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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 50c587194b7..6c69e816b30 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -887,9 +887,9 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob)
quat_to_eul( tfp->ob_eul,pchan->quat);
else
copy_v3_v3(tfp->ob_eul, pchan->eul);
- tfp->ob_eul[0]*= 180.0/M_PI;
- tfp->ob_eul[1]*= 180.0/M_PI;
- tfp->ob_eul[2]*= 180.0/M_PI;
+ tfp->ob_eul[0]*= RAD2DEGF(1.0f);
+ tfp->ob_eul[1]*= RAD2DEGF(1.0f);
+ tfp->ob_eul[2]*= RAD2DEGF(1.0f);
uiDefBut(block, LABEL, 0, "Location:", 0, 240, 100, 20, 0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
@@ -1097,9 +1097,9 @@ static void do_view3d_region_buttons(bContext *C, void *UNUSED(index), int event
if (!pchan) return;
/* make a copy to eul[3], to allow TAB on buttons to work */
- eul[0]= (float)M_PI*tfp->ob_eul[0]/180.0f;
- eul[1]= (float)M_PI*tfp->ob_eul[1]/180.0f;
- eul[2]= (float)M_PI*tfp->ob_eul[2]/180.0f;
+ eul[0]= DEG2RADF(tfp->ob_eul[0]);
+ eul[1]= DEG2RADF(tfp->ob_eul[1]);
+ eul[2]= DEG2RADF(tfp->ob_eul[2]);
if (pchan->rotmode == ROT_MODE_AXISANGLE) {
float quat[4];