diff options
Diffstat (limited to 'source/blender/editors/space_view3d/drawvolume.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawvolume.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 3c80441b9e6..168e1f8592d 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -66,7 +66,7 @@ #include "DNA_world_types.h" #include "BLI_blenlib.h" -#include "BLI_arithb.h" +#include "BLI_math.h" #include "BLI_editVert.h" #include "BLI_edgehash.h" #include "BLI_rand.h" @@ -191,7 +191,7 @@ static int convex(float *p0, float *up, float *a, float *b) float va[3], vb[3], tmp[3]; VECSUB(va, a, p0); VECSUB(vb, b, p0); - Crossf(tmp, va, vb); + cross_v3_v3v3(tmp, va, vb); return INPR(up, tmp) >= 0; } @@ -363,7 +363,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture // get view vector VECCOPY(viewnormal, rv3d->viewinv[2]); - Normalize(viewnormal); + normalize_v3(viewnormal); // find cube vertex that is closest to the viewer for (i=0; i<8; i++) { @@ -433,7 +433,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture break; VECCOPY(tmp_point, viewnormal); - VecMulf(tmp_point, -dd*((ds/dd)-(float)n)); + mul_v3_fl(tmp_point, -dd*((ds/dd)-(float)n)); VECADD(tmp_point2, cv[good_index], tmp_point); d = INPR(tmp_point2, viewnormal); |