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Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c18
1 files changed, 18 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index e1bd48e002f..d017e11e783 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -158,6 +158,24 @@ RegionView3D *ED_view3d_context_rv3d(bContext *C)
return rv3d;
}
+/* Most of the time this isn't needed since you could assume the view matrix was
+ * set while drawing, however when functions like mesh_foreachScreenVert are
+ * called by selection tools, we can't be sure this object was the last.
+ *
+ * for example, transparent objects are drawn after editmode and will cause
+ * the rv3d mat's to change and break selection.
+ *
+ * 'ED_view3d_init_mats_rv3d' should be called before
+ * view3d_project_short_clip and view3d_project_short_noclip in cases where
+ * these functions are not used during draw_object
+ */
+void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
+{
+ wmMultMatrix(ob->obmat);
+ /* local viewmat and persmat, to calculate projections */
+ wmGetMatrix(rv3d->viewmatob);
+ wmGetSingleMatrix(rv3d->persmatob);
+}
/* ******************** default callbacks for view3d space ***************** */