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Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c75
1 files changed, 51 insertions, 24 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 670943afdd3..ec114fbfcde 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -32,6 +32,7 @@
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
@@ -44,6 +45,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_windowmanager_types.h"
#include "DNA_object_types.h"
#include "BKE_DerivedMesh.h"
@@ -52,6 +54,7 @@
#include "BKE_material.h"
#include "BKE_paint.h"
#include "BKE_property.h"
+#include "BKE_tessmesh.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -224,7 +227,7 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m
static int c_lit;
Object *litob = NULL; //to get mode to turn off mipmap in painting mode
- int backculled = GEMAT_BACKCULL;
+ int backculled = 0;
int alphablend = 0;
int textured = 0;
int lit = 0;
@@ -418,15 +421,15 @@ static int draw_tface__set_draw(MTFace *tface, int has_mcol, int matnr)
static void add_tface_color_layer(DerivedMesh *dm)
{
MTFace *tface = DM_get_face_data_layer(dm, CD_MTFACE);
- MFace *mface = DM_get_face_data_layer(dm, CD_MFACE);
+ MFace *mface = dm->getTessFaceArray(dm);
MCol *finalCol;
int i,j;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
- finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumFaces(dm),"add_tface_color_layer");
- for(i=0;i<dm->getNumFaces(dm);i++) {
+ finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumTessFaces(dm),"add_tface_color_layer");
+ for(i=0;i<dm->getNumTessFaces(dm);i++) {
Material *ma= give_current_material(Gtexdraw.ob, mface[i].mat_nr+1);
if (ma && (ma->game.flag&GEMAT_INVISIBLE)) {
@@ -494,28 +497,52 @@ static void add_tface_color_layer(DerivedMesh *dm)
static int draw_tface_mapped__set_draw(void *userData, int index)
{
Mesh *me = (Mesh*)userData;
- MTFace *tface = (me->mtface)? &me->mtface[index]: NULL;
- MFace *mface = &me->mface[index];
- const int matnr = mface->mat_nr;
- if (mface->flag & ME_HIDE) return 0;
- return draw_tface__set_draw(tface, (me->mcol != NULL), matnr);
+ MTexPoly *tpoly = (me->mtpoly)? &me->mtpoly[index]: NULL;
+ MPoly *mpoly = (me->mpoly)? &me->mpoly[index]: NULL;
+ MTFace mtf;
+ int matnr = me->mpoly[index].mat_nr;
+
+ if (mpoly && mpoly->flag&ME_HIDE) return 0;
+
+ memset(&mtf, 0, sizeof(mtf));
+ if (tpoly) {
+ mtf.flag = tpoly->flag;
+ mtf.tpage = tpoly->tpage;
+ mtf.transp = tpoly->transp;
+ mtf.mode = tpoly->mode;
+ mtf.tile = tpoly->tile;
+ mtf.unwrap = tpoly->unwrap;
+ }
+
+ return draw_tface__set_draw(&mtf, (me->mcol != NULL), matnr);
}
static int draw_em_tf_mapped__set_draw(void *userData, int index)
{
- struct {EditMesh *em; short has_mcol; short has_mtface;} *data = userData;
- EditMesh *em = data->em;
- EditFace *efa= EM_get_face_for_index(index);
- MTFace *tface;
- int matnr;
+ struct {BMEditMesh *em; short has_mcol; short has_mtface;} *data = userData;
+ BMEditMesh *em = data->em;
+ BMFace *efa= EDBM_get_face_for_index(em, index);
- if (efa->h)
+ if (efa==NULL || BM_TestHFlag(efa, BM_HIDDEN)) {
return 0;
+ }
+ else {
+ MTFace mtf= {{{0}}};
+ int matnr = efa->mat_nr;
+
+ if (data->has_mtface) {
+ MTexPoly *tpoly = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ mtf.flag = tpoly->flag;
+ mtf.tpage = tpoly->tpage;
+ mtf.transp = tpoly->transp;
+ mtf.mode = tpoly->mode;
+ mtf.tile = tpoly->tile;
+ mtf.unwrap = tpoly->unwrap;
- tface = data->has_mtface ? CustomData_em_get(&em->fdata, efa->data, CD_MTFACE) : NULL;
- matnr = efa->mat_nr;
+ }
- return draw_tface__set_draw_legacy(tface, data->has_mcol, matnr);
+ return draw_tface__set_draw_legacy(&mtf, data->has_mcol, matnr);
+ }
}
static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r)
@@ -633,11 +660,11 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
glColor4f(1.0f,1.0f,1.0f,1.0f);
if(ob->mode & OB_MODE_EDIT) {
- struct {EditMesh *em; short has_mcol; short has_mtface;} data;
+ struct {BMEditMesh *em; short has_mcol; short has_mtface;} data;
- data.em= me->edit_mesh;
- data.has_mcol= CustomData_has_layer(&me->edit_mesh->fdata, CD_MCOL);
- data.has_mtface= CustomData_has_layer(&me->edit_mesh->fdata, CD_MTFACE);
+ data.em= me->edit_btmesh;
+ data.has_mcol= CustomData_has_layer(&me->edit_btmesh->bm->ldata, CD_MLOOPCOL);
+ data.has_mtface= CustomData_has_layer(&me->edit_btmesh->bm->pdata, CD_MTEXPOLY);
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, &data);
}