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Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c765
1 files changed, 397 insertions, 368 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index fed056333c0..c1c097b6e3d 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -32,9 +32,11 @@
#include <string.h>
#include <stdio.h>
+#include "DNA_lightprobe_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_gpencil_types.h"
#include "MEM_guardedalloc.h"
@@ -43,31 +45,40 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
-#include "BKE_depsgraph.h"
+#include "BKE_curve.h"
#include "BKE_icons.h"
+#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_mball.h"
+#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_workspace.h"
#include "ED_space_api.h"
#include "ED_screen.h"
+#include "ED_transform.h"
-#include "GPU_compositing.h"
#include "GPU_framebuffer.h"
#include "GPU_material.h"
+#include "GPU_viewport.h"
+#include "GPU_matrix.h"
-#include "BIF_gl.h"
+#include "DRW_engine.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "WM_message.h"
+#include "WM_toolsystem.h"
#include "RE_engine.h"
#include "RE_pipeline.h"
#include "RNA_access.h"
+#include "UI_interface.h"
#include "UI_resources.h"
#ifdef WITH_PYTHON
@@ -106,17 +117,17 @@ ARegion *view3d_has_buttons_region(ScrArea *sa)
ARegion *view3d_has_tools_region(ScrArea *sa)
{
- ARegion *ar, *artool = NULL, *arprops = NULL, *arhead;
+ ARegion *ar, *artool = NULL, *arhead;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_TOOLS)
artool = ar;
- if (ar->regiontype == RGN_TYPE_TOOL_PROPS)
- arprops = ar;
}
/* tool region hide/unhide also hides props */
- if (arprops && artool) return artool;
+ if (artool) {
+ return artool;
+ }
if (artool == NULL) {
/* add subdiv level; after header */
@@ -135,15 +146,6 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
artool->flag = RGN_FLAG_HIDDEN;
}
- if (arprops == NULL) {
- /* add extra subdivided region for tool properties */
- arprops = MEM_callocN(sizeof(ARegion), "tool props for view3d");
-
- BLI_insertlinkafter(&sa->regionbase, artool, arprops);
- arprops->regiontype = RGN_TYPE_TOOL_PROPS;
- arprops->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV;
- }
-
return artool;
}
@@ -250,7 +252,7 @@ void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d)
/* we have to multiply instead of loading viewmatob to make
* it work with duplis using displists, otherwise it will
* override the dupli-matrix */
- glMultMatrixf(ob->obmat);
+ GPU_matrix_mul(ob->obmat);
}
#ifdef DEBUG
@@ -283,8 +285,6 @@ void ED_view3d_stop_render_preview(wmWindowManager *wm, ARegion *ar)
BPy_END_ALLOW_THREADS;
#endif
- if (rv3d->render_engine->re)
- RE_Database_Free(rv3d->render_engine->re);
RE_engine_free(rv3d->render_engine);
rv3d->render_engine = NULL;
}
@@ -294,50 +294,57 @@ void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *sa)
{
wmWindowManager *wm = bmain->wm.first;
- if (v3d->drawtype != OB_RENDER) {
+ if (v3d->shading.type != OB_RENDER) {
ARegion *ar;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiondata)
+ if ((ar->regiontype == RGN_TYPE_WINDOW) && ar->regiondata) {
ED_view3d_stop_render_preview(wm, ar);
+ break;
+ }
}
}
}
/* ******************** default callbacks for view3d space ***************** */
-static SpaceLink *view3d_new(const bContext *C)
+static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
{
- Scene *scene = CTX_data_scene(C);
ARegion *ar;
View3D *v3d;
RegionView3D *rv3d;
v3d = MEM_callocN(sizeof(View3D), "initview3d");
v3d->spacetype = SPACE_VIEW3D;
- v3d->lay = v3d->layact = 1;
if (scene) {
- v3d->lay = v3d->layact = scene->lay;
v3d->camera = scene->camera;
}
v3d->scenelock = true;
v3d->grid = 1.0f;
v3d->gridlines = 16;
v3d->gridsubdiv = 10;
- v3d->drawtype = OB_SOLID;
+ BKE_screen_view3d_shading_init(&v3d->shading);
+
+ v3d->overlay.wireframe_threshold = 0.5f;
+ v3d->overlay.bone_select_alpha = 0.5f;
+ v3d->overlay.texture_paint_mode_opacity = 0.8;
+ v3d->overlay.weight_paint_mode_opacity = 0.8;
+ v3d->overlay.vertex_paint_mode_opacity = 0.8;
v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
v3d->flag = V3D_SELECT_OUTLINE;
- v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_GPENCIL;
+ v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION;
- v3d->lens = 35.0f;
+ v3d->lens = 50.0f;
v3d->near = 0.01f;
v3d->far = 1000.0f;
- v3d->twflag |= U.tw_flag & V3D_USE_MANIPULATOR;
- v3d->twtype = V3D_MANIP_TRANSLATE;
- v3d->around = V3D_AROUND_CENTER_MEAN;
+ v3d->overlay.gpencil_grid_scale = 1.0; // Scales
+ v3d->overlay.gpencil_grid_lines = GP_DEFAULT_GRID_LINES; // NUmber of Lines
+ v3d->overlay.gpencil_paper_opacity = 0.5f;
+ v3d->overlay.gpencil_grid_axis = V3D_GP_GRID_AXIS_Y;
+ v3d->overlay.gpencil_grid_opacity = 0.9f;
v3d->bundle_size = 0.2f;
v3d->bundle_drawtype = OB_PLAINAXES;
@@ -348,12 +355,16 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->stereo3d_convergence_alpha = 0.15f;
v3d->stereo3d_volume_alpha = 0.05f;
+ /* grease pencil settings */
+ v3d->vertex_opacity = 1.0f;
+ v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
+
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for view3d");
BLI_addtail(&v3d->regionbase, ar);
ar->regiontype = RGN_TYPE_HEADER;
- ar->alignment = RGN_ALIGN_BOTTOM;
+ ar->alignment = RGN_ALIGN_TOP;
/* tool shelf */
ar = MEM_callocN(sizeof(ARegion), "toolshelf for view3d");
@@ -363,14 +374,6 @@ static SpaceLink *view3d_new(const bContext *C)
ar->alignment = RGN_ALIGN_LEFT;
ar->flag = RGN_FLAG_HIDDEN;
- /* tool properties */
- ar = MEM_callocN(sizeof(ARegion), "tool properties for view3d");
-
- BLI_addtail(&v3d->regionbase, ar);
- ar->regiontype = RGN_TYPE_TOOL_PROPS;
- ar->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV;
- ar->flag = RGN_FLAG_HIDDEN;
-
/* buttons/list view */
ar = MEM_callocN(sizeof(ARegion), "buttons for view3d");
@@ -399,30 +402,11 @@ static SpaceLink *view3d_new(const bContext *C)
static void view3d_free(SpaceLink *sl)
{
View3D *vd = (View3D *) sl;
- BGpic *bgpic;
-
- for (bgpic = vd->bgpicbase.first; bgpic; bgpic = bgpic->next) {
- if (bgpic->source == V3D_BGPIC_IMAGE) {
- id_us_min((ID *)bgpic->ima);
- }
- else if (bgpic->source == V3D_BGPIC_MOVIE) {
- id_us_min((ID *)bgpic->clip);
- }
- }
- BLI_freelistN(&vd->bgpicbase);
if (vd->localvd) MEM_freeN(vd->localvd);
if (vd->properties_storage) MEM_freeN(vd->properties_storage);
- /* matcap material, its preview rect gets freed via icons */
- if (vd->defmaterial) {
- if (vd->defmaterial->gpumaterial.first)
- GPU_material_free(&vd->defmaterial->gpumaterial);
- BKE_previewimg_free(&vd->defmaterial->preview);
- MEM_freeN(vd->defmaterial);
- }
-
if (vd->fx_settings.ssao)
MEM_freeN(vd->fx_settings.ssao);
if (vd->fx_settings.dof)
@@ -440,33 +424,19 @@ static SpaceLink *view3d_duplicate(SpaceLink *sl)
{
View3D *v3do = (View3D *)sl;
View3D *v3dn = MEM_dupallocN(sl);
- BGpic *bgpic;
/* clear or remove stuff from old */
if (v3dn->localvd) {
v3dn->localvd = NULL;
v3dn->properties_storage = NULL;
- v3dn->lay = v3do->localvd->lay & 0xFFFFFF;
}
- if (v3dn->drawtype == OB_RENDER)
- v3dn->drawtype = OB_SOLID;
+ if (v3dn->shading.type == OB_RENDER)
+ v3dn->shading.type = OB_SOLID;
/* copy or clear inside new stuff */
- v3dn->defmaterial = NULL;
-
- BLI_duplicatelist(&v3dn->bgpicbase, &v3do->bgpicbase);
- for (bgpic = v3dn->bgpicbase.first; bgpic; bgpic = bgpic->next) {
- if (bgpic->source == V3D_BGPIC_IMAGE) {
- id_us_plus((ID *)bgpic->ima);
- }
- else if (bgpic->source == V3D_BGPIC_MOVIE) {
- id_us_plus((ID *)bgpic->clip);
- }
- }
-
v3dn->properties_storage = NULL;
if (v3dn->fx_settings.dof)
v3dn->fx_settings.dof = MEM_dupallocN(v3do->fx_settings.dof);
@@ -482,6 +452,13 @@ static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
ListBase *lb;
wmKeyMap *keymap;
+ if (ar->gizmo_map == NULL) {
+ ar->gizmo_map = WM_gizmomap_new_from_type(
+ &(const struct wmGizmoMapType_Params) {SPACE_VIEW3D, RGN_TYPE_WINDOW});
+ }
+
+ WM_gizmomap_add_handlers(ar, ar->gizmo_map);
+
/* object ops. */
/* important to be before Pose keymap since they can both be enabled at once */
@@ -572,101 +549,85 @@ static void view3d_main_region_exit(wmWindowManager *wm, ARegion *ar)
GPU_offscreen_free(rv3d->gpuoffscreen);
rv3d->gpuoffscreen = NULL;
}
+}
- if (rv3d->compositor) {
- GPU_fx_compositor_destroy(rv3d->compositor);
- rv3d->compositor = NULL;
- }
+static bool view3d_ob_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
+{
+ return WM_drag_ID(drag, ID_OB) != NULL;
}
-static bool view3d_ob_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
+static bool view3d_collection_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
{
- if (drag->type == WM_DRAG_ID) {
- ID *id = drag->poin;
- if (GS(id->name) == ID_OB)
- return 1;
- }
- return 0;
+ return WM_drag_ID(drag, ID_GR) != NULL;
}
-static bool view3d_group_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
+static bool view3d_mat_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
{
- if (drag->type == WM_DRAG_ID) {
- ID *id = drag->poin;
- if (GS(id->name) == ID_GR)
- return 1;
- }
- return 0;
+ return WM_drag_ID(drag, ID_MA) != NULL;
}
-static bool view3d_mat_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
+static bool view3d_ima_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
{
- if (drag->type == WM_DRAG_ID) {
- ID *id = drag->poin;
- if (GS(id->name) == ID_MA)
- return 1;
+ if (drag->type == WM_DRAG_PATH) {
+ return (ELEM(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_MOVIE)); /* rule might not work? */
+ }
+ else {
+ return WM_drag_ID(drag, ID_IM) != NULL;
}
- return 0;
}
-static bool view3d_ima_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
+static bool view3d_ima_bg_is_camera_view(bContext *C)
{
- if (drag->type == WM_DRAG_ID) {
- ID *id = drag->poin;
- if (GS(id->name) == ID_IM)
- return 1;
- }
- else if (drag->type == WM_DRAG_PATH) {
- if (ELEM(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_MOVIE)) /* rule might not work? */
- return 1;
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if ((rv3d && (rv3d->persp == RV3D_CAMOB))) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d && v3d->camera && v3d->camera->type == OB_CAMERA) {
+ return true;
+ }
}
- return 0;
+ return false;
}
-static bool view3d_ima_bg_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event)
+static bool view3d_ima_bg_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event, const char **tooltip)
{
- if (event->ctrl)
- return false;
+ if (view3d_ima_bg_is_camera_view(C)) {
+ return true;
+ }
if (!ED_view3d_give_base_under_cursor(C, event->mval)) {
- return view3d_ima_drop_poll(C, drag, event);
+ return view3d_ima_drop_poll(C, drag, event, tooltip);
}
return 0;
}
-static bool view3d_ima_empty_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event)
+static bool view3d_ima_empty_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event, const char **tooltip)
{
+ if (!view3d_ima_bg_is_camera_view(C)) {
+ return true;
+ }
+
Base *base = ED_view3d_give_base_under_cursor(C, event->mval);
/* either holding and ctrl and no object, or dropping to empty */
- if (((base == NULL) && event->ctrl) ||
+ if ((base == NULL) ||
((base != NULL) && base->object->type == OB_EMPTY))
{
- return view3d_ima_drop_poll(C, drag, event);
+ return view3d_ima_drop_poll(C, drag, event, tooltip);
}
return 0;
}
-static bool view3d_ima_mesh_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event)
-{
- Base *base = ED_view3d_give_base_under_cursor(C, event->mval);
-
- if (base && base->object->type == OB_MESH)
- return view3d_ima_drop_poll(C, drag, event);
- return 0;
-}
-
static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = drag->poin;
+ ID *id = WM_drag_ID(drag, ID_OB);
RNA_string_set(drop->ptr, "name", id->name + 2);
}
-static void view3d_group_drop_copy(wmDrag *drag, wmDropBox *drop)
+static void view3d_collection_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = drag->poin;
+ ID *id = WM_drag_ID(drag, ID_GR);
drop->opcontext = WM_OP_EXEC_DEFAULT;
RNA_string_set(drop->ptr, "name", id->name + 2);
@@ -674,14 +635,14 @@ static void view3d_group_drop_copy(wmDrag *drag, wmDropBox *drop)
static void view3d_id_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = drag->poin;
+ ID *id = WM_drag_ID(drag, 0);
RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = drag->poin;
+ ID *id = WM_drag_ID(drag, 0);
if (id) {
RNA_string_set(drop->ptr, "name", id->name + 2);
@@ -693,6 +654,25 @@ static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
}
}
+static void view3d_lightcache_update(bContext *C)
+{
+ PointerRNA op_ptr;
+
+ Scene *scene = CTX_data_scene(C);
+
+ if (strcmp(scene->r.engine, RE_engine_id_BLENDER_EEVEE) != 0) {
+ /* Only do auto bake if eevee is the active engine */
+ return;
+ }
+
+ WM_operator_properties_create(&op_ptr, "SCENE_OT_light_cache_bake");
+ RNA_int_set(&op_ptr, "delay", 200);
+ RNA_enum_set_identifier(C, &op_ptr, "subset", "DIRTY");
+
+ WM_operator_name_call(C, "SCENE_OT_light_cache_bake", WM_OP_INVOKE_DEFAULT, &op_ptr);
+
+ WM_operator_properties_free(&op_ptr);
+}
/* region dropbox definition */
static void view3d_dropboxes(void)
@@ -701,12 +681,36 @@ static void view3d_dropboxes(void)
WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
- WM_dropbox_add(lb, "MESH_OT_drop_named_image", view3d_ima_mesh_drop_poll, view3d_id_path_drop_copy);
WM_dropbox_add(lb, "OBJECT_OT_drop_named_image", view3d_ima_empty_drop_poll, view3d_id_path_drop_copy);
WM_dropbox_add(lb, "VIEW3D_OT_background_image_add", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);
- WM_dropbox_add(lb, "OBJECT_OT_group_instance_add", view3d_group_drop_poll, view3d_group_drop_copy);
+ WM_dropbox_add(lb, "OBJECT_OT_collection_instance_add", view3d_collection_drop_poll, view3d_collection_drop_copy);
}
+static void view3d_widgets(void)
+{
+ wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(
+ &(const struct wmGizmoMapType_Params){SPACE_VIEW3D, RGN_TYPE_WINDOW});
+
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_lamp_spot);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_lamp_area);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_lamp_target);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_force_field);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera_view);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_empty_image);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_armature_spline);
+
+ WM_gizmogrouptype_append(TRANSFORM_GGT_gizmo);
+ WM_gizmogrouptype_append(VIEW3D_GGT_xform_cage);
+ WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_elem);
+ WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_edgering);
+
+ WM_gizmogrouptype_append(VIEW3D_GGT_ruler);
+ WM_gizmotype_append(VIEW3D_GT_ruler_item);
+
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_navigate);
+ WM_gizmotype_append(VIEW3D_GT_navigate_rotate);
+}
/* type callback, not region itself */
@@ -731,9 +735,6 @@ static void view3d_main_region_free(ARegion *ar)
if (rv3d->gpuoffscreen) {
GPU_offscreen_free(rv3d->gpuoffscreen);
}
- if (rv3d->compositor) {
- GPU_fx_compositor_destroy(rv3d->compositor);
- }
MEM_freeN(rv3d);
ar->regiondata = NULL;
@@ -757,50 +758,27 @@ static void *view3d_main_region_duplicate(void *poin)
new->render_engine = NULL;
new->sms = NULL;
new->smooth_timer = NULL;
- new->compositor = NULL;
return new;
}
return NULL;
}
-static void view3d_recalc_used_layers(ARegion *ar, wmNotifier *wmn, Scene *scene)
-{
- wmWindow *win = wmn->wm->winactive;
- ScrArea *sa;
- unsigned int lay_used = 0;
- Base *base;
-
- if (!win) return;
-
- base = scene->base.first;
- while (base) {
- lay_used |= base->lay & ((1 << 20) - 1); /* ignore localview */
-
- if (lay_used == (1 << 20) - 1)
- break;
-
- base = base->next;
- }
-
- for (sa = win->screen->areabase.first; sa; sa = sa->next) {
- if (sa->spacetype == SPACE_VIEW3D) {
- if (BLI_findindex(&sa->regionbase, ar) != -1) {
- View3D *v3d = sa->spacedata.first;
- v3d->lay_used = lay_used;
- break;
- }
- }
- }
-}
-
-static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmNotifier *wmn)
+static void view3d_main_region_listener(
+ wmWindow *UNUSED(win), ScrArea *sa, ARegion *ar,
+ wmNotifier *wmn, const Scene *scene)
{
- Scene *scene = sc->scene;
View3D *v3d = sa->spacedata.first;
+ RegionView3D *rv3d = ar->regiondata;
+ wmGizmoMap *gzmap = ar->gizmo_map;
/* context changes */
switch (wmn->category) {
+ case NC_WM:
+ if (ELEM(wmn->data, ND_UNDO)) {
+ WM_gizmomap_tag_refresh(gzmap);
+ }
+ break;
case NC_ANIMATION:
switch (wmn->data) {
case ND_KEYFRAME_PROP:
@@ -820,21 +798,29 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
break;
case NC_SCENE:
switch (wmn->data) {
+ case ND_SCENEBROWSE:
case ND_LAYER_CONTENT:
- if (wmn->reference)
- view3d_recalc_used_layers(ar, wmn, wmn->reference);
ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ break;
+ case ND_LAYER:
+ if (wmn->reference) {
+ BKE_screen_view3d_sync(v3d, wmn->reference);
+ }
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
break;
- case ND_FRAME:
- case ND_TRANSFORM:
case ND_OB_ACTIVE:
case ND_OB_SELECT:
+ ATTR_FALLTHROUGH;
+ case ND_FRAME:
+ case ND_TRANSFORM:
case ND_OB_VISIBLE:
- case ND_LAYER:
case ND_RENDER_OPTIONS:
case ND_MARKERS:
case ND_MODE:
ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
break;
case ND_WORLD:
/* handled by space_view3d_listener() for v3d access */
@@ -842,7 +828,6 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
case ND_DRAW_RENDER_VIEWPORT:
{
if (v3d->camera && (scene == wmn->reference)) {
- RegionView3D *rv3d = ar->regiondata;
if (rv3d->persp == RV3D_CAMOB) {
ED_region_tag_redraw(ar);
}
@@ -867,6 +852,7 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
case ND_POINTCACHE:
case ND_LOD:
ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
break;
}
switch (wmn->action) {
@@ -877,9 +863,13 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
break;
case NC_GEOM:
switch (wmn->data) {
+ case ND_SELECT:
+ {
+ WM_gizmomap_tag_refresh(gzmap);
+ ATTR_FALLTHROUGH;
+ }
case ND_DATA:
case ND_VERTEX_GROUP:
- case ND_SELECT:
ED_region_tag_redraw(ar);
break;
}
@@ -894,7 +884,6 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
case ND_DRAW_RENDER_VIEWPORT:
{
if (v3d->camera && (v3d->camera->data == wmn->reference)) {
- RegionView3D *rv3d = ar->regiondata;
if (rv3d->persp == RV3D_CAMOB) {
ED_region_tag_redraw(ar);
}
@@ -923,21 +912,13 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
switch (wmn->data) {
case ND_SHADING:
case ND_NODES:
- {
-#ifdef WITH_LEGACY_DEPSGRAPH
- Object *ob = OBACT;
- if ((v3d->drawtype == OB_MATERIAL) ||
- (ob && (ob->mode == OB_MODE_TEXTURE_PAINT)) ||
- (v3d->drawtype == OB_TEXTURE &&
- (scene->gm.matmode == GAME_MAT_GLSL ||
- BKE_scene_use_new_shading_nodes(scene))) ||
- !DEG_depsgraph_use_legacy())
-#endif
- {
- ED_region_tag_redraw(ar);
- }
+ /* TODO(sergey) This is a bit too much updates, but needed to
+ * have proper material drivers update in the viewport.
+ *
+ * How to solve?
+ */
+ ED_region_tag_redraw(ar);
break;
- }
case ND_SHADING_DRAW:
case ND_SHADING_LINKS:
ED_region_tag_redraw(ar);
@@ -949,23 +930,29 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
case ND_WORLD_DRAW:
/* handled by space_view3d_listener() for v3d access */
break;
+ case ND_WORLD:
+ /* Needed for updating world materials */
+ ED_region_tag_redraw(ar);
+ break;
}
break;
case NC_LAMP:
switch (wmn->data) {
case ND_LIGHTING:
- if ((v3d->drawtype == OB_MATERIAL) ||
- (v3d->drawtype == OB_TEXTURE && (scene->gm.matmode == GAME_MAT_GLSL)) ||
- !DEG_depsgraph_use_legacy())
- {
- ED_region_tag_redraw(ar);
- }
+ /* TODO(sergey): This is a bit too much, but needed to
+ * handle updates from new depsgraph.
+ */
+ ED_region_tag_redraw(ar);
break;
case ND_LIGHTING_DRAW:
ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
break;
}
break;
+ case NC_LIGHTPROBE:
+ ED_area_tag_refresh(sa);
+ break;
case NC_IMAGE:
/* this could be more fine grained checks if we had
* more context than just the region */
@@ -982,10 +969,10 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
case NC_SPACE:
if (wmn->data == ND_SPACE_VIEW3D) {
if (wmn->subtype == NS_VIEW3D_GPU) {
- RegionView3D *rv3d = ar->regiondata;
rv3d->rflag |= RV3D_GPULIGHT_UPDATE;
}
ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
}
break;
case NC_ID:
@@ -998,15 +985,13 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
case ND_SKETCH:
ED_region_tag_redraw(ar);
break;
- case ND_SCREENBROWSE:
- case ND_SCREENDELETE:
- case ND_SCREENSET:
- /* screen was changed, need to update used layers due to NC_SCENE|ND_LAYER_CONTENT */
- /* updates used layers only for View3D in active screen */
- if (wmn->reference) {
- bScreen *sc_ref = wmn->reference;
- view3d_recalc_used_layers(ar, wmn, sc_ref->scene);
- }
+ case ND_LAYOUTBROWSE:
+ case ND_LAYOUTDELETE:
+ case ND_LAYOUTSET:
+ WM_gizmomap_tag_refresh(gzmap);
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_LAYER:
ED_region_tag_redraw(ar);
break;
}
@@ -1020,12 +1005,118 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w
}
}
+static void view3d_main_region_message_subscribe(
+ const struct bContext *C,
+ struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
+ struct bScreen *UNUSED(screen), struct ScrArea *sa, struct ARegion *ar,
+ struct wmMsgBus *mbus)
+{
+ /* Developer note: there are many properties that impact 3D view drawing,
+ * so instead of subscribing to individual properties, just subscribe to types
+ * accepting some redundant redraws.
+ *
+ * For other space types we might try avoid this, keep the 3D view as an exceptional case! */
+ wmMsgParams_RNA msg_key_params = {{{0}}};
+
+ /* Only subscribe to types. */
+ StructRNA *type_array[] = {
+ &RNA_Window,
+
+ /* These object have properties that impact drawing. */
+ &RNA_AreaLight,
+ &RNA_Camera,
+ &RNA_Light,
+ &RNA_Speaker,
+ &RNA_SunLight,
+
+ /* General types the 3D view depends on. */
+ &RNA_Object,
+ &RNA_UnitSettings, /* grid-floor */
+
+ &RNA_View3DOverlay,
+ &RNA_View3DShading,
+ &RNA_World,
+ };
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
+ msg_key_params.ptr.type = type_array[i];
+ WM_msg_subscribe_rna_params(
+ mbus,
+ &msg_key_params,
+ &msg_sub_value_region_tag_redraw,
+ __func__);
+ }
+
+ /* Subscribe to a handful of other properties. */
+ RegionView3D *rv3d = ar->regiondata;
+
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, engine, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, resolution_x, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, resolution_y, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, pixel_aspect_x, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, pixel_aspect_y, &msg_sub_value_region_tag_redraw);
+ if (rv3d->persp == RV3D_CAMOB) {
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, use_border, &msg_sub_value_region_tag_redraw);
+ }
+
+ WM_msg_subscribe_rna_anon_type(mbus, SceneEEVEE, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_type(mbus, SceneDisplay, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_type(mbus, ObjectDisplay, &msg_sub_value_region_tag_redraw);
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact != NULL) {
+ switch (obact->mode) {
+ case OB_MODE_PARTICLE_EDIT:
+ WM_msg_subscribe_rna_anon_type(mbus, ParticleEdit, &msg_sub_value_region_tag_redraw);
+ break;
+ default:
+ break;
+ }
+ }
+
+ {
+ wmMsgSubscribeValue msg_sub_value_region_tag_refresh = {
+ .owner = ar,
+ .user_data = sa,
+ .notify = WM_toolsystem_do_msg_notify_tag_refresh,
+ };
+ WM_msg_subscribe_rna_anon_prop(
+ mbus, Object, mode,
+ &msg_sub_value_region_tag_refresh);
+ }
+}
+
+static void view3d_tools_region_message_subscribe(
+ const struct bContext *UNUSED(C),
+ struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
+ struct bScreen *UNUSED(screen), struct ScrArea *UNUSED(sa), struct ARegion *ar,
+ struct wmMsgBus *mbus)
+{
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+ WM_msg_subscribe_rna_anon_prop(mbus, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
+}
+
/* concept is to retrieve cursor type context-less */
-static void view3d_main_region_cursor(wmWindow *win, ScrArea *UNUSED(sa), ARegion *UNUSED(ar))
+static void view3d_main_region_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
- Scene *scene = win->screen->scene;
+ if (WM_cursor_set_from_tool(win, sa, ar)) {
+ return;
+ }
- if (scene->obedit) {
+ ViewLayer *view_layer = WM_window_get_active_view_layer(win);
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ if (obedit) {
WM_cursor_set(win, CURSOR_EDIT);
}
else {
@@ -1048,7 +1139,9 @@ static void view3d_header_region_draw(const bContext *C, ARegion *ar)
ED_region_header(C, ar);
}
-static void view3d_header_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
+static void view3d_header_region_listener(
+ wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
+ wmNotifier *wmn, const Scene *UNUSED(scene))
{
/* context changes */
switch (wmn->category) {
@@ -1078,6 +1171,36 @@ static void view3d_header_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(s
}
}
+static void view3d_header_region_message_subscribe(
+ const struct bContext *UNUSED(C),
+ struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
+ struct bScreen *UNUSED(screen), struct ScrArea *UNUSED(sa), struct ARegion *ar,
+ struct wmMsgBus *mbus)
+{
+ wmMsgParams_RNA msg_key_params = {{{0}}};
+
+ /* Only subscribe to types. */
+ StructRNA *type_array[] = {
+ &RNA_View3DShading,
+ };
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
+ msg_key_params.ptr.type = type_array[i];
+ WM_msg_subscribe_rna_params(
+ mbus,
+ &msg_key_params,
+ &msg_sub_value_region_tag_redraw,
+ __func__);
+ }
+}
+
+
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_buttons_region_init(wmWindowManager *wm, ARegion *ar)
{
@@ -1091,10 +1214,12 @@ static void view3d_buttons_region_init(wmWindowManager *wm, ARegion *ar)
static void view3d_buttons_region_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, NULL, -1, true);
+ ED_region_panels(C, ar);
}
-static void view3d_buttons_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
+static void view3d_buttons_region_listener(
+ wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
+ wmNotifier *wmn, const Scene *UNUSED(scene))
{
/* context changes */
switch (wmn->category) {
@@ -1184,6 +1309,27 @@ static void view3d_buttons_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(
}
}
+static int view3d_tools_region_snap_size(const ARegion *ar, int size, int axis)
+{
+ if (axis == 0) {
+ /* Note, this depends on the icon size: see #ICON_DEFAULT_HEIGHT_TOOLBAR. */
+ const float snap_units[] = {2 + 0.8f, 4 + 0.8f};
+ const float aspect = BLI_rctf_size_x(&ar->v2d.cur) / (BLI_rcti_size_x(&ar->v2d.mask) + 1);
+ int best_diff = INT_MAX;
+ int best_size = size;
+ for (uint i = 0; i < ARRAY_SIZE(snap_units); i += 1) {
+ const int test_size = (snap_units[i] * U.widget_unit) / (UI_DPI_FAC * aspect);
+ const int test_diff = ABS(test_size - size);
+ if (test_diff < best_diff) {
+ best_size = test_size;
+ best_diff = test_diff;
+ }
+ }
+ return best_size;
+ }
+ return size;
+}
+
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_tools_region_init(wmWindowManager *wm, ARegion *ar)
{
@@ -1197,30 +1343,12 @@ static void view3d_tools_region_init(wmWindowManager *wm, ARegion *ar)
static void view3d_tools_region_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, CTX_data_mode_string(C), -1, true);
-}
-
-static void view3d_props_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
-{
- /* context changes */
- switch (wmn->category) {
- case NC_WM:
- if (wmn->data == ND_HISTORY)
- ED_region_tag_redraw(ar);
- break;
- case NC_SCENE:
- if (wmn->data == ND_MODE)
- ED_region_tag_redraw(ar);
- break;
- case NC_SPACE:
- if (wmn->data == ND_SPACE_VIEW3D)
- ED_region_tag_redraw(ar);
- break;
- }
+ ED_region_panels_ex(C, ar, (const char * []){CTX_data_mode_string(C), NULL}, -1, true);
}
/* area (not region) level listener */
-static void space_view3d_listener(bScreen *UNUSED(sc), ScrArea *sa, struct wmNotifier *wmn)
+static void space_view3d_listener(
+ wmWindow *UNUSED(win), ScrArea *sa, struct wmNotifier *wmn, Scene *UNUSED(scene))
{
View3D *v3d = sa->spacedata.first;
@@ -1238,7 +1366,7 @@ static void space_view3d_listener(bScreen *UNUSED(sc), ScrArea *sa, struct wmNot
switch (wmn->data) {
case ND_WORLD_DRAW:
case ND_WORLD:
- if (v3d->flag2 & V3D_SHOW_WORLD)
+ if (v3d->shading.background_type & V3D_SHADING_BACKGROUND_WORLD)
ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
break;
}
@@ -1246,7 +1374,7 @@ static void space_view3d_listener(bScreen *UNUSED(sc), ScrArea *sa, struct wmNot
case NC_MATERIAL:
switch (wmn->data) {
case ND_NODES:
- if (v3d->drawtype == OB_TEXTURE)
+ if (v3d->shading.type == OB_TEXTURE)
ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
break;
}
@@ -1254,9 +1382,18 @@ static void space_view3d_listener(bScreen *UNUSED(sc), ScrArea *sa, struct wmNot
}
}
+static void space_view3d_refresh(const bContext *C, ScrArea *UNUSED(sa))
+{
+ Scene *scene = CTX_data_scene(C);
+ LightCache *lcache = scene->eevee.light_cache;
+
+ if (lcache && (lcache->flag & LIGHTCACHE_UPDATE_AUTO) != 0) {
+ lcache->flag &= ~LIGHTCACHE_UPDATE_AUTO;
+ view3d_lightcache_update((bContext *)C);
+ }
+}
+
const char *view3d_context_dir[] = {
- "selected_objects", "selected_bases", "selected_editable_objects",
- "selected_editable_bases", "visible_objects", "visible_bases", "selectable_objects", "selectable_bases",
"active_base", "active_object", NULL
};
@@ -1267,109 +1404,27 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, view3d_context_dir);
}
- else if (CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
- View3D *v3d = CTX_wm_view3d(C);
- Scene *scene = CTX_data_scene(C);
- const unsigned int lay = v3d ? v3d->lay : scene->lay;
- Base *base;
- const bool selected_objects = CTX_data_equals(member, "selected_objects");
-
- for (base = scene->base.first; base; base = base->next) {
- if ((base->flag & SELECT) && (base->lay & lay)) {
- if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) {
- if (selected_objects)
- CTX_data_id_list_add(result, &base->object->id);
- else
- CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
- }
- }
- }
- CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
- return 1;
- }
- else if (CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
- View3D *v3d = CTX_wm_view3d(C);
- Scene *scene = CTX_data_scene(C);
- const unsigned int lay = v3d ? v3d->lay : scene->lay;
- Base *base;
- const bool selected_editable_objects = CTX_data_equals(member, "selected_editable_objects");
-
- for (base = scene->base.first; base; base = base->next) {
- if ((base->flag & SELECT) && (base->lay & lay)) {
- if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) {
- if (0 == BKE_object_is_libdata(base->object)) {
- if (selected_editable_objects)
- CTX_data_id_list_add(result, &base->object->id);
- else
- CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
- }
- }
- }
- }
- CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
- return 1;
- }
- else if (CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
- View3D *v3d = CTX_wm_view3d(C);
- Scene *scene = CTX_data_scene(C);
- const unsigned int lay = v3d ? v3d->lay : scene->lay;
- Base *base;
- const bool visible_objects = CTX_data_equals(member, "visible_objects");
-
- for (base = scene->base.first; base; base = base->next) {
- if (base->lay & lay) {
- if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) {
- if (visible_objects)
- CTX_data_id_list_add(result, &base->object->id);
- else
- CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
- }
- }
- }
- CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
- return 1;
- }
- else if (CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
- View3D *v3d = CTX_wm_view3d(C);
- Scene *scene = CTX_data_scene(C);
- const unsigned int lay = v3d ? v3d->lay : scene->lay;
- Base *base;
- const bool selectable_objects = CTX_data_equals(member, "selectable_objects");
-
- for (base = scene->base.first; base; base = base->next) {
- if (base->lay & lay) {
- if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0 && (base->object->restrictflag & OB_RESTRICT_SELECT) == 0) {
- if (selectable_objects)
- CTX_data_id_list_add(result, &base->object->id);
- else
- CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
- }
- }
- }
- CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
- return 1;
- }
else if (CTX_data_equals(member, "active_base")) {
- View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
- const unsigned int lay = v3d ? v3d->lay : scene->lay;
- if (scene->basact && (scene->basact->lay & lay)) {
- Object *ob = scene->basact->object;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ if (view_layer->basact) {
+ Object *ob = view_layer->basact->object;
/* if hidden but in edit mode, we still display, can happen with animation */
- if ((ob->restrictflag & OB_RESTRICT_VIEW) == 0 || (ob->mode & OB_MODE_EDIT))
- CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, scene->basact);
+ if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT)) {
+ CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, view_layer->basact);
+ }
}
return 1;
}
else if (CTX_data_equals(member, "active_object")) {
- View3D *v3d = CTX_wm_view3d(C);
- Scene *scene = CTX_data_scene(C);
- const unsigned int lay = v3d ? v3d->lay : scene->lay;
- if (scene->basact && (scene->basact->lay & lay)) {
- Object *ob = scene->basact->object;
- if ((ob->restrictflag & OB_RESTRICT_VIEW) == 0 || (ob->mode & OB_MODE_EDIT))
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ if (view_layer->basact) {
+ Object *ob = view_layer->basact->object;
+ /* if hidden but in edit mode, we still display, can happen with animation */
+ if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT) != 0) {
+ CTX_data_id_pointer_set(result, &ob->id);
+ }
}
return 1;
@@ -1410,8 +1465,6 @@ static void view3d_id_remap(ScrArea *sa, SpaceLink *slink, ID *old_id, ID *new_i
/* Values in local-view aren't used, see: T52663 */
if (is_local == false) {
- /* Skip 'v3d->defmaterial', it's not library data. */
-
if ((ID *)v3d->ob_centre == old_id) {
v3d->ob_centre = (Object *)new_id;
/* Otherwise, bonename may remain valid... We could be smart and check this, too? */
@@ -1419,21 +1472,6 @@ static void view3d_id_remap(ScrArea *sa, SpaceLink *slink, ID *old_id, ID *new_i
v3d->ob_centre_bone[0] = '\0';
}
}
-
- if (ELEM(GS(old_id->name), ID_IM, ID_MC)) {
- for (BGpic *bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
- if ((ID *)bgpic->ima == old_id) {
- bgpic->ima = (Image *)new_id;
- id_us_min(old_id);
- id_us_plus(new_id);
- }
- if ((ID *)bgpic->clip == old_id) {
- bgpic->clip = (MovieClip *)new_id;
- id_us_min(old_id);
- id_us_plus(new_id);
- }
- }
- }
}
if (is_local) {
@@ -1455,10 +1493,12 @@ void ED_spacetype_view3d(void)
st->free = view3d_free;
st->init = view3d_init;
st->listener = space_view3d_listener;
+ st->refresh = space_view3d_refresh;
st->duplicate = view3d_duplicate;
st->operatortypes = view3d_operatortypes;
st->keymap = view3d_keymap;
st->dropboxes = view3d_dropboxes;
+ st->gizmos = view3d_widgets;
st->context = view3d_context;
st->id_remap = view3d_id_remap;
@@ -1472,6 +1512,7 @@ void ED_spacetype_view3d(void)
art->free = view3d_main_region_free;
art->duplicate = view3d_main_region_duplicate;
art->listener = view3d_main_region_listener;
+ art->message_subscribe = view3d_main_region_message_subscribe;
art->cursor = view3d_main_region_cursor;
art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
BLI_addhead(&st->regiontypes, art);
@@ -1495,29 +1536,12 @@ void ED_spacetype_view3d(void)
art->prefsizey = 50; /* XXX */
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = view3d_buttons_region_listener;
+ art->message_subscribe = view3d_tools_region_message_subscribe;
+ art->snap_size = view3d_tools_region_snap_size;
art->init = view3d_tools_region_init;
art->draw = view3d_tools_region_draw;
BLI_addhead(&st->regiontypes, art);
-#if 0
- /* unfinished still */
- view3d_toolshelf_register(art);
-#endif
-
- /* regions: tool properties */
- art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tool properties region");
- art->regionid = RGN_TYPE_TOOL_PROPS;
- art->prefsizex = 0;
- art->prefsizey = 120;
- art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
- art->listener = view3d_props_region_listener;
- art->init = view3d_tools_region_init;
- art->draw = view3d_tools_region_draw;
- BLI_addhead(&st->regiontypes, art);
-
- view3d_tool_props_register(art);
-
-
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype view3d header region");
art->regionid = RGN_TYPE_HEADER;
@@ -1526,6 +1550,11 @@ void ED_spacetype_view3d(void)
art->listener = view3d_header_region_listener;
art->init = view3d_header_region_init;
art->draw = view3d_header_region_draw;
+ art->message_subscribe = view3d_header_region_message_subscribe;
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: hud */
+ art = ED_area_type_hud(st->spaceid);
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);