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Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2395
1 files changed, 1205 insertions, 1190 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 42860b62ae5..434f379c6fe 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -21,7 +21,6 @@
* \ingroup spview3d
*/
-
#include <string.h>
#include <stdio.h>
@@ -79,75 +78,75 @@
#include "DEG_depsgraph.h"
-#include "view3d_intern.h" /* own include */
+#include "view3d_intern.h" /* own include */
/* ******************** manage regions ********************* */
ARegion *view3d_has_buttons_region(ScrArea *sa)
{
- ARegion *ar, *arnew;
+ ARegion *ar, *arnew;
- ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
- if (ar) {
- return ar;
- }
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
+ if (ar) {
+ return ar;
+ }
- /* add subdiv level; after header */
- ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
+ /* add subdiv level; after header */
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
- /* is error! */
- if (ar == NULL) {
- return NULL;
- }
+ /* is error! */
+ if (ar == NULL) {
+ return NULL;
+ }
- arnew = MEM_callocN(sizeof(ARegion), "buttons for view3d");
+ arnew = MEM_callocN(sizeof(ARegion), "buttons for view3d");
- BLI_insertlinkafter(&sa->regionbase, ar, arnew);
- arnew->regiontype = RGN_TYPE_UI;
- arnew->alignment = RGN_ALIGN_RIGHT;
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype = RGN_TYPE_UI;
+ arnew->alignment = RGN_ALIGN_RIGHT;
- arnew->flag = RGN_FLAG_HIDDEN;
+ arnew->flag = RGN_FLAG_HIDDEN;
- return arnew;
+ return arnew;
}
ARegion *view3d_has_tools_region(ScrArea *sa)
{
- ARegion *ar, *artool = NULL, *arhead;
-
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_TOOLS) {
- artool = ar;
- }
- }
-
- /* tool region hide/unhide also hides props */
- if (artool) {
- return artool;
- }
-
- if (artool == NULL) {
- /* add subdiv level; after header */
- for (arhead = sa->regionbase.first; arhead; arhead = arhead->next) {
- if (arhead->regiontype == RGN_TYPE_HEADER) {
- break;
- }
- }
-
- /* is error! */
- if (arhead == NULL) {
- return NULL;
- }
-
- artool = MEM_callocN(sizeof(ARegion), "tools for view3d");
-
- BLI_insertlinkafter(&sa->regionbase, arhead, artool);
- artool->regiontype = RGN_TYPE_TOOLS;
- artool->alignment = RGN_ALIGN_LEFT;
- artool->flag = RGN_FLAG_HIDDEN;
- }
-
- return artool;
+ ARegion *ar, *artool = NULL, *arhead;
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_TOOLS) {
+ artool = ar;
+ }
+ }
+
+ /* tool region hide/unhide also hides props */
+ if (artool) {
+ return artool;
+ }
+
+ if (artool == NULL) {
+ /* add subdiv level; after header */
+ for (arhead = sa->regionbase.first; arhead; arhead = arhead->next) {
+ if (arhead->regiontype == RGN_TYPE_HEADER) {
+ break;
+ }
+ }
+
+ /* is error! */
+ if (arhead == NULL) {
+ return NULL;
+ }
+
+ artool = MEM_callocN(sizeof(ARegion), "tools for view3d");
+
+ BLI_insertlinkafter(&sa->regionbase, arhead, artool);
+ artool->regiontype = RGN_TYPE_TOOLS;
+ artool->alignment = RGN_ALIGN_LEFT;
+ artool->flag = RGN_FLAG_HIDDEN;
+ }
+
+ return artool;
}
/* ****************************************************** */
@@ -155,74 +154,75 @@ ARegion *view3d_has_tools_region(ScrArea *sa)
/* function to always find a regionview3d context inside 3D window */
RegionView3D *ED_view3d_context_rv3d(bContext *C)
{
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
-
- if (rv3d == NULL) {
- ScrArea *sa = CTX_wm_area(C);
- if (sa && sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = BKE_area_find_region_active_win(sa);
- if (ar) {
- rv3d = ar->regiondata;
- }
- }
- }
- return rv3d;
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ if (rv3d == NULL) {
+ ScrArea *sa = CTX_wm_area(C);
+ if (sa && sa->spacetype == SPACE_VIEW3D) {
+ ARegion *ar = BKE_area_find_region_active_win(sa);
+ if (ar) {
+ rv3d = ar->regiondata;
+ }
+ }
+ }
+ return rv3d;
}
/* ideally would return an rv3d but in some cases the region is needed too
* so return that, the caller can then access the ar->regiondata */
bool ED_view3d_context_user_region(bContext *C, View3D **r_v3d, ARegion **r_ar)
{
- ScrArea *sa = CTX_wm_area(C);
-
- *r_v3d = NULL;
- *r_ar = NULL;
-
- if (sa && sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = CTX_wm_region(C);
- View3D *v3d = (View3D *)sa->spacedata.first;
-
- if (ar) {
- RegionView3D *rv3d;
- if ((ar->regiontype == RGN_TYPE_WINDOW) && (rv3d = ar->regiondata) && (rv3d->viewlock & RV3D_LOCKED) == 0) {
- *r_v3d = v3d;
- *r_ar = ar;
- return true;
- }
- else {
- ARegion *ar_unlock_user = NULL;
- ARegion *ar_unlock = NULL;
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- /* find the first unlocked rv3d */
- if (ar->regiondata && ar->regiontype == RGN_TYPE_WINDOW) {
- rv3d = ar->regiondata;
- if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
- ar_unlock = ar;
- if (rv3d->persp == RV3D_PERSP || rv3d->persp == RV3D_CAMOB) {
- ar_unlock_user = ar;
- break;
- }
- }
- }
- }
-
- /* camera/perspective view get priority when the active region is locked */
- if (ar_unlock_user) {
- *r_v3d = v3d;
- *r_ar = ar_unlock_user;
- return true;
- }
-
- if (ar_unlock) {
- *r_v3d = v3d;
- *r_ar = ar_unlock;
- return true;
- }
- }
- }
- }
-
- return false;
+ ScrArea *sa = CTX_wm_area(C);
+
+ *r_v3d = NULL;
+ *r_ar = NULL;
+
+ if (sa && sa->spacetype == SPACE_VIEW3D) {
+ ARegion *ar = CTX_wm_region(C);
+ View3D *v3d = (View3D *)sa->spacedata.first;
+
+ if (ar) {
+ RegionView3D *rv3d;
+ if ((ar->regiontype == RGN_TYPE_WINDOW) && (rv3d = ar->regiondata) &&
+ (rv3d->viewlock & RV3D_LOCKED) == 0) {
+ *r_v3d = v3d;
+ *r_ar = ar;
+ return true;
+ }
+ else {
+ ARegion *ar_unlock_user = NULL;
+ ARegion *ar_unlock = NULL;
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ /* find the first unlocked rv3d */
+ if (ar->regiondata && ar->regiontype == RGN_TYPE_WINDOW) {
+ rv3d = ar->regiondata;
+ if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
+ ar_unlock = ar;
+ if (rv3d->persp == RV3D_PERSP || rv3d->persp == RV3D_CAMOB) {
+ ar_unlock_user = ar;
+ break;
+ }
+ }
+ }
+ }
+
+ /* camera/perspective view get priority when the active region is locked */
+ if (ar_unlock_user) {
+ *r_v3d = v3d;
+ *r_ar = ar_unlock_user;
+ return true;
+ }
+
+ if (ar_unlock) {
+ *r_v3d = v3d;
+ *r_ar = ar_unlock;
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
}
/* Most of the time this isn't needed since you could assume the view matrix was
@@ -238,1325 +238,1340 @@ bool ED_view3d_context_user_region(bContext *C, View3D **r_v3d, ARegion **r_ar)
*/
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
{
- /* local viewmat and persmat, to calculate projections */
- mul_m4_m4m4(rv3d->viewmatob, rv3d->viewmat, ob->obmat);
- mul_m4_m4m4(rv3d->persmatob, rv3d->persmat, ob->obmat);
+ /* local viewmat and persmat, to calculate projections */
+ mul_m4_m4m4(rv3d->viewmatob, rv3d->viewmat, ob->obmat);
+ mul_m4_m4m4(rv3d->persmatob, rv3d->persmat, ob->obmat);
- /* initializes object space clipping, speeds up clip tests */
- ED_view3d_clipping_local(rv3d, ob->obmat);
+ /* initializes object space clipping, speeds up clip tests */
+ ED_view3d_clipping_local(rv3d, ob->obmat);
}
void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d)
{
- ED_view3d_init_mats_rv3d(ob, rv3d);
+ ED_view3d_init_mats_rv3d(ob, rv3d);
- /* we have to multiply instead of loading viewmatob to make
- * it work with duplis using displists, otherwise it will
- * override the dupli-matrix */
- GPU_matrix_mul(ob->obmat);
+ /* we have to multiply instead of loading viewmatob to make
+ * it work with duplis using displists, otherwise it will
+ * override the dupli-matrix */
+ GPU_matrix_mul(ob->obmat);
}
#ifdef DEBUG
/* ensure we correctly initialize */
void ED_view3d_clear_mats_rv3d(struct RegionView3D *rv3d)
{
- zero_m4(rv3d->viewmatob);
- zero_m4(rv3d->persmatob);
+ zero_m4(rv3d->viewmatob);
+ zero_m4(rv3d->persmatob);
}
void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d)
{
- BLI_ASSERT_ZERO_M4(rv3d->viewmatob);
- BLI_ASSERT_ZERO_M4(rv3d->persmatob);
+ BLI_ASSERT_ZERO_M4(rv3d->viewmatob);
+ BLI_ASSERT_ZERO_M4(rv3d->persmatob);
}
#endif
void ED_view3d_stop_render_preview(wmWindowManager *wm, ARegion *ar)
{
- RegionView3D *rv3d = ar->regiondata;
+ RegionView3D *rv3d = ar->regiondata;
- if (rv3d->render_engine) {
+ if (rv3d->render_engine) {
#ifdef WITH_PYTHON
- BPy_BEGIN_ALLOW_THREADS;
+ BPy_BEGIN_ALLOW_THREADS;
#endif
- WM_jobs_kill_type(wm, ar, WM_JOB_TYPE_RENDER_PREVIEW);
+ WM_jobs_kill_type(wm, ar, WM_JOB_TYPE_RENDER_PREVIEW);
#ifdef WITH_PYTHON
- BPy_END_ALLOW_THREADS;
+ BPy_END_ALLOW_THREADS;
#endif
- RE_engine_free(rv3d->render_engine);
- rv3d->render_engine = NULL;
- }
+ RE_engine_free(rv3d->render_engine);
+ rv3d->render_engine = NULL;
+ }
}
void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *sa)
{
- wmWindowManager *wm = bmain->wm.first;
-
- if (v3d->shading.type != OB_RENDER) {
- ARegion *ar;
-
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if ((ar->regiontype == RGN_TYPE_WINDOW) && ar->regiondata) {
- ED_view3d_stop_render_preview(wm, ar);
- break;
- }
- }
- }
+ wmWindowManager *wm = bmain->wm.first;
+
+ if (v3d->shading.type != OB_RENDER) {
+ ARegion *ar;
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if ((ar->regiontype == RGN_TYPE_WINDOW) && ar->regiondata) {
+ ED_view3d_stop_render_preview(wm, ar);
+ break;
+ }
+ }
+ }
}
/* ******************** default callbacks for view3d space ***************** */
static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
{
- ARegion *ar;
- View3D *v3d;
- RegionView3D *rv3d;
-
- v3d = MEM_callocN(sizeof(View3D), "initview3d");
- v3d->spacetype = SPACE_VIEW3D;
- if (scene) {
- v3d->camera = scene->camera;
- }
- v3d->scenelock = true;
- v3d->grid = 1.0f;
- v3d->gridlines = 16;
- v3d->gridsubdiv = 10;
- BKE_screen_view3d_shading_init(&v3d->shading);
-
- v3d->overlay.wireframe_threshold = 1.0f;
- v3d->overlay.xray_alpha_bone = 0.5f;
- v3d->overlay.texture_paint_mode_opacity = 1.0f;
- v3d->overlay.weight_paint_mode_opacity = 1.0f;
- v3d->overlay.vertex_paint_mode_opacity = 1.0f;
- v3d->overlay.edit_flag = V3D_OVERLAY_EDIT_FACES |
- V3D_OVERLAY_EDIT_SEAMS |
- V3D_OVERLAY_EDIT_SHARP |
- V3D_OVERLAY_EDIT_FREESTYLE_EDGE |
- V3D_OVERLAY_EDIT_FREESTYLE_FACE |
- V3D_OVERLAY_EDIT_EDGES |
- V3D_OVERLAY_EDIT_CREASES |
- V3D_OVERLAY_EDIT_BWEIGHTS |
- V3D_OVERLAY_EDIT_CU_HANDLES |
- V3D_OVERLAY_EDIT_CU_NORMALS;
-
- v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
-
- v3d->flag = V3D_SELECT_OUTLINE;
- v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION;
-
- v3d->lens = 50.0f;
- v3d->clip_start = 0.01f;
- v3d->clip_end = 1000.0f;
-
- v3d->overlay.gpencil_paper_opacity = 0.5f;
- v3d->overlay.gpencil_grid_opacity = 0.9f;
-
- v3d->bundle_size = 0.2f;
- v3d->bundle_drawtype = OB_PLAINAXES;
-
- /* stereo */
- v3d->stereo3d_camera = STEREO_3D_ID;
- v3d->stereo3d_flag |= V3D_S3D_DISPPLANE;
- v3d->stereo3d_convergence_alpha = 0.15f;
- v3d->stereo3d_volume_alpha = 0.05f;
-
- /* grease pencil settings */
- v3d->vertex_opacity = 1.0f;
- v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
-
- /* header */
- ar = MEM_callocN(sizeof(ARegion), "header for view3d");
-
- BLI_addtail(&v3d->regionbase, ar);
- ar->regiontype = RGN_TYPE_HEADER;
- ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
-
- /* tool shelf */
- ar = MEM_callocN(sizeof(ARegion), "toolshelf for view3d");
-
- BLI_addtail(&v3d->regionbase, ar);
- ar->regiontype = RGN_TYPE_TOOLS;
- ar->alignment = RGN_ALIGN_LEFT;
- ar->flag = RGN_FLAG_HIDDEN;
-
- /* buttons/list view */
- ar = MEM_callocN(sizeof(ARegion), "buttons for view3d");
-
- BLI_addtail(&v3d->regionbase, ar);
- ar->regiontype = RGN_TYPE_UI;
- ar->alignment = RGN_ALIGN_RIGHT;
- ar->flag = RGN_FLAG_HIDDEN;
-
- /* main region */
- ar = MEM_callocN(sizeof(ARegion), "main region for view3d");
-
- BLI_addtail(&v3d->regionbase, ar);
- ar->regiontype = RGN_TYPE_WINDOW;
-
- ar->regiondata = MEM_callocN(sizeof(RegionView3D), "region view3d");
- rv3d = ar->regiondata;
- rv3d->viewquat[0] = 1.0f;
- rv3d->persp = RV3D_PERSP;
- rv3d->view = RV3D_VIEW_USER;
- rv3d->dist = 10.0;
-
- return (SpaceLink *)v3d;
+ ARegion *ar;
+ View3D *v3d;
+ RegionView3D *rv3d;
+
+ v3d = MEM_callocN(sizeof(View3D), "initview3d");
+ v3d->spacetype = SPACE_VIEW3D;
+ if (scene) {
+ v3d->camera = scene->camera;
+ }
+ v3d->scenelock = true;
+ v3d->grid = 1.0f;
+ v3d->gridlines = 16;
+ v3d->gridsubdiv = 10;
+ BKE_screen_view3d_shading_init(&v3d->shading);
+
+ v3d->overlay.wireframe_threshold = 1.0f;
+ v3d->overlay.xray_alpha_bone = 0.5f;
+ v3d->overlay.texture_paint_mode_opacity = 1.0f;
+ v3d->overlay.weight_paint_mode_opacity = 1.0f;
+ v3d->overlay.vertex_paint_mode_opacity = 1.0f;
+ v3d->overlay.edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS |
+ V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE |
+ V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES |
+ V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS |
+ V3D_OVERLAY_EDIT_CU_HANDLES | V3D_OVERLAY_EDIT_CU_NORMALS;
+
+ v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
+
+ v3d->flag = V3D_SELECT_OUTLINE;
+ v3d->flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION;
+
+ v3d->lens = 50.0f;
+ v3d->clip_start = 0.01f;
+ v3d->clip_end = 1000.0f;
+
+ v3d->overlay.gpencil_paper_opacity = 0.5f;
+ v3d->overlay.gpencil_grid_opacity = 0.9f;
+
+ v3d->bundle_size = 0.2f;
+ v3d->bundle_drawtype = OB_PLAINAXES;
+
+ /* stereo */
+ v3d->stereo3d_camera = STEREO_3D_ID;
+ v3d->stereo3d_flag |= V3D_S3D_DISPPLANE;
+ v3d->stereo3d_convergence_alpha = 0.15f;
+ v3d->stereo3d_volume_alpha = 0.05f;
+
+ /* grease pencil settings */
+ v3d->vertex_opacity = 1.0f;
+ v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
+
+ /* header */
+ ar = MEM_callocN(sizeof(ARegion), "header for view3d");
+
+ BLI_addtail(&v3d->regionbase, ar);
+ ar->regiontype = RGN_TYPE_HEADER;
+ ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
+
+ /* tool shelf */
+ ar = MEM_callocN(sizeof(ARegion), "toolshelf for view3d");
+
+ BLI_addtail(&v3d->regionbase, ar);
+ ar->regiontype = RGN_TYPE_TOOLS;
+ ar->alignment = RGN_ALIGN_LEFT;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* buttons/list view */
+ ar = MEM_callocN(sizeof(ARegion), "buttons for view3d");
+
+ BLI_addtail(&v3d->regionbase, ar);
+ ar->regiontype = RGN_TYPE_UI;
+ ar->alignment = RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* main region */
+ ar = MEM_callocN(sizeof(ARegion), "main region for view3d");
+
+ BLI_addtail(&v3d->regionbase, ar);
+ ar->regiontype = RGN_TYPE_WINDOW;
+
+ ar->regiondata = MEM_callocN(sizeof(RegionView3D), "region view3d");
+ rv3d = ar->regiondata;
+ rv3d->viewquat[0] = 1.0f;
+ rv3d->persp = RV3D_PERSP;
+ rv3d->view = RV3D_VIEW_USER;
+ rv3d->dist = 10.0;
+
+ return (SpaceLink *)v3d;
}
/* not spacelink itself */
static void view3d_free(SpaceLink *sl)
{
- View3D *vd = (View3D *) sl;
-
- if (vd->localvd) {
- MEM_freeN(vd->localvd);
- }
-
- if (vd->runtime.properties_storage) {
- MEM_freeN(vd->runtime.properties_storage);
- }
-
- if (vd->fx_settings.ssao) {
- MEM_freeN(vd->fx_settings.ssao);
- }
- if (vd->fx_settings.dof) {
- MEM_freeN(vd->fx_settings.dof);
- }
+ View3D *vd = (View3D *)sl;
+
+ if (vd->localvd) {
+ MEM_freeN(vd->localvd);
+ }
+
+ if (vd->runtime.properties_storage) {
+ MEM_freeN(vd->runtime.properties_storage);
+ }
+
+ if (vd->fx_settings.ssao) {
+ MEM_freeN(vd->fx_settings.ssao);
+ }
+ if (vd->fx_settings.dof) {
+ MEM_freeN(vd->fx_settings.dof);
+ }
}
-
/* spacetype; init callback */
static void view3d_init(wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
{
-
}
static SpaceLink *view3d_duplicate(SpaceLink *sl)
{
- View3D *v3do = (View3D *)sl;
- View3D *v3dn = MEM_dupallocN(sl);
+ View3D *v3do = (View3D *)sl;
+ View3D *v3dn = MEM_dupallocN(sl);
- /* clear or remove stuff from old */
+ /* clear or remove stuff from old */
- if (v3dn->localvd) {
- v3dn->localvd = NULL;
- v3dn->runtime.properties_storage = NULL;
- }
+ if (v3dn->localvd) {
+ v3dn->localvd = NULL;
+ v3dn->runtime.properties_storage = NULL;
+ }
- if (v3dn->shading.type == OB_RENDER) {
- v3dn->shading.type = OB_SOLID;
- }
+ if (v3dn->shading.type == OB_RENDER) {
+ v3dn->shading.type = OB_SOLID;
+ }
- /* copy or clear inside new stuff */
+ /* copy or clear inside new stuff */
- v3dn->runtime.properties_storage = NULL;
- if (v3dn->fx_settings.dof) {
- v3dn->fx_settings.dof = MEM_dupallocN(v3do->fx_settings.dof);
- }
- if (v3dn->fx_settings.ssao) {
- v3dn->fx_settings.ssao = MEM_dupallocN(v3do->fx_settings.ssao);
- }
+ v3dn->runtime.properties_storage = NULL;
+ if (v3dn->fx_settings.dof) {
+ v3dn->fx_settings.dof = MEM_dupallocN(v3do->fx_settings.dof);
+ }
+ if (v3dn->fx_settings.ssao) {
+ v3dn->fx_settings.ssao = MEM_dupallocN(v3do->fx_settings.ssao);
+ }
- return (SpaceLink *)v3dn;
+ return (SpaceLink *)v3dn;
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_main_region_init(wmWindowManager *wm, ARegion *ar)
{
- ListBase *lb;
- wmKeyMap *keymap;
-
- /* object ops. */
+ ListBase *lb;
+ wmKeyMap *keymap;
- /* important to be before Pose keymap since they can both be enabled at once */
- keymap = WM_keymap_ensure(wm->defaultconf, "Face Mask", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ /* object ops. */
+ /* important to be before Pose keymap since they can both be enabled at once */
+ keymap = WM_keymap_ensure(wm->defaultconf, "Face Mask", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Weight Paint Vertex Selection", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Weight Paint Vertex Selection", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- /* pose is not modal, operator poll checks for this */
- keymap = WM_keymap_ensure(wm->defaultconf, "Pose", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ /* pose is not modal, operator poll checks for this */
+ keymap = WM_keymap_ensure(wm->defaultconf, "Pose", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Object Mode", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Object Mode", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Paint Curve", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Paint Curve", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Curve", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Curve", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Image Paint", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Image Paint", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Vertex Paint", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Vertex Paint", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Weight Paint", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Weight Paint", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Sculpt", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Sculpt", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Mesh", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Mesh", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Curve", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Curve", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Armature", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Armature", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Pose", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Pose", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Metaball", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Metaball", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Lattice", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Lattice", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Particle", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Particle", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- /* editfont keymap swallows all... */
- keymap = WM_keymap_ensure(wm->defaultconf, "Font", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ /* editfont keymap swallows all... */
+ keymap = WM_keymap_ensure(wm->defaultconf, "Font", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Object Non-modal", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Object Non-modal", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "Frames", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "Frames", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- /* own keymap, last so modes can override it */
- keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ /* own keymap, last so modes can override it */
+ keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- keymap = WM_keymap_ensure(wm->defaultconf, "3D View", SPACE_VIEW3D, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "3D View", SPACE_VIEW3D, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- /* add drop boxes */
- lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
-
- WM_event_add_dropbox_handler(&ar->handlers, lb);
+ /* add drop boxes */
+ lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
+ WM_event_add_dropbox_handler(&ar->handlers, lb);
}
static void view3d_main_region_exit(wmWindowManager *wm, ARegion *ar)
{
- ED_view3d_stop_render_preview(wm, ar);
+ ED_view3d_stop_render_preview(wm, ar);
}
-static bool view3d_ob_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
+static bool view3d_ob_drop_poll(bContext *UNUSED(C),
+ wmDrag *drag,
+ const wmEvent *UNUSED(event),
+ const char **UNUSED(tooltip))
{
- return WM_drag_ID(drag, ID_OB) != NULL;
+ return WM_drag_ID(drag, ID_OB) != NULL;
}
-static bool view3d_collection_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
+static bool view3d_collection_drop_poll(bContext *UNUSED(C),
+ wmDrag *drag,
+ const wmEvent *UNUSED(event),
+ const char **UNUSED(tooltip))
{
- return WM_drag_ID(drag, ID_GR) != NULL;
+ return WM_drag_ID(drag, ID_GR) != NULL;
}
-static bool view3d_mat_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
+static bool view3d_mat_drop_poll(bContext *UNUSED(C),
+ wmDrag *drag,
+ const wmEvent *UNUSED(event),
+ const char **UNUSED(tooltip))
{
- return WM_drag_ID(drag, ID_MA) != NULL;
+ return WM_drag_ID(drag, ID_MA) != NULL;
}
-static bool view3d_ima_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event), const char **UNUSED(tooltip))
+static bool view3d_ima_drop_poll(bContext *UNUSED(C),
+ wmDrag *drag,
+ const wmEvent *UNUSED(event),
+ const char **UNUSED(tooltip))
{
- if (drag->type == WM_DRAG_PATH) {
- /* rule might not work? */
- return (ELEM(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_MOVIE));
- }
- else {
- return WM_drag_ID(drag, ID_IM) != NULL;
- }
+ if (drag->type == WM_DRAG_PATH) {
+ /* rule might not work? */
+ return (ELEM(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_MOVIE));
+ }
+ else {
+ return WM_drag_ID(drag, ID_IM) != NULL;
+ }
}
static bool view3d_ima_bg_is_camera_view(bContext *C)
{
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if ((rv3d && (rv3d->persp == RV3D_CAMOB))) {
- View3D *v3d = CTX_wm_view3d(C);
- if (v3d && v3d->camera && v3d->camera->type == OB_CAMERA) {
- return true;
- }
- }
- return false;
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if ((rv3d && (rv3d->persp == RV3D_CAMOB))) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d && v3d->camera && v3d->camera->type == OB_CAMERA) {
+ return true;
+ }
+ }
+ return false;
}
-static bool view3d_ima_bg_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event, const char **tooltip)
+static bool view3d_ima_bg_drop_poll(bContext *C,
+ wmDrag *drag,
+ const wmEvent *event,
+ const char **tooltip)
{
- if (!view3d_ima_drop_poll(C, drag, event, tooltip)) {
- return false;
- }
+ if (!view3d_ima_drop_poll(C, drag, event, tooltip)) {
+ return false;
+ }
- if (ED_view3d_is_object_under_cursor(C, event->mval)) {
- return false;
- }
+ if (ED_view3d_is_object_under_cursor(C, event->mval)) {
+ return false;
+ }
- return view3d_ima_bg_is_camera_view(C);
+ return view3d_ima_bg_is_camera_view(C);
}
-static bool view3d_ima_empty_drop_poll(bContext *C, wmDrag *drag, const wmEvent *event, const char **tooltip)
+static bool view3d_ima_empty_drop_poll(bContext *C,
+ wmDrag *drag,
+ const wmEvent *event,
+ const char **tooltip)
{
- if (!view3d_ima_drop_poll(C, drag, event, tooltip)) {
- return false;
- }
+ if (!view3d_ima_drop_poll(C, drag, event, tooltip)) {
+ return false;
+ }
- Object *ob = ED_view3d_give_object_under_cursor(C, event->mval);
+ Object *ob = ED_view3d_give_object_under_cursor(C, event->mval);
- if (ob == NULL) {
- return true;
- }
+ if (ob == NULL) {
+ return true;
+ }
- if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- return true;
- }
+ if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
+ return true;
+ }
- return false;
+ return false;
}
static void view3d_ob_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = WM_drag_ID(drag, ID_OB);
+ ID *id = WM_drag_ID(drag, ID_OB);
- RNA_string_set(drop->ptr, "name", id->name + 2);
+ RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_collection_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = WM_drag_ID(drag, ID_GR);
+ ID *id = WM_drag_ID(drag, ID_GR);
- drop->opcontext = WM_OP_EXEC_DEFAULT;
- RNA_string_set(drop->ptr, "name", id->name + 2);
+ drop->opcontext = WM_OP_EXEC_DEFAULT;
+ RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_id_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = WM_drag_ID(drag, 0);
+ ID *id = WM_drag_ID(drag, 0);
- RNA_string_set(drop->ptr, "name", id->name + 2);
+ RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void view3d_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
- ID *id = WM_drag_ID(drag, 0);
-
- if (id) {
- RNA_string_set(drop->ptr, "name", id->name + 2);
- RNA_struct_property_unset(drop->ptr, "filepath");
- }
- else if (drag->path[0]) {
- RNA_string_set(drop->ptr, "filepath", drag->path);
- RNA_struct_property_unset(drop->ptr, "image");
- }
+ ID *id = WM_drag_ID(drag, 0);
+
+ if (id) {
+ RNA_string_set(drop->ptr, "name", id->name + 2);
+ RNA_struct_property_unset(drop->ptr, "filepath");
+ }
+ else if (drag->path[0]) {
+ RNA_string_set(drop->ptr, "filepath", drag->path);
+ RNA_struct_property_unset(drop->ptr, "image");
+ }
}
static void view3d_lightcache_update(bContext *C)
{
- PointerRNA op_ptr;
+ PointerRNA op_ptr;
- Scene *scene = CTX_data_scene(C);
+ Scene *scene = CTX_data_scene(C);
- if (strcmp(scene->r.engine, RE_engine_id_BLENDER_EEVEE) != 0) {
- /* Only do auto bake if eevee is the active engine */
- return;
- }
+ if (strcmp(scene->r.engine, RE_engine_id_BLENDER_EEVEE) != 0) {
+ /* Only do auto bake if eevee is the active engine */
+ return;
+ }
- WM_operator_properties_create(&op_ptr, "SCENE_OT_light_cache_bake");
- RNA_int_set(&op_ptr, "delay", 200);
- RNA_enum_set_identifier(C, &op_ptr, "subset", "DIRTY");
+ WM_operator_properties_create(&op_ptr, "SCENE_OT_light_cache_bake");
+ RNA_int_set(&op_ptr, "delay", 200);
+ RNA_enum_set_identifier(C, &op_ptr, "subset", "DIRTY");
- WM_operator_name_call(C, "SCENE_OT_light_cache_bake", WM_OP_INVOKE_DEFAULT, &op_ptr);
+ WM_operator_name_call(C, "SCENE_OT_light_cache_bake", WM_OP_INVOKE_DEFAULT, &op_ptr);
- WM_operator_properties_free(&op_ptr);
+ WM_operator_properties_free(&op_ptr);
}
/* region dropbox definition */
static void view3d_dropboxes(void)
{
- ListBase *lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
-
- WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
- WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
- WM_dropbox_add(lb, "VIEW3D_OT_background_image_add", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);
- WM_dropbox_add(lb, "OBJECT_OT_drop_named_image", view3d_ima_empty_drop_poll, view3d_id_path_drop_copy);
- WM_dropbox_add(lb, "OBJECT_OT_collection_instance_add", view3d_collection_drop_poll, view3d_collection_drop_copy);
+ ListBase *lb = WM_dropboxmap_find("View3D", SPACE_VIEW3D, RGN_TYPE_WINDOW);
+
+ WM_dropbox_add(lb, "OBJECT_OT_add_named", view3d_ob_drop_poll, view3d_ob_drop_copy);
+ WM_dropbox_add(lb, "OBJECT_OT_drop_named_material", view3d_mat_drop_poll, view3d_id_drop_copy);
+ WM_dropbox_add(
+ lb, "VIEW3D_OT_background_image_add", view3d_ima_bg_drop_poll, view3d_id_path_drop_copy);
+ WM_dropbox_add(
+ lb, "OBJECT_OT_drop_named_image", view3d_ima_empty_drop_poll, view3d_id_path_drop_copy);
+ WM_dropbox_add(lb,
+ "OBJECT_OT_collection_instance_add",
+ view3d_collection_drop_poll,
+ view3d_collection_drop_copy);
}
static void view3d_widgets(void)
{
- wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(
- &(const struct wmGizmoMapType_Params){SPACE_VIEW3D, RGN_TYPE_WINDOW});
-
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_xform_gizmo_context);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_spot);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_area);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_target);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_force_field);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera_view);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_empty_image);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_armature_spline);
-
- WM_gizmogrouptype_append(VIEW3D_GGT_xform_gizmo);
- WM_gizmogrouptype_append(VIEW3D_GGT_xform_cage);
- WM_gizmogrouptype_append(VIEW3D_GGT_xform_shear);
- WM_gizmogrouptype_append(VIEW3D_GGT_xform_extrude);
- WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_elem);
- WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_edgering);
-
- WM_gizmogrouptype_append(VIEW3D_GGT_ruler);
- WM_gizmotype_append(VIEW3D_GT_ruler_item);
-
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_navigate);
- WM_gizmotype_append(VIEW3D_GT_navigate_rotate);
+ wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(
+ &(const struct wmGizmoMapType_Params){SPACE_VIEW3D, RGN_TYPE_WINDOW});
+
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_xform_gizmo_context);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_spot);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_area);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_target);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_force_field);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera_view);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_empty_image);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_armature_spline);
+
+ WM_gizmogrouptype_append(VIEW3D_GGT_xform_gizmo);
+ WM_gizmogrouptype_append(VIEW3D_GGT_xform_cage);
+ WM_gizmogrouptype_append(VIEW3D_GGT_xform_shear);
+ WM_gizmogrouptype_append(VIEW3D_GGT_xform_extrude);
+ WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_elem);
+ WM_gizmogrouptype_append(VIEW3D_GGT_mesh_preselect_edgering);
+
+ WM_gizmogrouptype_append(VIEW3D_GGT_ruler);
+ WM_gizmotype_append(VIEW3D_GT_ruler_item);
+
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_navigate);
+ WM_gizmotype_append(VIEW3D_GT_navigate_rotate);
}
-
/* type callback, not region itself */
static void view3d_main_region_free(ARegion *ar)
{
- RegionView3D *rv3d = ar->regiondata;
-
- if (rv3d) {
- if (rv3d->localvd) {
- MEM_freeN(rv3d->localvd);
- }
- if (rv3d->clipbb) {
- MEM_freeN(rv3d->clipbb);
- }
-
- if (rv3d->render_engine) {
- RE_engine_free(rv3d->render_engine);
- }
-
- if (rv3d->depths) {
- if (rv3d->depths->depths) {
- MEM_freeN(rv3d->depths->depths);
- }
- MEM_freeN(rv3d->depths);
- }
- if (rv3d->sms) {
- MEM_freeN(rv3d->sms);
- }
-
- MEM_freeN(rv3d);
- ar->regiondata = NULL;
- }
+ RegionView3D *rv3d = ar->regiondata;
+
+ if (rv3d) {
+ if (rv3d->localvd) {
+ MEM_freeN(rv3d->localvd);
+ }
+ if (rv3d->clipbb) {
+ MEM_freeN(rv3d->clipbb);
+ }
+
+ if (rv3d->render_engine) {
+ RE_engine_free(rv3d->render_engine);
+ }
+
+ if (rv3d->depths) {
+ if (rv3d->depths->depths) {
+ MEM_freeN(rv3d->depths->depths);
+ }
+ MEM_freeN(rv3d->depths);
+ }
+ if (rv3d->sms) {
+ MEM_freeN(rv3d->sms);
+ }
+
+ MEM_freeN(rv3d);
+ ar->regiondata = NULL;
+ }
}
/* copy regiondata */
static void *view3d_main_region_duplicate(void *poin)
{
- if (poin) {
- RegionView3D *rv3d = poin, *new;
-
- new = MEM_dupallocN(rv3d);
- if (rv3d->localvd) {
- new->localvd = MEM_dupallocN(rv3d->localvd);
- }
- if (rv3d->clipbb) {
- new->clipbb = MEM_dupallocN(rv3d->clipbb);
- }
-
- new->depths = NULL;
- new->render_engine = NULL;
- new->sms = NULL;
- new->smooth_timer = NULL;
-
- return new;
- }
- return NULL;
+ if (poin) {
+ RegionView3D *rv3d = poin, *new;
+
+ new = MEM_dupallocN(rv3d);
+ if (rv3d->localvd) {
+ new->localvd = MEM_dupallocN(rv3d->localvd);
+ }
+ if (rv3d->clipbb) {
+ new->clipbb = MEM_dupallocN(rv3d->clipbb);
+ }
+
+ new->depths = NULL;
+ new->render_engine = NULL;
+ new->sms = NULL;
+ new->smooth_timer = NULL;
+
+ return new;
+ }
+ return NULL;
}
static void view3d_main_region_listener(
- wmWindow *UNUSED(win), ScrArea *sa, ARegion *ar,
- wmNotifier *wmn, const Scene *scene)
+ wmWindow *UNUSED(win), ScrArea *sa, ARegion *ar, wmNotifier *wmn, const Scene *scene)
{
- View3D *v3d = sa->spacedata.first;
- RegionView3D *rv3d = ar->regiondata;
- wmGizmoMap *gzmap = ar->gizmo_map;
-
- /* context changes */
- switch (wmn->category) {
- case NC_WM:
- if (ELEM(wmn->data, ND_UNDO)) {
- WM_gizmomap_tag_refresh(gzmap);
- }
- break;
- case NC_ANIMATION:
- switch (wmn->data) {
- case ND_KEYFRAME_PROP:
- case ND_NLA_ACTCHANGE:
- ED_region_tag_redraw(ar);
- break;
- case ND_NLA:
- case ND_KEYFRAME:
- if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED)) {
- ED_region_tag_redraw(ar);
- }
- break;
- case ND_ANIMCHAN:
- if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED, NA_SELECTED)) {
- ED_region_tag_redraw(ar);
- }
- break;
- }
- break;
- case NC_SCENE:
- switch (wmn->data) {
- case ND_SCENEBROWSE:
- case ND_LAYER_CONTENT:
- ED_region_tag_redraw(ar);
- WM_gizmomap_tag_refresh(gzmap);
- break;
- case ND_LAYER:
- if (wmn->reference) {
- BKE_screen_view3d_sync(v3d, wmn->reference);
- }
- ED_region_tag_redraw(ar);
- WM_gizmomap_tag_refresh(gzmap);
- break;
- case ND_OB_ACTIVE:
- case ND_OB_SELECT:
- ATTR_FALLTHROUGH;
- case ND_FRAME:
- case ND_TRANSFORM:
- case ND_OB_VISIBLE:
- case ND_RENDER_OPTIONS:
- case ND_MARKERS:
- case ND_MODE:
- ED_region_tag_redraw(ar);
- WM_gizmomap_tag_refresh(gzmap);
- break;
- case ND_WORLD:
- /* handled by space_view3d_listener() for v3d access */
- break;
- case ND_DRAW_RENDER_VIEWPORT:
- {
- if (v3d->camera && (scene == wmn->reference)) {
- if (rv3d->persp == RV3D_CAMOB) {
- ED_region_tag_redraw(ar);
- }
- }
- break;
- }
- }
- if (wmn->action == NA_EDITED) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_OBJECT:
- switch (wmn->data) {
- case ND_BONE_ACTIVE:
- case ND_BONE_SELECT:
- case ND_TRANSFORM:
- case ND_POSE:
- case ND_DRAW:
- case ND_MODIFIER:
- case ND_CONSTRAINT:
- case ND_KEYS:
- case ND_PARTICLE:
- case ND_POINTCACHE:
- case ND_LOD:
- ED_region_tag_redraw(ar);
- WM_gizmomap_tag_refresh(gzmap);
- break;
- }
- switch (wmn->action) {
- case NA_ADDED:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_GEOM:
- switch (wmn->data) {
- case ND_SELECT:
- {
- WM_gizmomap_tag_refresh(gzmap);
- ATTR_FALLTHROUGH;
- }
- case ND_DATA:
- case ND_VERTEX_GROUP:
- ED_region_tag_redraw(ar);
- break;
- }
- switch (wmn->action) {
- case NA_EDITED:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_CAMERA:
- switch (wmn->data) {
- case ND_DRAW_RENDER_VIEWPORT:
- {
- if (v3d->camera && (v3d->camera->data == wmn->reference)) {
- if (rv3d->persp == RV3D_CAMOB) {
- ED_region_tag_redraw(ar);
- }
- }
- break;
- }
- }
- break;
- case NC_GROUP:
- /* all group ops for now */
- ED_region_tag_redraw(ar);
- break;
- case NC_BRUSH:
- switch (wmn->action) {
- case NA_EDITED:
- ED_region_tag_redraw_overlay(ar);
- break;
- case NA_SELECTED:
- /* used on brush changes - needed because 3d cursor
- * has to be drawn if clone brush is selected */
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_MATERIAL:
- switch (wmn->data) {
- case ND_SHADING:
- case ND_NODES:
- /* TODO(sergey) This is a bit too much updates, but needed to
- * have proper material drivers update in the viewport.
- *
- * How to solve?
- */
- ED_region_tag_redraw(ar);
- break;
- case ND_SHADING_DRAW:
- case ND_SHADING_LINKS:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_WORLD:
- switch (wmn->data) {
- case ND_WORLD_DRAW:
- /* handled by space_view3d_listener() for v3d access */
- break;
- case ND_WORLD:
- /* Needed for updating world materials */
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_LAMP:
- switch (wmn->data) {
- case ND_LIGHTING:
- /* TODO(sergey): This is a bit too much, but needed to
- * handle updates from new depsgraph.
- */
- ED_region_tag_redraw(ar);
- break;
- case ND_LIGHTING_DRAW:
- ED_region_tag_redraw(ar);
- WM_gizmomap_tag_refresh(gzmap);
- break;
- }
- break;
- case NC_LIGHTPROBE:
- ED_area_tag_refresh(sa);
- break;
- case NC_IMAGE:
- /* this could be more fine grained checks if we had
- * more context than just the region */
- ED_region_tag_redraw(ar);
- break;
- case NC_TEXTURE:
- /* same as above */
- ED_region_tag_redraw(ar);
- break;
- case NC_MOVIECLIP:
- if (wmn->data == ND_DISPLAY || wmn->action == NA_EDITED) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_SPACE:
- if (wmn->data == ND_SPACE_VIEW3D) {
- if (wmn->subtype == NS_VIEW3D_GPU) {
- rv3d->rflag |= RV3D_GPULIGHT_UPDATE;
- }
- ED_region_tag_redraw(ar);
- WM_gizmomap_tag_refresh(gzmap);
- }
- break;
- case NC_ID:
- if (wmn->action == NA_RENAME) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_SCREEN:
- switch (wmn->data) {
- case ND_ANIMPLAY:
- case ND_SKETCH:
- ED_region_tag_redraw(ar);
- break;
- case ND_LAYOUTBROWSE:
- case ND_LAYOUTDELETE:
- case ND_LAYOUTSET:
- WM_gizmomap_tag_refresh(gzmap);
- ED_region_tag_redraw(ar);
- break;
- case ND_LAYER:
- ED_region_tag_redraw(ar);
- break;
- }
-
- break;
- case NC_GPENCIL:
- if (wmn->data == ND_DATA || ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
- ED_region_tag_redraw(ar);
- }
- break;
- }
+ View3D *v3d = sa->spacedata.first;
+ RegionView3D *rv3d = ar->regiondata;
+ wmGizmoMap *gzmap = ar->gizmo_map;
+
+ /* context changes */
+ switch (wmn->category) {
+ case NC_WM:
+ if (ELEM(wmn->data, ND_UNDO)) {
+ WM_gizmomap_tag_refresh(gzmap);
+ }
+ break;
+ case NC_ANIMATION:
+ switch (wmn->data) {
+ case ND_KEYFRAME_PROP:
+ case ND_NLA_ACTCHANGE:
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_NLA:
+ case ND_KEYFRAME:
+ if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case ND_ANIMCHAN:
+ if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED, NA_SELECTED)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ }
+ break;
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_SCENEBROWSE:
+ case ND_LAYER_CONTENT:
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ break;
+ case ND_LAYER:
+ if (wmn->reference) {
+ BKE_screen_view3d_sync(v3d, wmn->reference);
+ }
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ break;
+ case ND_OB_ACTIVE:
+ case ND_OB_SELECT:
+ ATTR_FALLTHROUGH;
+ case ND_FRAME:
+ case ND_TRANSFORM:
+ case ND_OB_VISIBLE:
+ case ND_RENDER_OPTIONS:
+ case ND_MARKERS:
+ case ND_MODE:
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ break;
+ case ND_WORLD:
+ /* handled by space_view3d_listener() for v3d access */
+ break;
+ case ND_DRAW_RENDER_VIEWPORT: {
+ if (v3d->camera && (scene == wmn->reference)) {
+ if (rv3d->persp == RV3D_CAMOB) {
+ ED_region_tag_redraw(ar);
+ }
+ }
+ break;
+ }
+ }
+ if (wmn->action == NA_EDITED) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_OBJECT:
+ switch (wmn->data) {
+ case ND_BONE_ACTIVE:
+ case ND_BONE_SELECT:
+ case ND_TRANSFORM:
+ case ND_POSE:
+ case ND_DRAW:
+ case ND_MODIFIER:
+ case ND_CONSTRAINT:
+ case ND_KEYS:
+ case ND_PARTICLE:
+ case ND_POINTCACHE:
+ case ND_LOD:
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ break;
+ }
+ switch (wmn->action) {
+ case NA_ADDED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_GEOM:
+ switch (wmn->data) {
+ case ND_SELECT: {
+ WM_gizmomap_tag_refresh(gzmap);
+ ATTR_FALLTHROUGH;
+ }
+ case ND_DATA:
+ case ND_VERTEX_GROUP:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ switch (wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_CAMERA:
+ switch (wmn->data) {
+ case ND_DRAW_RENDER_VIEWPORT: {
+ if (v3d->camera && (v3d->camera->data == wmn->reference)) {
+ if (rv3d->persp == RV3D_CAMOB) {
+ ED_region_tag_redraw(ar);
+ }
+ }
+ break;
+ }
+ }
+ break;
+ case NC_GROUP:
+ /* all group ops for now */
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_BRUSH:
+ switch (wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw_overlay(ar);
+ break;
+ case NA_SELECTED:
+ /* used on brush changes - needed because 3d cursor
+ * has to be drawn if clone brush is selected */
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_MATERIAL:
+ switch (wmn->data) {
+ case ND_SHADING:
+ case ND_NODES:
+ /* TODO(sergey) This is a bit too much updates, but needed to
+ * have proper material drivers update in the viewport.
+ *
+ * How to solve?
+ */
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_SHADING_DRAW:
+ case ND_SHADING_LINKS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_WORLD:
+ switch (wmn->data) {
+ case ND_WORLD_DRAW:
+ /* handled by space_view3d_listener() for v3d access */
+ break;
+ case ND_WORLD:
+ /* Needed for updating world materials */
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_LAMP:
+ switch (wmn->data) {
+ case ND_LIGHTING:
+ /* TODO(sergey): This is a bit too much, but needed to
+ * handle updates from new depsgraph.
+ */
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_LIGHTING_DRAW:
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ break;
+ }
+ break;
+ case NC_LIGHTPROBE:
+ ED_area_tag_refresh(sa);
+ break;
+ case NC_IMAGE:
+ /* this could be more fine grained checks if we had
+ * more context than just the region */
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_TEXTURE:
+ /* same as above */
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_MOVIECLIP:
+ if (wmn->data == ND_DISPLAY || wmn->action == NA_EDITED) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_SPACE:
+ if (wmn->data == ND_SPACE_VIEW3D) {
+ if (wmn->subtype == NS_VIEW3D_GPU) {
+ rv3d->rflag |= RV3D_GPULIGHT_UPDATE;
+ }
+ ED_region_tag_redraw(ar);
+ WM_gizmomap_tag_refresh(gzmap);
+ }
+ break;
+ case NC_ID:
+ if (wmn->action == NA_RENAME) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_SCREEN:
+ switch (wmn->data) {
+ case ND_ANIMPLAY:
+ case ND_SKETCH:
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_LAYOUTBROWSE:
+ case ND_LAYOUTDELETE:
+ case ND_LAYOUTSET:
+ WM_gizmomap_tag_refresh(gzmap);
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_LAYER:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+
+ break;
+ case NC_GPENCIL:
+ if (wmn->data == ND_DATA || ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ }
}
-static void view3d_main_region_message_subscribe(
- const struct bContext *C,
- struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
- struct bScreen *UNUSED(screen), struct ScrArea *sa, struct ARegion *ar,
- struct wmMsgBus *mbus)
+static void view3d_main_region_message_subscribe(const struct bContext *C,
+ struct WorkSpace *UNUSED(workspace),
+ struct Scene *UNUSED(scene),
+ struct bScreen *UNUSED(screen),
+ struct ScrArea *sa,
+ struct ARegion *ar,
+ struct wmMsgBus *mbus)
{
- /* Developer note: there are many properties that impact 3D view drawing,
- * so instead of subscribing to individual properties, just subscribe to types
- * accepting some redundant redraws.
- *
- * For other space types we might try avoid this, keep the 3D view as an exceptional case! */
- wmMsgParams_RNA msg_key_params = {{{0}}};
-
- /* Only subscribe to types. */
- StructRNA *type_array[] = {
- &RNA_Window,
-
- /* These object have properties that impact drawing. */
- &RNA_AreaLight,
- &RNA_Camera,
- &RNA_Light,
- &RNA_Speaker,
- &RNA_SunLight,
-
- /* General types the 3D view depends on. */
- &RNA_Object,
- &RNA_UnitSettings, /* grid-floor */
-
- &RNA_View3DOverlay,
- &RNA_View3DShading,
- &RNA_World,
- };
-
- wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
- .notify = ED_region_do_msg_notify_tag_redraw,
- };
-
- for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
- msg_key_params.ptr.type = type_array[i];
- WM_msg_subscribe_rna_params(
- mbus,
- &msg_key_params,
- &msg_sub_value_region_tag_redraw,
- __func__);
- }
-
- /* Subscribe to a handful of other properties. */
- RegionView3D *rv3d = ar->regiondata;
-
- WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, engine, &msg_sub_value_region_tag_redraw);
- WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, resolution_x, &msg_sub_value_region_tag_redraw);
- WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, resolution_y, &msg_sub_value_region_tag_redraw);
- WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, pixel_aspect_x, &msg_sub_value_region_tag_redraw);
- WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, pixel_aspect_y, &msg_sub_value_region_tag_redraw);
- if (rv3d->persp == RV3D_CAMOB) {
- WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, use_border, &msg_sub_value_region_tag_redraw);
- }
-
- WM_msg_subscribe_rna_anon_type(mbus, SceneEEVEE, &msg_sub_value_region_tag_redraw);
- WM_msg_subscribe_rna_anon_type(mbus, SceneDisplay, &msg_sub_value_region_tag_redraw);
- WM_msg_subscribe_rna_anon_type(mbus, ObjectDisplay, &msg_sub_value_region_tag_redraw);
-
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obact = OBACT(view_layer);
- if (obact != NULL) {
- switch (obact->mode) {
- case OB_MODE_PARTICLE_EDIT:
- WM_msg_subscribe_rna_anon_type(mbus, ParticleEdit, &msg_sub_value_region_tag_redraw);
- break;
- default:
- break;
- }
- }
-
- {
- wmMsgSubscribeValue msg_sub_value_region_tag_refresh = {
- .owner = ar,
- .user_data = sa,
- .notify = WM_toolsystem_do_msg_notify_tag_refresh,
- };
- WM_msg_subscribe_rna_anon_prop(
- mbus, Object, mode,
- &msg_sub_value_region_tag_refresh);
- WM_msg_subscribe_rna_anon_prop(
- mbus, LayerObjects, active,
- &msg_sub_value_region_tag_refresh);
- }
+ /* Developer note: there are many properties that impact 3D view drawing,
+ * so instead of subscribing to individual properties, just subscribe to types
+ * accepting some redundant redraws.
+ *
+ * For other space types we might try avoid this, keep the 3D view as an exceptional case! */
+ wmMsgParams_RNA msg_key_params = {{{0}}};
+
+ /* Only subscribe to types. */
+ StructRNA *type_array[] = {
+ &RNA_Window,
+
+ /* These object have properties that impact drawing. */
+ &RNA_AreaLight,
+ &RNA_Camera,
+ &RNA_Light,
+ &RNA_Speaker,
+ &RNA_SunLight,
+
+ /* General types the 3D view depends on. */
+ &RNA_Object,
+ &RNA_UnitSettings, /* grid-floor */
+
+ &RNA_View3DOverlay,
+ &RNA_View3DShading,
+ &RNA_World,
+ };
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
+ msg_key_params.ptr.type = type_array[i];
+ WM_msg_subscribe_rna_params(mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
+ }
+
+ /* Subscribe to a handful of other properties. */
+ RegionView3D *rv3d = ar->regiondata;
+
+ WM_msg_subscribe_rna_anon_prop(mbus, RenderSettings, engine, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(
+ mbus, RenderSettings, resolution_x, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(
+ mbus, RenderSettings, resolution_y, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(
+ mbus, RenderSettings, pixel_aspect_x, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(
+ mbus, RenderSettings, pixel_aspect_y, &msg_sub_value_region_tag_redraw);
+ if (rv3d->persp == RV3D_CAMOB) {
+ WM_msg_subscribe_rna_anon_prop(
+ mbus, RenderSettings, use_border, &msg_sub_value_region_tag_redraw);
+ }
+
+ WM_msg_subscribe_rna_anon_type(mbus, SceneEEVEE, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_type(mbus, SceneDisplay, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_type(mbus, ObjectDisplay, &msg_sub_value_region_tag_redraw);
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact != NULL) {
+ switch (obact->mode) {
+ case OB_MODE_PARTICLE_EDIT:
+ WM_msg_subscribe_rna_anon_type(mbus, ParticleEdit, &msg_sub_value_region_tag_redraw);
+ break;
+ default:
+ break;
+ }
+ }
+
+ {
+ wmMsgSubscribeValue msg_sub_value_region_tag_refresh = {
+ .owner = ar,
+ .user_data = sa,
+ .notify = WM_toolsystem_do_msg_notify_tag_refresh,
+ };
+ WM_msg_subscribe_rna_anon_prop(mbus, Object, mode, &msg_sub_value_region_tag_refresh);
+ WM_msg_subscribe_rna_anon_prop(mbus, LayerObjects, active, &msg_sub_value_region_tag_refresh);
+ }
}
/* concept is to retrieve cursor type context-less */
static void view3d_main_region_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
- if (WM_cursor_set_from_tool(win, sa, ar)) {
- return;
- }
-
- ViewLayer *view_layer = WM_window_get_active_view_layer(win);
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
- if (obedit) {
- WM_cursor_set(win, CURSOR_EDIT);
- }
- else {
- WM_cursor_set(win, CURSOR_STD);
- }
+ if (WM_cursor_set_from_tool(win, sa, ar)) {
+ return;
+ }
+
+ ViewLayer *view_layer = WM_window_get_active_view_layer(win);
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ if (obedit) {
+ WM_cursor_set(win, CURSOR_EDIT);
+ }
+ else {
+ WM_cursor_set(win, CURSOR_STD);
+ }
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_header_region_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
- ED_region_header_init(ar);
+ ED_region_header_init(ar);
}
static void view3d_header_region_draw(const bContext *C, ARegion *ar)
{
- ED_region_header(C, ar);
+ ED_region_header(C, ar);
}
-static void view3d_header_region_listener(
- wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
- wmNotifier *wmn, const Scene *UNUSED(scene))
+static void view3d_header_region_listener(wmWindow *UNUSED(win),
+ ScrArea *UNUSED(sa),
+ ARegion *ar,
+ wmNotifier *wmn,
+ const Scene *UNUSED(scene))
{
- /* context changes */
- switch (wmn->category) {
- case NC_SCENE:
- switch (wmn->data) {
- case ND_FRAME:
- case ND_OB_ACTIVE:
- case ND_OB_SELECT:
- case ND_OB_VISIBLE:
- case ND_MODE:
- case ND_LAYER:
- case ND_TOOLSETTINGS:
- case ND_LAYER_CONTENT:
- case ND_RENDER_OPTIONS:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_SPACE:
- if (wmn->data == ND_SPACE_VIEW3D) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_GPENCIL:
- if (wmn->data & ND_GPENCIL_EDITMODE) {
- ED_region_tag_redraw(ar);
- }
- break;
- }
+ /* context changes */
+ switch (wmn->category) {
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_FRAME:
+ case ND_OB_ACTIVE:
+ case ND_OB_SELECT:
+ case ND_OB_VISIBLE:
+ case ND_MODE:
+ case ND_LAYER:
+ case ND_TOOLSETTINGS:
+ case ND_LAYER_CONTENT:
+ case ND_RENDER_OPTIONS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_SPACE:
+ if (wmn->data == ND_SPACE_VIEW3D) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_GPENCIL:
+ if (wmn->data & ND_GPENCIL_EDITMODE) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ }
}
-static void view3d_header_region_message_subscribe(
- const struct bContext *UNUSED(C),
- struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
- struct bScreen *UNUSED(screen), struct ScrArea *UNUSED(sa), struct ARegion *ar,
- struct wmMsgBus *mbus)
+static void view3d_header_region_message_subscribe(const struct bContext *UNUSED(C),
+ struct WorkSpace *UNUSED(workspace),
+ struct Scene *UNUSED(scene),
+ struct bScreen *UNUSED(screen),
+ struct ScrArea *UNUSED(sa),
+ struct ARegion *ar,
+ struct wmMsgBus *mbus)
{
- wmMsgParams_RNA msg_key_params = {{{0}}};
-
- /* Only subscribe to types. */
- StructRNA *type_array[] = {
- &RNA_View3DShading,
- };
-
- wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
- .notify = ED_region_do_msg_notify_tag_redraw,
- };
-
- for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
- msg_key_params.ptr.type = type_array[i];
- WM_msg_subscribe_rna_params(
- mbus,
- &msg_key_params,
- &msg_sub_value_region_tag_redraw,
- __func__);
- }
+ wmMsgParams_RNA msg_key_params = {{{0}}};
+
+ /* Only subscribe to types. */
+ StructRNA *type_array[] = {
+ &RNA_View3DShading,
+ };
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
+ msg_key_params.ptr.type = type_array[i];
+ WM_msg_subscribe_rna_params(mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
+ }
}
-
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_buttons_region_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap;
+ wmKeyMap *keymap;
- ED_region_panels_init(wm, ar);
+ ED_region_panels_init(wm, ar);
- keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void view3d_buttons_region_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels_ex(C, ar, (const char * []){CTX_data_mode_string(C), NULL}, -1, true);
+ ED_region_panels_ex(C, ar, (const char *[]){CTX_data_mode_string(C), NULL}, -1, true);
}
-static void view3d_buttons_region_listener(
- wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
- wmNotifier *wmn, const Scene *UNUSED(scene))
+static void view3d_buttons_region_listener(wmWindow *UNUSED(win),
+ ScrArea *UNUSED(sa),
+ ARegion *ar,
+ wmNotifier *wmn,
+ const Scene *UNUSED(scene))
{
- /* context changes */
- switch (wmn->category) {
- case NC_ANIMATION:
- switch (wmn->data) {
- case ND_KEYFRAME_PROP:
- case ND_NLA_ACTCHANGE:
- ED_region_tag_redraw(ar);
- break;
- case ND_NLA:
- case ND_KEYFRAME:
- if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED)) {
- ED_region_tag_redraw(ar);
- }
- break;
- }
- break;
- case NC_SCENE:
- switch (wmn->data) {
- case ND_FRAME:
- case ND_OB_ACTIVE:
- case ND_OB_SELECT:
- case ND_OB_VISIBLE:
- case ND_MODE:
- case ND_LAYER:
- case ND_LAYER_CONTENT:
- case ND_TOOLSETTINGS:
- ED_region_tag_redraw(ar);
- break;
- }
- switch (wmn->action) {
- case NA_EDITED:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_OBJECT:
- switch (wmn->data) {
- case ND_BONE_ACTIVE:
- case ND_BONE_SELECT:
- case ND_TRANSFORM:
- case ND_POSE:
- case ND_DRAW:
- case ND_KEYS:
- case ND_MODIFIER:
- ED_region_tag_redraw(ar);
- break;
- }
- break;
- case NC_GEOM:
- switch (wmn->data) {
- case ND_DATA:
- case ND_VERTEX_GROUP:
- case ND_SELECT:
- ED_region_tag_redraw(ar);
- break;
- }
- if (wmn->action == NA_EDITED) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_TEXTURE:
- case NC_MATERIAL:
- /* for brush textures */
- ED_region_tag_redraw(ar);
- break;
- case NC_BRUSH:
- /* NA_SELECTED is used on brush changes */
- if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_SPACE:
- if (wmn->data == ND_SPACE_VIEW3D) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_ID:
- if (wmn->action == NA_RENAME) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_GPENCIL:
- if ((wmn->data & (ND_DATA | ND_GPENCIL_EDITMODE)) || (wmn->action == NA_EDITED)) {
- ED_region_tag_redraw(ar);
- }
- break;
- case NC_IMAGE:
- /* Update for the image layers in texture paint. */
- if (wmn->action == NA_EDITED) {
- ED_region_tag_redraw(ar);
- }
- break;
- }
+ /* context changes */
+ switch (wmn->category) {
+ case NC_ANIMATION:
+ switch (wmn->data) {
+ case ND_KEYFRAME_PROP:
+ case ND_NLA_ACTCHANGE:
+ ED_region_tag_redraw(ar);
+ break;
+ case ND_NLA:
+ case ND_KEYFRAME:
+ if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ }
+ break;
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_FRAME:
+ case ND_OB_ACTIVE:
+ case ND_OB_SELECT:
+ case ND_OB_VISIBLE:
+ case ND_MODE:
+ case ND_LAYER:
+ case ND_LAYER_CONTENT:
+ case ND_TOOLSETTINGS:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ switch (wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_OBJECT:
+ switch (wmn->data) {
+ case ND_BONE_ACTIVE:
+ case ND_BONE_SELECT:
+ case ND_TRANSFORM:
+ case ND_POSE:
+ case ND_DRAW:
+ case ND_KEYS:
+ case ND_MODIFIER:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
+ case NC_GEOM:
+ switch (wmn->data) {
+ case ND_DATA:
+ case ND_VERTEX_GROUP:
+ case ND_SELECT:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ if (wmn->action == NA_EDITED) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_TEXTURE:
+ case NC_MATERIAL:
+ /* for brush textures */
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_BRUSH:
+ /* NA_SELECTED is used on brush changes */
+ if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_SPACE:
+ if (wmn->data == ND_SPACE_VIEW3D) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_ID:
+ if (wmn->action == NA_RENAME) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_GPENCIL:
+ if ((wmn->data & (ND_DATA | ND_GPENCIL_EDITMODE)) || (wmn->action == NA_EDITED)) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ case NC_IMAGE:
+ /* Update for the image layers in texture paint. */
+ if (wmn->action == NA_EDITED) {
+ ED_region_tag_redraw(ar);
+ }
+ break;
+ }
}
/* add handlers, stuff you only do once or on area/region changes */
static void view3d_tools_region_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap;
+ wmKeyMap *keymap;
- ED_region_panels_init(wm, ar);
+ ED_region_panels_init(wm, ar);
- keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "3D View Generic", SPACE_VIEW3D, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void view3d_tools_region_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels_ex(C, ar, (const char * []){CTX_data_mode_string(C), NULL}, -1, true);
+ ED_region_panels_ex(C, ar, (const char *[]){CTX_data_mode_string(C), NULL}, -1, true);
}
/* area (not region) level listener */
-static void space_view3d_listener(
- wmWindow *UNUSED(win), ScrArea *sa, struct wmNotifier *wmn, Scene *UNUSED(scene))
+static void space_view3d_listener(wmWindow *UNUSED(win),
+ ScrArea *sa,
+ struct wmNotifier *wmn,
+ Scene *UNUSED(scene))
{
- View3D *v3d = sa->spacedata.first;
-
- /* context changes */
- switch (wmn->category) {
- case NC_SCENE:
- switch (wmn->data) {
- case ND_WORLD:
- if (v3d->flag2 & V3D_HIDE_OVERLAYS) {
- ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
- }
- break;
- }
- break;
- case NC_WORLD:
- switch (wmn->data) {
- case ND_WORLD_DRAW:
- case ND_WORLD:
- if (v3d->shading.background_type == V3D_SHADING_BACKGROUND_WORLD) {
- ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
- }
- break;
- }
- break;
- case NC_MATERIAL:
- switch (wmn->data) {
- case ND_NODES:
- if (v3d->shading.type == OB_TEXTURE) {
- ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
- }
- break;
- }
- break;
- }
+ View3D *v3d = sa->spacedata.first;
+
+ /* context changes */
+ switch (wmn->category) {
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_WORLD:
+ if (v3d->flag2 & V3D_HIDE_OVERLAYS) {
+ ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
+ }
+ break;
+ }
+ break;
+ case NC_WORLD:
+ switch (wmn->data) {
+ case ND_WORLD_DRAW:
+ case ND_WORLD:
+ if (v3d->shading.background_type == V3D_SHADING_BACKGROUND_WORLD) {
+ ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
+ }
+ break;
+ }
+ break;
+ case NC_MATERIAL:
+ switch (wmn->data) {
+ case ND_NODES:
+ if (v3d->shading.type == OB_TEXTURE) {
+ ED_area_tag_redraw_regiontype(sa, RGN_TYPE_WINDOW);
+ }
+ break;
+ }
+ break;
+ }
}
static void space_view3d_refresh(const bContext *C, ScrArea *UNUSED(sa))
{
- Scene *scene = CTX_data_scene(C);
- LightCache *lcache = scene->eevee.light_cache;
+ Scene *scene = CTX_data_scene(C);
+ LightCache *lcache = scene->eevee.light_cache;
- if (lcache && (lcache->flag & LIGHTCACHE_UPDATE_AUTO) != 0) {
- lcache->flag &= ~LIGHTCACHE_UPDATE_AUTO;
- view3d_lightcache_update((bContext *)C);
- }
+ if (lcache && (lcache->flag & LIGHTCACHE_UPDATE_AUTO) != 0) {
+ lcache->flag &= ~LIGHTCACHE_UPDATE_AUTO;
+ view3d_lightcache_update((bContext *)C);
+ }
}
const char *view3d_context_dir[] = {
- "active_base", "active_object", NULL,
+ "active_base",
+ "active_object",
+ NULL,
};
static int view3d_context(const bContext *C, const char *member, bContextDataResult *result)
{
- /* fallback to the scene layer,
- * allows duplicate and other object operators to run outside the 3d view */
-
- if (CTX_data_dir(member)) {
- CTX_data_dir_set(result, view3d_context_dir);
- }
- else if (CTX_data_equals(member, "active_base")) {
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- if (view_layer->basact) {
- Object *ob = view_layer->basact->object;
- /* if hidden but in edit mode, we still display, can happen with animation */
- if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT)) {
- CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, view_layer->basact);
- }
- }
-
- return 1;
- }
- else if (CTX_data_equals(member, "active_object")) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- if (view_layer->basact) {
- Object *ob = view_layer->basact->object;
- /* if hidden but in edit mode, we still display, can happen with animation */
- if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT) != 0) {
- CTX_data_id_pointer_set(result, &ob->id);
- }
- }
-
- return 1;
- }
- else {
- return 0; /* not found */
- }
-
- return -1; /* found but not available */
+ /* fallback to the scene layer,
+ * allows duplicate and other object operators to run outside the 3d view */
+
+ if (CTX_data_dir(member)) {
+ CTX_data_dir_set(result, view3d_context_dir);
+ }
+ else if (CTX_data_equals(member, "active_base")) {
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ if (view_layer->basact) {
+ Object *ob = view_layer->basact->object;
+ /* if hidden but in edit mode, we still display, can happen with animation */
+ if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT)) {
+ CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, view_layer->basact);
+ }
+ }
+
+ return 1;
+ }
+ else if (CTX_data_equals(member, "active_object")) {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ if (view_layer->basact) {
+ Object *ob = view_layer->basact->object;
+ /* if hidden but in edit mode, we still display, can happen with animation */
+ if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT) != 0) {
+ CTX_data_id_pointer_set(result, &ob->id);
+ }
+ }
+
+ return 1;
+ }
+ else {
+ return 0; /* not found */
+ }
+
+ return -1; /* found but not available */
}
static void view3d_id_remap(ScrArea *sa, SpaceLink *slink, ID *old_id, ID *new_id)
{
- View3D *v3d;
- ARegion *ar;
- bool is_local = false;
-
- if (!ELEM(GS(old_id->name), ID_OB, ID_MA, ID_IM, ID_MC)) {
- return;
- }
-
- for (v3d = (View3D *)slink; v3d; v3d = v3d->localvd, is_local = true) {
- if ((ID *)v3d->camera == old_id) {
- v3d->camera = (Object *)new_id;
- if (!new_id) {
- /* 3D view might be inactive, in that case needs to use slink->regionbase */
- ListBase *regionbase = (slink == sa->spacedata.first) ? &sa->regionbase : &slink->regionbase;
- for (ar = regionbase->first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d = is_local ? ((RegionView3D *)ar->regiondata)->localvd : ar->regiondata;
- if (rv3d && (rv3d->persp == RV3D_CAMOB)) {
- rv3d->persp = RV3D_PERSP;
- }
- }
- }
- }
- }
-
- /* Values in local-view aren't used, see: T52663 */
- if (is_local == false) {
- if ((ID *)v3d->ob_centre == old_id) {
- v3d->ob_centre = (Object *)new_id;
- /* Otherwise, bonename may remain valid...
- * We could be smart and check this, too? */
- if (new_id == NULL) {
- v3d->ob_centre_bone[0] = '\0';
- }
- }
- }
-
- if (is_local) {
- break;
- }
- }
+ View3D *v3d;
+ ARegion *ar;
+ bool is_local = false;
+
+ if (!ELEM(GS(old_id->name), ID_OB, ID_MA, ID_IM, ID_MC)) {
+ return;
+ }
+
+ for (v3d = (View3D *)slink; v3d; v3d = v3d->localvd, is_local = true) {
+ if ((ID *)v3d->camera == old_id) {
+ v3d->camera = (Object *)new_id;
+ if (!new_id) {
+ /* 3D view might be inactive, in that case needs to use slink->regionbase */
+ ListBase *regionbase = (slink == sa->spacedata.first) ? &sa->regionbase :
+ &slink->regionbase;
+ for (ar = regionbase->first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = is_local ? ((RegionView3D *)ar->regiondata)->localvd :
+ ar->regiondata;
+ if (rv3d && (rv3d->persp == RV3D_CAMOB)) {
+ rv3d->persp = RV3D_PERSP;
+ }
+ }
+ }
+ }
+ }
+
+ /* Values in local-view aren't used, see: T52663 */
+ if (is_local == false) {
+ if ((ID *)v3d->ob_centre == old_id) {
+ v3d->ob_centre = (Object *)new_id;
+ /* Otherwise, bonename may remain valid...
+ * We could be smart and check this, too? */
+ if (new_id == NULL) {
+ v3d->ob_centre_bone[0] = '\0';
+ }
+ }
+ }
+
+ if (is_local) {
+ break;
+ }
+ }
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_view3d(void)
{
- SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype view3d");
- ARegionType *art;
-
- st->spaceid = SPACE_VIEW3D;
- strncpy(st->name, "View3D", BKE_ST_MAXNAME);
-
- st->new = view3d_new;
- st->free = view3d_free;
- st->init = view3d_init;
- st->listener = space_view3d_listener;
- st->refresh = space_view3d_refresh;
- st->duplicate = view3d_duplicate;
- st->operatortypes = view3d_operatortypes;
- st->keymap = view3d_keymap;
- st->dropboxes = view3d_dropboxes;
- st->gizmos = view3d_widgets;
- st->context = view3d_context;
- st->id_remap = view3d_id_remap;
-
- /* regions: main window */
- art = MEM_callocN(sizeof(ARegionType), "spacetype view3d main region");
- art->regionid = RGN_TYPE_WINDOW;
- art->keymapflag = ED_KEYMAP_GIZMO | ED_KEYMAP_TOOL | ED_KEYMAP_GPENCIL;
- art->draw = view3d_main_region_draw;
- art->init = view3d_main_region_init;
- art->exit = view3d_main_region_exit;
- art->free = view3d_main_region_free;
- art->duplicate = view3d_main_region_duplicate;
- art->listener = view3d_main_region_listener;
- art->message_subscribe = view3d_main_region_message_subscribe;
- art->cursor = view3d_main_region_cursor;
- art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
- BLI_addhead(&st->regiontypes, art);
-
- /* regions: listview/buttons */
- art = MEM_callocN(sizeof(ARegionType), "spacetype view3d buttons region");
- art->regionid = RGN_TYPE_UI;
- art->prefsizex = 180; /* XXX */
- art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
- art->listener = view3d_buttons_region_listener;
- art->init = view3d_buttons_region_init;
- art->draw = view3d_buttons_region_draw;
- BLI_addhead(&st->regiontypes, art);
-
- view3d_buttons_register(art);
-
- /* regions: tool(bar) */
- art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tools region");
- art->regionid = RGN_TYPE_TOOLS;
- art->prefsizex = 58; /* XXX */
- art->prefsizey = 50; /* XXX */
- art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
- art->listener = view3d_buttons_region_listener;
- art->message_subscribe = ED_region_generic_tools_region_message_subscribe;
- art->snap_size = ED_region_generic_tools_region_snap_size;
- art->init = view3d_tools_region_init;
- art->draw = view3d_tools_region_draw;
- BLI_addhead(&st->regiontypes, art);
-
- /* regions: header */
- art = MEM_callocN(sizeof(ARegionType), "spacetype view3d header region");
- art->regionid = RGN_TYPE_HEADER;
- art->prefsizey = HEADERY;
- art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
- art->listener = view3d_header_region_listener;
- art->init = view3d_header_region_init;
- art->draw = view3d_header_region_draw;
- art->message_subscribe = view3d_header_region_message_subscribe;
- BLI_addhead(&st->regiontypes, art);
-
- /* regions: hud */
- art = ED_area_type_hud(st->spaceid);
- BLI_addhead(&st->regiontypes, art);
-
- BKE_spacetype_register(st);
+ SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype view3d");
+ ARegionType *art;
+
+ st->spaceid = SPACE_VIEW3D;
+ strncpy(st->name, "View3D", BKE_ST_MAXNAME);
+
+ st->new = view3d_new;
+ st->free = view3d_free;
+ st->init = view3d_init;
+ st->listener = space_view3d_listener;
+ st->refresh = space_view3d_refresh;
+ st->duplicate = view3d_duplicate;
+ st->operatortypes = view3d_operatortypes;
+ st->keymap = view3d_keymap;
+ st->dropboxes = view3d_dropboxes;
+ st->gizmos = view3d_widgets;
+ st->context = view3d_context;
+ st->id_remap = view3d_id_remap;
+
+ /* regions: main window */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype view3d main region");
+ art->regionid = RGN_TYPE_WINDOW;
+ art->keymapflag = ED_KEYMAP_GIZMO | ED_KEYMAP_TOOL | ED_KEYMAP_GPENCIL;
+ art->draw = view3d_main_region_draw;
+ art->init = view3d_main_region_init;
+ art->exit = view3d_main_region_exit;
+ art->free = view3d_main_region_free;
+ art->duplicate = view3d_main_region_duplicate;
+ art->listener = view3d_main_region_listener;
+ art->message_subscribe = view3d_main_region_message_subscribe;
+ art->cursor = view3d_main_region_cursor;
+ art->lock = 1; /* can become flag, see BKE_spacedata_draw_locks */
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: listview/buttons */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype view3d buttons region");
+ art->regionid = RGN_TYPE_UI;
+ art->prefsizex = 180; /* XXX */
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
+ art->listener = view3d_buttons_region_listener;
+ art->init = view3d_buttons_region_init;
+ art->draw = view3d_buttons_region_draw;
+ BLI_addhead(&st->regiontypes, art);
+
+ view3d_buttons_register(art);
+
+ /* regions: tool(bar) */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tools region");
+ art->regionid = RGN_TYPE_TOOLS;
+ art->prefsizex = 58; /* XXX */
+ art->prefsizey = 50; /* XXX */
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
+ art->listener = view3d_buttons_region_listener;
+ art->message_subscribe = ED_region_generic_tools_region_message_subscribe;
+ art->snap_size = ED_region_generic_tools_region_snap_size;
+ art->init = view3d_tools_region_init;
+ art->draw = view3d_tools_region_draw;
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: header */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype view3d header region");
+ art->regionid = RGN_TYPE_HEADER;
+ art->prefsizey = HEADERY;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
+ art->listener = view3d_header_region_listener;
+ art->init = view3d_header_region_init;
+ art->draw = view3d_header_region_draw;
+ art->message_subscribe = view3d_header_region_message_subscribe;
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: hud */
+ art = ED_area_type_hud(st->spaceid);
+ BLI_addhead(&st->regiontypes, art);
+
+ BKE_spacetype_register(st);
}