diff options
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 7bc8600c11c..f740a3c4875 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -167,10 +167,10 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, unsigned char col[ static void drawseqwave(Scene *scene, Sequence *seq, float x1, float y1, float x2, float y2, float stepsize) { /* - x1 is the starting x value to draw the wave, - x2 the end x value, same for y1 and y2 - stepsize is width of a pixel. - */ + * x1 is the starting x value to draw the wave, + * x2 the end x value, same for y1 and y2 + * stepsize is width of a pixel. + */ if(seq->flag & SEQ_AUDIO_DRAW_WAVEFORM) { int i, j, pos; @@ -478,7 +478,7 @@ static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq) draw_shadedstrip(seq, col, x1, y1, (float)(seq->start), y2); /* feint pinstripes, helps see exactly which is extended and which isn't, - * especially when the extension is very small */ + * especially when the extension is very small */ if (seq->flag & SELECT) UI_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 24); else UI_GetColorPtrShade3ubv(col, col, -16); @@ -496,7 +496,7 @@ static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq) draw_shadedstrip(seq, col, (float)(seq->start+seq->len), y1, x2, y2); /* feint pinstripes, helps see exactly which is extended and which isn't, - * especially when the extension is very small */ + * especially when the extension is very small */ if (seq->flag & SELECT) UI_GetColorPtrShade3ubv(col, col, 24); else UI_GetColorPtrShade3ubv(col, col, -16); @@ -637,10 +637,10 @@ static void draw_shadedstrip(Sequence *seq, unsigned char col[3], float x1, floa } /* -Draw a sequence strip, bounds check already made -ARegion is currently only used to get the windows width in pixels -so wave file sample drawing precision is zoom adjusted -*/ + * Draw a sequence strip, bounds check already made + * ARegion is currently only used to get the windows width in pixels + * so wave file sample drawing precision is zoom adjusted + */ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline_tint, float pixelx) { View2D *v2d= &ar->v2d; |