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Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 07c9d1bbc7b..7c6fd83c6aa 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -63,6 +63,7 @@
/* own include */
#include "sequencer_intern.h"
+
#define SEQ_LEFTHANDLE 1
#define SEQ_RIGHTHANDLE 2
@@ -587,8 +588,6 @@ so wave file sample drawing precision is zoom adjusted
*/
static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *seq, int outline_tint, float pixelx)
{
- // XXX
- extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
View2D *v2d= &ar->v2d;
float x1, x2, y1, y2;
char col[3], background_col[3], is_single_image;
@@ -645,7 +644,7 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *
glLineStipple(1, 0x8888);
}
- gl_round_box_shade(GL_LINE_LOOP, x1, y1, x2, y2, 0.0, 0.1, 0.0);
+ uiDrawBoxShade(GL_LINE_LOOP, x1, y1, x2, y2, 0.0, 0.1, 0.0);
if (seq->flag & SEQ_MUTE) {
glDisable(GL_LINE_STIPPLE);
@@ -684,7 +683,6 @@ void set_special_seq_update(int val)
void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs)
{
- extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
struct Main *bmain= CTX_data_main(C);
struct ImBuf *ibuf = 0;
struct ImBuf *scope = 0;
@@ -845,7 +843,7 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
uiSetRoundBox(15);
- gl_round_box(GL_LINE_LOOP, x1, y1, x2, y2, 12.0);
+ uiDrawBox(GL_LINE_LOOP, x1, y1, x2, y2, 12.0);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);