diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 679 |
1 files changed, 385 insertions, 294 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index e7b9e35c18d..4899a317223 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -48,6 +48,7 @@ #include "DNA_world_types.h" #include "DNA_armature_types.h" +#include "BLI_utildefines.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_editVert.h" @@ -80,6 +81,8 @@ #include "BKE_movieclip.h" #include "BKE_tracking.h" +#include "BKE_tessmesh.h" + #include "smoke_API.h" #include "IMB_imbuf.h" @@ -1900,18 +1903,19 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob) * use the object matrix in the useual way */ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) { - struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); - void *userData; ViewContext vc; eV3DClipTest clipVerts; } *data = userData; + struct { void (*func)(void *userData, BMVert *eve, int x, int y, int index); + void *userData; ViewContext vc; eV3DClipTest clipVerts; float pmat[4][4], vmat[4][4]; } *data = userData; + BMVert *eve = EDBM_get_vert_for_index(data->vc.em, index); - EditVert *eve = EM_get_vert_for_index(index); - - if (eve->h==0) { + if (!BM_TestHFlag(eve, BM_HIDDEN)) { short s[2]= {IS_CLIPPED, 0}; if (data->clipVerts != V3D_CLIP_TEST_OFF) { view3d_project_short_clip(data->vc.ar, co, s, 1); } else { - view3d_project_short_noclip(data->vc.ar, co, s); + float co2[2]; + mul_v3_m4v3(co2, data->vc.obedit->obmat, co); + project_short_noclip(data->vc.ar, co2, s); } if (s[0]!=IS_CLIPPED) @@ -1919,24 +1923,23 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co } } -void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, EditVert *eve, int x, int y, int index), void *userData, eV3DClipTest clipVerts) +void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BMVert *eve, int x, int y, int index), void *userData, eV3DClipTest clipVerts) { - struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); - void *userData; ViewContext vc; eV3DClipTest clipVerts; } data; - - DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); + struct { void (*func)(void *userData, BMVert *eve, int x, int y, int index); + void *userData; ViewContext vc; eV3DClipTest clipVerts; float pmat[4][4], vmat[4][4]; } data; + DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); data.vc= *vc; data.func = func; data.userData = userData; data.clipVerts = clipVerts; + EDBM_init_index_arrays(vc->em, 1, 0, 0); if(clipVerts != V3D_CLIP_TEST_OFF) ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ - EM_init_index_arrays(vc->em, 1, 0, 0); dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data); - EM_free_index_arrays(); + EDBM_free_index_arrays(vc->em); dm->release(dm); } @@ -1977,19 +1980,25 @@ static int is_co_in_region(ARegion *ar, const short co[2]) } static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0co, float *v1co) { - struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); - void *userData; ViewContext vc; eV3DClipTest clipVerts; } *data = userData; - EditEdge *eed = EM_get_edge_for_index(index); - short s[2][2]; + struct { void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index); + void *userData; ViewContext vc; eV3DClipTest clipVerts; float pmat[4][4], vmat[4][4]; } *data = userData; + BMEdge *eed = EDBM_get_edge_for_index(data->vc.em, index); + + if (!BM_TestHFlag(eed, BM_HIDDEN)) { + short s[2][2]; - if (eed->h==0) { if (data->clipVerts == V3D_CLIP_TEST_RV3D_CLIPPING) { view3d_project_short_clip(data->vc.ar, v0co, s[0], 1); view3d_project_short_clip(data->vc.ar, v1co, s[1], 1); } else { - view3d_project_short_noclip(data->vc.ar, v0co, s[0]); - view3d_project_short_noclip(data->vc.ar, v1co, s[1]); + float v1_co[3], v2_co[3]; + + mul_v3_m4v3(v1_co, data->vc.obedit->obmat, v0co); + mul_v3_m4v3(v2_co, data->vc.obedit->obmat, v1co); + + project_short_noclip(data->vc.ar, v1_co, s[0]); + project_short_noclip(data->vc.ar, v2_co, s[1]); if (data->clipVerts == V3D_CLIP_TEST_REGION) { if ( !is_co_in_region(data->vc.ar, s[0]) && @@ -2004,35 +2013,38 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0 } } -void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, eV3DClipTest clipVerts) +void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, eV3DClipTest clipVerts) { - struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); - void *userData; ViewContext vc; eV3DClipTest clipVerts; } data; - DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); + struct { void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index); + void *userData; ViewContext vc; int clipVerts; float pmat[4][4], vmat[4][4]; } data; + DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); data.vc= *vc; data.func = func; data.userData = userData; data.clipVerts = clipVerts; + EDBM_init_index_arrays(vc->em, 0, 1, 0); if(clipVerts != V3D_CLIP_TEST_OFF) ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ - EM_init_index_arrays(vc->em, 0, 1, 0); dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data); - EM_free_index_arrays(); + EDBM_free_index_arrays(vc->em); dm->release(dm); } static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *cent, float *UNUSED(no)) { - struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; ViewContext vc; } *data = userData; - EditFace *efa = EM_get_face_for_index(index); - short s[2]; + struct { void (*func)(void *userData, BMFace *efa, int x, int y, int index); void *userData; ViewContext vc; float pmat[4][4], vmat[4][4]; } *data = userData; + BMFace *efa = EDBM_get_face_for_index(data->vc.em, index); - if (efa && efa->h==0 && efa->fgonf!=EM_FGON) { - view3d_project_short_clip(data->vc.ar, cent, s, 1); + if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) { + float cent2[3]; + short s[2]; + + mul_v3_m4v3(cent2, data->vc.obedit->obmat, cent); + project_short(data->vc.ar, cent2, s); if (s[0] != IS_CLIPPED) { data->func(data->userData, efa, s[0], s[1], index); @@ -2040,21 +2052,21 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *ce } } -void mesh_foreachScreenFace(ViewContext *vc, void (*func)(void *userData, EditFace *efa, int x, int y, int index), void *userData) +void mesh_foreachScreenFace(ViewContext *vc, void (*func)(void *userData, BMFace *efa, int x, int y, int index), void *userData) { - struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; ViewContext vc; } data; - DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); + struct { void (*func)(void *userData, BMFace *efa, int x, int y, int index); void *userData; ViewContext vc; float pmat[4][4], vmat[4][4]; } data; + DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); data.vc= *vc; data.func = func; data.userData = userData; + EDBM_init_index_arrays(vc->em, 0, 0, 1); //if(clipVerts) ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */ - EM_init_index_arrays(vc->em, 0, 0, 1); dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data); - EM_free_index_arrays(); + EDBM_free_index_arrays(vc->em); dm->release(dm); } @@ -2121,46 +2133,53 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb static void draw_dm_face_normals__mapFunc(void *userData, int index, float *cent, float *no) { - ToolSettings *ts= ((Scene *)userData)->toolsettings; - EditFace *efa = EM_get_face_for_index(index); + Scene *scene= ((void **)userData)[0]; + BMEditMesh *em = ((void **)userData)[1]; + BMFace *efa = EDBM_get_face_for_index(em, index); + ToolSettings *ts= scene->toolsettings; - if (efa->h==0 && efa->fgonf!=EM_FGON) { + if (!BM_TestHFlag(efa, BM_HIDDEN)) { glVertex3fv(cent); glVertex3f( cent[0] + no[0]*ts->normalsize, cent[1] + no[1]*ts->normalsize, cent[2] + no[2]*ts->normalsize); } } -static void draw_dm_face_normals(Scene *scene, DerivedMesh *dm) +static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm) { + void *ptrs[2] = {scene, em}; + glBegin(GL_LINES); - dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, scene); + dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, ptrs); glEnd(); } static void draw_dm_face_centers__mapFunc(void *userData, int index, float *cent, float *UNUSED(no)) { - EditFace *efa = EM_get_face_for_index(index); - int sel = *((int*) userData); - - if (efa->h==0 && efa->fgonf!=EM_FGON && (efa->f&SELECT)==sel) { + BMFace *efa = EDBM_get_face_for_index(((void **)userData)[0], index); + int sel = *(((int **)userData)[1]); + + if (efa && !BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT)==sel) { bglVertex3fv(cent); } } -static void draw_dm_face_centers(DerivedMesh *dm, int sel) +static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, int sel) { + void *ptrs[2] = {em, &sel}; + bglBegin(GL_POINTS); - dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, &sel); + dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, ptrs); bglEnd(); } static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s) { - Scene *scene= (Scene *)userData; + Scene *scene= ((void **)userData)[0]; ToolSettings *ts= scene->toolsettings; - EditVert *eve = EM_get_vert_for_index(index); + BMEditMesh *em = ((void **)userData)[1]; + BMVert *eve = EDBM_get_vert_for_index(em, index); - if (eve->h==0) { + if (!BM_TestHFlag(eve, BM_HIDDEN)) { glVertex3fv(co); if (no_f) { @@ -2174,20 +2193,22 @@ static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co, } } } -static void draw_dm_vert_normals(Scene *scene, DerivedMesh *dm) +static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm) { + void *ptrs[2] = {scene, em}; + glBegin(GL_LINES); - dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, scene); + dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, ptrs); glEnd(); } - /* Draw verts with color set based on selection */ +/* Draw verts with color set based on selection */ static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) { - struct { int sel; EditVert *eve_act; } * data = userData; - EditVert *eve = EM_get_vert_for_index(index); + struct { BMEditMesh *em; int sel; BMVert *eve_act; } *data = userData; + BMVert *eve = EDBM_get_vert_for_index(data->em, index); - if (eve->h==0 && (eve->f&SELECT)==data->sel) { + if (!BM_TestHFlag(eve, BM_HIDDEN) && BM_TestHFlag(eve, BM_SELECT)==data->sel) { /* draw active larger - need to stop/start point drawing for this :/ */ if (eve==data->eve_act) { float size = UI_GetThemeValuef(TH_VERTEX_SIZE); @@ -2209,11 +2230,16 @@ static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float * } } -static void draw_dm_verts(DerivedMesh *dm, int sel, EditVert *eve_act) +static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, int sel, BMVert *eve_act) { - struct { int sel; EditVert *eve_act; } data; + struct { BMEditMesh *em; int sel; BMVert *eve_act; } data; data.sel = sel; data.eve_act = eve_act; + data.em = em; + + bglBegin(GL_POINTS); + dm->foreachMappedVert(dm, draw_dm_verts__mapFunc, &data); + bglEnd(); bglBegin(GL_POINTS); dm->foreachMappedVert(dm, draw_dm_verts__mapFunc, &data); @@ -2223,16 +2249,18 @@ static void draw_dm_verts(DerivedMesh *dm, int sel, EditVert *eve_act) /* Draw edges with color set based on selection */ static int draw_dm_edges_sel__setDrawOptions(void *userData, int index) { - EditEdge *eed = EM_get_edge_for_index(index); + BMEdge *eed; //unsigned char **cols = userData, *col; - struct { unsigned char *baseCol, *selCol, *actCol; EditEdge *eed_act; } * data = userData; + struct { BMEditMesh *em; unsigned char *baseCol, *selCol, *actCol; BMEdge *eed_act; } * data = userData; unsigned char *col; - if (eed->h==0) { + eed = EDBM_get_edge_for_index(data->em, index); + + if (!BM_TestHFlag(eed, BM_HIDDEN)) { if (eed==data->eed_act) { glColor4ubv(data->actCol); } else { - if (eed->f&SELECT) { + if (BM_TestHFlag(eed, BM_SELECT)) { col = data->selCol; } else { col = data->baseCol; @@ -2247,38 +2275,40 @@ static int draw_dm_edges_sel__setDrawOptions(void *userData, int index) return 0; } } -static void draw_dm_edges_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditEdge *eed_act) +static void draw_dm_edges_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol, + unsigned char *selCol, unsigned char *actCol, BMEdge *eed_act) { - struct { unsigned char *baseCol, *selCol, *actCol; EditEdge *eed_act; } data; + struct { BMEditMesh *em; unsigned char *baseCol, *selCol, *actCol; BMEdge *eed_act; } data; data.baseCol = baseCol; data.selCol = selCol; data.actCol = actCol; + data.em = em; data.eed_act = eed_act; dm->drawMappedEdges(dm, draw_dm_edges_sel__setDrawOptions, &data); } /* Draw edges */ -static int draw_dm_edges__setDrawOptions(void *UNUSED(userData), int index) +static int draw_dm_edges__setDrawOptions(void *userData, int index) { - return EM_get_edge_for_index(index)->h==0; + return !BM_TestHFlag(EDBM_get_edge_for_index(userData, index), BM_HIDDEN); } -static void draw_dm_edges(DerivedMesh *dm) +static void draw_dm_edges(BMEditMesh *em, DerivedMesh *dm) { - dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, NULL); + dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, em); } /* Draw edges with color interpolated based on selection */ -static int draw_dm_edges_sel_interp__setDrawOptions(void *UNUSED(userData), int index) +static int draw_dm_edges_sel_interp__setDrawOptions(void *userData, int index) { - return EM_get_edge_for_index(index)->h==0; + return !BM_TestHFlag(EDBM_get_edge_for_index(((void**)userData)[0], index), BM_HIDDEN); } static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int index, float t) { - EditEdge *eed = EM_get_edge_for_index(index); + BMEdge *eed = EDBM_get_edge_for_index(((void**)userData)[0], index); unsigned char **cols = userData; - unsigned char *col0 = cols[(eed->v1->f&SELECT)?1:0]; - unsigned char *col1 = cols[(eed->v2->f&SELECT)?1:0]; + unsigned char *col0 = cols[(BM_TestHFlag(eed->v1, BM_SELECT))?2:1]; + unsigned char *col1 = cols[(BM_TestHFlag(eed->v2, BM_SELECT))?2:1]; glColor4ub( col0[0] + (col1[0]-col0[0])*t, col0[1] + (col1[1]-col0[1])*t, @@ -2286,36 +2316,36 @@ static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int i col0[3] + (col1[3]-col0[3])*t); } -static void draw_dm_edges_sel_interp(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol) +static void draw_dm_edges_sel_interp(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol) { - unsigned char *cols[2]; - cols[0]= baseCol; - cols[1]= selCol; + void *cols[3] = {em, baseCol, selCol}; + dm->drawMappedEdgesInterp(dm, draw_dm_edges_sel_interp__setDrawOptions, draw_dm_edges_sel_interp__setDrawInterpOptions, cols); } /* Draw only seam edges */ -static int draw_dm_edges_seams__setDrawOptions(void *UNUSED(userData), int index) +static int draw_dm_edges_seams__setDrawOptions(void *userData, int index) { - EditEdge *eed = EM_get_edge_for_index(index); + BMEdge *eed = EDBM_get_edge_for_index(userData, index); - return (eed->h==0 && eed->seam); + return !BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SEAM); } -static void draw_dm_edges_seams(DerivedMesh *dm) + +static void draw_dm_edges_seams(BMEditMesh *em, DerivedMesh *dm) { - dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, NULL); + dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, em); } /* Draw only sharp edges */ -static int draw_dm_edges_sharp__setDrawOptions(void *UNUSED(userData), int index) +static int draw_dm_edges_sharp__setDrawOptions(void *userData, int index) { - EditEdge *eed = EM_get_edge_for_index(index); + BMEdge *eed = EDBM_get_edge_for_index(userData, index); - return (eed->h==0 && eed->sharp); + return !BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SHARP); } -static void draw_dm_edges_sharp(DerivedMesh *dm) +static void draw_dm_edges_sharp(BMEditMesh *em, DerivedMesh *dm) { - dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, NULL); + dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, em); } @@ -2323,16 +2353,19 @@ static void draw_dm_edges_sharp(DerivedMesh *dm) * return 2 for the active face so it renders with stipple enabled */ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r)) { - struct { unsigned char *cols[3]; EditFace *efa_act; } * data = userData; - EditFace *efa = EM_get_face_for_index(index); + struct { unsigned char *cols[3]; BMEditMesh *em; BMFace *efa_act; Mesh *me;} *data = userData; + BMFace *efa = EDBM_get_face_for_index(data->em, index); unsigned char *col; - if (efa->h==0) { + if (!efa) + return 0; + + if (!BM_TestHFlag(efa, BM_HIDDEN)) { if (efa == data->efa_act) { glColor4ubv(data->cols[2]); return 2; /* stipple */ } else { - col = data->cols[(efa->f&SELECT)?1:0]; + col = data->cols[BM_TestHFlag(efa, BM_SELECT)?1:0]; if (col[3]==0) return 0; glColor4ubv(col); return 1; @@ -2343,9 +2376,9 @@ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNU static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int next_index) { - struct { unsigned char *cols[3]; EditFace *efa_act; } * data = userData; - EditFace *efa = EM_get_face_for_index(index); - EditFace *next_efa = EM_get_face_for_index(next_index); + struct { unsigned char *cols[3]; BMEditMesh *em; BMFace *efa_act; Mesh *me;} * data = userData; + BMFace *efa = EDBM_get_face_for_index(data->em, index); + BMFace *next_efa = EDBM_get_face_for_index(data->em, next_index); unsigned char *col, *next_col; if(efa == next_efa) @@ -2354,8 +2387,8 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int if(efa == data->efa_act || next_efa == data->efa_act) return 0; - col = data->cols[(efa->f&SELECT)?1:0]; - next_col = data->cols[(next_efa->f&SELECT)?1:0]; + col = data->cols[BM_TestHFlag(efa, BM_SELECT)?1:0]; + next_col = data->cols[BM_TestHFlag(next_efa, BM_SELECT)?1:0]; if(col[3]==0 || next_col[3]==0) return 0; @@ -2364,68 +2397,87 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int } /* also draws the active face */ -static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditFace *efa_act) +static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol, + unsigned char *selCol, unsigned char *actCol, BMFace *efa_act, Mesh *me) { - struct { unsigned char *cols[3]; EditFace *efa_act; } data; + struct { unsigned char *cols[3]; BMEditMesh *em; BMFace *efa_act; Mesh *me;} data; + data.cols[0] = baseCol; + data.em = em; data.cols[1] = selCol; data.cols[2] = actCol; data.efa_act = efa_act; + data.me = me; dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, &data, 0, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions); } -static int draw_dm_creases__setDrawOptions(void *UNUSED(userData), int index) +static int draw_dm_creases__setDrawOptions(void *userData, int index) { - EditEdge *eed = EM_get_edge_for_index(index); - - if (eed->h==0 && eed->crease != 0.0f) { - UI_ThemeColorBlend(TH_WIRE, TH_EDGE_CREASE, eed->crease); + BMEditMesh *em = userData; + BMEdge *eed = EDBM_get_edge_for_index(userData, index); + float *crease = eed ? bm_get_cd_float(&em->bm->edata, eed->head.data, CD_CREASE) : NULL; + + if (!crease) + return 0; + + if (!BM_TestHFlag(eed, BM_HIDDEN) && *crease!=0.0f) { + UI_ThemeColorBlend(TH_WIRE, TH_EDGE_CREASE, *crease); return 1; } else { return 0; } } -static void draw_dm_creases(DerivedMesh *dm) +static void draw_dm_creases(BMEditMesh *em, DerivedMesh *dm) { glLineWidth(3.0); - dm->drawMappedEdges(dm, draw_dm_creases__setDrawOptions, NULL); + dm->drawMappedEdges(dm, draw_dm_creases__setDrawOptions, em); glLineWidth(1.0); } -static int draw_dm_bweights__setDrawOptions(void *UNUSED(userData), int index) +static int draw_dm_bweights__setDrawOptions(void *userData, int index) { - EditEdge *eed = EM_get_edge_for_index(index); + BMEditMesh *em = userData; + BMEdge *eed = EDBM_get_edge_for_index(userData, index); + float *bweight = bm_get_cd_float(&em->bm->edata, eed->head.data, CD_BWEIGHT); - if (eed->h==0 && eed->bweight != 0.0f) { - UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, eed->bweight); + if (!bweight) + return 0; + + if (!BM_TestHFlag(eed, BM_HIDDEN) && *bweight!=0.0f) { + UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, *bweight); return 1; } else { return 0; } } -static void draw_dm_bweights__mapFunc(void *UNUSED(userData), int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) +static void draw_dm_bweights__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) { - EditVert *eve = EM_get_vert_for_index(index); - - if (eve->h==0 && eve->bweight != 0.0f) { - UI_ThemeColorBlend(TH_VERTEX, TH_VERTEX_SELECT, eve->bweight); + BMEditMesh *em = userData; + BMVert *eve = EDBM_get_vert_for_index(userData, index); + float *bweight = bm_get_cd_float(&em->bm->vdata, eve->head.data, CD_BWEIGHT); + + if (!bweight) + return; + + if (!BM_TestHFlag(eve, BM_HIDDEN) && *bweight!=0.0f) { + UI_ThemeColorBlend(TH_VERTEX, TH_VERTEX_SELECT, *bweight); bglVertex3fv(co); } } -static void draw_dm_bweights(Scene *scene, DerivedMesh *dm) +static void draw_dm_bweights(BMEditMesh *em, Scene *scene, DerivedMesh *dm) { ToolSettings *ts= scene->toolsettings; if (ts->selectmode & SCE_SELECT_VERTEX) { glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) + 2); bglBegin(GL_POINTS); - dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, NULL); + dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, em); bglEnd(); } else { glLineWidth(3.0); - dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, NULL); + dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, em); glLineWidth(1.0); } } @@ -2439,7 +2491,8 @@ static void draw_dm_bweights(Scene *scene, DerivedMesh *dm) /* EditMesh drawing routines*/ -static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, DerivedMesh *cageDM, EditVert *eve_act) +static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, + BMEditMesh *em, DerivedMesh *cageDM, BMVert *eve_act) { ToolSettings *ts= scene->toolsettings; int sel; @@ -2476,13 +2529,13 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, Deriv if(ts->selectmode & SCE_SELECT_VERTEX) { glPointSize(size); glColor4ubv(col); - draw_dm_verts(cageDM, sel, eve_act); + draw_dm_verts(em, cageDM, sel, eve_act); } if(check_ob_drawface_dot(scene, v3d, obedit->dt)) { glPointSize(fsize); glColor4ubv(fcol); - draw_dm_face_centers(cageDM, sel); + draw_dm_face_centers(em, cageDM, sel); } if (pass==0) { @@ -2496,7 +2549,9 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, Deriv glPointSize(1.0); } -static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh *cageDM, short sel_only, EditEdge *eed_act) +static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d, + Mesh *me, DerivedMesh *cageDM, short sel_only, + BMEdge *eed_act) { ToolSettings *ts= scene->toolsettings; int pass; @@ -2529,21 +2584,21 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh } if(ts->selectmode == SCE_SELECT_FACE) { - draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act); + draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act); } else if( (me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE) ) { if(cageDM->drawMappedEdgesInterp && (ts->selectmode & SCE_SELECT_VERTEX)) { glShadeModel(GL_SMOOTH); - draw_dm_edges_sel_interp(cageDM, wireCol, selCol); + draw_dm_edges_sel_interp(em, cageDM, wireCol, selCol); glShadeModel(GL_FLAT); } else { - draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act); + draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act); } } else { if (!sel_only) { glColor4ubv(wireCol); - draw_dm_edges(cageDM); + draw_dm_edges(em, cageDM); } } @@ -2554,13 +2609,11 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh } } -static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em, UnitSettings *unit) +static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, + Object *ob, BMEditMesh *em, UnitSettings *unit) { Mesh *me= ob->data; - EditEdge *eed; - EditFace *efa; - float v1[3], v2[3], v3[3], v4[3], vmid[3]; - float fvec[3]; + float v1[3], v2[3], v3[3], vmid[3], fvec[3]; char val[32]; /* Stores the measurement display text here */ const char *conv_float; /* Use a float conversion matching the grid size */ unsigned char col[4]= {0, 0, 0, 255}; /* color of the text to draw */ @@ -2570,6 +2623,9 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E const int do_global= v3d->flag & V3D_GLOBAL_STATS; const int do_moving= G.moving; + BMIter iter; + int i; + /* make the precision of the pronted value proportionate to the gridsize */ if (grid < 0.01f) conv_float= "%.6g"; @@ -2584,11 +2640,16 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E if(v3d->zbuf) bglPolygonOffset(rv3d->dist, 5.0f); if(me->drawflag & ME_DRAWEXTRA_EDGELEN) { + BMEdge *eed; + UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col); - for(eed= em->edges.first; eed; eed= eed->next) { - /* draw non fgon edges, or selected edges, or edges next to selected verts while draging */ - if((eed->h != EM_FGON) && ((eed->f & SELECT) || (do_moving && ((eed->v1->f & SELECT) || (eed->v2->f & SELECT)) ))) { + eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL); + for(; eed; eed=BMIter_Step(&iter)) { + /* draw selected edges, or edges next to selected verts while draging */ + if(BM_TestHFlag(eed, BM_SELECT) || + (do_moving && (BM_TestHFlag(eed->v1, BM_SELECT) || BM_TestHFlag(eed->v2, BM_SELECT) ))) { + copy_v3_v3(v1, eed->v1->co); copy_v3_v3(v2, eed->v2->co); @@ -2609,92 +2670,91 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E } if(me->drawflag & ME_DRAWEXTRA_FACEAREA) { -// XXX extern int faceselectedOR(EditFace *efa, int flag); // editmesh.h shouldn't be in this file... ok for now? + /* would be nice to use BM_face_area, but that is for 2d faces + so instead add up tessalation triangle areas */ + BMFace *f; + int n; + +#define DRAW_EM_MEASURE_STATS_FACEAREA()\ + if (BM_TestHFlag(f, BM_SELECT)) {\ + mul_v3_fl(vmid, 1.0/n);\ + if(unit->system)\ + bUnit_AsString(val, sizeof(val), area*unit->scale_length,\ + 3, unit->system, B_UNIT_LENGTH, do_split, FALSE);\ + else\ + sprintf(val, conv_float, area);\ + view3d_cached_text_draw_add(vmid, val, 0, V3D_CACHE_TEXT_ASCII, col);\ + } + UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col); - for(efa= em->faces.first; efa; efa= efa->next) { - if((efa->f & SELECT)) { // XXX || (do_moving && faceselectedOR(efa, SELECT)) ) { - copy_v3_v3(v1, efa->v1->co); - copy_v3_v3(v2, efa->v2->co); - copy_v3_v3(v3, efa->v3->co); - if (efa->v4) { - copy_v3_v3(v4, efa->v4->co); - } - if(do_global) { - mul_mat3_m4_v3(ob->obmat, v1); - mul_mat3_m4_v3(ob->obmat, v2); - mul_mat3_m4_v3(ob->obmat, v3); - if (efa->v4) mul_mat3_m4_v3(ob->obmat, v4); - } - - if (efa->v4) - area= area_quad_v3(v1, v2, v3, v4); - else - area = area_tri_v3(v1, v2, v3); - - if(unit->system) - bUnit_AsString(val, sizeof(val), area*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); // XXX should be B_UNIT_AREA - else - sprintf(val, conv_float, area); - - view3d_cached_text_draw_add(efa->cent, val, 0, V3D_CACHE_TEXT_ASCII, col); + f = NULL; + area = 0.0; + zero_v3(vmid); + n = 0; + for(i = 0; i < em->tottri; i++) { + BMLoop **l = em->looptris[i]; + if(f && l[0]->f != f) { + DRAW_EM_MEASURE_STATS_FACEAREA(); + zero_v3(vmid); + area = 0.0; + n = 0; + } + + f = l[0]->f; + copy_v3_v3(v1, l[0]->v->co); + copy_v3_v3(v2, l[1]->v->co); + copy_v3_v3(v3, l[2]->v->co); + if(do_global) { + mul_mat3_m4_v3(ob->obmat, v1); + mul_mat3_m4_v3(ob->obmat, v2); + mul_mat3_m4_v3(ob->obmat, v3); } + area += area_tri_v3(v1, v2, v3); + add_v3_v3(vmid, v1); + add_v3_v3(vmid, v2); + add_v3_v3(vmid, v3); + n += 3; } + + if(f){ + DRAW_EM_MEASURE_STATS_FACEAREA(); + } +#undef DRAW_EM_MEASURE_STATS_FACEAREA } if(me->drawflag & ME_DRAWEXTRA_FACEANG) { - EditEdge *e1, *e2, *e3, *e4; + BMFace *efa; + UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col); - for(efa= em->faces.first; efa; efa= efa->next) { - copy_v3_v3(v1, efa->v1->co); - copy_v3_v3(v2, efa->v2->co); - copy_v3_v3(v3, efa->v3->co); - if(efa->v4) { - copy_v3_v3(v4, efa->v4->co); - } - else { - copy_v3_v3(v4, v3); - } - if(do_global) { - mul_mat3_m4_v3(ob->obmat, v1); - mul_mat3_m4_v3(ob->obmat, v2); - mul_mat3_m4_v3(ob->obmat, v3); - mul_mat3_m4_v3(ob->obmat, v4); /* intentionally executed even for tri's */ - } - - e1= efa->e1; - e2= efa->e2; - e3= efa->e3; - if(efa->e4) e4= efa->e4; else e4= e3; - - /* Calculate the angles */ - - if( (e4->f & e1->f & SELECT) || (do_moving && (efa->v1->f & SELECT)) ) { - /* Vec 1 */ - sprintf(val,"%.3g", RAD2DEGF(angle_v3v3v3(v4, v1, v2))); - interp_v3_v3v3(fvec, efa->cent, efa->v1->co, 0.8f); - view3d_cached_text_draw_add(fvec, val, 0, V3D_CACHE_TEXT_ASCII, col); - } - if( (e1->f & e2->f & SELECT) || (do_moving && (efa->v2->f & SELECT)) ) { - /* Vec 2 */ - sprintf(val,"%.3g", RAD2DEGF(angle_v3v3v3(v1, v2, v3))); - interp_v3_v3v3(fvec, efa->cent, efa->v2->co, 0.8f); - view3d_cached_text_draw_add(fvec, val, 0, V3D_CACHE_TEXT_ASCII, col); - } - if( (e2->f & e3->f & SELECT) || (do_moving && (efa->v3->f & SELECT)) ) { - /* Vec 3 */ - if(efa->v4) - sprintf(val,"%.3g", RAD2DEGF(angle_v3v3v3(v2, v3, v4))); - else - sprintf(val,"%.3g", RAD2DEGF(angle_v3v3v3(v2, v3, v1))); - interp_v3_v3v3(fvec, efa->cent, efa->v3->co, 0.8f); - view3d_cached_text_draw_add(fvec, val, 0, V3D_CACHE_TEXT_ASCII, col); - } - /* Vec 4 */ - if(efa->v4) { - if( (e3->f & e4->f & SELECT) || (do_moving && (efa->v4->f & SELECT)) ) { - sprintf(val,"%.3g", RAD2DEGF(angle_v3v3v3(v3, v4, v1))); - interp_v3_v3v3(fvec, efa->cent, efa->v4->co, 0.8f); + + + for(efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL); + efa; efa=BMIter_Step(&iter)) { + BMIter liter; + BMLoop *loop; + + BM_Compute_Face_CenterBounds(em->bm, efa, vmid); + + for(loop = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa); + loop; loop = BMIter_Step(&liter)) { + + float v1[3], v2[3], v3[3]; + + copy_v3_v3(v1, loop->prev->v->co); + copy_v3_v3(v2, loop->v->co); + copy_v3_v3(v3, loop->next->v->co); + + if(do_global){ + mul_mat3_m4_v3(ob->obmat, v1); + mul_mat3_m4_v3(ob->obmat, v2); + mul_mat3_m4_v3(ob->obmat, v3); + } + + if(BM_TestHFlag(efa, BM_SELECT) || + (do_moving && BM_TestHFlag(loop->v, BM_SELECT))){ + sprintf(val,"%.3g", RAD2DEGF(angle_v3v3v3(v1, v2, v3))); + interp_v3_v3v3(fvec, vmid, v2, 0.8f); view3d_cached_text_draw_add(fvec, val, 0, V3D_CACHE_TEXT_ASCII, col); } } @@ -2704,12 +2764,32 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E /* useful for debugging index vs shape key index */ #if 0 { - EditVert *eve; - int j; + BMIter iter; + BMVert *eve; + int j=0; + UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col); - for(eve= em->verts.first, j= 0; eve; eve= eve->next, j++) { - sprintf(val, "%d:%d", j, eve->keyindex); - view3d_cached_text_draw_add(eve->co, val, 0, V3D_CACHE_TEXT_ASCII, col); + + if(CustomData_has_layer(&em->bm->vdata, CD_SHAPE_KEYINDEX)) { + int *keyi; + BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + keyi = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX); + if(keyi && *keyi != ORIGINDEX_NONE) { + sprintf(val, "%d:%d", j, *keyi); + } + else { + sprintf(val, "%d", j); + } + view3d_cached_text_draw_add(eve->co, val, 0, V3D_CACHE_TEXT_ASCII, col); + i++; + } + } + else { + BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { + sprintf(val, "%d", j); + view3d_cached_text_draw_add(eve->co, val, 0, V3D_CACHE_TEXT_ASCII, col); + j++; + } } } #endif @@ -2720,11 +2800,11 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E } } -static int draw_em_fancy__setFaceOpts(void *UNUSED(userData), int index, int *UNUSED(drawSmooth_r)) +static int draw_em_fancy__setFaceOpts(void *userData, int index, int *UNUSED(drawSmooth_r)) { - EditFace *efa = EM_get_face_for_index(index); + BMFace *efa = EDBM_get_face_for_index(userData, index); - if (efa->h==0) { + if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) { GPU_enable_material(efa->mat_nr+1, NULL); return 1; } @@ -2732,43 +2812,45 @@ static int draw_em_fancy__setFaceOpts(void *UNUSED(userData), int index, int *UN return 0; } -static int draw_em_fancy__setGLSLFaceOpts(void *UNUSED(userData), int index) +static int draw_em_fancy__setGLSLFaceOpts(void *userData, int index) { - EditFace *efa = EM_get_face_for_index(index); + BMFace *efa = EDBM_get_face_for_index(userData, index); - return (efa->h==0); + return !BM_TestHFlag(efa, BM_HIDDEN); } -static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt) +static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, + BMEditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt) + { Mesh *me = ob->data; - EditFace *efa_act = EM_get_actFace(em, 0); /* annoying but active faces is stored differently */ - EditEdge *eed_act = NULL; - EditVert *eve_act = NULL; + BMFace *efa_act = BM_get_actFace(em->bm, 0); /* annoying but active faces is stored differently */ + BMEdge *eed_act = NULL; + BMVert *eve_act = NULL; - if (em->selected.last) { - EditSelection *ese = em->selected.last; + if (em->bm->selected.last) { + BMEditSelection *ese= em->bm->selected.last; /* face is handeled above */ - /*if (ese->type == EDITFACE ) { - efa_act = (EditFace *)ese->data; - } else */ if ( ese->type == EDITEDGE ) { - eed_act = (EditEdge *)ese->data; - } else if ( ese->type == EDITVERT ) { - eve_act = (EditVert *)ese->data; + /*if (ese->type == BM_FACE ) { + efa_act = (BMFace *)ese->data; + } else */ if ( ese->htype == BM_EDGE ) { + eed_act = (BMEdge *)ese->data; + } else if ( ese->htype == BM_VERT ) { + eve_act = (BMVert *)ese->data; } } - EM_init_index_arrays(em, 1, 1, 1); + EDBM_init_index_arrays(em, 1, 1, 1); if(dt>OB_WIRE) { if(CHECK_OB_DRAWTEXTURE(v3d, dt)) { if(draw_glsl_material(scene, ob, v3d, dt)) { glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW); - + finalDM->drawMappedFacesGLSL(finalDM, GPU_enable_material, - draw_em_fancy__setGLSLFaceOpts, NULL); + draw_em_fancy__setGLSLFaceOpts, em); GPU_disable_material(); - + glFrontFace(GL_CCW); } else { @@ -2778,12 +2860,11 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object else { /* 3 floats for position, 3 for normal and times two because the faces may actually be quads instead of triangles */ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED); - + glEnable(GL_LIGHTING); glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW); - - finalDM->drawMappedFaces(finalDM, draw_em_fancy__setFaceOpts, NULL, 0, GPU_enable_material, NULL); - + finalDM->drawMappedFaces(finalDM, draw_em_fancy__setFaceOpts, me->edit_btmesh, 0, GPU_enable_material, NULL); + glFrontFace(GL_CCW); glDisable(GL_LIGHTING); } @@ -2816,7 +2897,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object if CHECK_OB_DRAWTEXTURE(v3d, dt) col1[3] = 0; - draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act); + draw_dm_faces_sel(em, cageDM, col1, col2, col3, efa_act, me); glDisable(GL_BLEND); glDepthMask(1); // restore write in zbuffer @@ -2831,7 +2912,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object glEnable(GL_BLEND); glDepthMask(0); // disable write in zbuffer, needed for nice transp - draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act); + draw_dm_faces_sel(em, cageDM, col1, col2, col3, efa_act, me); glDisable(GL_BLEND); glDepthMask(1); // restore write in zbuffer @@ -2843,14 +2924,14 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object /* we are drawing textures and 'ME_DRAWEDGES' is disabled, dont draw any edges */ /* only draw selected edges otherwise there is no way of telling if a face is selected */ - draw_em_fancy_edges(scene, v3d, me, cageDM, 1, eed_act); + draw_em_fancy_edges(em, scene, v3d, me, cageDM, 1, eed_act); } else { if(me->drawflag & ME_DRAWSEAMS) { UI_ThemeColor(TH_EDGE_SEAM); glLineWidth(2); - draw_dm_edges_seams(cageDM); + draw_dm_edges_seams(em, cageDM); glColor3ub(0,0,0); glLineWidth(1); @@ -2860,33 +2941,33 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object UI_ThemeColor(TH_EDGE_SHARP); glLineWidth(2); - draw_dm_edges_sharp(cageDM); + draw_dm_edges_sharp(em, cageDM); glColor3ub(0,0,0); glLineWidth(1); } - if(me->drawflag & ME_DRAWCREASES) { - draw_dm_creases(cageDM); + if(me->drawflag & ME_DRAWCREASES && CustomData_has_layer(&em->bm->edata, CD_CREASE)) { + draw_dm_creases(em, cageDM); } if(me->drawflag & ME_DRAWBWEIGHTS) { - draw_dm_bweights(scene, cageDM); + draw_dm_bweights(em, scene, cageDM); } - - draw_em_fancy_edges(scene, v3d, me, cageDM, 0, eed_act); + + draw_em_fancy_edges(em, scene, v3d, me, cageDM, 0, eed_act); } if(em) { // XXX retopo_matrix_update(v3d); - draw_em_fancy_verts(scene, v3d, ob, cageDM, eve_act); + draw_em_fancy_verts(scene, v3d, ob, em, cageDM, eve_act); if(me->drawflag & ME_DRAWNORMALS) { UI_ThemeColor(TH_NORMAL); - draw_dm_face_normals(scene, cageDM); + draw_dm_face_normals(em, scene, cageDM); } if(me->drawflag & ME_DRAW_VNORMALS) { UI_ThemeColor(TH_VNORMAL); - draw_dm_vert_normals(scene, cageDM); + draw_dm_vert_normals(em, scene, cageDM); } if(me->drawflag & (ME_DRAWEXTRA_EDGELEN|ME_DRAWEXTRA_FACEAREA|ME_DRAWEXTRA_FACEANG) && !((v3d->flag2 & V3D_RENDER_OVERRIDE))) @@ -2899,7 +2980,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object GPU_disable_material(); } - EM_free_index_arrays(); + EDBM_free_index_arrays(em); } /* Mesh drawing routines */ @@ -2958,7 +3039,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; /* if canvas is ready to preview vertex colors */ if (pmd->canvas && pmd->canvas->flags & MOD_DPAINT_PREVIEW_READY && - DM_get_face_data_layer(dm, CD_WEIGHT_MCOL)) { + DM_get_poly_data_layer(dm, CD_WEIGHT_MCOL)) { draw_flags |= DRAW_DYNAMIC_PAINT_PREVIEW; } } @@ -2974,7 +3055,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D /* totvert = dm->getNumVerts(dm); */ /*UNUSED*/ totedge = dm->getNumEdges(dm); - totface = dm->getNumFaces(dm); + totface = dm->getNumTessFaces(dm); /* vertexpaint, faceselect wants this, but it doesnt work for shaded? */ glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW); @@ -3250,7 +3331,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D Object *ob= base->object; Object *obedit= scene->obedit; Mesh *me= ob->data; - EditMesh *em= me->edit_mesh; + BMEditMesh *em= me->edit_btmesh; int do_alpha_pass= 0, drawlinked= 0, retval= 0, glsl, check_alpha, i; /* If we are drawing shadows and any of the materials don't cast a shadow, @@ -3274,9 +3355,9 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D DerivedMesh *finalDM, *cageDM; if (obedit!=ob) - finalDM = cageDM = editmesh_get_derived_base(ob, em); + finalDM = cageDM = editbmesh_get_derived_base(ob, em); else - cageDM = editmesh_get_derived_cage_and_final(scene, ob, em, &finalDM, + cageDM = editbmesh_get_derived_cage_and_final(scene, ob, em, &finalDM, scene->customdata_mask); if(dt>OB_WIRE) { @@ -6796,44 +6877,51 @@ static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *dm, int offset) static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) { - int offset = (intptr_t) userData; - EditVert *eve = EM_get_vert_for_index(index); + void **ptrs = userData; + int offset = (intptr_t) ptrs[0]; + BMVert *eve = EDBM_get_vert_for_index(ptrs[1], index); - if (eve->h==0) { + if (!BM_TestHFlag(eve, BM_HIDDEN)) { WM_set_framebuffer_index_color(offset+index); bglVertex3fv(co); } } -static void bbs_mesh_verts(DerivedMesh *dm, int offset) +static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset) { + void *ptrs[2] = {(void*)(intptr_t) offset, em}; + glPointSize( UI_GetThemeValuef(TH_VERTEX_SIZE) ); bglBegin(GL_POINTS); - dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, (void*)(intptr_t) offset); + dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, ptrs); bglEnd(); glPointSize(1.0); } static int bbs_mesh_wire__setDrawOptions(void *userData, int index) { - int offset = (intptr_t) userData; - EditEdge *eed = EM_get_edge_for_index(index); + void **ptrs = userData; + int offset = (intptr_t) ptrs[0]; + BMEdge *eed = EDBM_get_edge_for_index(ptrs[1], index); - if (eed->h==0) { + if (!BM_TestHFlag(eed, BM_HIDDEN)) { WM_set_framebuffer_index_color(offset+index); return 1; } else { return 0; } } -static void bbs_mesh_wire(DerivedMesh *dm, int offset) +static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset) { - dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, (void*)(intptr_t) offset); + void *ptrs[2] = {(void*)(intptr_t) offset, em}; + dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, ptrs); } static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r)) { - if (EM_get_face_for_index(index)->h==0) { - if (userData) { + BMFace *efa = EDBM_get_face_for_index(((void**)userData)[0], index); + + if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) { + if (((void**)userData)[1]) { WM_set_framebuffer_index_color(index+1); } return 1; @@ -6842,11 +6930,11 @@ static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *U } } -static void bbs_mesh_solid__drawCenter(void *UNUSED(userData), int index, float *cent, float *UNUSED(no)) +static void bbs_mesh_solid__drawCenter(void *userData, int index, float *cent, float *UNUSED(no)) { - EditFace *efa = EM_get_face_for_index(index); + BMFace *efa = EDBM_get_face_for_index(((void**)userData)[0], index); - if (efa->h==0 && efa->fgonf!=EM_FGON) { + if (!BM_TestHFlag(efa, BM_HIDDEN)) { WM_set_framebuffer_index_color(index+1); bglVertex3fv(cent); @@ -6854,23 +6942,26 @@ static void bbs_mesh_solid__drawCenter(void *UNUSED(userData), int index, float } /* two options, facecolors or black */ -static void bbs_mesh_solid_EM(Scene *scene, View3D *v3d, Object *ob, DerivedMesh *dm, int facecol) +static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d, + Object *ob, DerivedMesh *dm, int facecol) { + void *ptrs[2] = {em, NULL}; //second one being null means to draw black cpack(0); if (facecol) { - dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, (void*)(intptr_t) 1, 0, GPU_enable_material, NULL); + ptrs[1] = (void*)(intptr_t) 1; + dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, ptrs, 0, GPU_enable_material, NULL); if(check_ob_drawface_dot(scene, v3d, ob->dt)) { glPointSize(UI_GetThemeValuef(TH_FACEDOT_SIZE)); bglBegin(GL_POINTS); - dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, NULL); + dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, ptrs); bglEnd(); } } else { - dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, (void*) 0, 0, GPU_enable_material, NULL); + dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, ptrs, 0, GPU_enable_material, NULL); } } @@ -6929,36 +7020,36 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec case OB_MESH: if(ob->mode & OB_MODE_EDIT) { Mesh *me= ob->data; - EditMesh *em= me->edit_mesh; + BMEditMesh *em= me->edit_btmesh; - DerivedMesh *dm = editmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH); + DerivedMesh *dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH); - EM_init_index_arrays(em, 1, 1, 1); + EDBM_init_index_arrays(em, 1, 1, 1); - bbs_mesh_solid_EM(scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE); + bbs_mesh_solid_EM(em, scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE); if(ts->selectmode & SCE_SELECT_FACE) - em_solidoffs = 1+em->totface; + bm_solidoffs = 1+em->bm->totface; else - em_solidoffs= 1; + bm_solidoffs= 1; bglPolygonOffset(rv3d->dist, 1.0); // we draw edges always, for loop (select) tools - bbs_mesh_wire(dm, em_solidoffs); - em_wireoffs= em_solidoffs + em->totedge; + bbs_mesh_wire(em, dm, bm_solidoffs); + bm_wireoffs= bm_solidoffs + em->bm->totedge; // we draw verts if vert select mode or if in transform (for snap). if(ts->selectmode & SCE_SELECT_VERTEX || G.moving & G_TRANSFORM_EDIT) { - bbs_mesh_verts(dm, em_wireoffs); - em_vertoffs= em_wireoffs + em->totvert; + bbs_mesh_verts(em, dm, bm_wireoffs); + bm_vertoffs= bm_wireoffs + em->bm->totvert; } - else em_vertoffs= em_wireoffs; + else bm_vertoffs= bm_wireoffs; bglPolygonOffset(rv3d->dist, 0.0); dm->release(dm); - EM_free_index_arrays(); + EDBM_free_index_arrays(em); } else { Mesh *me= ob->data; @@ -6973,7 +7064,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec bbs_obmode_mesh_verts(ob, dm, 1); - em_vertoffs = me->totvert+1; + bm_vertoffs = me->totvert+1; dm->release(dm); } else { @@ -7002,7 +7093,7 @@ static void draw_object_mesh_instance(Scene *scene, View3D *v3d, RegionView3D *r int glsl; if(ob->mode & OB_MODE_EDIT) - edm= editmesh_get_derived_base(ob, me->edit_mesh); + edm= editbmesh_get_derived_base(ob, me->edit_btmesh); else dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); |