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Diffstat (limited to 'source/blender/editors/space_sequencer')
-rw-r--r--source/blender/editors/space_sequencer/CMakeLists.txt2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_channels_draw.c359
-rw-r--r--source/blender/editors/space_sequencer/sequencer_channels_edit.c59
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c57
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c18
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h31
-rw-r--r--source/blender/editors/space_sequencer/sequencer_ops.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c21
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c37
9 files changed, 556 insertions, 34 deletions
diff --git a/source/blender/editors/space_sequencer/CMakeLists.txt b/source/blender/editors/space_sequencer/CMakeLists.txt
index 07d696283cb..2d1785523d7 100644
--- a/source/blender/editors/space_sequencer/CMakeLists.txt
+++ b/source/blender/editors/space_sequencer/CMakeLists.txt
@@ -26,6 +26,8 @@ set(SRC
sequencer_add.c
sequencer_buttons.c
sequencer_draw.c
+ sequencer_channels_draw.c
+ sequencer_channels_edit.c
sequencer_edit.c
sequencer_modifier.c
sequencer_ops.c
diff --git a/source/blender/editors/space_sequencer/sequencer_channels_draw.c b/source/blender/editors/space_sequencer/sequencer_channels_draw.c
new file mode 100644
index 00000000000..5a43eade999
--- /dev/null
+++ b/source/blender/editors/space_sequencer/sequencer_channels_draw.c
@@ -0,0 +1,359 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup sequencer
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "BKE_context.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "ED_screen.h"
+
+#include "GPU_framebuffer.h"
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+#include "GPU_state.h"
+#include "GPU_vertex_buffer.h"
+#include "GPU_viewport.h"
+
+#include "RNA_access.h"
+#include "RNA_prototypes.h"
+
+#include "SEQ_channels.h"
+#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "WM_api.h"
+
+/* Own include. */
+#include "sequencer_intern.h"
+
+static ARegion *timeline_region_get(const ScrArea *area)
+{
+ LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
+ if (region->regiontype == RGN_TYPE_WINDOW) {
+ return region;
+ }
+ }
+
+ BLI_assert_unreachable();
+ return NULL;
+}
+
+static float draw_offset_get(const View2D *timeline_region_v2d)
+{
+ return timeline_region_v2d->cur.ymin;
+}
+
+static float channel_height_pixelspace_get(const View2D *timeline_region_v2d)
+{
+ return UI_view2d_view_to_region_y(timeline_region_v2d, 1.0f) -
+ UI_view2d_view_to_region_y(timeline_region_v2d, 0.0f);
+}
+
+static float frame_width_pixelspace_get(const View2D *timeline_region_v2d)
+{
+
+ return UI_view2d_view_to_region_x(timeline_region_v2d, 1.0f) -
+ UI_view2d_view_to_region_x(timeline_region_v2d, 0.0f);
+}
+
+static float icon_width_get(const SeqChannelDrawContext *context)
+{
+ return (U.widget_unit * 0.8 * context->scale);
+}
+
+static float widget_y_offset(const SeqChannelDrawContext *context)
+{
+ return (((context->channel_height / context->scale) - icon_width_get(context))) / 2;
+}
+
+static float channel_index_y_min(const SeqChannelDrawContext *context, const int index)
+{
+ float y = (index - context->draw_offset) * context->channel_height;
+ y /= context->scale;
+ return y;
+}
+
+static void displayed_channel_range_get(const SeqChannelDrawContext *context,
+ int r_channel_range[2])
+{
+ /* Channel 0 is not usable, so should never be drawn. */
+ r_channel_range[0] = max_ii(1, floor(context->timeline_region_v2d->cur.ymin));
+ r_channel_range[1] = ceil(context->timeline_region_v2d->cur.ymax);
+
+ rctf strip_boundbox;
+ BLI_rctf_init(&strip_boundbox, 0.0f, 0.0f, 1.0f, r_channel_range[1]);
+ SEQ_timeline_expand_boundbox(context->seqbase, &strip_boundbox);
+ CLAMP(r_channel_range[0], strip_boundbox.ymin, strip_boundbox.ymax);
+ CLAMP(r_channel_range[1], strip_boundbox.ymin, MAXSEQ);
+}
+
+static char *draw_channel_widget_tooltip(bContext *UNUSED(C), void *argN, const char *UNUSED(tip))
+{
+ char *dyn_tooltip = argN;
+ return BLI_strdup(dyn_tooltip);
+}
+
+static float draw_channel_widget_mute(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index,
+ const float offset)
+{
+ float y = channel_index_y_min(context, channel_index) + widget_y_offset(context);
+
+ const float width = icon_width_get(context);
+ SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
+ const int icon = SEQ_channel_is_muted(channel) ? ICON_CHECKBOX_DEHLT : ICON_CHECKBOX_HLT;
+
+ PointerRNA ptr;
+ RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
+ PropertyRNA *hide_prop = RNA_struct_type_find_property(&RNA_SequenceTimelineChannel, "mute");
+
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ uiBut *but = uiDefIconButR_prop(block,
+ UI_BTYPE_TOGGLE,
+ 1,
+ icon,
+ context->v2d->cur.xmax / context->scale - offset,
+ y,
+ width,
+ width,
+ &ptr,
+ hide_prop,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+
+ char *tooltip = BLI_sprintfN(
+ "%s channel %d", SEQ_channel_is_muted(channel) ? "Unmute" : "Mute", channel_index);
+ UI_but_func_tooltip_set(but, draw_channel_widget_tooltip, tooltip, MEM_freeN);
+
+ return width;
+}
+
+static float draw_channel_widget_lock(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index,
+ const float offset)
+{
+
+ float y = channel_index_y_min(context, channel_index) + widget_y_offset(context);
+ const float width = icon_width_get(context);
+
+ SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
+ const int icon = SEQ_channel_is_locked(channel) ? ICON_LOCKED : ICON_UNLOCKED;
+
+ PointerRNA ptr;
+ RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
+ PropertyRNA *hide_prop = RNA_struct_type_find_property(&RNA_SequenceTimelineChannel, "lock");
+
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ uiBut *but = uiDefIconButR_prop(block,
+ UI_BTYPE_TOGGLE,
+ 1,
+ icon,
+ context->v2d->cur.xmax / context->scale - offset,
+ y,
+ width,
+ width,
+ &ptr,
+ hide_prop,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+
+ char *tooltip = BLI_sprintfN(
+ "%s channel %d", SEQ_channel_is_locked(channel) ? "Unlock" : "Lock", channel_index);
+ UI_but_func_tooltip_set(but, draw_channel_widget_tooltip, tooltip, MEM_freeN);
+
+ return width;
+}
+
+static bool channel_is_being_renamed(const SpaceSeq *sseq, const int channel_index)
+{
+ return sseq->runtime.rename_channel_index == channel_index;
+}
+
+static float text_size_get(const SeqChannelDrawContext *context)
+{
+ const uiStyle *style = UI_style_get_dpi();
+ return UI_fontstyle_height_max(&style->widget) * 1.5f * context->scale;
+}
+
+/* Todo: decide what gets priority - label or buttons */
+static rctf label_rect_init(const SeqChannelDrawContext *context,
+ const int channel_index,
+ const float used_width)
+{
+ float text_size = text_size_get(context);
+ float margin = (context->channel_height / context->scale - text_size) / 2.0f;
+ float y = channel_index_y_min(context, channel_index) + margin;
+
+ float margin_x = icon_width_get(context) * 0.65;
+ float width = max_ff(0.0f, context->v2d->cur.xmax / context->scale - used_width);
+
+ /* Text input has own margin. Prevent text jumping around and use as much space as possible. */
+ if (channel_is_being_renamed(CTX_wm_space_seq(context->C), channel_index)) {
+ float input_box_margin = icon_width_get(context) * 0.5f;
+ margin_x -= input_box_margin;
+ width += input_box_margin;
+ }
+
+ rctf rect;
+ BLI_rctf_init(&rect, margin_x, margin_x + width, y, y + text_size);
+ return rect;
+}
+
+static void draw_channel_labels(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index,
+ const float used_width)
+{
+ SpaceSeq *sseq = CTX_wm_space_seq(context->C);
+ rctf rect = label_rect_init(context, channel_index, used_width);
+
+ if (BLI_rctf_size_y(&rect) <= 1.0f || BLI_rctf_size_x(&rect) <= 1.0f) {
+ return;
+ }
+
+ if (channel_is_being_renamed(sseq, channel_index)) {
+ SeqTimelineChannel *channel = SEQ_channel_get_by_index(context->channels, channel_index);
+ PointerRNA ptr = {NULL};
+ RNA_pointer_create(&context->scene->id, &RNA_SequenceTimelineChannel, channel, &ptr);
+ PropertyRNA *prop = RNA_struct_name_property(ptr.type);
+
+ UI_block_emboss_set(block, UI_EMBOSS);
+ uiBut *but = uiDefButR(block,
+ UI_BTYPE_TEXT,
+ 1,
+ "",
+ rect.xmin,
+ rect.ymin,
+ BLI_rctf_size_x(&rect),
+ BLI_rctf_size_y(&rect),
+ &ptr,
+ RNA_property_identifier(prop),
+ -1,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+
+ if (UI_but_active_only(context->C, context->region, block, but) == false) {
+ sseq->runtime.rename_channel_index = 0;
+ }
+
+ WM_event_add_notifier(context->C, NC_SCENE | ND_SEQUENCER, context->scene);
+ }
+ else {
+ const char *label = SEQ_channel_name_get(context->channels, channel_index);
+ uiDefBut(block,
+ UI_BTYPE_LABEL,
+ 0,
+ label,
+ rect.xmin,
+ rect.ymin,
+ rect.xmax - rect.xmin,
+ (rect.ymax - rect.ymin),
+ NULL,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+ }
+}
+
+/* Todo: different text/buttons alignment */
+static void draw_channel_header(const SeqChannelDrawContext *context,
+ uiBlock *block,
+ const int channel_index)
+{
+ float offset = icon_width_get(context) * 1.5f;
+ offset += draw_channel_widget_lock(context, block, channel_index, offset);
+ offset += draw_channel_widget_mute(context, block, channel_index, offset);
+
+ draw_channel_labels(context, block, channel_index, offset);
+}
+
+static void draw_channel_headers(const SeqChannelDrawContext *context)
+{
+ GPU_matrix_push();
+ wmOrtho2_pixelspace(context->region->winx / context->scale,
+ context->region->winy / context->scale);
+ uiBlock *block = UI_block_begin(context->C, context->region, __func__, UI_EMBOSS);
+
+ int channel_range[2];
+ displayed_channel_range_get(context, channel_range);
+
+ for (int channel = channel_range[0]; channel <= channel_range[1]; channel++) {
+ draw_channel_header(context, block, channel);
+ }
+
+ UI_block_end(context->C, block);
+ UI_block_draw(context->C, block);
+
+ GPU_matrix_pop();
+}
+
+static void draw_background(void)
+{
+ UI_ThemeClearColor(TH_BACK);
+}
+
+void channel_draw_context_init(const bContext *C,
+ ARegion *region,
+ SeqChannelDrawContext *r_context)
+{
+ r_context->C = C;
+ r_context->area = CTX_wm_area(C);
+ r_context->region = region;
+ r_context->v2d = &region->v2d;
+ r_context->scene = CTX_data_scene(C);
+ r_context->ed = SEQ_editing_get(r_context->scene);
+ r_context->seqbase = SEQ_active_seqbase_get(r_context->ed);
+ r_context->channels = SEQ_channels_displayed_get(r_context->ed);
+ r_context->timeline_region = timeline_region_get(CTX_wm_area(C));
+ r_context->timeline_region_v2d = &r_context->timeline_region->v2d;
+
+ r_context->channel_height = channel_height_pixelspace_get(r_context->timeline_region_v2d);
+ r_context->frame_width = frame_width_pixelspace_get(r_context->timeline_region_v2d);
+ r_context->draw_offset = draw_offset_get(r_context->timeline_region_v2d);
+
+ r_context->scale = min_ff(r_context->channel_height / (U.widget_unit * 0.6), 1);
+}
+
+void draw_channels(const bContext *C, ARegion *region)
+{
+ SeqChannelDrawContext context;
+ channel_draw_context_init(C, region, &context);
+
+ UI_view2d_view_ortho(context.v2d);
+
+ draw_background();
+ draw_channel_headers(&context);
+
+ UI_view2d_view_restore(C);
+}
diff --git a/source/blender/editors/space_sequencer/sequencer_channels_edit.c b/source/blender/editors/space_sequencer/sequencer_channels_edit.c
new file mode 100644
index 00000000000..5a9189f74a8
--- /dev/null
+++ b/source/blender/editors/space_sequencer/sequencer_channels_edit.c
@@ -0,0 +1,59 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup sequencer
+ */
+
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_context.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "ED_screen.h"
+
+#include "UI_view2d.h"
+
+#include "SEQ_channels.h"
+#include "SEQ_sequencer.h"
+#include "SEQ_time.h"
+
+#include "WM_api.h"
+
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+/* Own include. */
+#include "sequencer_intern.h"
+
+static int sequencer_rename_channel_invoke(bContext *C,
+ wmOperator *UNUSED(op),
+ const wmEvent *event)
+{
+ SeqChannelDrawContext context;
+ SpaceSeq *sseq = CTX_wm_space_seq(C);
+ channel_draw_context_init(C, CTX_wm_region(C), &context);
+ float mouse_y = UI_view2d_region_to_view_y(context.timeline_region_v2d, event->mval[1]);
+
+ sseq->runtime.rename_channel_index = mouse_y;
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, CTX_data_scene(C));
+ return OPERATOR_FINISHED;
+}
+
+void SEQUENCER_OT_rename_channel(struct wmOperatorType *ot)
+{
+ /* Identifiers. */
+ ot->name = "Rename Channel";
+ ot->idname = "SEQUENCER_OT_rename_channel";
+
+ /* Api callbacks. */
+ ot->invoke = sequencer_rename_channel_invoke;
+ ot->poll = sequencer_edit_poll;
+
+ /* Flags. */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 0ed366209f6..31e885d16f2 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -56,6 +56,7 @@
#include "RNA_prototypes.h"
+#include "SEQ_channels.h"
#include "SEQ_effects.h"
#include "SEQ_iterator.h"
#include "SEQ_prefetch.h"
@@ -95,6 +96,9 @@ void color3ubv_from_seq(const Scene *curscene,
const bool show_strip_color_tag,
uchar r_col[3])
{
+ Editing *ed = SEQ_editing_get(curscene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
+
if (show_strip_color_tag && (uint)seq->color_tag < SEQUENCE_COLOR_TOT &&
seq->color_tag != SEQUENCE_COLOR_NONE) {
bTheme *btheme = UI_GetTheme();
@@ -214,7 +218,7 @@ void color3ubv_from_seq(const Scene *curscene,
case SEQ_TYPE_SOUND_RAM:
UI_GetThemeColor3ubv(TH_SEQ_AUDIO, r_col);
blendcol[0] = blendcol[1] = blendcol[2] = 128;
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
UI_GetColorPtrBlendShade3ubv(r_col, blendcol, r_col, 0.5, 20);
}
break;
@@ -568,6 +572,8 @@ static void drawmeta_contents(Scene *scene,
float y2,
const bool show_strip_color_tag)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
uchar col[4];
@@ -625,7 +631,7 @@ static void drawmeta_contents(Scene *scene,
color3ubv_from_seq(scene, seq, show_strip_color_tag, col);
}
- if ((seqm->flag & SEQ_MUTE) || (seq->flag & SEQ_MUTE)) {
+ if (SEQ_render_is_muted(channels, seqm) || SEQ_render_is_muted(channels, seq)) {
col[3] = 64;
}
else {
@@ -919,7 +925,8 @@ static size_t draw_seq_text_get_overlay_string(SpaceSeq *sseq,
}
/* Draw info text on a sequence strip. */
-static void draw_seq_text_overlay(View2D *v2d,
+static void draw_seq_text_overlay(Scene *scene,
+ View2D *v2d,
Sequence *seq,
SpaceSeq *sseq,
float x1,
@@ -928,6 +935,8 @@ static void draw_seq_text_overlay(View2D *v2d,
float y2,
bool seq_active)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
char overlay_string[FILE_MAX];
size_t overlay_string_len = draw_seq_text_get_overlay_string(
sseq, seq, overlay_string, sizeof(overlay_string));
@@ -942,7 +951,7 @@ static void draw_seq_text_overlay(View2D *v2d,
col[3] = 255;
/* Make the text duller when the strip is muted. */
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
if (seq_active) {
UI_GetColorPtrShade3ubv(col, col, -70);
}
@@ -963,6 +972,8 @@ static void draw_seq_text_overlay(View2D *v2d,
static void draw_sequence_extensions_overlay(
Scene *scene, Sequence *seq, uint pos, float pixely, const bool show_strip_color_tag)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
float x1, x2, y1, y2;
uchar col[4], blend_col[3];
@@ -978,7 +989,7 @@ static void draw_sequence_extensions_overlay(
if (seq->flag & SELECT) {
UI_GetColorPtrShade3ubv(col, col, 50);
}
- col[3] = seq->flag & SEQ_MUTE ? MUTE_ALPHA : 200;
+ col[3] = SEQ_render_is_muted(channels, seq) ? MUTE_ALPHA : 200;
UI_GetColorPtrShade3ubv(col, blend_col, 10);
if (seq->startofs) {
@@ -1001,7 +1012,8 @@ static void draw_sequence_extensions_overlay(
GPU_blend(GPU_BLEND_NONE);
}
-static void draw_color_strip_band(Sequence *seq, uint pos, float text_margin_y, float y1)
+static void draw_color_strip_band(
+ ListBase *channels, Sequence *seq, uint pos, float text_margin_y, float y1)
{
uchar col[4];
SolidColorVars *colvars = (SolidColorVars *)seq->effectdata;
@@ -1010,7 +1022,7 @@ static void draw_color_strip_band(Sequence *seq, uint pos, float text_margin_y,
rgb_float_to_uchar(col, colvars->col);
/* Draw muted strips semi-transparent. */
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
col[3] = MUTE_ALPHA;
}
/* Draw background semi-transparent when overlapping strips. */
@@ -1047,6 +1059,8 @@ static void draw_seq_background(Scene *scene,
bool is_single_image,
bool show_strip_color_tag)
{
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
uchar col[4];
GPU_blend(GPU_BLEND_ALPHA);
@@ -1066,7 +1080,7 @@ static void draw_seq_background(Scene *scene,
}
/* Draw muted strips semi-transparent. */
- if (seq->flag & SEQ_MUTE) {
+ if (SEQ_render_is_muted(channels, seq)) {
col[3] = MUTE_ALPHA;
}
/* Draw background semi-transparent when overlapping strips. */
@@ -1303,6 +1317,9 @@ static void draw_seq_strip(const bContext *C,
float pixelx,
bool seq_active)
{
+ Editing *ed = SEQ_editing_get(CTX_data_scene(C));
+ ListBase *channels = SEQ_channels_displayed_get(ed);
+
View2D *v2d = &region->v2d;
float x1, x2, y1, y2;
const float handsize_clamped = sequence_handle_size_get_clamped(seq, pixelx);
@@ -1349,7 +1366,7 @@ static void draw_seq_strip(const bContext *C,
/* Draw a color band inside color strip. */
if (seq->type == SEQ_TYPE_COLOR && y_threshold) {
- draw_color_strip_band(seq, pos, text_margin_y, y1);
+ draw_color_strip_band(channels, seq, pos, text_margin_y, y1);
}
/* Draw strip offsets when flag is enabled or during "solo preview". */
@@ -1398,7 +1415,7 @@ static void draw_seq_strip(const bContext *C,
BLI_rctf_size_x(&region->v2d.cur) / region->winx);
}
/* Draw locked state. */
- if (seq->flag & SEQ_LOCK) {
+ if (SEQ_transform_is_locked(channels, seq)) {
draw_seq_locked(x1, y1, x2, y2);
}
@@ -1410,7 +1427,7 @@ static void draw_seq_strip(const bContext *C,
pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- if ((seq->flag & SEQ_LOCK) == 0) {
+ if (!SEQ_transform_is_locked(channels, seq)) {
draw_seq_handle(
v2d, seq, handsize_clamped, SEQ_LEFTHANDLE, pos, seq_active, pixelx, y_threshold);
draw_seq_handle(
@@ -1437,7 +1454,7 @@ static void draw_seq_strip(const bContext *C,
if (((x2 - x1) > 32 * pixelx * U.dpi_fac) && ((y2 - y1) > 8 * pixely * U.dpi_fac)) {
/* Depending on the vertical space, draw text on top or in the center of strip. */
draw_seq_text_overlay(
- v2d, seq, sseq, x1, x2, y_threshold ? text_margin_y : y1, y2, seq_active);
+ scene, v2d, seq, sseq, x1, x2, y_threshold ? text_margin_y : y1, y2, seq_active);
}
}
}
@@ -2218,7 +2235,10 @@ void sequencer_draw_preview(const bContext *C,
}
if (!draw_backdrop && scene->ed != NULL) {
- SeqCollection *collection = SEQ_query_rendered_strips(scene->ed->seqbasep, timeline_frame, 0);
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
+ SeqCollection *collection = SEQ_query_rendered_strips(
+ channels, ed->seqbasep, timeline_frame, 0);
Sequence *seq;
Sequence *active_seq = SEQ_select_active_get(scene);
SEQ_ITERATOR_FOREACH (seq, collection) {
@@ -2269,14 +2289,6 @@ static void draw_seq_timeline_channels(View2D *v2d)
immUnbindProgram();
}
-static void draw_seq_timeline_channel_numbers(ARegion *region)
-{
- View2D *v2d = &region->v2d;
- rcti rect;
- BLI_rcti_init(&rect, 0, 15 * UI_DPI_FAC, 15 * UI_DPI_FAC, region->winy - UI_TIME_SCRUB_MARGIN_Y);
- UI_view2d_draw_scale_y__block(region, v2d, &rect, TH_SCROLL_TEXT);
-}
-
static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *region)
{
Scene *scene = CTX_data_scene(C);
@@ -2695,6 +2707,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
UI_view2d_view_ortho(v2d);
draw_seq_timeline_channels(v2d);
+
if ((sseq->flag & SEQ_SHOW_OVERLAY) && (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_GRID)) {
U.v2d_min_gridsize *= 3;
UI_view2d_draw_lines_x__discrete_frames_or_seconds(
@@ -2748,8 +2761,6 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
UI_view2d_view_restore(C);
ED_time_scrub_draw(region, scene, !(sseq->flag & SEQ_DRAWFRAMES), true);
-
- draw_seq_timeline_channel_numbers(region);
}
void draw_timeline_seq_display(const bContext *C, ARegion *region)
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 283bd99cd5d..b77f780e413 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -32,6 +32,7 @@
#include "SEQ_add.h"
#include "SEQ_animation.h"
+#include "SEQ_channels.h"
#include "SEQ_clipboard.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
@@ -345,6 +346,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
int snap_frame;
@@ -352,7 +354,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
/* Check meta-strips. */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK) &&
+ if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq) &&
SEQ_transform_sequence_can_be_translated(seq)) {
if ((seq->flag & (SEQ_LEFTSEL + SEQ_RIGHTSEL)) == 0) {
SEQ_transform_translate_sequence(
@@ -374,7 +376,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op)
/* Test for effects and overlap. */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) {
+ if (seq->flag & SELECT && !SEQ_transform_is_locked(channels, seq)) {
seq->flag &= ~SEQ_OVERLAP;
if (SEQ_transform_test_overlap(ed->seqbasep, seq)) {
SEQ_transform_seqbase_shuffle(ed->seqbasep, seq, scene);
@@ -918,13 +920,14 @@ static int sequencer_mute_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
bool selected;
selected = !RNA_boolean_get(op->ptr, "unselected");
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if ((seq->flag & SEQ_LOCK) == 0) {
+ if (!SEQ_transform_is_locked(channels, seq)) {
if (selected) {
if (seq->flag & SELECT) {
seq->flag |= SEQ_MUTE;
@@ -974,13 +977,14 @@ static int sequencer_unmute_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
Sequence *seq;
bool selected;
selected = !RNA_boolean_get(op->ptr, "unselected");
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
- if ((seq->flag & SEQ_LOCK) == 0) {
+ if (!SEQ_transform_is_locked(channels, seq)) {
if (selected) {
if (seq->flag & SELECT) {
seq->flag &= ~SEQ_MUTE;
@@ -1958,6 +1962,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
/* Enter meta-strip. */
SEQ_meta_stack_alloc(ed, active_seq);
SEQ_seqbase_active_set(ed, &active_seq->seqbase);
+ SEQ_channels_displayed_set(ed, &active_seq->channels);
SEQ_select_active_set(scene, NULL);
}
else {
@@ -1968,6 +1973,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *UNUSED(op))
MetaStack *ms = SEQ_meta_stack_active_get(ed);
SEQ_seqbase_active_set(ed, ms->oldbasep);
+ SEQ_channels_displayed_set(ed, ms->old_channels);
SEQ_select_active_set(scene, ms->parseq);
SEQ_meta_stack_free(ed, ms);
}
@@ -3082,8 +3088,10 @@ typedef struct Seq_get_text_cb_data {
static bool seq_get_text_strip_cb(Sequence *seq, void *user_data)
{
Seq_get_text_cb_data *cd = (Seq_get_text_cb_data *)user_data;
+ Editing *ed = SEQ_editing_get(cd->scene);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
/* Only text strips that are not muted and don't end with negative frame. */
- if ((seq->type == SEQ_TYPE_TEXT) && ((seq->flag & SEQ_MUTE) == 0) &&
+ if ((seq->type == SEQ_TYPE_TEXT) && !SEQ_render_is_muted(channels, seq) &&
(seq->enddisp > cd->scene->r.sfra)) {
BLI_addtail(cd->text_seq, MEM_dupallocN(seq));
}
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 33457103ff8..194aa518cd7 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -25,9 +25,31 @@ struct View2D;
struct bContext;
struct rctf;
struct wmOperator;
+struct ScrArea;
+struct Editing;
+struct ListBase;
#define OVERLAP_ALPHA 180
+typedef struct SeqChannelDrawContext {
+ const struct bContext *C;
+ struct ScrArea *area;
+ struct ARegion *region;
+ struct ARegion *timeline_region;
+ struct View2D *v2d;
+ struct View2D *timeline_region_v2d;
+
+ struct Scene *scene;
+ struct Editing *ed;
+ struct ListBase *seqbase; /* Displayed seqbase. */
+ struct ListBase *channels; /* Displayed channels. */
+
+ float draw_offset;
+ float channel_height;
+ float frame_width;
+ float scale;
+} SeqChannelDrawContext;
+
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *region);
@@ -80,6 +102,12 @@ void draw_seq_strip_thumbnail(struct View2D *v2d,
float pixelx,
float pixely);
+/* sequencer_draw_channels.c */
+void draw_channels(const struct bContext *C, struct ARegion *region);
+void channel_draw_context_init(const struct bContext *C,
+ struct ARegion *region,
+ struct SeqChannelDrawContext *r_context);
+
/* sequencer_edit.c */
struct View2D;
@@ -242,6 +270,9 @@ void SEQUENCER_OT_view_zoom_ratio(struct wmOperatorType *ot);
void SEQUENCER_OT_view_selected(struct wmOperatorType *ot);
void SEQUENCER_OT_view_ghost_border(struct wmOperatorType *ot);
+/* sequencer_channels_edit.c */
+void SEQUENCER_OT_rename_channel(struct wmOperatorType *ot);
+
/* sequencer_preview.c */
void sequencer_preview_add_sound(const struct bContext *C, struct Sequence *seq);
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index e39fcfbcb24..1aa2991f07a 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -102,6 +102,9 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_view_zoom_ratio);
WM_operatortype_append(SEQUENCER_OT_view_selected);
WM_operatortype_append(SEQUENCER_OT_view_ghost_border);
+
+ /* sequencer_channels_edit.c */
+ WM_operatortype_append(SEQUENCER_OT_rename_channel);
}
void sequencer_keymap(wmKeyConfig *keyconf)
@@ -114,6 +117,9 @@ void sequencer_keymap(wmKeyConfig *keyconf)
/* Preview Region ----------------------------------------------------------- */
WM_keymap_ensure(keyconf, "SequencerPreview", SPACE_SEQ, 0);
+
+ /* Channels Region ----------------------------------------------------------- */
+ WM_keymap_ensure(keyconf, "Sequencer Channels", SPACE_SEQ, 0);
}
void ED_operatormacros_sequencer(void)
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index bd6350960f1..66df1309d54 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -25,6 +25,7 @@
#include "RNA_define.h"
+#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_select.h"
#include "SEQ_sequencer.h"
@@ -51,11 +52,13 @@
SeqCollection *all_strips_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
const bool is_preview = sequencer_view_has_preview_poll(C);
if (is_preview) {
- return SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
+ return SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
}
return SEQ_query_all_strips(seqbase);
@@ -64,11 +67,13 @@ SeqCollection *all_strips_from_context(bContext *C)
SeqCollection *selected_strips_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- ListBase *seqbase = SEQ_active_seqbase_get(SEQ_editing_get(scene));
+ Editing *ed = SEQ_editing_get(scene);
+ ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
const bool is_preview = sequencer_view_has_preview_poll(C);
if (is_preview) {
- SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, 0);
+ SeqCollection *strips = SEQ_query_rendered_strips(channels, seqbase, scene->r.cfra, 0);
SEQ_filter_selected_strips(strips);
return strips;
}
@@ -709,6 +714,7 @@ static Sequence *seq_select_seq_from_preview(
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
SpaceSeq *sseq = CTX_wm_space_seq(C);
View2D *v2d = UI_view2d_fromcontext(C);
@@ -718,7 +724,8 @@ static Sequence *seq_select_seq_from_preview(
/* Always update the coordinates (check extended after). */
const bool use_cycle = (!WM_cursor_test_motion_and_update(mval) || extend || toggle);
- SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
+ SeqCollection *strips = SEQ_query_rendered_strips(
+ channels, seqbase, scene->r.cfra, sseq->chanshown);
/* Allow strips this far from the closest center to be included.
* This allows cycling over center points which are near enough
@@ -1574,9 +1581,11 @@ static void seq_box_select_seq_from_preview(const bContext *C, rctf *rect, const
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_get(scene);
ListBase *seqbase = SEQ_active_seqbase_get(ed);
+ ListBase *channels = SEQ_channels_displayed_get(ed);
SpaceSeq *sseq = CTX_wm_space_seq(C);
- SeqCollection *strips = SEQ_query_rendered_strips(seqbase, scene->r.cfra, sseq->chanshown);
+ SeqCollection *strips = SEQ_query_rendered_strips(
+ channels, seqbase, scene->r.cfra, sseq->chanshown);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, strips) {
if (!seq_box_select_rect_image_isect(scene, seq, rect)) {
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index cd4ecd1a714..0a0669e02e4 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -131,6 +131,14 @@ static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *sce
region->regiontype = RGN_TYPE_TOOLS;
region->alignment = RGN_ALIGN_LEFT;
region->flag = RGN_FLAG_HIDDEN;
+ region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
+
+ /* Channels. */
+ region = MEM_callocN(sizeof(ARegion), "channels for sequencer");
+
+ BLI_addtail(&sseq->regionbase, region);
+ region->regiontype = RGN_TYPE_CHANNELS;
+ region->alignment = RGN_ALIGN_LEFT;
/* Preview region. */
/* NOTE: if you change values here, also change them in sequencer_init_preview_region. */
@@ -182,6 +190,7 @@ static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *sce
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.keepzoom = 0;
region->v2d.keeptot = 0;
+ region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
region->v2d.align = V2D_ALIGN_NO_NEG_Y;
sseq->runtime.last_displayed_thumbnails = NULL;
@@ -977,6 +986,24 @@ static void sequencer_id_remap(ScrArea *UNUSED(area),
/* ************************************* */
+/* add handlers, stuff you only do once or on area/region changes */
+static void sequencer_channel_region_init(wmWindowManager *wm, ARegion *region)
+{
+ wmKeyMap *keymap;
+
+ region->alignment = RGN_ALIGN_LEFT;
+
+ UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
+
+ keymap = WM_keymap_ensure(wm->defaultconf, "Sequencer Channels", SPACE_SEQ, 0);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
+}
+
+static void sequencer_channel_region_draw(const bContext *C, ARegion *region)
+{
+ draw_channels(C, region);
+}
+
void ED_spacetype_sequencer(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype sequencer");
@@ -1048,6 +1075,16 @@ void ED_spacetype_sequencer(void)
art->draw = sequencer_tools_region_draw;
BLI_addhead(&st->regiontypes, art);
+ /* Channels. */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer channels");
+ art->regionid = RGN_TYPE_CHANNELS;
+ art->prefsizex = UI_COMPACT_PANEL_WIDTH;
+ art->keymapflag = ED_KEYMAP_UI;
+ art->init = sequencer_channel_region_init;
+ art->draw = sequencer_channel_region_draw;
+ art->listener = sequencer_main_region_listener;
+ BLI_addhead(&st->regiontypes, art);
+
/* Tool header. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer tool header region");
art->regionid = RGN_TYPE_TOOL_HEADER;