATURE, ob->type, obact->type)) || - !extend) - { - use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, true); - } - - if (use_all) { - WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); - } - else { - bool ok; - if (BKE_object_is_in_editmode(ob)) { - ok = ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA); - } - else { - ok = ED_object_editmode_enter_ex(CTX_data_main(C), scene, ob, EM_NO_CONTEXT); - } - if (ok) { - ED_object_base_select(base, (ob->mode & OB_MODE_EDIT) ? BA_SELECT : BA_DESELECT); - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - } - } + Main *bmain = CTX_data_main(C); + Depsgraph *depsgraph = CTX_data_depsgraph(C); + Object *obact = OBACT(view_layer); + Object *ob = base->object; + bool use_all = false; + + if (obact == NULL) { + ED_object_base_activate(C, base); + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + obact = ob; + use_all = true; + } + else if (obact->data == ob->data) { + use_all = true; + } + else if (obact->mode == OB_MODE_OBJECT) { + use_all = do_outliner_activate_common( + C, bmain, depsgraph, scene, view_layer, base, extend, false); + } + else if ((ob->type != obact->type) || ((obact->mode & OB_MODE_EDIT) == 0) || + ((obact->mode & OB_MODE_POSE) && ELEM(OB_ARMATURE, ob->type, obact->type)) || !extend) { + use_all = do_outliner_activate_common( + C, bmain, depsgraph, scene, view_layer, base, extend, true); + } + + if (use_all) { + WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); + } + else { + bool ok; + if (BKE_object_is_in_editmode(ob)) { + ok = ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA); + } + else { + ok = ED_object_editmode_enter_ex(CTX_data_main(C), scene, ob, EM_NO_CONTEXT); + } + if (ok) { + ED_object_base_select(base, (ob->mode & OB_MODE_EDIT) ? BA_SELECT : BA_DESELECT); + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + } + } } -static void do_outliner_activate_pose(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend) +static void do_outliner_activate_pose( + bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend) { - Main *bmain = CTX_data_main(C); - Depsgraph *depsgraph = CTX_data_depsgraph(C); - Object *obact = OBACT(view_layer); - Object *ob = base->object; - bool use_all = false; - - if (obact == NULL) { - ED_object_base_activate(C, base); - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - obact = ob; - use_all = true; - } - else if (obact->data == ob->data) { - use_all = true; - } - else if (obact->mode == OB_MODE_OBJECT) { - use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, false); - } - else if ((!ELEM(ob->type, obact->type)) || - ((obact->mode & OB_MODE_EDIT) && ELEM(OB_ARMATURE, ob->type, obact->type))) - { - use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, true); - } - - if (use_all) { - WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); - } - else { - bool ok = false; - if (ob->mode & OB_MODE_POSE) { - ok = ED_object_posemode_exit_ex(bmain, ob); - } - else { - ok = ED_object_posemode_enter_ex(bmain, ob); - } - if (ok) { - ED_object_base_select(base, (ob->mode & OB_MODE_POSE) ? BA_SELECT : BA_DESELECT); - - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - } - } + Main *bmain = CTX_data_main(C); + Depsgraph *depsgraph = CTX_data_depsgraph(C); + Object *obact = OBACT(view_layer); + Object *ob = base->object; + bool use_all = false; + + if (obact == NULL) { + ED_object_base_activate(C, base); + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + obact = ob; + use_all = true; + } + else if (obact->data == ob->data) { + use_all = true; + } + else if (obact->mode == OB_MODE_OBJECT) { + use_all = do_outliner_activate_common( + C, bmain, depsgraph, scene, view_layer, base, extend, false); + } + else if ((!ELEM(ob->type, obact->type)) || + ((obact->mode & OB_MODE_EDIT) && ELEM(OB_ARMATURE, ob->type, obact->type))) { + use_all = do_outliner_activate_common( + C, bmain, depsgraph, scene, view_layer, base, extend, true); + } + + if (use_all) { + WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); + } + else { + bool ok = false; + if (ob->mode & OB_MODE_POSE) { + ok = ED_object_posemode_exit_ex(bmain, ob); + } + else { + ok = ED_object_posemode_enter_ex(bmain, ob); + } + if (ok) { + ED_object_base_select(base, (ob->mode & OB_MODE_POSE) ? BA_SELECT : BA_DESELECT); + + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + } + } } /* For draw callback to run mode switching */ -void outliner_object_mode_toggle( - bContext *C, Scene *scene, ViewLayer *view_layer, - Base *base) +void outliner_object_mode_toggle(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base) { - Object *obact = OBACT(view_layer); - if (obact->mode & OB_MODE_EDIT) { - do_outliner_activate_obdata(C, scene, view_layer, base, true); - } - else if (obact->mode & OB_MODE_POSE) { - do_outliner_activate_pose(C, scene, view_layer, base, true); - } + Object *obact = OBACT(view_layer); + if (obact->mode & OB_MODE_EDIT) { + do_outliner_activate_obdata(C, scene, view_layer, base, true); + } + else if (obact->mode & OB_MODE_POSE) { + do_outliner_activate_pose(C, scene, view_layer, base, true); + } } /* ****************************************************** */ /* Outliner Element Selection/Activation on Click */ -static eOLDrawState active_viewlayer( - bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *te, const eOLSetState set) +static eOLDrawState active_viewlayer(bContext *C, + Scene *UNUSED(scene), + ViewLayer *UNUSED(sl), + TreeElement *te, + const eOLSetState set) { - /* paranoia check */ - if (te->idcode != ID_SCE) { - return OL_DRAWSEL_NONE; - } - - ViewLayer *view_layer = te->directdata; - - if (set != OL_SETSEL_NONE) { - wmWindow *win = CTX_wm_window(C); - Scene *scene = WM_window_get_active_scene(win); - - if (BLI_findindex(&scene->view_layers, view_layer) != -1) { - WM_window_set_active_view_layer(win, view_layer); - WM_event_add_notifier(C, NC_SCREEN | ND_LAYER, NULL); - } - } - else { - return CTX_data_view_layer(C) == view_layer; - } - return OL_DRAWSEL_NONE; + /* paranoia check */ + if (te->idcode != ID_SCE) { + return OL_DRAWSEL_NONE; + } + + ViewLayer *view_layer = te->directdata; + + if (set != OL_SETSEL_NONE) { + wmWindow *win = CTX_wm_window(C); + Scene *scene = WM_window_get_active_scene(win); + + if (BLI_findindex(&scene->view_layers, view_layer) != -1) { + WM_window_set_active_view_layer(win, view_layer); + WM_event_add_notifier(C, NC_SCREEN | ND_LAYER, NULL); + } + } + else { + return CTX_data_view_layer(C) == view_layer; + } + return OL_DRAWSEL_NONE; } /** @@ -255,772 +255,856 @@ static eOLDrawState active_viewlayer( * CTRL+LMB: Select/Deselect object and all children. * CTRL+SHIFT+LMB: Add/Remove object and all children. */ -static void do_outliner_object_select_recursive(ViewLayer *view_layer, Object *ob_parent, bool select) +static void do_outliner_object_select_recursive(ViewLayer *view_layer, + Object *ob_parent, + bool select) { - Base *base; - - for (base = FIRSTBASE(view_layer); base; base = base->next) { - Object *ob = base->object; - if ((((base->flag & BASE_VISIBLE) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) { - ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT); - } - } + Base *base; + + for (base = FIRSTBASE(view_layer); base; base = base->next) { + Object *ob = base->object; + if ((((base->flag & BASE_VISIBLE) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) { + ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT); + } + } } static void do_outliner_bone_select_recursive(bArmature *arm, Bone *bone_parent, bool select) { - Bone *bone; - for (bone = bone_parent->childbase.first; bone; bone = bone->next) { - if (select && PBONE_SELECTABLE(arm, bone)) { - bone->flag |= BONE_SELECTED; - } - else { - bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); - } - do_outliner_bone_select_recursive(arm, bone, select); - } + Bone *bone; + for (bone = bone_parent->childbase.first; bone; bone = bone->next) { + if (select && PBONE_SELECTABLE(arm, bone)) { + bone->flag |= BONE_SELECTED; + } + else { + bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); + } + do_outliner_bone_select_recursive(arm, bone, select); + } } static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_parent, bool select) { - EditBone *ebone; - for (ebone = ebone_parent->next; ebone; ebone = ebone->next) { - if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) { - if (select && EBONE_SELECTABLE(arm, ebone)) { - ebone->flag |= BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL; - } - else { - ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); - } - } - } + EditBone *ebone; + for (ebone = ebone_parent->next; ebone; ebone = ebone->next) { + if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) { + if (select && EBONE_SELECTABLE(arm, ebone)) { + ebone->flag |= BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL; + } + else { + ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); + } + } + } } -static eOLDrawState tree_element_set_active_object( - bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, - TreeElement *te, const eOLSetState set, bool recursive) +static eOLDrawState tree_element_set_active_object(bContext *C, + Scene *scene, + ViewLayer *view_layer, + SpaceOutliner *soops, + TreeElement *te, + const eOLSetState set, + bool recursive) { - TreeStoreElem *tselem = TREESTORE(te); - Scene *sce; - Base *base; - Object *ob = NULL; - - /* if id is not object, we search back */ - if (te->idcode == ID_OB) { - ob = (Object *)tselem->id; - } - else { - ob = (Object *)outliner_search_back(soops, te, ID_OB); - if (ob == OBACT(view_layer)) { - return OL_DRAWSEL_NONE; - } - } - if (ob == NULL) { - return OL_DRAWSEL_NONE; - } - - sce = (Scene *)outliner_search_back(soops, te, ID_SCE); - if (sce && scene != sce) { - WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce); - scene = sce; - } - - /* find associated base in current scene */ - base = BKE_view_layer_base_find(view_layer, ob); - - if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) { - if (base != NULL) { - Object *obact = OBACT(view_layer); - const eObjectMode object_mode = obact ? obact->mode : OB_MODE_OBJECT; - if (base && !BKE_object_is_mode_compat(base->object, object_mode)) { - if (object_mode == OB_MODE_OBJECT) { - struct Main *bmain = CTX_data_main(C); - Depsgraph *depsgraph = CTX_data_depsgraph(C); - ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object); - } - if (!BKE_object_is_mode_compat(base->object, object_mode)) { - base = NULL; - } - } - } - } - - if (base) { - if (set == OL_SETSEL_EXTEND) { - /* swap select */ - if (base->flag & BASE_SELECTED) { - ED_object_base_select(base, BA_DESELECT); - } - else { - ED_object_base_select(base, BA_SELECT); - } - } - else { - /* deleselect all */ - - /* Only in object mode so we can switch the active object, - * keeping all objects in the current 'mode' selected, useful for multi-pose/edit mode. - * This keeps the convention that all objects in the current mode are also selected. - * see T55246. */ - if ((scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) ? (ob->mode == OB_MODE_OBJECT) : true) { - BKE_view_layer_base_deselect_all(view_layer); - } - ED_object_base_select(base, BA_SELECT); - } - - if (recursive) { - /* Recursive select/deselect for Object hierarchies */ - do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0); - } - - if (set != OL_SETSEL_NONE) { - ED_object_base_activate(C, base); /* adds notifier */ - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - } - - if (ob != OBEDIT_FROM_VIEW_LAYER(view_layer)) { - ED_object_editmode_exit(C, EM_FREEDATA); - } - } - return OL_DRAWSEL_NORMAL; + TreeStoreElem *tselem = TREESTORE(te); + Scene *sce; + Base *base; + Object *ob = NULL; + + /* if id is not object, we search back */ + if (te->idcode == ID_OB) { + ob = (Object *)tselem->id; + } + else { + ob = (Object *)outliner_search_back(soops, te, ID_OB); + if (ob == OBACT(view_layer)) { + return OL_DRAWSEL_NONE; + } + } + if (ob == NULL) { + return OL_DRAWSEL_NONE; + } + + sce = (Scene *)outliner_search_back(soops, te, ID_SCE); + if (sce && scene != sce) { + WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce); + scene = sce; + } + + /* find associated base in current scene */ + base = BKE_view_layer_base_find(view_layer, ob); + + if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) { + if (base != NULL) { + Object *obact = OBACT(view_layer); + const eObjectMode object_mode = obact ? obact->mode : OB_MODE_OBJECT; + if (base && !BKE_object_is_mode_compat(base->object, object_mode)) { + if (object_mode == OB_MODE_OBJECT) { + struct Main *bmain = CTX_data_main(C); + Depsgraph *depsgraph = CTX_data_depsgraph(C); + ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object); + } + if (!BKE_object_is_mode_compat(base->object, object_mode)) { + base = NULL; + } + } + } + } + + if (base) { + if (set == OL_SETSEL_EXTEND) { + /* swap select */ + if (base->flag & BASE_SELECTED) { + ED_object_base_select(base, BA_DESELECT); + } + else { + ED_object_base_select(base, BA_SELECT); + } + } + else { + /* deleselect all */ + + /* Only in object mode so we can switch the active object, + * keeping all objects in the current 'mode' selected, useful for multi-pose/edit mode. + * This keeps the convention that all objects in the current mode are also selected. + * see T55246. */ + if ((scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) ? + (ob->mode == OB_MODE_OBJECT) : + true) { + BKE_view_layer_base_deselect_all(view_layer); + } + ED_object_base_select(base, BA_SELECT); + } + + if (recursive) { + /* Recursive select/deselect for Object hierarchies */ + do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0); + } + + if (set != OL_SETSEL_NONE) { + ED_object_base_activate(C, base); /* adds notifier */ + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + } + + if (ob != OBEDIT_FROM_VIEW_LAYER(view_layer)) { + ED_object_editmode_exit(C, EM_FREEDATA); + } + } + return OL_DRAWSEL_NORMAL; } -static eOLDrawState tree_element_active_material( - bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops, - TreeElement *te, const eOLSetState set) +static eOLDrawState tree_element_active_material(bContext *C, + Scene *UNUSED(scene), + ViewLayer *view_layer, + SpaceOutliner *soops, + TreeElement *te, + const eOLSetState set) { - TreeElement *tes; - Object *ob; - - /* we search for the object parent */ - ob = (Object *)outliner_search_back(soops, te, ID_OB); - // note: ob->matbits can be NULL when a local object points to a library mesh. - if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) { - return OL_DRAWSEL_NONE; /* just paranoia */ - } - - /* searching in ob mat array? */ - tes = te->parent; - if (tes->idcode == ID_OB) { - if (set != OL_SETSEL_NONE) { - ob->actcol = te->index + 1; - ob->matbits[te->index] = 1; // make ob material active too - } - else { - if (ob->actcol == te->index + 1) { - if (ob->matbits[te->index]) { - return OL_DRAWSEL_NORMAL; - } - } - } - } - /* or we search for obdata material */ - else { - if (set != OL_SETSEL_NONE) { - ob->actcol = te->index + 1; - ob->matbits[te->index] = 0; // make obdata material active too - } - else { - if (ob->actcol == te->index + 1) { - if (ob->matbits[te->index] == 0) { - return OL_DRAWSEL_NORMAL; - } - } - } - } - if (set != OL_SETSEL_NONE) { - /* Tagging object for update seems a bit stupid here, but looks like we have to do it - * for render views to update. See T42973. - * Note that RNA material update does it too, see e.g. rna_MaterialSlot_update(). */ - DEG_id_tag_update((ID *)ob, ID_RECALC_TRANSFORM); - WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL); - } - return OL_DRAWSEL_NONE; + TreeElement *tes; + Object *ob; + + /* we search for the object parent */ + ob = (Object *)outliner_search_back(soops, te, ID_OB); + // note: ob->matbits can be NULL when a local object points to a library mesh. + if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) { + return OL_DRAWSEL_NONE; /* just paranoia */ + } + + /* searching in ob mat array? */ + tes = te->parent; + if (tes->idcode == ID_OB) { + if (set != OL_SETSEL_NONE) { + ob->actcol = te->index + 1; + ob->matbits[te->index] = 1; // make ob material active too + } + else { + if (ob->actcol == te->index + 1) { + if (ob->matbits[te->index]) { + return OL_DRAWSEL_NORMAL; + } + } + } + } + /* or we search for obdata material */ + else { + if (set != OL_SETSEL_NONE) { + ob->actcol = te->index + 1; + ob->matbits[te->index] = 0; // make obdata material active too + } + else { + if (ob->actcol == te->index + 1) { + if (ob->matbits[te->index] == 0) { + return OL_DRAWSEL_NORMAL; + } + } + } + } + if (set != OL_SETSEL_NONE) { + /* Tagging object for update seems a bit stupid here, but looks like we have to do it + * for render views to update. See T42973. + * Note that RNA material update does it too, see e.g. rna_MaterialSlot_update(). */ + DEG_id_tag_update((ID *)ob, ID_RECALC_TRANSFORM); + WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL); + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_light( - bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops, - TreeElement *te, const eOLSetState set) +static eOLDrawState tree_element_active_light(bContext *UNUSED(C), + Scene *UNUSED(scene), + ViewLayer *view_layer, + SpaceOutliner *soops, + TreeElement *te, + const eOLSetState set) { - Object *ob; - - /* we search for the object parent */ - ob = (Object *)outliner_search_back(soops, te, ID_OB); - if (ob == NULL || ob != OBACT(view_layer)) { - /* just paranoia */ - return OL_DRAWSEL_NONE; - } - - if (set != OL_SETSEL_NONE) { -// XXX extern_set_butspace(F5KEY, 0); - } - else { - return OL_DRAWSEL_NORMAL; - } - - return OL_DRAWSEL_NONE; + Object *ob; + + /* we search for the object parent */ + ob = (Object *)outliner_search_back(soops, te, ID_OB); + if (ob == NULL || ob != OBACT(view_layer)) { + /* just paranoia */ + return OL_DRAWSEL_NONE; + } + + if (set != OL_SETSEL_NONE) { + // XXX extern_set_butspace(F5KEY, 0); + } + else { + return OL_DRAWSEL_NORMAL; + } + + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_camera( - bContext *UNUSED(C), Scene *scene, ViewLayer *UNUSED(sl), SpaceOutliner *soops, - TreeElement *te, const eOLSetState set) +static eOLDrawState tree_element_active_camera(bContext *UNUSED(C), + Scene *scene, + ViewLayer *UNUSED(sl), + SpaceOutliner *soops, + TreeElement *te, + const eOLSetState set) { - Object *ob = (Object *)outliner_search_back(soops, te, ID_OB); + Object *ob = (Object *)outliner_search_back(soops, te, ID_OB); - if (set != OL_SETSEL_NONE) { - return OL_DRAWSEL_NONE; - } + if (set != OL_SETSEL_NONE) { + return OL_DRAWSEL_NONE; + } - return scene->camera == ob; + return scene->camera == ob; } -static eOLDrawState tree_element_active_world( - bContext *C, Scene *scene, ViewLayer *UNUSED(sl), SpaceOutliner *UNUSED(soops), - TreeElement *te, const eOLSetState set) +static eOLDrawState tree_element_active_world(bContext *C, + Scene *scene, + ViewLayer *UNUSED(sl), + SpaceOutliner *UNUSED(soops), + TreeElement *te, + const eOLSetState set) { - TreeElement *tep; - TreeStoreElem *tselem = NULL; - Scene *sce = NULL; - - tep = te->parent; - if (tep) { - tselem = TREESTORE(tep); - if (tselem->type == 0) { - sce = (Scene *)tselem->id; - } - } - - if (set != OL_SETSEL_NONE) { - /* make new scene active */ - if (sce && scene != sce) { - WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce); - } - } - - if (tep == NULL || tselem->id == (ID *)scene) { - if (set != OL_SETSEL_NONE) { -// XXX extern_set_butspace(F8KEY, 0); - } - else { - return OL_DRAWSEL_NORMAL; - } - } - return OL_DRAWSEL_NONE; + TreeElement *tep; + TreeStoreElem *tselem = NULL; + Scene *sce = NULL; + + tep = te->parent; + if (tep) { + tselem = TREESTORE(tep); + if (tselem->type == 0) { + sce = (Scene *)tselem->id; + } + } + + if (set != OL_SETSEL_NONE) { + /* make new scene active */ + if (sce && scene != sce) { + WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce); + } + } + + if (tep == NULL || tselem->id == (ID *)scene) { + if (set != OL_SETSEL_NONE) { + // XXX extern_set_butspace(F8KEY, 0); + } + else { + return OL_DRAWSEL_NORMAL; + } + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_defgroup( - bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set) +static eOLDrawState tree_element_active_defgroup(bContext *C, + ViewLayer *view_layer, + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set) { - Object *ob; - - /* id in tselem is object */ - ob = (Object *)tselem->id; - if (set != OL_SETSEL_NONE) { - BLI_assert(te->index + 1 >= 0); - ob->actdef = te->index + 1; - - DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); - WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob); - } - else { - if (ob == OBACT(view_layer)) - if (ob->actdef == te->index + 1) { - return OL_DRAWSEL_NORMAL; - } - } - return OL_DRAWSEL_NONE; + Object *ob; + + /* id in tselem is object */ + ob = (Object *)tselem->id; + if (set != OL_SETSEL_NONE) { + BLI_assert(te->index + 1 >= 0); + ob->actdef = te->index + 1; + + DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob); + } + else { + if (ob == OBACT(view_layer)) + if (ob->actdef == te->index + 1) { + return OL_DRAWSEL_NORMAL; + } + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_gplayer( - bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tselem, const eOLSetState set) +static eOLDrawState tree_element_active_gplayer(bContext *C, + Scene *UNUSED(scene), + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set) { - bGPdata *gpd = (bGPdata *)tselem->id; - bGPDlayer *gpl = te->directdata; - - /* We can only have a single "active" layer at a time - * and there must always be an active layer... - */ - if (set != OL_SETSEL_NONE) { - if (gpl) { - BKE_gpencil_layer_setactive(gpd, gpl); - WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd); - } - } - else { - return OL_DRAWSEL_NORMAL; - } - - return OL_DRAWSEL_NONE; + bGPdata *gpd = (bGPdata *)tselem->id; + bGPDlayer *gpl = te->directdata; + + /* We can only have a single "active" layer at a time + * and there must always be an active layer... + */ + if (set != OL_SETSEL_NONE) { + if (gpl) { + BKE_gpencil_layer_setactive(gpd, gpl); + WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd); + } + } + else { + return OL_DRAWSEL_NORMAL; + } + + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_posegroup( - bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set) +static eOLDrawState tree_element_active_posegroup(bContext *C, + Scene *UNUSED(scene), + ViewLayer *view_layer, + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set) { - Object *ob = (Object *)tselem->id; - - if (set != OL_SETSEL_NONE) { - if (ob->pose) { - ob->pose->active_group = te->index + 1; - WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); - } - } - else { - if (ob == OBACT(view_layer) && ob->pose) { - if (ob->pose->active_group == te->index + 1) { - return OL_DRAWSEL_NORMAL; - } - } - } - return OL_DRAWSEL_NONE; + Object *ob = (Object *)tselem->id; + + if (set != OL_SETSEL_NONE) { + if (ob->pose) { + ob->pose->active_group = te->index + 1; + WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); + } + } + else { + if (ob == OBACT(view_layer) && ob->pose) { + if (ob->pose->active_group == te->index + 1) { + return OL_DRAWSEL_NORMAL; + } + } + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_posechannel( - bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) +static eOLDrawState tree_element_active_posechannel(bContext *C, + Scene *UNUSED(scene), + ViewLayer *view_layer, + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set, + bool recursive) { - Object *ob = (Object *)tselem->id; - bArmature *arm = ob->data; - bPoseChannel *pchan = te->directdata; - - if (set != OL_SETSEL_NONE) { - if (!(pchan->bone->flag & BONE_HIDDEN_P)) { - - if (set != OL_SETSEL_EXTEND) { - /* Single select forces all other bones to get unselected. */ - uint objects_len = 0; - Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(view_layer, NULL, &objects_len, OB_MODE_POSE); - for (uint object_index = 0; object_index < objects_len; object_index++) { - Object *ob_iter = BKE_object_pose_armature_get(objects[object_index]); - - /* Sanity checks. */ - if (ELEM(NULL, ob_iter, ob_iter->pose, ob_iter->data)) { - continue; - } - - bPoseChannel *pchannel; - for (pchannel = ob_iter->pose->chanbase.first; pchannel; pchannel = pchannel->next) { - pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); - } - - if (ob != ob_iter) { - DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT); - } - } - MEM_freeN(objects); - } - - if ((set == OL_SETSEL_EXTEND) && (pchan->bone->flag & BONE_SELECTED)) { - pchan->bone->flag &= ~BONE_SELECTED; - } - else { - pchan->bone->flag |= BONE_SELECTED; - arm->act_bone = pchan->bone; - } - - if (recursive) { - /* Recursive select/deselect */ - do_outliner_bone_select_recursive(arm, pchan->bone, (pchan->bone->flag & BONE_SELECTED) != 0); - } - - WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob); - DEG_id_tag_update(&arm->id, ID_RECALC_SELECT); - } - } - else { - if (ob == OBACT(view_layer) && ob->pose) { - if (pchan->bone->flag & BONE_SELECTED) { - return OL_DRAWSEL_NORMAL; - } - } - } - return OL_DRAWSEL_NONE; + Object *ob = (Object *)tselem->id; + bArmature *arm = ob->data; + bPoseChannel *pchan = te->directdata; + + if (set != OL_SETSEL_NONE) { + if (!(pchan->bone->flag & BONE_HIDDEN_P)) { + + if (set != OL_SETSEL_EXTEND) { + /* Single select forces all other bones to get unselected. */ + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data( + view_layer, NULL, &objects_len, OB_MODE_POSE); + for (uint object_index = 0; object_index < objects_len; object_index++) { + Object *ob_iter = BKE_object_pose_armature_get(objects[object_index]); + + /* Sanity checks. */ + if (ELEM(NULL, ob_iter, ob_iter->pose, ob_iter->data)) { + continue; + } + + bPoseChannel *pchannel; + for (pchannel = ob_iter->pose->chanbase.first; pchannel; pchannel = pchannel->next) { + pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); + } + + if (ob != ob_iter) { + DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT); + } + } + MEM_freeN(objects); + } + + if ((set == OL_SETSEL_EXTEND) && (pchan->bone->flag & BONE_SELECTED)) { + pchan->bone->flag &= ~BONE_SELECTED; + } + else { + pchan->bone->flag |= BONE_SELECTED; + arm->act_bone = pchan->bone; + } + + if (recursive) { + /* Recursive select/deselect */ + do_outliner_bone_select_recursive( + arm, pchan->bone, (pchan->bone->flag & BONE_SELECTED) != 0); + } + + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob); + DEG_id_tag_update(&arm->id, ID_RECALC_SELECT); + } + } + else { + if (ob == OBACT(view_layer) && ob->pose) { + if (pchan->bone->flag & BONE_SELECTED) { + return OL_DRAWSEL_NORMAL; + } + } + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_bone( - bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) +static eOLDrawState tree_element_active_bone(bContext *C, + ViewLayer *view_layer, + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set, + bool recursive) { - bArmature *arm = (bArmature *)tselem->id; - Bone *bone = te->directdata; - - if (set != OL_SETSEL_NONE) { - if (!(bone->flag & BONE_HIDDEN_P)) { - Object *ob = OBACT(view_layer); - if (ob) { - if (set != OL_SETSEL_EXTEND) { - /* single select forces all other bones to get unselected */ - for (Bone *bone_iter = arm->bonebase.first; bone_iter != NULL; bone_iter = bone_iter->next) { - bone_iter->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); - do_outliner_bone_select_recursive(arm, bone_iter, false); - } - } - } - - if (set == OL_SETSEL_EXTEND && (bone->flag & BONE_SELECTED)) { - bone->flag &= ~BONE_SELECTED; - } - else { - bone->flag |= BONE_SELECTED; - arm->act_bone = bone; - } - - if (recursive) { - /* Recursive select/deselect */ - do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0); - } - - - WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob); - } - } - else { - Object *ob = OBACT(view_layer); - - if (ob && ob->data == arm) { - if (bone->flag & BONE_SELECTED) { - return OL_DRAWSEL_NORMAL; - } - } - } - return OL_DRAWSEL_NONE; + bArmature *arm = (bArmature *)tselem->id; + Bone *bone = te->directdata; + + if (set != OL_SETSEL_NONE) { + if (!(bone->flag & BONE_HIDDEN_P)) { + Object *ob = OBACT(view_layer); + if (ob) { + if (set != OL_SETSEL_EXTEND) { + /* single select forces all other bones to get unselected */ + for (Bone *bone_iter = arm->bonebase.first; bone_iter != NULL; + bone_iter = bone_iter->next) { + bone_iter->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL); + do_outliner_bone_select_recursive(arm, bone_iter, false); + } + } + } + + if (set == OL_SETSEL_EXTEND && (bone->flag & BONE_SELECTED)) { + bone->flag &= ~BONE_SELECTED; + } + else { + bone->flag |= BONE_SELECTED; + arm->act_bone = bone; + } + + if (recursive) { + /* Recursive select/deselect */ + do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0); + } + + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob); + } + } + else { + Object *ob = OBACT(view_layer); + + if (ob && ob->data == arm) { + if (bone->flag & BONE_SELECTED) { + return OL_DRAWSEL_NORMAL; + } + } + } + return OL_DRAWSEL_NONE; } - /* ebones only draw in editmode armature */ static void tree_element_active_ebone__sel(bContext *C, bArmature *arm, EditBone *ebone, short sel) { - if (sel) { - ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL; - arm->act_edbone = ebone; - // flush to parent? - if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { - ebone->parent->flag |= BONE_TIPSEL; - } - } - else { - ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL); - // flush to parent? - if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { - ebone->parent->flag &= ~BONE_TIPSEL; - } - } - WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C)); + if (sel) { + ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL; + arm->act_edbone = ebone; + // flush to parent? + if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { + ebone->parent->flag |= BONE_TIPSEL; + } + } + else { + ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL); + // flush to parent? + if (ebone->parent && (ebone->flag & BONE_CONNECTED)) { + ebone->parent->flag &= ~BONE_TIPSEL; + } + } + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C)); } -static eOLDrawState tree_element_active_ebone( - bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) +static eOLDrawState tree_element_active_ebone(bContext *C, + ViewLayer *view_layer, + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set, + bool recursive) { - bArmature *arm = (bArmature *)tselem->id; - EditBone *ebone = te->directdata; - eOLDrawState status = OL_DRAWSEL_NONE; - - if (set != OL_SETSEL_NONE) { - if (set == OL_SETSEL_NORMAL) { - if (!(ebone->flag & BONE_HIDDEN_A)) { - uint bases_len = 0; - Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(view_layer, NULL, &bases_len); - ED_armature_edit_deselect_all_multi_ex(bases, bases_len); - MEM_freeN(bases); - - tree_element_active_ebone__sel(C, arm, ebone, true); - status = OL_DRAWSEL_NORMAL; - } - } - else if (set == OL_SETSEL_EXTEND) { - if (!(ebone->flag & BONE_HIDDEN_A)) { - if (!(ebone->flag & BONE_SELECTED)) { - tree_element_active_ebone__sel(C, arm, ebone, true); - status = OL_DRAWSEL_NORMAL; - } - else { - /* entirely selected, so de-select */ - tree_element_active_ebone__sel(C, arm, ebone, false); - status = OL_DRAWSEL_NONE; - } - } - } - - if (recursive) { - /* Recursive select/deselect */ - do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0); - } - } - else if (ebone->flag & BONE_SELECTED) { - status = OL_DRAWSEL_NORMAL; - } - - return status; + bArmature *arm = (bArmature *)tselem->id; + EditBone *ebone = te->directdata; + eOLDrawState status = OL_DRAWSEL_NONE; + + if (set != OL_SETSEL_NONE) { + if (set == OL_SETSEL_NORMAL) { + if (!(ebone->flag & BONE_HIDDEN_A)) { + uint bases_len = 0; + Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data( + view_layer, NULL, &bases_len); + ED_armature_edit_deselect_all_multi_ex(bases, bases_len); + MEM_freeN(bases); + + tree_element_active_ebone__sel(C, arm, ebone, true); + status = OL_DRAWSEL_NORMAL; + } + } + else if (set == OL_SETSEL_EXTEND) { + if (!(ebone->flag & BONE_HIDDEN_A)) { + if (!(ebone->flag & BONE_SELECTED)) { + tree_element_active_ebone__sel(C, arm, ebone, true); + status = OL_DRAWSEL_NORMAL; + } + else { + /* entirely selected, so de-select */ + tree_element_active_ebone__sel(C, arm, ebone, false); + status = OL_DRAWSEL_NONE; + } + } + } + + if (recursive) { + /* Recursive select/deselect */ + do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0); + } + } + else if (ebone->flag & BONE_SELECTED) { + status = OL_DRAWSEL_NORMAL; + } + + return status; } -static eOLDrawState tree_element_active_modifier( - bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set) +static eOLDrawState tree_element_active_modifier(bContext *C, + Scene *UNUSED(scene), + ViewLayer *UNUSED(sl), + TreeElement *UNUSED(te), + TreeStoreElem *tselem, + const eOLSetState set) { - if (set != OL_SETSEL_NONE) { - Object *ob = (Object *)tselem->id; + if (set != OL_SETSEL_NONE) { + Object *ob = (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); -// XXX extern_set_butspace(F9KEY, 0); - } + // XXX extern_set_butspace(F9KEY, 0); + } - return OL_DRAWSEL_NONE; + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_psys( - bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set) +static eOLDrawState tree_element_active_psys(bContext *C, + Scene *UNUSED(scene), + TreeElement *UNUSED(te), + TreeStoreElem *tselem, + const eOLSetState set) { - if (set != OL_SETSEL_NONE) { - Object *ob = (Object *)tselem->id; + if (set != OL_SETSEL_NONE) { + Object *ob = (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob); -// XXX extern_set_butspace(F7KEY, 0); - } + // XXX extern_set_butspace(F7KEY, 0); + } - return OL_DRAWSEL_NONE; + return OL_DRAWSEL_NONE; } -static int tree_element_active_constraint( - bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set) +static int tree_element_active_constraint(bContext *C, + Scene *UNUSED(scene), + ViewLayer *UNUSED(sl), + TreeElement *UNUSED(te), + TreeStoreElem *tselem, + const eOLSetState set) { - if (set != OL_SETSEL_NONE) { - Object *ob = (Object *)tselem->id; + if (set != OL_SETSEL_NONE) { + Object *ob = (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob); -// XXX extern_set_butspace(F7KEY, 0); - } + WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob); + // XXX extern_set_butspace(F7KEY, 0); + } - return OL_DRAWSEL_NONE; + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_text( - bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *UNUSED(sl), SpaceOutliner *UNUSED(soops), - TreeElement *UNUSED(te), int UNUSED(set)) +static eOLDrawState tree_element_active_text(bContext *UNUSED(C), + Scene *UNUSED(scene), + ViewLayer *UNUSED(sl), + SpaceOutliner *UNUSED(soops), + TreeElement *UNUSED(te), + int UNUSED(set)) { - // XXX removed - return OL_DRAWSEL_NONE; + // XXX removed + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_pose( - bContext *C, Scene *scene, ViewLayer *view_layer, TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set) +static eOLDrawState tree_element_active_pose(bContext *C, + Scene *scene, + ViewLayer *view_layer, + TreeElement *UNUSED(te), + TreeStoreElem *tselem, + const eOLSetState set) { - Object *ob = (Object *)tselem->id; - Base *base = BKE_view_layer_base_find(view_layer, ob); - - if (base == NULL) { - /* Armature not instantiated in current scene (e.g. inside an appended group...). */ - return OL_DRAWSEL_NONE; - } - - if (set != OL_SETSEL_NONE) { - do_outliner_activate_pose(C, scene, view_layer, base, (set == OL_SETSEL_EXTEND)); - } - else { - if (ob->mode & OB_MODE_POSE) { - return OL_DRAWSEL_NORMAL; - } - } - return OL_DRAWSEL_NONE; + Object *ob = (Object *)tselem->id; + Base *base = BKE_view_layer_base_find(view_layer, ob); + + if (base == NULL) { + /* Armature not instantiated in current scene (e.g. inside an appended group...). */ + return OL_DRAWSEL_NONE; + } + + if (set != OL_SETSEL_NONE) { + do_outliner_activate_pose(C, scene, view_layer, base, (set == OL_SETSEL_EXTEND)); + } + else { + if (ob->mode & OB_MODE_POSE) { + return OL_DRAWSEL_NORMAL; + } + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_sequence( - bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set) +static eOLDrawState tree_element_active_sequence(bContext *C, + Scene *scene, + TreeElement *te, + TreeStoreElem *UNUSED(tselem), + const eOLSetState set) { - Sequence *seq = (Sequence *) te->directdata; - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (set != OL_SETSEL_NONE) { - /* only check on setting */ - if (BLI_findindex(ed->seqbasep, seq) != -1) { - if (set == OL_SETSEL_EXTEND) { - BKE_sequencer_active_set(scene, NULL); - } - ED_sequencer_deselect_all(scene); - - if ((set == OL_SETSEL_EXTEND) && seq->flag & SELECT) { - seq->flag &= ~SELECT; - } - else { - seq->flag |= SELECT; - BKE_sequencer_active_set(scene, seq); - } - } - - WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene); - } - else { - if (ed->act_seq == seq && seq->flag & SELECT) { - return OL_DRAWSEL_NORMAL; - } - } - return OL_DRAWSEL_NONE; + Sequence *seq = (Sequence *)te->directdata; + Editing *ed = BKE_sequencer_editing_get(scene, false); + + if (set != OL_SETSEL_NONE) { + /* only check on setting */ + if (BLI_findindex(ed->seqbasep, seq) != -1) { + if (set == OL_SETSEL_EXTEND) { + BKE_sequencer_active_set(scene, NULL); + } + ED_sequencer_deselect_all(scene); + + if ((set == OL_SETSEL_EXTEND) && seq->flag & SELECT) { + seq->flag &= ~SELECT; + } + else { + seq->flag |= SELECT; + BKE_sequencer_active_set(scene, seq); + } + } + + WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene); + } + else { + if (ed->act_seq == seq && seq->flag & SELECT) { + return OL_DRAWSEL_NORMAL; + } + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_sequence_dup( - Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set) +static eOLDrawState tree_element_active_sequence_dup(Scene *scene, + TreeElement *te, + TreeStoreElem *UNUSED(tselem), + const eOLSetState set) { - Sequence *seq, *p; - Editing *ed = BKE_sequencer_editing_get(scene, false); - - seq = (Sequence *)te->directdata; - if (set == OL_SETSEL_NONE) { - if (seq->flag & SELECT) { - return OL_DRAWSEL_NORMAL; - } - return OL_DRAWSEL_NONE; - } - -// XXX select_single_seq(seq, 1); - p = ed->seqbasep->first; - while (p) { - if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) { - p = p->next; - continue; - } - -// if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name)) -// XXX select_single_seq(p, 0); - p = p->next; - } - return OL_DRAWSEL_NONE; + Sequence *seq, *p; + Editing *ed = BKE_sequencer_editing_get(scene, false); + + seq = (Sequence *)te->directdata; + if (set == OL_SETSEL_NONE) { + if (seq->flag & SELECT) { + return OL_DRAWSEL_NORMAL; + } + return OL_DRAWSEL_NONE; + } + + // XXX select_single_seq(seq, 1); + p = ed->seqbasep->first; + while (p) { + if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) { + p = p->next; + continue; + } + + // if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name)) + // XXX select_single_seq(p, 0); + p = p->next; + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_keymap_item( - bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set) +static eOLDrawState tree_element_active_keymap_item(bContext *UNUSED(C), + Scene *UNUSED(scene), + ViewLayer *UNUSED(sl), + TreeElement *te, + TreeStoreElem *UNUSED(tselem), + const eOLSetState set) { - wmKeyMapItem *kmi = te->directdata; - - if (set == OL_SETSEL_NONE) { - if (kmi->flag & KMI_INACTIVE) { - return OL_DRAWSEL_NONE; - } - return OL_DRAWSEL_NORMAL; - } - else { - kmi->flag ^= KMI_INACTIVE; - } - return OL_DRAWSEL_NONE; + wmKeyMapItem *kmi = te->directdata; + + if (set == OL_SETSEL_NONE) { + if (kmi->flag & KMI_INACTIVE) { + return OL_DRAWSEL_NONE; + } + return OL_DRAWSEL_NORMAL; + } + else { + kmi->flag ^= KMI_INACTIVE; + } + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_master_collection( - bContext *C, TreeElement *UNUSED(te), const eOLSetState set) +static eOLDrawState tree_element_active_master_collection(bContext *C, + TreeElement *UNUSED(te), + const eOLSetState set) { - if (set == OL_SETSEL_NONE) { - ViewLayer *view_layer = CTX_data_view_layer(C); - LayerCollection *active = CTX_data_layer_collection(C); - - if (active == view_layer->layer_collections.first) { - return OL_DRAWSEL_NORMAL; - } - } - else { - ViewLayer *view_layer = CTX_data_view_layer(C); - LayerCollection *layer_collection = view_layer->layer_collections.first; - BKE_layer_collection_activate(view_layer, layer_collection); - WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL); - } - - return OL_DRAWSEL_NONE; + if (set == OL_SETSEL_NONE) { + ViewLayer *view_layer = CTX_data_view_layer(C); + LayerCollection *active = CTX_data_layer_collection(C); + + if (active == view_layer->layer_collections.first) { + return OL_DRAWSEL_NORMAL; + } + } + else { + ViewLayer *view_layer = CTX_data_view_layer(C); + LayerCollection *layer_collection = view_layer->layer_collections.first; + BKE_layer_collection_activate(view_layer, layer_collection); + WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL); + } + + return OL_DRAWSEL_NONE; } -static eOLDrawState tree_element_active_layer_collection( - bContext *C, TreeElement *te, const eOLSetState set) +static eOLDrawState tree_element_active_layer_collection(bContext *C, + TreeElement *te, + const eOLSetState set) { - if (set == OL_SETSEL_NONE) { - LayerCollection *active = CTX_data_layer_collection(C); - - if (active == te->directdata) { - return OL_DRAWSEL_NORMAL; - } - } - else { - Scene *scene = CTX_data_scene(C); - LayerCollection *layer_collection = te->directdata; - ViewLayer *view_layer = BKE_view_layer_find_from_collection(scene, layer_collection); - BKE_layer_collection_activate(view_layer, layer_collection); - WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL); - } - - return OL_DRAWSEL_NONE; + if (set == OL_SETSEL_NONE) { + LayerCollection *active = CTX_data_layer_collection(C); + + if (active == te->directdata) { + return OL_DRAWSEL_NORMAL; + } + } + else { + Scene *scene = CTX_data_scene(C); + LayerCollection *layer_collection = te->directdata; + ViewLayer *view_layer = BKE_view_layer_find_from_collection(scene, layer_collection); + BKE_layer_collection_activate(view_layer, layer_collection); + WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL); + } + + return OL_DRAWSEL_NONE; } /* ---------------------------------------------- */ /* generic call for ID data check or make/check active in UI */ -eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, TreeElement *te, - const eOLSetState set, const bool handle_all_types) +eOLDrawState tree_element_active(bContext *C, + Scene *scene, + ViewLayer *view_layer, + SpaceOutliner *soops, + TreeElement *te, + const eOLSetState set, + const bool handle_all_types) { - switch (te->idcode) { - /* Note: ID_OB only if handle_all_type is true, else objects are handled specially to allow multiple - * selection. See do_outliner_item_activate. */ - case ID_OB: - if (handle_all_types) { - return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false); - } - break; - case ID_MA: - return tree_element_active_material(C, scene, view_layer, soops, te, set); - case ID_WO: - return tree_element_active_world(C, scene, view_layer, soops, te, set); - case ID_LA: - return tree_element_active_light(C, scene, view_layer, soops, te, set); - case ID_TXT: - return tree_element_active_text(C, scene, view_layer, soops, te, set); - case ID_CA: - return tree_element_active_camera(C, scene, view_layer, soops, te, set); - } - return OL_DRAWSEL_NONE; + switch (te->idcode) { + /* Note: ID_OB only if handle_all_type is true, else objects are handled specially to allow multiple + * selection. See do_outliner_item_activate. */ + case ID_OB: + if (handle_all_types) { + return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false); + } + break; + case ID_MA: + return tree_element_active_material(C, scene, view_layer, soops, te, set); + case ID_WO: + return tree_element_active_world(C, scene, view_layer, soops, te, set); + case ID_LA: + return tree_element_active_light(C, scene, view_layer, soops, te, set); + case ID_TXT: + return tree_element_active_text(C, scene, view_layer, soops, te, set); + case ID_CA: + return tree_element_active_camera(C, scene, view_layer, soops, te, set); + } + return OL_DRAWSEL_NONE; } /** * Generic call for non-id data to make/check active in UI */ -eOLDrawState tree_element_type_active( - bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, - TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive) +eOLDrawState tree_element_type_active(bContext *C, + Scene *scene, + ViewLayer *view_layer, + SpaceOutliner *soops, + TreeElement *te, + TreeStoreElem *tselem, + const eOLSetState set, + bool recursive) { - switch (tselem->type) { - case TSE_DEFGROUP: - return tree_element_active_defgroup(C, view_layer, te, tselem, set); - case TSE_BONE: - return tree_element_active_bone(C, view_layer, te, tselem, set, recursive); - case TSE_EBONE: - return tree_element_active_ebone(C, view_layer, te, tselem, set, recursive); - case TSE_MODIFIER: - return tree_element_active_modifier(C, scene, view_layer, te, tselem, set); - case TSE_LINKED_OB: - if (set != OL_SETSEL_NONE) { - tree_element_set_active_object(C, scene, view_layer, soops, te, set, false); - } - else if (tselem->id == (ID *)OBACT(view_layer)) { - return OL_DRAWSEL_NORMAL; - } - break; - case TSE_LINKED_PSYS: - return tree_element_active_psys(C, scene, te, tselem, set); - case TSE_POSE_BASE: - return tree_element_active_pose(C, scene, view_layer, te, tselem, set); - case TSE_POSE_CHANNEL: - return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive); - case TSE_CONSTRAINT: - return tree_element_active_constraint(C, scene, view_layer, te, tselem, set); - case TSE_R_LAYER: - return active_viewlayer(C, scene, view_layer, te, set); - case TSE_POSEGRP: - return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set); - case TSE_SEQUENCE: - return tree_element_active_sequence(C, scene, te, tselem, set); - case TSE_SEQUENCE_DUP: - return tree_element_active_sequence_dup(scene, te, tselem, set); - case TSE_KEYMAP_ITEM: - return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set); - case TSE_GP_LAYER: - return tree_element_active_gplayer(C, scene, te, tselem, set); - break; - case TSE_VIEW_COLLECTION_BASE: - return tree_element_active_master_collection(C, te, set); - case TSE_LAYER_COLLECTION: - return tree_element_active_layer_collection(C, te, set); - } - return OL_DRAWSEL_NONE; + switch (tselem->type) { + case TSE_DEFGROUP: + return tree_element_active_defgroup(C, view_layer, te, tselem, set); + case TSE_BONE: + return tree_element_active_bone(C, view_layer, te, tselem, set, recursive); + case TSE_EBONE: + return tree_element_active_ebone(C, view_layer, te, tselem, set, recursive); + case TSE_MODIFIER: + return tree_element_active_modifier(C, scene, view_layer, te, tselem, set); + case TSE_LINKED_OB: + if (set != OL_SETSEL_NONE) { + tree_element_set_active_object(C, scene, view_layer, soops, te, set, false); + } + else if (tselem->id == (ID *)OBACT(view_layer)) { + return OL_DRAWSEL_NORMAL; + } + break; + case TSE_LINKED_PSYS: + return tree_element_active_psys(C, scene, te, tselem, set); + case TSE_POSE_BASE: + return tree_element_active_pose(C, scene, view_layer, te, tselem, set); + case TSE_POSE_CHANNEL: + return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive); + case TSE_CONSTRAINT: + return tree_element_active_constraint(C, scene, view_layer, te, tselem, set); + case TSE_R_LAYER: + return active_viewlayer(C, scene, view_layer, te, set); + case TSE_POSEGRP: + return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set); + case TSE_SEQUENCE: + return tree_element_active_sequence(C, scene, te, tselem, set); + case TSE_SEQUENCE_DUP: + return tree_element_active_sequence_dup(scene, te, tselem, set); + case TSE_KEYMAP_ITEM: + return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set); + case TSE_GP_LAYER: + return tree_element_active_gplayer(C, scene, te, tselem, set); + break; + case TSE_VIEW_COLLECTION_BASE: + return tree_element_active_master_collection(C, te, set); + case TSE_LAYER_COLLECTION: + return tree_element_active_layer_collection(C, te, set); + } + return OL_DRAWSEL_NONE; } /* ================================================ */ @@ -1031,143 +1115,162 @@ eOLDrawState tree_element_type_active( * * Needed to run from operators accessed from a menu. */ -static void do_outliner_item_activate_tree_element( - bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, - TreeElement *te, TreeStoreElem *tselem, - const bool extend, const bool recursive) +static void do_outliner_item_activate_tree_element(bContext *C, + Scene *scene, + ViewLayer *view_layer, + SpaceOutliner *soops, + TreeElement *te, + TreeStoreElem *tselem, + const bool extend, + const bool recursive) { - /* Always makes active object, except for some specific types. */ - if (ELEM(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP, TSE_EBONE, TSE_LAYER_COLLECTION)) { - /* Note about TSE_EBONE: In case of a same ID_AR datablock shared among several objects, we do not want - * to switch out of edit mode (see T48328 for details). */ - } - else if (tselem->id && OB_DATA_SUPPORT_EDITMODE(te->idcode)) { - /* Support edit-mode toggle, keeping the active object as is. */ - } - else if (tselem->type == TSE_POSE_BASE) { - /* Support pose mode toggle, keeping the active object as is. */ - } - else { - tree_element_set_active_object( - C, scene, view_layer, soops, te, - (extend && tselem->type == 0) ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL, - recursive && tselem->type == 0); - } - - if (tselem->type == 0) { // the lib blocks - /* editmode? */ - if (te->idcode == ID_SCE) { - if (scene != (Scene *)tselem->id) { - WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id); - } - } - else if (te->idcode == ID_GR) { - Collection *gr = (Collection *)tselem->id; - - if (extend) { - int sel = BA_SELECT; - FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object) - { - Base *base = BKE_view_layer_base_find(view_layer, object); - if (base && (base->flag & BASE_SELECTED)) { - sel = BA_DESELECT; - break; - } - } - FOREACH_COLLECTION_OBJECT_RECURSIVE_END; - - FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object) - { - Base *base = BKE_view_layer_base_find(view_layer, object); - if (base) { - ED_object_base_select(base, sel); - } - } - FOREACH_COLLECTION_OBJECT_RECURSIVE_END; - } - else { - BKE_view_layer_base_deselect_all(view_layer); - - FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object) - { - Base *base = BKE_view_layer_base_find(view_layer, object); - /* Object may not be in this scene */ - if (base != NULL) { - if ((base->flag & BASE_SELECTED) == 0) { - ED_object_base_select(base, BA_SELECT); - } - } - } - FOREACH_COLLECTION_OBJECT_RECURSIVE_END; - } - - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - } - else if (OB_DATA_SUPPORT_EDITMODE(te->idcode)) { - Object *ob = (Object *)outliner_search_back(soops, te, ID_OB); - if ((ob != NULL) && (ob->data == tselem->id)) { - Base *base = BKE_view_layer_base_find(view_layer, ob); - if ((base != NULL) && (base->flag & BASE_VISIBLE)) { - do_outliner_activate_obdata(C, scene, view_layer, base, extend); - } - } - } - else if (ELEM(te->idcode, ID_GD)) { - /* set grease pencil to object mode */ - WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); - } - else { // rest of types - tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false); - } - - } - else { - tree_element_type_active(C, scene, view_layer, soops, te, tselem, - extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL, - recursive); - } + /* Always makes active object, except for some specific types. */ + if (ELEM(tselem->type, + TSE_SEQUENCE, + TSE_SEQ_STRIP, + TSE_SEQUENCE_DUP, + TSE_EBONE, + TSE_LAYER_COLLECTION)) { + /* Note about TSE_EBONE: In case of a same ID_AR datablock shared among several objects, we do not want + * to switch out of edit mode (see T48328 for details). */ + } + else if (tselem->id && OB_DATA_SUPPORT_EDITMODE(te->idcode)) { + /* Support edit-mode toggle, keeping the active object as is. */ + } + else if (tselem->type == TSE_POSE_BASE) { + /* Support pose mode toggle, keeping the active object as is. */ + } + else { + tree_element_set_active_object(C, + scene, + view_layer, + soops, + te, + (extend && tselem->type == 0) ? OL_SETSEL_EXTEND : + OL_SETSEL_NORMAL, + recursive && tselem->type == 0); + } + + if (tselem->type == 0) { // the lib blocks + /* editmode? */ + if (te->idcode == ID_SCE) { + if (scene != (Scene *)tselem->id) { + WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id); + } + } + else if (te->idcode == ID_GR) { + Collection *gr = (Collection *)tselem->id; + + if (extend) { + int sel = BA_SELECT; + FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) { + Base *base = BKE_view_layer_base_find(view_layer, object); + if (base && (base->flag & BASE_SELECTED)) { + sel = BA_DESELECT; + break; + } + } + FOREACH_COLLECTION_OBJECT_RECURSIVE_END; + + FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) { + Base *base = BKE_view_layer_base_find(view_layer, object); + if (base) { + ED_object_base_select(base, sel); + } + } + FOREACH_COLLECTION_OBJECT_RECURSIVE_END; + } + else { + BKE_view_layer_base_deselect_all(view_layer); + + FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) { + Base *base = BKE_view_layer_base_find(view_layer, object); + /* Object may not be in this scene */ + if (base != NULL) { + if ((base->flag & BASE_SELECTED) == 0) { + ED_object_base_select(base, BA_SELECT); + } + } + } + FOREACH_COLLECTION_OBJECT_RECURSIVE_END; + } + + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + } + else if (OB_DATA_SUPPORT_EDITMODE(te->idcode)) { + Object *ob = (Object *)outliner_search_back(soops, te, ID_OB); + if ((ob != NULL) && (ob->data == tselem->id)) { + Base *base = BKE_view_layer_base_find(view_layer, ob); + if ((base != NULL) && (base->flag & BASE_VISIBLE)) { + do_outliner_activate_obdata(C, scene, view_layer, base, extend); + } + } + } + else if (ELEM(te->idcode, ID_GD)) { + /* set grease pencil to object mode */ + WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); + } + else { // rest of types + tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false); + } + } + else { + tree_element_type_active(C, + scene, + view_layer, + soops, + te, + tselem, + extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL, + recursive); + } } /** * \param extend: Don't deselect other items, only modify \a te. * \param toggle: Select \a te when not selected, deselect when selected. */ -void outliner_item_select(SpaceOutliner *soops, const TreeElement *te, const bool extend, const bool toggle) +void outliner_item_select(SpaceOutliner *soops, + const TreeElement *te, + const bool extend, + const bool toggle) { - TreeStoreElem *tselem = TREESTORE(te); - const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED); + TreeStoreElem *tselem = TREESTORE(te); + const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED); - if (extend == false) { - outliner_flag_set(&soops->tree, TSE_SELECTED, false); - } - tselem->flag = new_flag; + if (extend == false) { + outliner_flag_set(&soops->tree, TSE_SELECTED, false); + } + tselem->flag = new_flag; } static void outliner_item_toggle_closed(TreeElement *te, const bool toggle_children) { - TreeStoreElem *tselem = TREESTORE(te); - if (toggle_children) { - tselem->flag &= ~TSE_CLOSED; - - const bool all_opened = !outliner_flag_is_any_test(&te->subtree, TSE_CLOSED, 1); - outliner_flag_set(&te->subtree, TSE_CLOSED, all_opened); - } - else { - tselem->flag ^= TSE_CLOSED; - } + TreeStoreElem *tselem = TREESTORE(te); + if (toggle_children) { + tselem->flag &= ~TSE_CLOSED; + + const bool all_opened = !outliner_flag_is_any_test(&te->subtree, TSE_CLOSED, 1); + outliner_flag_set(&te->subtree, TSE_CLOSED, all_opened); + } + else { + tselem->flag ^= TSE_CLOSED; + } } static bool outliner_item_is_co_within_close_toggle(TreeElement *te, float view_co_x) { - return ((te->flag & TE_ICONROW) == 0) && (view_co_x > te->xs) && (view_co_x < te->xs + UI_UNIT_X); + return ((te->flag & TE_ICONROW) == 0) && (view_co_x > te->xs) && + (view_co_x < te->xs + UI_UNIT_X); } -static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops, const ARegion *ar, float view_co_x) +static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops, + const ARegion *ar, + float view_co_x) { - return ((soops->outlinevis != SO_DATA_API) && - !(soops->flag & SO_HIDE_RESTRICTCOLS) && - (view_co_x > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)); + return ((soops->outlinevis != SO_DATA_API) && !(soops->flag & SO_HIDE_RESTRICTCOLS) && + (view_co_x > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)); } /** @@ -1177,17 +1280,14 @@ static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops, c * This allows us to simulate clicking on an item without dealing with the mouse cursor. */ void outliner_item_do_activate_from_tree_element( - bContext *C, TreeElement *te, TreeStoreElem *tselem, - bool extend, bool recursive) + bContext *C, TreeElement *te, TreeStoreElem *tselem, bool extend, bool recursive) { - Scene *scene = CTX_data_scene(C); - ViewLayer *view_layer = CTX_data_view_layer(C); - SpaceOutliner *soops = CTX_wm_space_outliner(C); - - do_outliner_item_activate_tree_element( - C, scene, view_layer, soops, - te, tselem, - extend, recursive); + Scene *scene = CTX_data_scene(C); + ViewLayer *view_layer = CTX_data_view_layer(C); + SpaceOutliner *soops = CTX_wm_space_outliner(C); + + do_outliner_item_activate_tree_element( + C, scene, view_layer, soops, te, tselem, extend, recursive); } /** @@ -1195,149 +1295,152 @@ void outliner_item_do_activate_from_tree_element( * * May expend/collapse branches or activate items. * */ -int outliner_item_do_activate_from_cursor( - bContext *C, const int mval[2], - bool extend, bool recursive) +int outliner_item_do_activate_from_cursor(bContext *C, + const int mval[2], + bool extend, + bool recursive) { - ARegion *ar = CTX_wm_region(C); - SpaceOutliner *soops = CTX_wm_space_outliner(C); - TreeElement *te; - float view_mval[2]; - bool changed = false, rebuild_tree = false; - - UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]); - - if (outliner_is_co_within_restrict_columns(soops, ar, view_mval[0])) { - return OPERATOR_CANCELLED; - } - - if (!(te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]))) { - /* skip */ - } - else if (outliner_item_is_co_within_close_toggle(te, view_mval[0])) { - outliner_item_toggle_closed(te, extend); - changed = true; - rebuild_tree = true; - } - else { - Scene *scene = CTX_data_scene(C); - ViewLayer *view_layer = CTX_data_view_layer(C); - /* the row may also contain children, if one is hovered we want this instead of current te */ - TreeElement *activate_te = outliner_find_item_at_x_in_row(soops, te, view_mval[0]); - TreeStoreElem *activate_tselem = TREESTORE(activate_te); - - outliner_item_select(soops, activate_te, extend, extend); - do_outliner_item_activate_tree_element(C, scene, view_layer, soops, activate_te, activate_tselem, extend, recursive); - changed = true; - } - - if (changed) { - if (rebuild_tree) { - ED_region_tag_redraw(ar); - } - else { - ED_region_tag_redraw_no_rebuild(ar); - } - ED_undo_push(C, "Outliner selection change"); - } - - return OPERATOR_FINISHED; + ARegion *ar = CTX_wm_region(C); + SpaceOutliner *soops = CTX_wm_space_outliner(C); + TreeElement *te; + float view_mval[2]; + bool changed = false, rebuild_tree = false; + + UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]); + + if (outliner_is_co_within_restrict_columns(soops, ar, view_mval[0])) { + return OPERATOR_CANCELLED; + } + + if (!(te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]))) { + /* skip */ + } + else if (outliner_item_is_co_within_close_toggle(te, view_mval[0])) { + outliner_item_toggle_closed(te, extend); + changed = true; + rebuild_tree = true; + } + else { + Scene *scene = CTX_data_scene(C); + ViewLayer *view_layer = CTX_data_view_layer(C); + /* the row may also contain children, if one is hovered we want this instead of current te */ + TreeElement *activate_te = outliner_find_item_at_x_in_row(soops, te, view_mval[0]); + TreeStoreElem *activate_tselem = TREESTORE(activate_te); + + outliner_item_select(soops, activate_te, extend, extend); + do_outliner_item_activate_tree_element( + C, scene, view_layer, soops, activate_te, activate_tselem, extend, recursive); + changed = true; + } + + if (changed) { + if (rebuild_tree) { + ED_region_tag_redraw(ar); + } + else { + ED_region_tag_redraw_no_rebuild(ar); + } + ED_undo_push(C, "Outliner selection change"); + } + + return OPERATOR_FINISHED; } /* event can enterkey, then it opens/closes */ static int outliner_item_activate_invoke(bContext *C, wmOperator *op, const wmEvent *event) { - bool extend = RNA_boolean_get(op->ptr, "extend"); - bool recursive = RNA_boolean_get(op->ptr, "recursive"); - return outliner_item_do_activate_from_cursor(C, event->mval, extend, recursive); + bool extend = RNA_boolean_get(op->ptr, "extend"); + bool recursive = RNA_boolean_get(op->ptr, "recursive"); + return outliner_item_do_activate_from_cursor(C, event->mval, extend, recursive); } void OUTLINER_OT_item_activate(wmOperatorType *ot) { - ot->name = "Select"; - ot->idname = "OUTLINER_OT_item_activate"; - ot->description = "Handle mouse clicks to select and activate items"; + ot->name = "Select"; + ot->idname = "OUTLINER_OT_item_activate"; + ot->description = "Handle mouse clicks to select and activate items"; - ot->invoke = outliner_item_activate_invoke; + ot->invoke = outliner_item_activate_invoke; - ot->poll = ED_operator_outliner_active; + ot->poll = ED_operator_outliner_active; - RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection for activation"); - RNA_def_boolean(ot->srna, "recursive", false, "Recursive", "Select Objects and their children"); + RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection for activation"); + RNA_def_boolean(ot->srna, "recursive", false, "Recursive", "Select Objects and their children"); } /* ****************************************************** */ /* **************** Box Select Tool ****************** */ -static void outliner_item_box_select(SpaceOutliner *soops, Scene *scene, rctf *rectf, TreeElement *te, bool select) +static void outliner_item_box_select( + SpaceOutliner *soops, Scene *scene, rctf *rectf, TreeElement *te, bool select) { - TreeStoreElem *tselem = TREESTORE(te); - - if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) { - if (select) { - tselem->flag |= TSE_SELECTED; - } - else { - tselem->flag &= ~TSE_SELECTED; - } - } - - /* Look at its children. */ - if (TSELEM_OPEN(tselem, soops)) { - for (te = te->subtree.first; te; te = te->next) { - outliner_item_box_select(soops, scene, rectf, te, select); - } - } + TreeStoreElem *tselem = TREESTORE(te); + + if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) { + if (select) { + tselem->flag |= TSE_SELECTED; + } + else { + tselem->flag &= ~TSE_SELECTED; + } + } + + /* Look at its children. */ + if (TSELEM_OPEN(tselem, soops)) { + for (te = te->subtree.first; te; te = te->next) { + outliner_item_box_select(soops, scene, rectf, te, select); + } + } } static int outliner_box_select_exec(bContext *C, wmOperator *op) { - Scene *scene = CTX_data_scene(C); - SpaceOutliner *soops = CTX_wm_space_outliner(C); - ARegion *ar = CTX_wm_region(C); - rctf rectf; + Scene *scene = CTX_data_scene(C); + SpaceOutliner *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + rctf rectf; - const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode"); - const bool select = (sel_op != SEL_OP_SUB); - if (SEL_OP_USE_PRE_DESELECT(sel_op)) { - outliner_flag_set(&soops->tree, TSE_SELECTED, 0); - } + const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode"); + const bool select = (sel_op != SEL_OP_SUB); + if (SEL_OP_USE_PRE_DESELECT(sel_op)) { + outliner_flag_set(&soops->tree, TSE_SELECTED, 0); + } - WM_operator_properties_border_to_rctf(op, &rectf); - UI_view2d_region_to_view_rctf(&ar->v2d, &rectf, &rectf); + WM_operator_properties_border_to_rctf(op, &rectf); + UI_view2d_region_to_view_rctf(&ar->v2d, &rectf, &rectf); - for (TreeElement *te = soops->tree.first; te; te = te->next) { - outliner_item_box_select(soops, scene, &rectf, te, select); - } + for (TreeElement *te = soops->tree.first; te; te = te->next) { + outliner_item_box_select(soops, scene, &rectf, te, select); + } - DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); - ED_region_tag_redraw(ar); + DEG_id_tag_update(&scene->id, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); + ED_region_tag_redraw(ar); - return OPERATOR_FINISHED; + return OPERATOR_FINISHED; } void OUTLINER_OT_select_box(wmOperatorType *ot) { - /* identifiers */ - ot->name = "Box Select"; - ot->idname = "OUTLINER_OT_select_box"; - ot->description = "Use box selection to select tree elements"; + /* identifiers */ + ot->name = "Box Select"; + ot->idname = "OUTLINER_OT_select_box"; + ot->description = "Use box selection to select tree elements"; - /* api callbacks */ - ot->invoke = WM_gesture_box_invoke; - ot->exec = outliner_box_select_exec; - ot->modal = WM_gesture_box_modal; - ot->cancel = WM_gesture_box_cancel; + /* api callbacks */ + ot->invoke = WM_gesture_box_invoke; + ot->exec = outliner_box_select_exec; + ot->modal = WM_gesture_box_modal; + ot->cancel = WM_gesture_box_cancel; - ot->poll = ED_operator_outliner_active; + ot->poll = ED_operator_outliner_active; - /* flags */ - ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; + /* flags */ + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; - /* properties */ - WM_operator_properties_gesture_box(ot); - WM_operator_properties_select_operation_simple(ot); + /* properties */ + WM_operator_properties_gesture_box(ot); + WM_operator_properties_select_operation_simple(ot); } /* ****************************************************** */ |