diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawmesh.c | 75 |
1 files changed, 51 insertions, 24 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index 670943afdd3..ec114fbfcde 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -32,6 +32,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_utildefines.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_edgehash.h" @@ -44,6 +45,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" +#include "DNA_windowmanager_types.h" #include "DNA_object_types.h" #include "BKE_DerivedMesh.h" @@ -52,6 +54,7 @@ #include "BKE_material.h" #include "BKE_paint.h" #include "BKE_property.h" +#include "BKE_tessmesh.h" #include "BIF_gl.h" #include "BIF_glutil.h" @@ -224,7 +227,7 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m static int c_lit; Object *litob = NULL; //to get mode to turn off mipmap in painting mode - int backculled = GEMAT_BACKCULL; + int backculled = 0; int alphablend = 0; int textured = 0; int lit = 0; @@ -418,15 +421,15 @@ static int draw_tface__set_draw(MTFace *tface, int has_mcol, int matnr) static void add_tface_color_layer(DerivedMesh *dm) { MTFace *tface = DM_get_face_data_layer(dm, CD_MTFACE); - MFace *mface = DM_get_face_data_layer(dm, CD_MFACE); + MFace *mface = dm->getTessFaceArray(dm); MCol *finalCol; int i,j; - MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL); + MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL); if(!mcol) - mcol = dm->getFaceDataArray(dm, CD_MCOL); + mcol = dm->getTessFaceDataArray(dm, CD_MCOL); - finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumFaces(dm),"add_tface_color_layer"); - for(i=0;i<dm->getNumFaces(dm);i++) { + finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumTessFaces(dm),"add_tface_color_layer"); + for(i=0;i<dm->getNumTessFaces(dm);i++) { Material *ma= give_current_material(Gtexdraw.ob, mface[i].mat_nr+1); if (ma && (ma->game.flag&GEMAT_INVISIBLE)) { @@ -494,28 +497,52 @@ static void add_tface_color_layer(DerivedMesh *dm) static int draw_tface_mapped__set_draw(void *userData, int index) { Mesh *me = (Mesh*)userData; - MTFace *tface = (me->mtface)? &me->mtface[index]: NULL; - MFace *mface = &me->mface[index]; - const int matnr = mface->mat_nr; - if (mface->flag & ME_HIDE) return 0; - return draw_tface__set_draw(tface, (me->mcol != NULL), matnr); + MTexPoly *tpoly = (me->mtpoly)? &me->mtpoly[index]: NULL; + MPoly *mpoly = (me->mpoly)? &me->mpoly[index]: NULL; + MTFace mtf; + int matnr = me->mpoly[index].mat_nr; + + if (mpoly && mpoly->flag&ME_HIDE) return 0; + + memset(&mtf, 0, sizeof(mtf)); + if (tpoly) { + mtf.flag = tpoly->flag; + mtf.tpage = tpoly->tpage; + mtf.transp = tpoly->transp; + mtf.mode = tpoly->mode; + mtf.tile = tpoly->tile; + mtf.unwrap = tpoly->unwrap; + } + + return draw_tface__set_draw(&mtf, (me->mcol != NULL), matnr); } static int draw_em_tf_mapped__set_draw(void *userData, int index) { - struct {EditMesh *em; short has_mcol; short has_mtface;} *data = userData; - EditMesh *em = data->em; - EditFace *efa= EM_get_face_for_index(index); - MTFace *tface; - int matnr; + struct {BMEditMesh *em; short has_mcol; short has_mtface;} *data = userData; + BMEditMesh *em = data->em; + BMFace *efa= EDBM_get_face_for_index(em, index); - if (efa->h) + if (efa==NULL || BM_TestHFlag(efa, BM_HIDDEN)) { return 0; + } + else { + MTFace mtf= {{{0}}}; + int matnr = efa->mat_nr; + + if (data->has_mtface) { + MTexPoly *tpoly = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); + mtf.flag = tpoly->flag; + mtf.tpage = tpoly->tpage; + mtf.transp = tpoly->transp; + mtf.mode = tpoly->mode; + mtf.tile = tpoly->tile; + mtf.unwrap = tpoly->unwrap; - tface = data->has_mtface ? CustomData_em_get(&em->fdata, efa->data, CD_MTFACE) : NULL; - matnr = efa->mat_nr; + } - return draw_tface__set_draw_legacy(tface, data->has_mcol, matnr); + return draw_tface__set_draw_legacy(&mtf, data->has_mcol, matnr); + } } static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r) @@ -633,11 +660,11 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o glColor4f(1.0f,1.0f,1.0f,1.0f); if(ob->mode & OB_MODE_EDIT) { - struct {EditMesh *em; short has_mcol; short has_mtface;} data; + struct {BMEditMesh *em; short has_mcol; short has_mtface;} data; - data.em= me->edit_mesh; - data.has_mcol= CustomData_has_layer(&me->edit_mesh->fdata, CD_MCOL); - data.has_mtface= CustomData_has_layer(&me->edit_mesh->fdata, CD_MTFACE); + data.em= me->edit_btmesh; + data.has_mcol= CustomData_has_layer(&me->edit_btmesh->bm->ldata, CD_MLOOPCOL); + data.has_mtface= CustomData_has_layer(&me->edit_btmesh->bm->pdata, CD_MTEXPOLY); dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, &data); } |