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Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/SConscript28
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c75
2 files changed, 71 insertions, 32 deletions
diff --git a/source/blender/editors/space_outliner/SConscript b/source/blender/editors/space_outliner/SConscript
index a6f2e3c2a5d..1bb71941a43 100644
--- a/source/blender/editors/space_outliner/SConscript
+++ b/source/blender/editors/space_outliner/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index d37cb4be8fa..33217e042e5 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -893,7 +893,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
struct DrawIconArg {
uiBlock *block;
ID *id;
- int xmax, x, y;
+ float xmax, x, y, xb, yb;
float alpha;
};
@@ -902,13 +902,11 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
/* restrict column clip... it has been coded by simply overdrawing, doesnt work for buttons */
if (arg->x >= arg->xmax) {
glEnable(GL_BLEND);
- UI_icon_draw_aspect(arg->x, arg->y, icon, 1.0f, arg->alpha);
+ UI_icon_draw_aspect(arg->x, arg->y, icon, 1.0f / UI_DPI_FAC, arg->alpha);
glDisable(GL_BLEND);
}
else {
- /* XXX investigate: button placement of icons is way different than UI_icon_draw? */
- float ufac = UI_UNIT_X / 20.0f;
- uiBut *but = uiDefIconBut(arg->block, LABEL, 0, icon, arg->x - 3.0f * ufac, arg->y, UI_UNIT_X - 4.0f * ufac, UI_UNIT_Y - 4.0f * ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
+ uiBut *but = uiDefIconBut(arg->block, LABEL, 0, icon, arg->xb, arg->yb, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
if (arg->id)
uiButSetDragID(but, arg->id);
@@ -919,15 +917,24 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha)
{
struct DrawIconArg arg;
+ float aspect;
+
+ /* icons tiny bit away from text */
+ x -= 0.15f * UI_UNIT_Y;
/* make function calls a bit compacter */
arg.block = block;
arg.id = tselem->id;
arg.xmax = xmax;
- arg.x = x;
- arg.y = y;
+ arg.xb = x; /* for ui buttons */
+ arg.yb = y;
arg.alpha = alpha;
+ /* placement of icons, copied from interface_widgets.c */
+ aspect = (0.8f * UI_UNIT_Y) / ICON_DEFAULT_HEIGHT;
+ arg.x = x = x + 4.0f * aspect;
+ arg.y = y = y + 0.1f * UI_UNIT_Y;
+
if (tselem->type) {
switch (tselem->type) {
case TSE_ANIM_DATA:
@@ -989,6 +996,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
case eModifierType_Array:
UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
case eModifierType_UVProject:
+ case eModifierType_UVWarp: /* TODO, get own icon */
UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
case eModifierType_Displace:
UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
@@ -1219,11 +1227,11 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
float ufac = UI_UNIT_X / 20.0f;
uiSetRoundBox(UI_CNR_ALL);
- glColor4ub(255, 255, 255, 100);
- uiRoundBox((float) *offsx - 0.5f * ufac,
- (float)ys - 1.0f * ufac,
- (float)*offsx + UI_UNIT_Y - 3.0f * ufac,
- (float)ys + UI_UNIT_Y - 3.0f * ufac,
+ glColor4ub(255, 255, 255, 128);
+ uiRoundBox((float) *offsx - 1.0f * ufac,
+ (float)ys + 1.0f * ufac,
+ (float)*offsx + UI_UNIT_X - 1.0f * ufac,
+ (float)ys + UI_UNIT_Y - 1.0f * ufac,
(float)UI_UNIT_Y / 2.0f - 2.0f * ufac);
glEnable(GL_BLEND); /* roundbox disables */
}
@@ -1270,6 +1278,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if (*starty + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && *starty <= ar->v2d.cur.ymax) {
int xmax = ar->v2d.cur.xmax;
+ unsigned char alpha = 128;
/* icons can be ui buts, we don't want it to overlap with restrict */
if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0)
@@ -1286,16 +1295,17 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
{
char col[4];
UI_GetThemeColorType4ubv(TH_MATCH, SPACE_OUTLINER, col);
- col[3] = 100;
+ col[3] = alpha;
glColor4ubv((GLubyte *)col);
glRecti(startx, *starty + 1, ar->v2d.cur.xmax, *starty + UI_UNIT_Y - 1);
}
/* colors for active/selected data */
if (tselem->type == 0) {
+
if (te->idcode == ID_SCE) {
if (tselem->id == (ID *)scene) {
- glColor4ub(255, 255, 255, 100);
+ glColor4ub(255, 255, 255, alpha);
active = 2;
}
}
@@ -1304,7 +1314,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if (group_select_flag(gr)) {
char col[4];
UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3] = 100;
+ col[3] = alpha;
glColor4ubv((GLubyte *)col);
active = 2;
@@ -1322,14 +1332,14 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if (ob == OBACT) {
if (ob->flag & SELECT) {
UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
- col[3] = 100;
+ col[3] = alpha;
}
active = 1; /* means it draws white text */
}
else if (ob->flag & SELECT) {
UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
- col[3] = 100;
+ col[3] = alpha;
}
glColor4ubv((GLubyte *)col);
@@ -1337,27 +1347,27 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
}
else if (scene->obedit && scene->obedit->data == tselem->id) {
- glColor4ub(255, 255, 255, 100);
+ glColor4ub(255, 255, 255, alpha);
active = 2;
}
else {
if (tree_element_active(C, scene, soops, te, 0)) {
- glColor4ub(220, 220, 255, 100);
+ glColor4ub(220, 220, 255, alpha);
active = 2;
}
}
}
else {
if (tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active = 2;
- glColor4ub(220, 220, 255, 100);
+ glColor4ub(220, 220, 255, alpha);
}
/* active circle */
if (active) {
uiSetRoundBox(UI_CNR_ALL);
- uiRoundBox((float)startx + UI_UNIT_Y - 1.5f * ufac,
- (float)*starty + 2.0f * ufac,
- (float)startx + 2.0f * UI_UNIT_Y - 4.0f * ufac,
+ uiRoundBox((float)startx + UI_UNIT_X - 1.0f * ufac,
+ (float)*starty + 1.0f * ufac,
+ (float)startx + 2.0f * UI_UNIT_X - 1.0f * ufac,
(float)*starty + UI_UNIT_Y - 1.0f * ufac,
UI_UNIT_Y / 2.0f - 2.0f * ufac);
glEnable(GL_BLEND); /* roundbox disables it */
@@ -1384,8 +1394,8 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
/* datatype icon */
if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
- // icons a bit higher
- tselem_draw_icon(block, xmax, (float)startx + offsx - 0.5f * ufac, (float)*starty + 2.0f * ufac, tselem, te, 1.0f);
+
+ tselem_draw_icon(block, xmax, (float)startx + offsx, (float)*starty, tselem, te, 1.0f);
offsx += UI_UNIT_X;
}
@@ -1425,12 +1435,15 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
/* divider */
UI_ThemeColorShade(TH_BACK, -40);
- glRecti(tempx - 10, *starty + 4, tempx - 8, *starty + UI_UNIT_Y - 4);
+ glRecti(tempx - 10.0f * ufac,
+ *starty + 4.0f * ufac,
+ tempx - 8.0f * ufac,
+ *starty + UI_UNIT_Y - 4.0f * ufac);
glEnable(GL_BLEND);
glPixelTransferf(GL_ALPHA_SCALE, 0.5);
- outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty + 2);
+ outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty);
glPixelTransferf(GL_ALPHA_SCALE, 1.0);
glDisable(GL_BLEND);
@@ -1625,7 +1638,7 @@ static void outliner_draw_restrictcols(ARegion *ar)
/* ****************************************************** */
/* Main Entrypoint - Draw contents of Outliner editor */
-
+
void draw_outliner(const bContext *C)
{
Main *mainvar = CTX_data_main(C);
@@ -1635,8 +1648,8 @@ void draw_outliner(const bContext *C)
SpaceOops *soops = CTX_wm_space_outliner(C);
uiBlock *block;
int sizey = 0, sizex = 0, sizex_rna = 0;
-
- outliner_build_tree(mainvar, scene, soops); // always
+
+ outliner_build_tree(mainvar, scene, soops); // always
/* get extents of data */
outliner_height(soops, &soops->tree, &sizey);
@@ -1709,7 +1722,7 @@ void draw_outliner(const bContext *C)
uiEndBlock(C, block);
uiDrawBlock(C, block);
-
+
/* clear flag that allows quick redraws */
soops->storeflag &= ~SO_TREESTORE_REDRAW;
}