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Diffstat (limited to 'source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc')
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diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc
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+++ b/source/blender/editors/space_spreadsheet/spreadsheet_from_geometry.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_context.h"
+#include "BKE_editmesh.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_wrapper.h"
+#include "BKE_modifier.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "bmesh.h"
+
+#include "spreadsheet_from_geometry.hh"
+#include "spreadsheet_intern.hh"
+
+namespace blender::ed::spreadsheet {
+
+using blender::bke::ReadAttribute;
+using blender::bke::ReadAttributePtr;
+
+static Vector<std::string> get_sorted_attribute_names_to_display(
+ const GeometryComponent &component, const AttributeDomain domain)
+{
+ Vector<std::string> attribute_names;
+ component.attribute_foreach(
+ [&](const StringRef attribute_name, const AttributeMetaData &meta_data) {
+ if (meta_data.domain == domain) {
+ attribute_names.append(attribute_name);
+ }
+ return true;
+ });
+ std::sort(attribute_names.begin(),
+ attribute_names.end(),
+ [](const std::string &a, const std::string &b) {
+ return BLI_strcasecmp_natural(a.c_str(), b.c_str()) < 0;
+ });
+ return attribute_names;
+}
+
+static void add_columns_for_attribute(const ReadAttribute *attribute,
+ const StringRefNull attribute_name,
+ Vector<std::unique_ptr<SpreadsheetColumn>> &columns)
+{
+ const CustomDataType data_type = attribute->custom_data_type();
+ switch (data_type) {
+ case CD_PROP_FLOAT: {
+ columns.append(spreadsheet_column_from_function(
+ attribute_name, [attribute](int index, CellValue &r_cell_value) {
+ float value;
+ attribute->get(index, &value);
+ r_cell_value.value = value;
+ }));
+ break;
+ }
+ case CD_PROP_FLOAT2: {
+ static std::array<char, 2> axis_char = {'X', 'Y'};
+ for (const int i : {0, 1}) {
+ std::string name = attribute_name + " " + axis_char[i];
+ columns.append(spreadsheet_column_from_function(
+ name, [attribute, i](int index, CellValue &r_cell_value) {
+ float2 value;
+ attribute->get(index, &value);
+ r_cell_value.value = value[i];
+ }));
+ }
+ break;
+ }
+ case CD_PROP_FLOAT3: {
+ static std::array<char, 3> axis_char = {'X', 'Y', 'Z'};
+ for (const int i : {0, 1, 2}) {
+ std::string name = attribute_name + " " + axis_char[i];
+ columns.append(spreadsheet_column_from_function(
+ name, [attribute, i](int index, CellValue &r_cell_value) {
+ float3 value;
+ attribute->get(index, &value);
+ r_cell_value.value = value[i];
+ }));
+ }
+ break;
+ }
+ case CD_PROP_COLOR: {
+ static std::array<char, 4> axis_char = {'R', 'G', 'B', 'A'};
+ for (const int i : {0, 1, 2, 3}) {
+ std::string name = attribute_name + " " + axis_char[i];
+ columns.append(spreadsheet_column_from_function(
+ name, [attribute, i](int index, CellValue &r_cell_value) {
+ Color4f value;
+ attribute->get(index, &value);
+ r_cell_value.value = value[i];
+ }));
+ }
+ break;
+ }
+ case CD_PROP_INT32: {
+ columns.append(spreadsheet_column_from_function(
+ attribute_name, [attribute](int index, CellValue &r_cell_value) {
+ int value;
+ attribute->get(index, &value);
+ r_cell_value.value = value;
+ }));
+ break;
+ }
+ case CD_PROP_BOOL: {
+ columns.append(spreadsheet_column_from_function(
+ attribute_name, [attribute](int index, CellValue &r_cell_value) {
+ bool value;
+ attribute->get(index, &value);
+ r_cell_value.value = value;
+ }));
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+static GeometrySet get_display_geometry_set(SpaceSpreadsheet *sspreadsheet,
+ Object *object_eval,
+ const GeometryComponentType used_component_type)
+{
+ GeometrySet geometry_set;
+ if (sspreadsheet->object_eval_state == SPREADSHEET_OBJECT_EVAL_STATE_FINAL) {
+ if (used_component_type == GEO_COMPONENT_TYPE_MESH && object_eval->mode == OB_MODE_EDIT) {
+ Mesh *mesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(object_eval, false);
+ if (mesh == nullptr) {
+ return geometry_set;
+ }
+ BKE_mesh_wrapper_ensure_mdata(mesh);
+ MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
+ mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
+ mesh_component.copy_vertex_group_names_from_object(*object_eval);
+ }
+ else {
+ if (object_eval->runtime.geometry_set_eval != nullptr) {
+ /* This does not copy the geometry data itself. */
+ geometry_set = *object_eval->runtime.geometry_set_eval;
+ }
+ }
+ }
+ else {
+ Object *object_orig = DEG_get_original_object(object_eval);
+ if (object_orig->type == OB_MESH) {
+ MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
+ if (object_orig->mode == OB_MODE_EDIT) {
+ Mesh *mesh = (Mesh *)object_orig->data;
+ BMEditMesh *em = mesh->edit_mesh;
+ if (em != nullptr) {
+ Mesh *new_mesh = (Mesh *)BKE_id_new_nomain(ID_ME, nullptr);
+ /* This is a potentially heavy operation to do on every redraw. The best solution here is
+ * to display the data directly from the bmesh without a conversion, which can be
+ * implemented a bit later. */
+ BM_mesh_bm_to_me_for_eval(em->bm, new_mesh, nullptr);
+ mesh_component.replace(new_mesh, GeometryOwnershipType::Owned);
+ }
+ }
+ else {
+ Mesh *mesh = (Mesh *)object_orig->data;
+ mesh_component.replace(mesh, GeometryOwnershipType::ReadOnly);
+ }
+ mesh_component.copy_vertex_group_names_from_object(*object_orig);
+ }
+ else if (object_orig->type == OB_POINTCLOUD) {
+ PointCloud *pointcloud = (PointCloud *)object_orig->data;
+ PointCloudComponent &pointcloud_component =
+ geometry_set.get_component_for_write<PointCloudComponent>();
+ pointcloud_component.replace(pointcloud, GeometryOwnershipType::ReadOnly);
+ }
+ }
+ return geometry_set;
+}
+
+using IsVertexSelectedFn = FunctionRef<bool(int vertex_index)>;
+
+static void get_selected_vertex_indices(const Mesh &mesh,
+ const IsVertexSelectedFn is_vertex_selected_fn,
+ Vector<int64_t> &r_vertex_indices)
+{
+ for (const int i : IndexRange(mesh.totvert)) {
+ if (is_vertex_selected_fn(i)) {
+ r_vertex_indices.append(i);
+ }
+ }
+}
+
+static void get_selected_corner_indices(const Mesh &mesh,
+ const IsVertexSelectedFn is_vertex_selected_fn,
+ Vector<int64_t> &r_corner_indices)
+{
+ for (const int i : IndexRange(mesh.totloop)) {
+ const MLoop &loop = mesh.mloop[i];
+ if (is_vertex_selected_fn(loop.v)) {
+ r_corner_indices.append(i);
+ }
+ }
+}
+
+static void get_selected_polygon_indices(const Mesh &mesh,
+ const IsVertexSelectedFn is_vertex_selected_fn,
+ Vector<int64_t> &r_polygon_indices)
+{
+ for (const int poly_index : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[poly_index];
+ bool is_selected = true;
+ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
+ const MLoop &loop = mesh.mloop[loop_index];
+ if (!is_vertex_selected_fn(loop.v)) {
+ is_selected = false;
+ break;
+ }
+ }
+ if (is_selected) {
+ r_polygon_indices.append(poly_index);
+ }
+ }
+}
+
+static void get_selected_edge_indices(const Mesh &mesh,
+ const IsVertexSelectedFn is_vertex_selected_fn,
+ Vector<int64_t> &r_edge_indices)
+{
+ for (const int i : IndexRange(mesh.totedge)) {
+ const MEdge &edge = mesh.medge[i];
+ if (is_vertex_selected_fn(edge.v1) && is_vertex_selected_fn(edge.v2)) {
+ r_edge_indices.append(i);
+ }
+ }
+}
+
+static void get_selected_indices_on_domain(const Mesh &mesh,
+ const AttributeDomain domain,
+ const IsVertexSelectedFn is_vertex_selected_fn,
+ Vector<int64_t> &r_indices)
+{
+ switch (domain) {
+ case ATTR_DOMAIN_POINT:
+ return get_selected_vertex_indices(mesh, is_vertex_selected_fn, r_indices);
+ case ATTR_DOMAIN_POLYGON:
+ return get_selected_polygon_indices(mesh, is_vertex_selected_fn, r_indices);
+ case ATTR_DOMAIN_CORNER:
+ return get_selected_corner_indices(mesh, is_vertex_selected_fn, r_indices);
+ case ATTR_DOMAIN_EDGE:
+ return get_selected_edge_indices(mesh, is_vertex_selected_fn, r_indices);
+ default:
+ return;
+ }
+}
+
+static Span<int64_t> filter_mesh_elements_by_selection(const bContext *C,
+ Object *object_eval,
+ const MeshComponent *component,
+ const AttributeDomain domain,
+ ResourceCollector &resources)
+{
+ SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
+ const bool show_only_selected = sspreadsheet->filter_flag & SPREADSHEET_FILTER_SELECTED_ONLY;
+ if (object_eval->mode == OB_MODE_EDIT && show_only_selected) {
+ Object *object_orig = DEG_get_original_object(object_eval);
+ Vector<int64_t> &visible_rows = resources.construct<Vector<int64_t>>("visible rows");
+ const Mesh *mesh_eval = component->get_for_read();
+ Mesh *mesh_orig = (Mesh *)object_orig->data;
+ BMesh *bm = mesh_orig->edit_mesh->bm;
+ BM_mesh_elem_table_ensure(bm, BM_VERT);
+
+ int *orig_indices = (int *)CustomData_get_layer(&mesh_eval->vdata, CD_ORIGINDEX);
+ if (orig_indices != nullptr) {
+ /* Use CD_ORIGINDEX layer if it exists. */
+ auto is_vertex_selected = [&](int vertex_index) -> bool {
+ const int i_orig = orig_indices[vertex_index];
+ if (i_orig < 0) {
+ return false;
+ }
+ if (i_orig >= bm->totvert) {
+ return false;
+ }
+ BMVert *vert = bm->vtable[i_orig];
+ return BM_elem_flag_test(vert, BM_ELEM_SELECT);
+ };
+ get_selected_indices_on_domain(*mesh_eval, domain, is_vertex_selected, visible_rows);
+ }
+ else if (mesh_eval->totvert == bm->totvert) {
+ /* Use a simple heuristic to match original vertices to evaluated ones. */
+ auto is_vertex_selected = [&](int vertex_index) -> bool {
+ BMVert *vert = bm->vtable[vertex_index];
+ return BM_elem_flag_test(vert, BM_ELEM_SELECT);
+ };
+ get_selected_indices_on_domain(*mesh_eval, domain, is_vertex_selected, visible_rows);
+ }
+ /* This is safe, because the vector lives in the resource collector. */
+ return visible_rows.as_span();
+ }
+ /* No filter is used. */
+ const int domain_size = component->attribute_domain_size(domain);
+ return IndexRange(domain_size).as_span();
+}
+
+static GeometryComponentType get_display_component_type(const bContext *C, Object *object_eval)
+{
+ SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
+ if (sspreadsheet->object_eval_state == SPREADSHEET_OBJECT_EVAL_STATE_FINAL) {
+ return (GeometryComponentType)sspreadsheet->geometry_component_type;
+ }
+ if (object_eval->type == OB_POINTCLOUD) {
+ return GEO_COMPONENT_TYPE_POINT_CLOUD;
+ }
+ return GEO_COMPONENT_TYPE_MESH;
+}
+
+void spreadsheet_columns_from_geometry(const bContext *C,
+ Object *object_eval,
+ SpreadsheetColumnLayout &column_layout,
+ ResourceCollector &resources)
+{
+ SpaceSpreadsheet *sspreadsheet = CTX_wm_space_spreadsheet(C);
+ const AttributeDomain domain = (AttributeDomain)sspreadsheet->attribute_domain;
+ const GeometryComponentType component_type = get_display_component_type(C, object_eval);
+
+ /* Create a resource collector that owns stuff that needs to live until drawing is done. */
+ GeometrySet &geometry_set = resources.add_value(
+ get_display_geometry_set(sspreadsheet, object_eval, component_type), "geometry set");
+
+ const GeometryComponent *component = geometry_set.get_component_for_read(component_type);
+ if (component == nullptr) {
+ return;
+ }
+ if (!component->attribute_domain_supported(domain)) {
+ return;
+ }
+
+ Vector<std::string> attribute_names = get_sorted_attribute_names_to_display(*component, domain);
+
+ Vector<std::unique_ptr<SpreadsheetColumn>> &columns =
+ resources.construct<Vector<std::unique_ptr<SpreadsheetColumn>>>("columns");
+
+ for (StringRefNull attribute_name : attribute_names) {
+ ReadAttributePtr attribute_ptr = component->attribute_try_get_for_read(attribute_name);
+ ReadAttribute &attribute = *attribute_ptr;
+ resources.add(std::move(attribute_ptr), "attribute");
+ add_columns_for_attribute(&attribute, attribute_name, columns);
+ }
+
+ for (std::unique_ptr<SpreadsheetColumn> &column : columns) {
+ column_layout.columns.append(column.get());
+ }
+
+ /* The filter below only works for mesh vertices currently. */
+ Span<int64_t> visible_rows;
+ if (component_type == GEO_COMPONENT_TYPE_MESH) {
+ visible_rows = filter_mesh_elements_by_selection(
+ C, object_eval, static_cast<const MeshComponent *>(component), domain, resources);
+ }
+ else {
+ visible_rows = IndexRange(component->attribute_domain_size(domain)).as_span();
+ }
+
+ const int domain_size = component->attribute_domain_size(domain);
+ column_layout.row_indices = visible_rows;
+ column_layout.tot_rows = domain_size;
+}
+
+} // namespace blender::ed::spreadsheet