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Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 7bc8600c11c..f740a3c4875 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -167,10 +167,10 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[
static void drawseqwave(Scene *scene, Sequence *seq, float x1, float y1, float x2, float y2, float stepsize)
{
/*
- x1 is the starting x value to draw the wave,
- x2 the end x value, same for y1 and y2
- stepsize is width of a pixel.
- */
+ * x1 is the starting x value to draw the wave,
+ * x2 the end x value, same for y1 and y2
+ * stepsize is width of a pixel.
+ */
if(seq->flag & SEQ_AUDIO_DRAW_WAVEFORM)
{
int i, j, pos;
@@ -478,7 +478,7 @@ static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq)
draw_shadedstrip(seq, col, x1, y1, (float)(seq->start), y2);
/* feint pinstripes, helps see exactly which is extended and which isn't,
- * especially when the extension is very small */
+ * especially when the extension is very small */
if (seq->flag & SELECT) UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 24);
else UI_GetColorPtrShade3ubv(col, col, -16);
@@ -496,7 +496,7 @@ static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq)
draw_shadedstrip(seq, col, (float)(seq->start+seq->len), y1, x2, y2);
/* feint pinstripes, helps see exactly which is extended and which isn't,
- * especially when the extension is very small */
+ * especially when the extension is very small */
if (seq->flag & SELECT) UI_GetColorPtrShade3ubv(col, col, 24);
else UI_GetColorPtrShade3ubv(col, col, -16);
@@ -637,10 +637,10 @@ static void draw_shadedstrip(Sequence *seq, unsigned char col[3], float x1, floa
}
/*
-Draw a sequence strip, bounds check already made
-ARegion is currently only used to get the windows width in pixels
-so wave file sample drawing precision is zoom adjusted
-*/
+ * Draw a sequence strip, bounds check already made
+ * ARegion is currently only used to get the windows width in pixels
+ * so wave file sample drawing precision is zoom adjusted
+ */
static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline_tint, float pixelx)
{
View2D *v2d= &ar->v2d;