diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 9ebd2351142..90da3824870 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -2888,7 +2888,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d, if (ts->selectmode == SCE_SELECT_FACE) { draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act); } - else if ( (me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE) ) { + else if ((me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE)) { if (cageDM->drawMappedEdgesInterp && (ts->selectmode & SCE_SELECT_VERTEX)) { glShadeModel(GL_SMOOTH); draw_dm_edges_sel_interp(em, cageDM, wireCol, selCol); @@ -3317,8 +3317,8 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, draw_dm_vert_normals(em, scene, ob, cageDM); } - if ( (me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_FACEAREA | ME_DRAWEXTRA_FACEANG)) && - !(v3d->flag2 & V3D_RENDER_OVERRIDE)) + if ((me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_FACEAREA | ME_DRAWEXTRA_FACEANG)) && + !(v3d->flag2 & V3D_RENDER_OVERRIDE)) { draw_em_measure_stats(v3d, ob, em, &scene->unit); } @@ -3415,14 +3415,14 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D else if (dt == OB_WIRE || totface == 0) { draw_wire = OBDRAW_WIRE_ON; /* draw wire only, no depth buffer stuff */ } - else if ( ((is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) || - check_object_draw_texture(scene, v3d, dt)) + else if (((is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) || + check_object_draw_texture(scene, v3d, dt)) { - if ( (v3d->flag & V3D_SELECT_OUTLINE) && - ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && - (base->flag & SELECT) && - !(G.f & G_PICKSEL || (draw_flags & DRAW_FACE_SELECT)) && - (draw_wire == OBDRAW_WIRE_OFF)) + if ((v3d->flag & V3D_SELECT_OUTLINE) && + ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + (base->flag & SELECT) && + !(G.f & G_PICKSEL || (draw_flags & DRAW_FACE_SELECT)) && + (draw_wire == OBDRAW_WIRE_OFF)) { draw_mesh_object_outline(v3d, ob, dm); } @@ -3460,11 +3460,11 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D const float spec[4] = {0.47f, 0.47f, 0.47f, 0.47f}; /* draw outline */ - if ( (v3d->flag & V3D_SELECT_OUTLINE) && - ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && - (base->flag & SELECT) && - (draw_wire == OBDRAW_WIRE_OFF) && - (ob->sculpt == NULL)) + if ((v3d->flag & V3D_SELECT_OUTLINE) && + ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + (base->flag & SELECT) && + (draw_wire == OBDRAW_WIRE_OFF) && + (ob->sculpt == NULL)) { draw_mesh_object_outline(v3d, ob, dm); } @@ -3492,11 +3492,11 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D else { Paint *p; - if ( (v3d->flag & V3D_SELECT_OUTLINE) && - ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && - (base->flag & SELECT) && - (draw_wire == OBDRAW_WIRE_OFF) && - (ob->sculpt == NULL)) + if ((v3d->flag & V3D_SELECT_OUTLINE) && + ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) && + (base->flag & SELECT) && + (draw_wire == OBDRAW_WIRE_OFF) && + (ob->sculpt == NULL)) { draw_mesh_object_outline(v3d, ob, dm); } @@ -4347,7 +4347,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv timestep = psys_get_timestep(&sim); - if ( (base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP) ) { + if ((base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP)) { float mat[4][4]; mult_m4_m4m4(mat, ob->obmat, psys->imat); glMultMatrixf(mat); @@ -4893,7 +4893,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv pdd->ma_col = NULL; } - if ( (base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP) ) { + if ((base->flag & OB_FROMDUPLI) && (ob->flag & OB_FROMGROUP)) { glLoadMatrixf(rv3d->viewmat); } } @@ -5253,7 +5253,7 @@ static void tekenhandlesN(Nurb *nu, short sel, short hide_handles) a = nu->pntsu; while (a--) { if (bezt->hide == 0) { - if ( (bezt->f2 & SELECT) == sel) { + if ((bezt->f2 & SELECT) == sel) { fp = bezt->vec[0]; glColor3ubv(handle_cols[MIN2(bezt->h1, TH_HANDLE_COL_TOT - 1)]); @@ -5264,14 +5264,14 @@ static void tekenhandlesN(Nurb *nu, short sel, short hide_handles) glVertex3fv(fp + 3); glVertex3fv(fp + 6); } - else if ( (bezt->f1 & SELECT) == sel) { + else if ((bezt->f1 & SELECT) == sel) { fp = bezt->vec[0]; glColor3ubv(handle_cols[MIN2(bezt->h1, TH_HANDLE_COL_TOT - 1)]); glVertex3fv(fp); glVertex3fv(fp + 3); } - else if ( (bezt->f3 & SELECT) == sel) { + else if ((bezt->f3 & SELECT) == sel) { fp = bezt->vec[1]; glColor3ubv(handle_cols[MIN2(bezt->h2, TH_HANDLE_COL_TOT - 1)]); @@ -5506,7 +5506,7 @@ static void draw_editnurb(Object *ob, Nurb *nurb, int sel) for (a = nu->pntsu - 1; a > 0; a--, bp++) { if (bp->hide == 0 && bp1->hide == 0) { if (sel) { - if ( (bp->f1 & SELECT) && (bp1->f1 & SELECT) ) { + if ((bp->f1 & SELECT) && (bp1->f1 & SELECT)) { UI_ThemeColor(TH_NURB_SEL_ULINE); glBegin(GL_LINE_STRIP); @@ -5541,7 +5541,7 @@ static void draw_editnurb(Object *ob, Nurb *nurb, int sel) for (a = nu->pntsv - 1; a > 0; a--, bp += ofs) { if (bp->hide == 0 && bp1->hide == 0) { if (sel) { - if ( (bp->f1 & SELECT) && (bp1->f1 & SELECT) ) { + if ((bp->f1 & SELECT) && (bp1->f1 & SELECT)) { UI_ThemeColor(TH_NURB_SEL_VLINE); glBegin(GL_LINE_STRIP); @@ -6930,9 +6930,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short } /* draw edit particles last so that they can draw over child particles */ - if ( (warning_recursive == 0) && - (dflag & DRAW_PICKING) == 0 && - (!scene->obedit)) + if ((warning_recursive == 0) && + (dflag & DRAW_PICKING) == 0 && + (!scene->obedit)) { if (ob->mode & OB_MODE_PARTICLE_EDIT && is_obact) { |