Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c40
1 files changed, 33 insertions, 7 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 1a84efa0b50..7ebe04f666b 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -62,6 +62,7 @@
#include "ED_gpencil.h"
#include "ED_markers.h"
#include "ED_mask.h"
+#include "ED_sequencer.h"
#include "ED_types.h"
#include "ED_space_api.h"
@@ -812,7 +813,9 @@ static void UNUSED_FUNCTION(set_special_seq_update) (int val)
if (val) {
// XXX special_seq_update = find_nearest_seq(&x);
}
- else special_seq_update = NULL;
+ else {
+ special_seq_update = NULL;
+ }
}
ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs)
@@ -921,12 +924,20 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
GLuint last_texid;
unsigned char *display_buffer;
void *cache_handle = NULL;
+ const int is_imbuf = ED_space_sequencer_check_show_imbuf(sseq);
- if (G.is_rendering == FALSE) {
+ if (G.is_rendering == FALSE && (scene->r.seq_flag & R_SEQ_GL_PREV) == 0) {
/* stop all running jobs, except screen one. currently previews frustrate Render
* needed to make so sequencer's rendering doesn't conflict with compositor
*/
WM_jobs_kill_type(CTX_wm_manager(C), WM_JOB_TYPE_COMPOSITE);
+
+ if ((scene->r.seq_flag & R_SEQ_GL_PREV) == 0) {
+ /* in case of final rendering used for preview, kill all previews,
+ * otherwise threading conflict will happen in rendering module
+ */
+ WM_jobs_kill_type(CTX_wm_manager(C), WM_JOB_TYPE_RENDER_PREVIEW);
+ }
}
render_size = sseq->render_size;
@@ -1049,6 +1060,12 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
+
+ if (sseq->flag & SEQ_USE_ALPHA) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
glBegin(GL_QUADS);
if (draw_overlay) {
@@ -1080,6 +1097,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glEnd();
glBindTexture(GL_TEXTURE_2D, last_texid);
glDisable(GL_TEXTURE_2D);
+ if (sseq->flag & SEQ_USE_ALPHA)
+ glDisable(GL_BLEND);
glDeleteTextures(1, &texid);
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
@@ -1125,8 +1144,12 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
setlinestyle(0);
}
- /* draw grease-pencil (image aligned) */
- draw_gpencil_2dimage(C);
+ if (sseq->flag & SEQ_SHOW_GPENCIL) {
+ if (is_imbuf) {
+ /* draw grease-pencil (image aligned) */
+ draw_gpencil_2dimage(C);
+ }
+ }
if (!scope)
IMB_freeImBuf(ibuf);
@@ -1134,9 +1157,12 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* ortho at pixel level */
UI_view2d_view_restore(C);
- /* draw grease-pencil (screen aligned) */
- draw_gpencil_view2d(C, 0);
-
+ if (sseq->flag & SEQ_SHOW_GPENCIL) {
+ if (is_imbuf) {
+ /* draw grease-pencil (screen aligned) */
+ draw_gpencil_view2d(C, 0);
+ }
+ }
/* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not,