diff options
Diffstat (limited to 'source/blender/editors/space_script/space_script.c')
-rw-r--r-- | source/blender/editors/space_script/space_script.c | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/source/blender/editors/space_script/space_script.c b/source/blender/editors/space_script/space_script.c new file mode 100644 index 00000000000..081da6f5505 --- /dev/null +++ b/source/blender/editors/space_script/space_script.c @@ -0,0 +1,245 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <string.h> +#include <stdio.h> + +#include "DNA_object_types.h" +#include "DNA_space_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_arithb.h" +#include "BLI_rand.h" + +#include "BKE_colortools.h" +#include "BKE_global.h" +#include "BKE_screen.h" + +#include "ED_space_api.h" +#include "ED_screen.h" + +#include "BIF_gl.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "UI_interface.h" +#include "UI_resources.h" +#include "UI_view2d.h" + +#include "ED_markers.h" + +#include "script_intern.h" // own include + +/* ******************** default callbacks for script space ***************** */ + +static SpaceLink *script_new(void) +{ + ARegion *ar; + SpaceScript *sscript; + + sscript= MEM_callocN(sizeof(SpaceScript), "initscript"); + sscript->spacetype= SPACE_SCRIPT; + + + /* header */ + ar= MEM_callocN(sizeof(ARegion), "header for script"); + + BLI_addtail(&sscript->regionbase, ar); + ar->regiontype= RGN_TYPE_HEADER; + ar->alignment= RGN_ALIGN_BOTTOM; + UI_view2d_header_default(&ar->v2d); + + /* main area */ + ar= MEM_callocN(sizeof(ARegion), "main area for script"); + + BLI_addtail(&sscript->regionbase, ar); + ar->regiontype= RGN_TYPE_WINDOW; + + /* channel list region XXX */ + + + return (SpaceLink *)sscript; +} + +/* not spacelink itself */ +static void script_free(SpaceLink *sl) +{ + SpaceScript *sscript= (SpaceScript*) sl; + +#ifndef DISABLE_PYTHON + /*free buttons references*/ + if (sscript->but_refs) { +// XXX BPy_Set_DrawButtonsList(sscript->but_refs); +// BPy_Free_DrawButtonsList(); + sscript->but_refs = NULL; + } +#endif + sscript->script = NULL; +} + + +/* spacetype; init callback */ +static void script_init(struct wmWindowManager *wm, ScrArea *sa) +{ + +} + +static SpaceLink *script_duplicate(SpaceLink *sl) +{ + SpaceScript *sscriptn= MEM_dupallocN(sl); + + /* clear or remove stuff from old */ + + return (SpaceLink *)sscriptn; +} + + + +/* add handlers, stuff you only do once or on area/region changes */ +static void script_main_area_init(wmWindowManager *wm, ARegion *ar) +{ + ListBase *keymap; + + UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy); + + /* own keymap */ + keymap= WM_keymap_listbase(wm, "Script", SPACE_SCRIPT, 0); /* XXX weak? */ + WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); +} + +static void script_main_area_draw(const bContext *C, ARegion *ar) +{ + /* draw entirely, view changes should be handled here */ + // SpaceScript *sscript= C->area->spacedata.first; + View2D *v2d= &ar->v2d; + float col[3]; + + /* clear and setup matrix */ + UI_GetThemeColor3fv(TH_BACK, col); + glClearColor(col[0], col[1], col[2], 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + UI_view2d_view_ortho(C, v2d); + + /* data... */ + + + /* reset view matrix */ + UI_view2d_view_restore(C); + + /* scrollers? */ +} + +void script_operatortypes(void) +{ + +} + +void script_keymap(struct wmWindowManager *wm) +{ + +} + +/* add handlers, stuff you only do once or on area/region changes */ +static void script_header_area_init(wmWindowManager *wm, ARegion *ar) +{ + UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy); +} + +static void script_header_area_draw(const bContext *C, ARegion *ar) +{ + float col[3]; + + /* clear */ + if(ED_screen_area_active(C)) + UI_GetThemeColor3fv(TH_HEADER, col); + else + UI_GetThemeColor3fv(TH_HEADERDESEL, col); + + glClearColor(col[0], col[1], col[2], 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + /* set view2d view matrix for scrolling (without scrollers) */ + UI_view2d_view_ortho(C, &ar->v2d); + + script_header_buttons(C, ar); + + /* restore view matrix? */ + UI_view2d_view_restore(C); +} + +static void script_main_area_listener(ARegion *ar, wmNotifier *wmn) +{ + /* context changes */ +} + +/* only called once, from space/spacetypes.c */ +void ED_spacetype_script(void) +{ + SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype script"); + ARegionType *art; + + st->spaceid= SPACE_SCRIPT; + + st->new= script_new; + st->free= script_free; + st->init= script_init; + st->duplicate= script_duplicate; + st->operatortypes= script_operatortypes; + st->keymap= script_keymap; + + /* regions: main window */ + art= MEM_callocN(sizeof(ARegionType), "spacetype script region"); + art->regionid = RGN_TYPE_WINDOW; + art->init= script_main_area_init; + art->draw= script_main_area_draw; + art->listener= script_main_area_listener; + art->keymapflag= ED_KEYMAP_VIEW2D; + + BLI_addhead(&st->regiontypes, art); + + /* regions: header */ + art= MEM_callocN(sizeof(ARegionType), "spacetype script region"); + art->regionid = RGN_TYPE_HEADER; + art->minsizey= HEADERY; + art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; + + art->init= script_header_area_init; + art->draw= script_header_area_draw; + + BLI_addhead(&st->regiontypes, art); + + + BKE_spacetype_register(st); +} + |