Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c31
1 files changed, 22 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 9cfeb04d080..70f20df507b 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -105,13 +105,6 @@
((vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || \
(vd->drawtype==OB_SOLID && vd->flag2 & V3D_SOLID_TEX))
-#define CHECK_OB_DRAWFACEDOT(sce, vd, dt) \
-( (sce->toolsettings->selectmode & SCE_SELECT_FACE) && \
- (vd->drawtype<=OB_SOLID) && \
- (G.f & G_BACKBUFSEL)==0 && \
- (((vd->drawtype==OB_SOLID) && (dt>=OB_SOLID) && (vd->flag2 & V3D_SOLID_TEX) && (vd->flag & V3D_ZBUF_SELECT)) == 0) \
- )
-
static void draw_bounding_volume(Scene *scene, Object *ob);
static void drawcube_size(float size);
@@ -119,6 +112,26 @@ static void drawcircle_size(float size);
static void draw_empty_sphere(float size);
static void draw_empty_cone(float size);
+static int check_ob_drawface_dot(Scene *sce, View3D *vd, char dt)
+{
+ if((sce->toolsettings->selectmode & SCE_SELECT_FACE) == 0)
+ return 0;
+
+ if(G.f & G_BACKBUFSEL)
+ return 0;
+
+ if((vd->flag & V3D_ZBUF_SELECT) == 0)
+ return 1;
+
+ /* if its drawing textures with zbuf sel, then dont draw dots */
+ if(dt==OB_TEXTURE && vd->drawtype==OB_TEXTURE)
+ return 0;
+
+ if(vd->drawtype>=OB_SOLID && vd->flag2 & V3D_SOLID_TEX)
+ return 0;
+
+ return 1;
+}
/* ************* only use while object drawing **************
* or after running ED_view3d_init_mats_rv3d
@@ -1980,7 +1993,7 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, EditM
draw_dm_verts(cageDM, sel, eve_act);
}
- if( CHECK_OB_DRAWFACEDOT(scene, v3d, obedit->dt) ) {
+ if(check_ob_drawface_dot(scene, v3d, obedit->dt)) {
glPointSize(fsize);
glColor4ubv((GLubyte *)fcol);
draw_dm_face_centers(cageDM, sel);
@@ -6293,7 +6306,7 @@ static void bbs_mesh_solid_EM(Scene *scene, View3D *v3d, Object *ob, DerivedMesh
if (facecol) {
dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, (void*)(intptr_t) 1, 0);
- if( CHECK_OB_DRAWFACEDOT(scene, v3d, ob->dt) ) {
+ if(check_ob_drawface_dot(scene, v3d, ob->dt)) {
glPointSize(UI_GetThemeValuef(TH_FACEDOT_SIZE));
bglBegin(GL_POINTS);