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Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 05583f90ba3..0caf679d775 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1854,7 +1854,7 @@ static void lattice_draw_verts(Lattice *lt, DispList *dl, BPoint *actbp, short s
if (bp->hide == 0) {
/* check for active BPoint and ensure selected */
if ((bp == actbp) && (bp->f1 & SELECT)) {
- UI_ThemeColor(TH_LASTSEL_POINT);
+ UI_ThemeColor(TH_ACTIVE_VERT);
bglVertex3fv(dl ? co : bp->vec);
UI_ThemeColor(color);
}
@@ -5358,7 +5358,7 @@ static void drawhandlesN_active(Nurb *nu)
glLineWidth(1);
}
-static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void *lastsel)
+static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, const void *vert)
{
BezTriple *bezt;
BPoint *bp;
@@ -5383,8 +5383,8 @@ static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void *
a = nu->pntsu;
while (a--) {
if (bezt->hide == 0) {
- if (sel == 1 && bezt == lastsel) {
- UI_ThemeColor(TH_LASTSEL_POINT);
+ if (sel == 1 && bezt == vert) {
+ UI_ThemeColor(TH_ACTIVE_VERT);
bglVertex3fv(bezt->vec[1]);
if (!hide_handles) {
@@ -5411,8 +5411,8 @@ static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void *
a = nu->pntsu * nu->pntsv;
while (a--) {
if (bp->hide == 0) {
- if (bp == lastsel) {
- UI_ThemeColor(TH_LASTSEL_POINT);
+ if (bp == vert) {
+ UI_ThemeColor(TH_ACTIVE_VERT);
bglVertex3fv(bp->vec);
UI_ThemeColor(color);
}
@@ -5621,6 +5621,7 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
Curve *cu = ob->data;
Nurb *nu;
BevList *bl;
+ const void *vert = BKE_curve_vert_active_get(cu);
const bool hide_handles = (cu->drawflag & CU_HIDE_HANDLES) != 0;
int index;
unsigned char wire_col[3];
@@ -5700,7 +5701,7 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
if (v3d->zbuf) glDepthFunc(GL_ALWAYS);
for (nu = nurb; nu; nu = nu->next) {
- drawvertsN(nu, 1, hide_handles, cu->lastsel);
+ drawvertsN(nu, 1, hide_handles, vert);
}
if (v3d->zbuf) glDepthFunc(GL_LEQUAL);