diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawvolume.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawvolume.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index cf118404183..c6874a663a5 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -1,4 +1,4 @@ -/* +/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -40,17 +40,17 @@ #include "BLI_utildefines.h" #include "BLI_math.h" -#include "BKE_DerivedMesh.h" #include "BKE_colorband.h" +#include "BKE_deform.h" #include "BKE_particle.h" #include "smoke_API.h" #include "BIF_gl.h" -#include "GPU_debug.h" #include "GPU_shader.h" #include "GPU_texture.h" +#include "GPU_state.h" #include "view3d_intern.h" // own include @@ -129,7 +129,7 @@ static GPUTexture *create_transfer_function(int type, const ColorBand *coba) break; } - GPUTexture *tex = GPU_texture_create_1D(TFUNC_WIDTH, data, NULL); + GPUTexture *tex = GPU_texture_create_1D(TFUNC_WIDTH, GPU_RGBA8, data, NULL); MEM_freeN(data); @@ -160,7 +160,7 @@ static GPUTexture *create_field_texture(SmokeDomainSettings *sds) default: return NULL; } - return GPU_texture_create_3D(sds->res[0], sds->res[1], sds->res[2], 1, field); + return GPU_texture_create_3D(sds->res[0], sds->res[1], sds->res[2], GPU_R8, field, NULL); } typedef struct VolumeSlicer { @@ -633,11 +633,11 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob, glGetBooleanv(GL_DEPTH_TEST, (GLboolean *)&gl_depth); glGetBooleanv(GL_DEPTH_WRITEMASK, (GLboolean *)&gl_depth_write); - glEnable(GL_DEPTH_TEST); + GPU_depth_test(true); glDepthMask(GL_FALSE); - glEnable(GL_BLEND); + GPU_blend(true); - glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + GPU_blend_set_func(GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); draw_buffer(sds, shader, &slicer, ob_sizei, invsize, num_points, false); /* Draw fire separately (T47639). */ @@ -656,11 +656,11 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob, glDepthMask(gl_depth_write); if (!gl_blend) { - glDisable(GL_BLEND); + GPU_blend(false); } if (gl_depth) { - glEnable(GL_DEPTH_TEST); + GPU_depth_test(true); } } @@ -685,7 +685,7 @@ static void add_needle(float (*verts)[3], float (*colors)[3], float center[3], float len = len_v3(dir); float rgb[3]; - weight_to_rgb(rgb, len); + BKE_defvert_weight_to_rgb(rgb, len); if (len != 0.0f) { mul_v3_fl(dir, 1.0f / len); @@ -725,7 +725,7 @@ static void add_streamline(float (*verts)[3], float(*colors)[3], float center[3] const float len = len_v3(dir); float rgb[3]; - weight_to_rgb(rgb, len); + BKE_defvert_weight_to_rgb(rgb, len); copy_v3_v3(colors[(*offset)], rgb); copy_v3_v3(verts[(*offset)++], center); @@ -832,7 +832,7 @@ void draw_smoke_velocity(SmokeDomainSettings *domain, float viewnormal[3]) } } - glLineWidth(1.0f); + GPU_line_width(1.0f); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, verts); |