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Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index eaf699d8385..3b82076c630 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -314,7 +314,7 @@ static bool check_ob_drawface_dot(Scene *sce, View3D *vd, char dt)
/* check for glsl drawing */
-bool draw_glsl_material(Scene *scene, SceneLayer *sl, Object *ob, View3D *v3d, const char dt)
+bool draw_glsl_material(Scene *scene, ViewLayer *sl, Object *ob, View3D *v3d, const char dt)
{
if (G.f & G_PICKSEL)
return false;
@@ -3894,7 +3894,7 @@ static DMDrawOption draw_em_fancy__setGLSLFaceOpts(void *userData, int index)
}
}
-static void draw_em_fancy(Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d,
+static void draw_em_fancy(Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d,
Object *ob, BMEditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, const char dt)
{
@@ -4300,7 +4300,7 @@ static bool object_is_halo(Scene *scene, Object *ob)
}
static void draw_mesh_fancy(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const unsigned char ob_wire_col[4], const short dflag)
{
#ifdef WITH_GAMEENGINE
@@ -4565,7 +4565,7 @@ static void draw_mesh_fancy(
/* returns true if nothing was drawn, for detecting to draw an object center */
static bool draw_mesh_object(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const unsigned char ob_wire_col[4], const short dflag)
{
Object *ob = base->object;
@@ -4709,7 +4709,7 @@ static void make_color_variations(const unsigned char base_ubyte[4], float low[4
high[3] = base[3];
}
-static void draw_mesh_fancy_new(EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
+static void draw_mesh_fancy_new(EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const unsigned char ob_wire_col[4], const short dflag, const bool other_obedit)
{
if (dflag & (DRAW_PICKING | DRAW_CONSTCOLOR)) {
@@ -5027,7 +5027,7 @@ static void draw_mesh_fancy_new(EvaluationContext *eval_ctx, Scene *scene, Scene
dm->release(dm);
}
-static bool UNUSED_FUNCTION(draw_mesh_object_new)(const bContext *C, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
+static bool UNUSED_FUNCTION(draw_mesh_object_new)(const bContext *C, Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const unsigned char ob_wire_col[4], const short dflag)
{
EvaluationContext eval_ctx;
@@ -5427,7 +5427,7 @@ static void drawCurveDMWired(Object *ob)
}
/* return true when nothing was drawn */
-static bool drawCurveDerivedMesh(Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base, const char dt)
+static bool drawCurveDerivedMesh(Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base, const char dt)
{
Object *ob = base->object;
DerivedMesh *dm = ob->derivedFinal;
@@ -5463,7 +5463,7 @@ static bool drawCurveDerivedMesh(Scene *scene, SceneLayer *sl, View3D *v3d, Regi
* Only called by #drawDispList
* \return true when nothing was drawn
*/
-static bool drawDispList_nobackface(Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
+static bool drawDispList_nobackface(Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4])
{
Object *ob = base->object;
@@ -5585,7 +5585,7 @@ static bool drawDispList_nobackface(Scene *scene, SceneLayer *sl, View3D *v3d, R
return false;
}
static bool drawDispList(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4])
{
bool retval;
@@ -5941,7 +5941,7 @@ static void draw_new_particle_system(
if (pars == NULL) return;
/* don't draw normal paths in edit mode */
- if (psys_in_edit_mode(eval_ctx->scene_layer, psys) && (pset->flag & PE_DRAW_PART) == 0)
+ if (psys_in_edit_mode(eval_ctx->view_layer, psys) && (pset->flag & PE_DRAW_PART) == 0)
return;
if (part->draw_as == PART_DRAW_REND)
@@ -6595,7 +6595,7 @@ static void draw_new_particle_system(
}
static void draw_update_ptcache_edit(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, Object *ob, PTCacheEdit *edit)
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, Object *ob, PTCacheEdit *edit)
{
if (edit->psys && edit->psys->flag & PSYS_HAIR_UPDATED)
PE_update_object(eval_ctx, scene, sl, ob, 0);
@@ -7337,7 +7337,7 @@ static void draw_editnurb_splines(Object *ob, Nurb *nurb, const bool sel)
}
static void draw_editnurb(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl,
View3D *v3d, RegionView3D *rv3d, Base *base, Nurb *nurb,
const char dt, const short dflag, const unsigned char UNUSED(ob_wire_col[4]))
{
@@ -7478,7 +7478,7 @@ static void draw_editfont_textcurs(RegionView3D *rv3d, float textcurs[4][2])
}
static void draw_editfont(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4])
{
Object *ob = base->object;
@@ -7798,7 +7798,7 @@ static void imm_drawcone(const float vec[3], float radius, float height, float t
/* return true if nothing was drawn */
static bool drawmball(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4])
{
Object *ob = base->object;
@@ -8266,7 +8266,7 @@ static void drawtexspace(Object *ob, const unsigned char ob_wire_col[3])
/* draws wire outline */
static void draw_object_selected_outline(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, ARegion *ar, Base *base,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d, ARegion *ar, Base *base,
const unsigned char ob_wire_col[4])
{
RegionView3D *rv3d = ar->regiondata;
@@ -8423,7 +8423,7 @@ static void draw_rigid_body_pivot(bRigidBodyJointConstraint *data,
immUnbindProgram();
}
-void draw_object_wire_color(Scene *scene, SceneLayer *sl, Base *base, unsigned char r_ob_wire_col[4])
+void draw_object_wire_color(Scene *scene, ViewLayer *sl, Base *base, unsigned char r_ob_wire_col[4])
{
Object *ob = base->object;
int colindex = 0;
@@ -8568,7 +8568,7 @@ void draw_rigidbody_shape(Object *ob, const unsigned char ob_wire_col[4])
* \param dflag (draw flag) can be DRAW_PICKING and/or DRAW_CONSTCOLOR, DRAW_SCENESET
*/
void draw_object(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d,
Base *base, const short dflag)
{
ModifierData *md = NULL;
@@ -9331,7 +9331,7 @@ afterdraw:
* caller must have called 'GPU_select_load_id(base->selcode)' first.
*/
void draw_object_select(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, ARegion *ar, View3D *v3d,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d,
Base *base, const short dflag)
{
BLI_assert(dflag & DRAW_PICKING && dflag & DRAW_CONSTCOLOR);
@@ -9816,7 +9816,7 @@ void draw_object_backbufsel(
/* helper function for drawing object instances - meshes */
static void draw_object_mesh_instance(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d,
+ const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d,
Object *ob, const short dt, int outline, const unsigned char ob_wire_col[4])
{
Mesh *me = ob->data;
@@ -9863,7 +9863,7 @@ static void draw_object_mesh_instance(
if (dm) dm->release(dm);
}
-void draw_object_instance(const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, RegionView3D *rv3d, Object *ob, const char dt, int outline, const float wire_col[4])
+void draw_object_instance(const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d, RegionView3D *rv3d, Object *ob, const char dt, int outline, const float wire_col[4])
{
if (ob == NULL)
return;