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Diffstat (limited to 'source/blender/editors/space_outliner/tree/tree_element_label.hh')
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element_label.hh36
1 files changed, 36 insertions, 0 deletions
diff --git a/source/blender/editors/space_outliner/tree/tree_element_label.hh b/source/blender/editors/space_outliner/tree/tree_element_label.hh
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+++ b/source/blender/editors/space_outliner/tree/tree_element_label.hh
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+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include <string>
+
+#include "UI_resources.h"
+
+#include "tree_element.hh"
+
+namespace blender::ed::outliner {
+
+/**
+ * A basic, general purpose tree element to just display a label and an icon. Can be used to group
+ * together items underneath as well of course.
+ *
+ * Make sure to give this a unique index, so the element can be identified uniquely. Otherwise
+ * glitches like multiple highlighted elements happen, that share all state (e.g. collapsed,
+ * selected, etc.).
+ */
+class TreeElementLabel final : public AbstractTreeElement {
+ const std::string label_;
+ BIFIconID icon_ = ICON_NONE;
+
+ public:
+ TreeElementLabel(TreeElement &legacy_te, const char *label);
+
+ void setIcon(BIFIconID icon);
+ std::optional<BIFIconID> getIcon() const override;
+};
+
+} // namespace blender::ed::outliner