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Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 04c05837d08..e41cc4aa2e7 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -1255,7 +1255,6 @@ void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
}
/* we first draw only the screen aligned & fixed scale stuff */
- gpuMatrixBegin3D_legacy();
gpuPushMatrix();
gpuLoadMatrix3D(rv3d->viewmat);
@@ -1610,7 +1609,7 @@ void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
glDisable(GL_BLEND);
immUnbindProgram();
- gpuMatrixEnd();
+ gpuPopMatrix();
}
static void draw_limit_line(float sta, float end, const short dflag, const unsigned char col[3], unsigned pos)
@@ -2171,8 +2170,6 @@ void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
BKE_camera_view_frame_ex(scene, cam, cam->drawsize, is_view, scale,
asp, shift, &drawsize, vec);
- gpuMatrixBegin3D_legacy();
-
unsigned pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 3, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
if (ob_wire_col) {
@@ -2202,7 +2199,6 @@ void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
if (is_view) {
immUnbindProgram();
- gpuMatrixEnd();
return;
}
@@ -2277,7 +2273,6 @@ void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
}
immUnbindProgram();
- gpuMatrixEnd();
}
/* flag similar to draw_object() */
@@ -8038,7 +8033,6 @@ static void imm_draw_bb(BoundBox *bb, char type, bool around_origin, const unsig
BKE_boundbox_calc_center_aabb(bb, cent);
}
- gpuMatrixBegin3D_legacy();
gpuPushMatrix();
unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 3, KEEP_FLOAT);
@@ -8078,9 +8072,8 @@ static void imm_draw_bb(BoundBox *bb, char type, bool around_origin, const unsig
gpuTranslate3f(0.0f, length / radius, 0.0f);
Batch_draw(sphere);
}
- gpuPopMatrix();
- gpuMatrixEnd();
+ gpuPopMatrix();
immUnbindProgram();
}