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Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 76c198b3d6b..07350b5269e 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1546,7 +1546,7 @@ void sequencer_draw_preview(const bContext *C,
bool draw_backdrop)
{
struct Main *bmain = CTX_data_main(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
struct View2D *v2d = &ar->v2d;
struct ImBuf *ibuf = NULL;
struct ImBuf *scope = NULL;
@@ -2076,9 +2076,11 @@ void draw_timeline_seq(const bContext *C, ARegion *ar)
scene->r.cfra + scene->ed->over_ofs;
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
- immUniformColor3f(0.2f, 0.2f, 0.2f);
+ immUniform1f("dash_width", 20.0f * U.pixelsize);
+ immUniform1f("dash_factor", 0.5f);
+ immUniformThemeColor(TH_CFRAME);
immBegin(GPU_PRIM_LINES, 2);
immVertex2f(pos, cfra_over, v2d->cur.ymin);