diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 84a69b811ca..1b008c27fc0 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -787,7 +787,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa (vos->flag & V3D_CACHE_TEXT_GLOBALSPACE) ? rv3d->persmat : rv3d->persmatob, (vos->flag & V3D_CACHE_TEXT_LOCALCLIP) != 0, vos->vec, vos->sco, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { tot++; } @@ -1885,7 +1885,7 @@ void lattice_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BPo if (bp->hide == 0) { int screen_co[2]; if (ED_view3d_project_int_object(vc->ar, dl ? co : bp->vec, screen_co, - V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, bp, screen_co[0], screen_co[1]); } @@ -1995,7 +1995,7 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, const flo V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN; int screen_co[2]; - if (ED_view3d_project_int_object(data->vc.ar, co, screen_co, flag) != V3D_PROJ_RET_SUCCESS) { + if (ED_view3d_project_int_object(data->vc.ar, co, screen_co, flag) != V3D_PROJ_RET_OK) { return; } @@ -2067,10 +2067,10 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, const flo V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN : V3D_PROJ_TEST_NOP; - if (ED_view3d_project_int_object(data->vc.ar, v0co, screen_co_a, flag) != V3D_PROJ_RET_SUCCESS) { + if (ED_view3d_project_int_object(data->vc.ar, v0co, screen_co_a, flag) != V3D_PROJ_RET_OK) { return; } - if (ED_view3d_project_int_object(data->vc.ar, v1co, screen_co_b, flag) != V3D_PROJ_RET_SUCCESS) { + if (ED_view3d_project_int_object(data->vc.ar, v1co, screen_co_b, flag) != V3D_PROJ_RET_OK) { return; } @@ -2128,7 +2128,7 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, const flo if (efa && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) { int screen_co[2]; if (ED_view3d_project_int_object(data->vc.ar, cent, screen_co, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { data->func(data->userData, efa, screen_co[0], screen_co[1], index); } @@ -2178,24 +2178,24 @@ void nurbs_foreachScreenVert( if (cu->drawflag & CU_HIDE_HANDLES) { if (ED_view3d_project_int_object(vc->ar, bezt->vec[1], screen_co, - V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 1, screen_co[0], screen_co[1]); } } else { if (ED_view3d_project_int_object(vc->ar, bezt->vec[0], screen_co, - V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 0, screen_co[0], screen_co[1]); } if (ED_view3d_project_int_object(vc->ar, bezt->vec[1], screen_co, - V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 1, screen_co[0], screen_co[1]); } if (ED_view3d_project_int_object(vc->ar, bezt->vec[2], screen_co, - V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, NULL, bezt, 2, screen_co[0], screen_co[1]); } @@ -2210,7 +2210,7 @@ void nurbs_foreachScreenVert( if (bp->hide == 0) { int screen_co[2]; if (ED_view3d_project_int_object(vc->ar, bp->vec, screen_co, - V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, nu, bp, NULL, -1, screen_co[0], screen_co[1]); } @@ -2232,7 +2232,7 @@ void mball_foreachScreenElem( for (ml = mb->editelems->first; ml; ml = ml->next) { int screen_co[2]; if (ED_view3d_project_int_object(vc->ar, &ml->x, screen_co, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { func(userData, ml, screen_co[0], screen_co[1]); } @@ -2255,7 +2255,7 @@ void armature_foreachScreenBone( /* project head location to screenspace */ if (ED_view3d_project_int_object(vc->ar, ebone->head, screen_co_a, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { points_proj_tot++; } @@ -2266,7 +2266,7 @@ void armature_foreachScreenBone( /* project tail location to screenspace */ if (ED_view3d_project_int_object(vc->ar, ebone->tail, screen_co_b, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { points_proj_tot++; } @@ -2302,7 +2302,7 @@ void pose_foreachScreenBone( /* project head location to screenspace */ if (ED_view3d_project_int_object(vc->ar, pchan->pose_head, screen_co_a, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { points_proj_tot++; } @@ -2313,7 +2313,7 @@ void pose_foreachScreenBone( /* project tail location to screenspace */ if (ED_view3d_project_int_object(vc->ar, pchan->pose_tail, screen_co_b, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_SUCCESS) + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN) == V3D_PROJ_RET_OK) { points_proj_tot++; } |