diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 40 |
1 files changed, 24 insertions, 16 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 70f20df507b..7c0ccfa770c 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -30,10 +30,6 @@ #include "MEM_guardedalloc.h" - - - - #include "DNA_camera_types.h" #include "DNA_curve_types.h" #include "DNA_constraint_types.h" // for drawing constraint @@ -2488,7 +2484,8 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D if (ob==OBACT && paint_facesel_test(ob)) draw_wire = 0; if(dt==OB_BOUNDBOX) { - draw_bounding_volume(scene, ob); + if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE)==0) + draw_bounding_volume(scene, ob); } else if(hasHaloMat || (totface==0 && totedge==0)) { glPointSize(1.5); @@ -2714,8 +2711,9 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D glDepthMask(0); // disable write in zbuffer, selected edge wires show better } - dm->drawEdges(dm, (dt==OB_WIRE || totface==0), 0); - + if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_SOLID)==0) + dm->drawEdges(dm, (dt==OB_WIRE || totface==0), 0); + if (dt!=OB_WIRE && draw_wire==2) { glDepthMask(1); bglPolygonOffset(rv3d->dist, 0.0); @@ -3082,7 +3080,8 @@ static int drawCurveDerivedMesh(Scene *scene, View3D *v3d, RegionView3D *rv3d, B glDisable(GL_LIGHTING); GPU_end_object_materials(); } else { - drawCurveDMWired (ob); + if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_SOLID)==0) + drawCurveDMWired (ob); } return 0; @@ -5839,8 +5838,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) set_inverted_drawing(0); } } - else if(dt==OB_BOUNDBOX) - draw_bounding_volume(scene, ob); + else if(dt==OB_BOUNDBOX) { + if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE)==0) + draw_bounding_volume(scene, ob); + } else if(boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) empty_object= drawDispList(scene, v3d, rv3d, base, dt); @@ -5852,8 +5853,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if(cu->editnurb) { drawnurb(scene, v3d, rv3d, base, cu->editnurb->first, dt); } - else if(dt==OB_BOUNDBOX) - draw_bounding_volume(scene, ob); + else if(dt==OB_BOUNDBOX) { + if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE)==0) + draw_bounding_volume(scene, ob); + } else if(boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) { empty_object= drawDispList(scene, v3d, rv3d, base, dt); @@ -5867,8 +5870,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if(mb->editelems) drawmball(scene, v3d, rv3d, base, dt); - else if(dt==OB_BOUNDBOX) - draw_bounding_volume(scene, ob); + else if(dt==OB_BOUNDBOX) { + if((v3d->flag2 & V3D_RENDER_OVERRIDE && v3d->drawtype >= OB_WIRE)==0) + draw_bounding_volume(scene, ob); + } else empty_object= drawmball(scene, v3d, rv3d, base, dt); break; @@ -5905,7 +5910,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } } - if((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) { + if((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) { if(ob->soft /*&& flag & OB_SBMOTION*/){ float mrt[3][3],msc[3][3],mtr[3][3]; @@ -6103,7 +6108,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) if(dtx & OB_AXIS) { drawaxes(rv3d, rv3d->viewmatob, 1.0f, flag, OB_ARROWS); } - if(dtx & OB_BOUNDBOX) draw_bounding_volume(scene, ob); + if(dtx & OB_BOUNDBOX) { + if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) + draw_bounding_volume(scene, ob); + } if(dtx & OB_TEXSPACE) drawtexspace(ob); if(dtx & OB_DRAWNAME) { /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */ |