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Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tools.c')
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 9952db5e652..b23ea8e4dae 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -580,7 +580,7 @@ void outliner_do_object_operation_ex(
// when objects selected in other scenes... dunno if that should be allowed
Scene *scene_owner = (Scene *)outliner_search_back(soops, te, ID_SCE);
if (scene_owner && scene_act != scene_owner) {
- WM_window_change_active_scene(CTX_data_main(C), C, CTX_wm_window(C), scene_owner);
+ WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), scene_owner);
}
/* important to use 'scene_owner' not scene_act else deleting objects can crash.
* only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
@@ -956,7 +956,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
Scene *sce = scene; // to be able to delete, scenes are set...
outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_select_cb);
if (scene != sce) {
- WM_window_change_active_scene(bmain, C, win, sce);
+ WM_window_set_active_scene(bmain, C, win, sce);
}
str = "Select Objects";
@@ -967,7 +967,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
Scene *sce = scene; // to be able to delete, scenes are set...
outliner_do_object_operation_ex(C, op->reports, scene, soops, &soops->tree, object_select_hierarchy_cb, false);
if (scene != sce) {
- WM_window_change_active_scene(bmain, C, win, sce);
+ WM_window_set_active_scene(bmain, C, win, sce);
}
str = "Select Object Hierarchy";
DEG_id_tag_update(&scene->id, DEG_TAG_SELECT_UPDATE);