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Diffstat (limited to 'source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc')
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc437
1 files changed, 437 insertions, 0 deletions
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc
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index 00000000000..fa1a3549b86
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+++ b/source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc
@@ -0,0 +1,437 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <iomanip>
+#include <sstream>
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "BLF_api.h"
+
+#include "BKE_context.h"
+#include "BKE_editmesh.h"
+#include "BKE_mesh_wrapper.h"
+#include "BKE_modifier.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "bmesh.h"
+
+#include "spreadsheet_from_geometry.hh"
+
+namespace blender::ed::spreadsheet {
+
+using blender::bke::ReadAttribute;
+using blender::bke::ReadAttributePtr;
+
+class AttributeColumn {
+ public:
+ std::string name;
+ int width;
+
+ AttributeColumn(std::string column_name) : name(std::move(column_name))
+ {
+ /* Compute the column width based on its name. */
+ const int fontid = UI_style_get()->widget.uifont_id;
+ const int header_name_padding = UI_UNIT_X;
+ const int minimum_column_width = 3 * UI_UNIT_X;
+ /* Use a consistent font size for the width calculation. */
+ BLF_size(fontid, 11 * U.pixelsize, U.dpi);
+ const int text_width = BLF_width(fontid, name.data(), name.size());
+ width = std::max(text_width + header_name_padding, minimum_column_width);
+ }
+
+ virtual ~AttributeColumn() = default;
+ virtual void draw(const int index, const CellDrawParams &params) const = 0;
+};
+
+class GeometryAttributeSpreadsheetDrawer : public SpreadsheetDrawer {
+ private:
+ /* Contains resources that are used during drawing. They will be freed automatically. */
+ std::unique_ptr<ResourceCollector> resources_;
+ /* Information about how to draw the individual columns. */
+ Vector<std::unique_ptr<AttributeColumn>> columns_;
+ /* This is used to filter the selected rows. The referenced data lives at least as long as the
+ * resource collector above. */
+ Span<int64_t> visible_rows_;
+
+ public:
+ GeometryAttributeSpreadsheetDrawer(std::unique_ptr<ResourceCollector> resources,
+ Vector<std::unique_ptr<AttributeColumn>> columns,
+ Span<int64_t> visible_rows,
+ const int domain_size)
+ : resources_(std::move(resources)), columns_(std::move(columns)), visible_rows_(visible_rows)
+ {
+ tot_columns = columns_.size();
+ tot_rows = visible_rows.size();
+
+ /* Compute index column width based on number of digits. */
+ const int fontid = UI_style_get()->widget.uifont_id;
+ left_column_width = std::to_string(std::max(domain_size - 1, 0)).size() *
+ BLF_width(fontid, "0", 1) +
+ UI_UNIT_X * 0.75;
+ }
+
+ void draw_top_row_cell(int column_index, const CellDrawParams &params) const final
+ {
+ uiBut *but = uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ ICON_NONE,
+ columns_[column_index]->name.c_str(),
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+ /* Center-align column headers. */
+ UI_but_drawflag_disable(but, UI_BUT_TEXT_LEFT);
+ UI_but_drawflag_disable(but, UI_BUT_TEXT_RIGHT);
+ }
+
+ void draw_left_column_cell(int row_index, const CellDrawParams &params) const final
+ {
+ const int real_index = visible_rows_[row_index];
+ std::string index_str = std::to_string(real_index);
+ uiBut *but = uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ ICON_NONE,
+ index_str.c_str(),
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+ /* Right-align indices. */
+ UI_but_drawflag_enable(but, UI_BUT_TEXT_RIGHT);
+ UI_but_drawflag_disable(but, UI_BUT_TEXT_LEFT);
+ }
+
+ void draw_content_cell(int row_index, int column_index, const CellDrawParams &params) const final
+ {
+ const int real_index = visible_rows_[row_index];
+ columns_[column_index]->draw(real_index, params);
+ }
+
+ int column_width(int column_index) const final
+ {
+ return columns_[column_index]->width;
+ }
+};
+
+/* Utility to make writing column drawing code more concise. */
+template<typename DrawF> class CustomAttributeColumn : public AttributeColumn {
+ private:
+ DrawF draw_;
+
+ public:
+ CustomAttributeColumn(std::string attribute_name, DrawF draw)
+ : AttributeColumn(std::move(attribute_name)), draw_(std::move(draw))
+ {
+ }
+
+ void draw(const int index, const CellDrawParams &params) const final
+ {
+ draw_(index, params);
+ }
+};
+
+template<typename DrawF>
+std::unique_ptr<CustomAttributeColumn<DrawF>> create_attribute_column(std::string attribute_name,
+ DrawF draw)
+{
+ return std::make_unique<CustomAttributeColumn<DrawF>>(std::move(attribute_name),
+ std::move(draw));
+}
+
+static Vector<std::string> get_sorted_attribute_names_to_display(
+ const GeometryComponent &component, const AttributeDomain domain)
+{
+ Vector<std::string> attribute_names;
+ component.attribute_foreach(
+ [&](const StringRef attribute_name, const AttributeMetaData &meta_data) {
+ if (meta_data.domain == domain) {
+ attribute_names.append(attribute_name);
+ }
+ return true;
+ });
+ std::sort(attribute_names.begin(),
+ attribute_names.end(),
+ [](const std::string &a, const std::string &b) {
+ return BLI_strcasecmp_natural(a.c_str(), b.c_str()) < 0;
+ });
+ return attribute_names;
+}
+
+static void draw_float_in_cell(const CellDrawParams &params, const float value)
+{
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(3) << value;
+ const std::string value_str = ss.str();
+ uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ ICON_NONE,
+ value_str.c_str(),
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+}
+
+static void draw_int_in_cell(const CellDrawParams &params, const int value)
+{
+ const std::string value_str = std::to_string(value);
+ uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ ICON_NONE,
+ value_str.c_str(),
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+}
+
+static void draw_bool_in_cell(const CellDrawParams &params, const bool value)
+{
+ const int icon = value ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
+ uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ icon,
+ "",
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+}
+
+static void add_columns_for_attribute(const ReadAttribute *attribute,
+ const StringRefNull attribute_name,
+ Vector<std::unique_ptr<AttributeColumn>> &columns)
+{
+ const CustomDataType data_type = attribute->custom_data_type();
+ switch (data_type) {
+ case CD_PROP_FLOAT: {
+ columns.append(create_attribute_column(attribute_name,
+ [attribute](int index, const CellDrawParams &params) {
+ float value;
+ attribute->get(index, &value);
+ draw_float_in_cell(params, value);
+ }));
+ break;
+ }
+ case CD_PROP_FLOAT2: {
+ static std::array<char, 2> axis_char = {'X', 'Y'};
+ for (const int i : {0, 1}) {
+ std::string name = attribute_name + " " + axis_char[i];
+ columns.append(
+ create_attribute_column(name, [attribute, i](int index, const CellDrawParams &params) {
+ float2 value;
+ attribute->get(index, &value);
+ draw_float_in_cell(params, value[i]);
+ }));
+ }
+ break;
+ }
+ case CD_PROP_FLOAT3: {
+ static std::array<char, 3> axis_char = {'X', 'Y', 'Z'};
+ for (const int i : {0, 1, 2}) {
+ std::string name = attribute_name + " " + axis_char[i];
+ columns.append(
+ create_attribute_column(name, [attribute, i](int index, const CellDrawParams &params) {
+ float3 value;
+ attribute->get(index, &value);
+ draw_float_in_cell(params, value[i]);
+ }));
+ }
+ break;
+ }
+ case CD_PROP_COLOR: {
+ static std::array<char, 4> axis_char = {'R', 'G', 'B', 'A'};
+ for (const int i : {0, 1, 2, 3}) {
+ std::string name = attribute_name + " " + axis_char[i];
+ columns.append(
+ create_attribute_column(name, [attribute, i](int index, const CellDrawParams &params) {
+ Color4f value;
+ attribute->get(index, &value);
+ draw_float_in_cell(params, value[i]);
+ }));
+ }
+ break;
+ }
+ case CD_PROP_INT32: {
+ columns.append(create_attribute_column(attribute_name,
+ [attribute](int index, const CellDrawParams &params) {
+ int value;
+ attribute->get(index, &value);
+ draw_int_in_cell(params, value);
+ }));
+ break;
+ }
+ case CD_PROP_BOOL: {
+ columns.append(create_attribute_column(attribute_name,
+ [attribute](int index, const CellDrawParams &params) {
+ bool value;
+ attribute->get(index, &value);
+ draw_bool_in_cell(params, value);
+ }));
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+static GeometrySet get_display_geometry_set(Object *object_eval)
+{
+ GeometrySet geometry_set;
+ if (object_eval->mode == OB_MODE_EDIT) {
+ Mesh *mesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(object_eval, false);
+ if (mesh == nullptr) {
+ return geometry_set;
+ }
+ BKE_mesh_wrapper_ensure_mdata(mesh);
+ MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
+ mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
+ mesh_component.copy_vertex_group_names_from_object(*object_eval);
+ }
+ else {
+ if (object_eval->runtime.geometry_set_eval != nullptr) {
+ /* This does not copy the geometry data itself. */
+ geometry_set = *object_eval->runtime.geometry_set_eval;
+ }
+ }
+ return geometry_set;
+}
+
+static Span<int64_t> filter_visible_mesh_vertex_rows(const bContext *C,
+ Object *object_eval,
+ const MeshComponent *component,
+ ResourceCollector &resources)
+{
+ SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
+ const bool show_only_selected = sspreadsheet->filter_flag & SPREADSHEET_FILTER_SELECTED_ONLY;
+ if (object_eval->mode == OB_MODE_EDIT && show_only_selected) {
+ Object *object_orig = DEG_get_original_object(object_eval);
+ Vector<int64_t> &visible_rows = resources.construct<Vector<int64_t>>("visible rows");
+ const Mesh *mesh_eval = component->get_for_read();
+ Mesh *mesh_orig = (Mesh *)object_orig->data;
+ BMesh *bm = mesh_orig->edit_mesh->bm;
+ BM_mesh_elem_table_ensure(bm, BM_VERT);
+
+ int *orig_indices = (int *)CustomData_get_layer(&mesh_eval->vdata, CD_ORIGINDEX);
+ if (orig_indices != nullptr) {
+ /* Use CD_ORIGINDEX layer if it exists. */
+ for (const int i_eval : IndexRange(mesh_eval->totvert)) {
+ const int i_orig = orig_indices[i_eval];
+ if (i_orig >= 0 && i_orig < bm->totvert) {
+ BMVert *vert = bm->vtable[i_orig];
+ if (BM_elem_flag_test(vert, BM_ELEM_SELECT)) {
+ visible_rows.append(i_eval);
+ }
+ }
+ }
+ }
+ else if (mesh_eval->totvert == bm->totvert) {
+ /* Use a simple heuristic to match original vertices to evaluated ones. */
+ for (const int i : IndexRange(mesh_eval->totvert)) {
+ BMVert *vert = bm->vtable[i];
+ if (BM_elem_flag_test(vert, BM_ELEM_SELECT)) {
+ visible_rows.append(i);
+ }
+ }
+ }
+ /* This is safe, because the vector lives in the resource collector. */
+ return visible_rows.as_span();
+ }
+ /* No filter is used. */
+ const int domain_size = component->attribute_domain_size(ATTR_DOMAIN_POINT);
+ return IndexRange(domain_size).as_span();
+}
+
+std::unique_ptr<SpreadsheetDrawer> spreadsheet_drawer_from_geometry_attributes(const bContext *C,
+ Object *object_eval)
+{
+ /* Create a resource collector that owns stuff that needs to live until drawing is done. */
+ std::unique_ptr<ResourceCollector> resources = std::make_unique<ResourceCollector>();
+ GeometrySet &geometry_set = resources->add_value(get_display_geometry_set(object_eval),
+ "geometry set");
+
+ const AttributeDomain domain = ATTR_DOMAIN_POINT;
+ const GeometryComponentType component_type = GeometryComponentType::Mesh;
+ const GeometryComponent *component = geometry_set.get_component_for_read(component_type);
+ if (component == nullptr) {
+ return {};
+ }
+
+ Vector<std::string> attribute_names = get_sorted_attribute_names_to_display(*component, domain);
+
+ Vector<std::unique_ptr<AttributeColumn>> columns;
+ for (StringRefNull attribute_name : attribute_names) {
+ ReadAttributePtr attribute_ptr = component->attribute_try_get_for_read(attribute_name);
+ ReadAttribute &attribute = *attribute_ptr;
+ resources->add(std::move(attribute_ptr), "attribute");
+ add_columns_for_attribute(&attribute, attribute_name, columns);
+ }
+
+ /* The filter below only works for mesh vertices currently. */
+ BLI_assert(domain == ATTR_DOMAIN_POINT && component_type == GeometryComponentType::Mesh);
+ Span<int64_t> visible_rows = filter_visible_mesh_vertex_rows(
+ C, object_eval, static_cast<const MeshComponent *>(component), *resources);
+
+ const int domain_size = component->attribute_domain_size(domain);
+ return std::make_unique<GeometryAttributeSpreadsheetDrawer>(
+ std::move(resources), std::move(columns), visible_rows, domain_size);
+}
+
+} // namespace blender::ed::spreadsheet