diff options
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_intern.h')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_intern.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h index d6360be8693..cb33c648b0a 100644 --- a/source/blender/editors/space_sequencer/sequencer_intern.h +++ b/source/blender/editors/space_sequencer/sequencer_intern.h @@ -61,11 +61,19 @@ void color3ubv_from_seq(const struct Scene *curscene, uchar r_col[3]); void sequencer_special_update_set(Sequence *seq); +/* Get handle width in 2d-View space. */ float sequence_handle_size_get_clamped(struct Sequence *seq, const float pixelx); /* UNUSED */ /* void seq_reset_imageofs(struct SpaceSeq *sseq); */ +/** + * Rendering using opengl will change the current viewport/context. + * This is why we need the \a region, to set back the render area. + * + * TODO: do not rely on such hack and just update the \a ibuf outside of + * the UI drawing code. + */ struct ImBuf *sequencer_ibuf_get(struct Main *bmain, struct ARegion *region, struct Depsgraph *depsgraph, |