diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 05583f90ba3..0caf679d775 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1854,7 +1854,7 @@ static void lattice_draw_verts(Lattice *lt, DispList *dl, BPoint *actbp, short s if (bp->hide == 0) { /* check for active BPoint and ensure selected */ if ((bp == actbp) && (bp->f1 & SELECT)) { - UI_ThemeColor(TH_LASTSEL_POINT); + UI_ThemeColor(TH_ACTIVE_VERT); bglVertex3fv(dl ? co : bp->vec); UI_ThemeColor(color); } @@ -5358,7 +5358,7 @@ static void drawhandlesN_active(Nurb *nu) glLineWidth(1); } -static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void *lastsel) +static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, const void *vert) { BezTriple *bezt; BPoint *bp; @@ -5383,8 +5383,8 @@ static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void * a = nu->pntsu; while (a--) { if (bezt->hide == 0) { - if (sel == 1 && bezt == lastsel) { - UI_ThemeColor(TH_LASTSEL_POINT); + if (sel == 1 && bezt == vert) { + UI_ThemeColor(TH_ACTIVE_VERT); bglVertex3fv(bezt->vec[1]); if (!hide_handles) { @@ -5411,8 +5411,8 @@ static void drawvertsN(Nurb *nu, const char sel, const bool hide_handles, void * a = nu->pntsu * nu->pntsv; while (a--) { if (bp->hide == 0) { - if (bp == lastsel) { - UI_ThemeColor(TH_LASTSEL_POINT); + if (bp == vert) { + UI_ThemeColor(TH_ACTIVE_VERT); bglVertex3fv(bp->vec); UI_ThemeColor(color); } @@ -5621,6 +5621,7 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, Curve *cu = ob->data; Nurb *nu; BevList *bl; + const void *vert = BKE_curve_vert_active_get(cu); const bool hide_handles = (cu->drawflag & CU_HIDE_HANDLES) != 0; int index; unsigned char wire_col[3]; @@ -5700,7 +5701,7 @@ static void drawnurb(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, if (v3d->zbuf) glDepthFunc(GL_ALWAYS); for (nu = nurb; nu; nu = nu->next) { - drawvertsN(nu, 1, hide_handles, cu->lastsel); + drawvertsN(nu, 1, hide_handles, vert); } if (v3d->zbuf) glDepthFunc(GL_LEQUAL); |