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Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c26
1 files changed, 17 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 581105e963c..63b7d0b4353 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -309,16 +309,24 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m
static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
{
unsigned char obcol[4];
- int istex, solidtex= 0;
+ int istex, solidtex;
// XXX scene->obedit warning
- if(v3d->drawtype==OB_SOLID || ((ob->mode & OB_MODE_EDIT) && v3d->drawtype!=OB_TEXTURE)) {
+
+ /* texture draw is abused for mask selection mode, do this so wire draw
+ * with face selection in weight paint is not lit. */
+ if((v3d->drawtype <= OB_WIRE) && (ob->mode & OB_MODE_WEIGHT_PAINT)) {
+ solidtex= FALSE;
+ Gtexdraw.islit= 0;
+ }
+ else if(v3d->drawtype==OB_SOLID || ((ob->mode & OB_MODE_EDIT) && v3d->drawtype!=OB_TEXTURE)) {
/* draw with default lights in solid draw mode and edit mode */
- solidtex= 1;
+ solidtex= TRUE;
Gtexdraw.islit= -1;
}
else {
/* draw with lights in the scene otherwise */
+ solidtex= FALSE;
Gtexdraw.islit= GPU_scene_object_lights(scene, ob, v3d->lay, rv3d->viewmat, !rv3d->is_persp);
}
@@ -449,9 +457,9 @@ static void add_tface_color_layer(DerivedMesh *dm)
}
} else if (tface && tface->mode&TF_OBCOL) {
for(j=0;j<4;j++) {
- finalCol[i*4+j].r = FTOCHAR(Gtexdraw.obcol[0]);
+ finalCol[i*4+j].b = FTOCHAR(Gtexdraw.obcol[0]);
finalCol[i*4+j].g = FTOCHAR(Gtexdraw.obcol[1]);
- finalCol[i*4+j].b = FTOCHAR(Gtexdraw.obcol[2]);
+ finalCol[i*4+j].r = FTOCHAR(Gtexdraw.obcol[2]);
}
} else if (!mcol) {
if (tface) {
@@ -470,9 +478,9 @@ static void add_tface_color_layer(DerivedMesh *dm)
else copy_v3_v3(col, &ma->r);
for(j=0;j<4;j++) {
- finalCol[i*4+j].b = FTOCHAR(col[2]);
+ finalCol[i*4+j].b = FTOCHAR(col[0]);
finalCol[i*4+j].g = FTOCHAR(col[1]);
- finalCol[i*4+j].r = FTOCHAR(col[0]);
+ finalCol[i*4+j].r = FTOCHAR(col[2]);
}
}
else
@@ -484,9 +492,9 @@ static void add_tface_color_layer(DerivedMesh *dm)
}
} else {
for(j=0;j<4;j++) {
- finalCol[i*4+j].b = mcol[i*4+j].r;
+ finalCol[i*4+j].r = mcol[i*4+j].r;
finalCol[i*4+j].g = mcol[i*4+j].g;
- finalCol[i*4+j].r = mcol[i*4+j].b;
+ finalCol[i*4+j].b = mcol[i*4+j].b;
}
}
}