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Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c25
1 files changed, 16 insertions, 9 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index c0f96052d81..dd57566ff91 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -286,8 +286,8 @@ static void drawmeta_contents(Scene *scene, Sequence *seqm, float x1, float y1,
drawmeta_stipple(1);
for (seq = seqm->seqbase.first; seq; seq = seq->next) {
- chan_min = MIN2(chan_min, seq->machine);
- chan_max = MAX2(chan_max, seq->machine);
+ chan_min = min_ii(chan_min, seq->machine);
+ chan_max = max_ii(chan_max, seq->machine);
}
chan_range = (chan_max - chan_min) + 1;
@@ -356,7 +356,7 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, const float handsize_cla
y2 = seq->machine + SEQ_STRIP_OFSTOP;
/* set up co-ordinates/dimensions for either left or right handle */
- if (direction == SEQ_LEFTHANDLE) {
+ if (direction == SEQ_LEFTHANDLE) {
rx1 = x1;
rx2 = x1 + handsize_clamped * 0.75f;
@@ -424,7 +424,7 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, const float handsize_cla
y1 = y2 + 0.05f;
}
UI_view2d_text_cache_add(v2d, x1, y1, numstr, col);
- }
+ }
}
static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq)
@@ -825,7 +825,7 @@ static void UNUSED_FUNCTION(set_special_seq_update) (int val)
/* if mouse over a sequence && LEFTMOUSE */
if (val) {
-// XXX special_seq_update= find_nearest_seq(&x);
+// XXX special_seq_update = find_nearest_seq(&x);
}
else special_seq_update = NULL;
}
@@ -928,6 +928,13 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
unsigned char *display_buffer;
void *cache_handle = NULL;
+ if (G.is_rendering == FALSE) {
+ /* stop all running jobs, except screen one. currently previews frustrate Render
+ * needed to make so sequencer's rendering doesn't conflict with compositor
+ */
+ WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
+ }
+
render_size = sseq->render_size;
if (render_size == 0) {
render_size = scene->r.size;
@@ -1205,7 +1212,7 @@ static void draw_seq_backdrop(View2D *v2d)
gpuDrawFilledRectf(v2d->cur.xmin, -1.0, v2d->cur.xmax, 1.0);
/* Alternating horizontal stripes */
- i = maxi(1, ((int)v2d->cur.ymin) - 1);
+ i = max_ii(1, ((int)v2d->cur.ymin) - 1);
gpuBegin(GL_QUADS);
while (i < v2d->cur.ymax) {
@@ -1224,7 +1231,7 @@ static void draw_seq_backdrop(View2D *v2d)
gpuEnd();
/* Darker lines separating the horizontal bands */
- i = maxi(1, ((int)v2d->cur.ymin) - 1);
+ i = max_ii(1, ((int)v2d->cur.ymin) - 1);
UI_ThemeColor(TH_GRID);
gpuBegin(GL_LINES);
@@ -1258,8 +1265,8 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar)
/* boundbox and selection tests for NOT drawing the strip... */
if ((seq->flag & SELECT) != sel) continue;
else if (seq == last_seq) continue;
- else if (MIN2(seq->startdisp, seq->start) > v2d->cur.xmax) continue;
- else if (MAX2(seq->enddisp, seq->start + seq->len) < v2d->cur.xmin) continue;
+ else if (min_ii(seq->startdisp, seq->start) > v2d->cur.xmax) continue;
+ else if (max_ii(seq->enddisp, seq->start + seq->len) < v2d->cur.xmin) continue;
else if (seq->machine + 1.0f < v2d->cur.ymin) continue;
else if (seq->machine > v2d->cur.ymax) continue;