diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawarmature.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 37ac7272cb1..34634fc1807 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -1815,7 +1815,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, /* very very confusing... but in object mode, solid draw, we cannot do glLoadName yet, * stick bones and/or wire custom-shapes are drawn in next loop */ - if (ELEM(arm->drawtype, ARM_LINE, ARM_WIRE) == 0 && (draw_wire == false)) { + if (ELEM(arm->drawtype, ARM_LINE, ARM_WIRE) == 0 && (draw_wire == false) && index != -1) { /* object tag, for bordersel optim */ glLoadName(index & 0xFFFF); index = -1; @@ -1881,7 +1881,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, index += 0x10000; /* pose bones count in higher 2 bytes only */ } /* stick or wire bones have not been drawn yet so don't clear object selection in this case */ - if (ELEM(arm->drawtype, ARM_LINE, ARM_WIRE) == 0 && draw_wire) { + if (ELEM(arm->drawtype, ARM_LINE, ARM_WIRE) == 0 && draw_wire && index != -1) { /* object tag, for bordersel optim */ glLoadName(index & 0xFFFF); index = -1; |