Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ac96218b176..4bc4c373df4 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1314,9 +1314,9 @@ float ED_view3d_grid_scale(Scene *scene, View3D *v3d, const char **grid_unit)
return v3d->grid * ED_scene_grid_scale(scene, grid_unit);
}
-static bool is_cursor_visible(Scene *scene, ViewLayer *sl)
+static bool is_cursor_visible(Scene *scene, ViewLayer *view_layer)
{
- Object *ob = OBACT(sl);
+ Object *ob = OBACT(view_layer);
/* don't draw cursor in paint modes, but with a few exceptions */
if (ob && ob->mode & OB_MODE_ALL_PAINT) {
@@ -1328,7 +1328,7 @@ static bool is_cursor_visible(Scene *scene, ViewLayer *sl)
}
/* exception: object in texture paint mode, clone brush, use_clone_layer disabled */
else if (ob->mode & OB_MODE_TEXTURE_PAINT) {
- const Paint *p = BKE_paint_get_active(scene, sl);
+ const Paint *p = BKE_paint_get_active(scene, view_layer);
if (p && p->brush && p->brush->imagepaint_tool == PAINT_TOOL_CLONE) {
if ((scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_LAYER_CLONE) == 0) {
@@ -1846,8 +1846,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *ar, const int offset)
}
if (U.uiflag & USER_DRAWVIEWINFO) {
- ViewLayer *sl = CTX_data_view_layer(C);
- Object *ob = OBACT(sl);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *ob = OBACT(view_layer);
draw_selected_name(scene, ob, &rect);
}
#if 0 /* TODO */
@@ -1930,12 +1930,12 @@ static void view3d_stereo3d_setup_offscreen(
}
}
-void ED_view3d_draw_offscreen_init(const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *sl, View3D *v3d)
+void ED_view3d_draw_offscreen_init(const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer, View3D *v3d)
{
RenderEngineType *type = eval_ctx->engine;
if (type->flag & RE_USE_LEGACY_PIPELINE) {
/* shadow buffers, before we setup matrices */
- if (draw_glsl_material(scene, sl, NULL, v3d, v3d->drawtype)) {
+ if (draw_glsl_material(scene, view_layer, NULL, v3d, v3d->drawtype)) {
VP_deprecated_gpu_update_lamps_shadows_world(eval_ctx, scene, v3d);
}
}
@@ -2320,9 +2320,9 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
*
* \{ */
-void VP_legacy_drawcursor(Scene *scene, ViewLayer *sl, ARegion *ar, View3D *v3d)
+void VP_legacy_drawcursor(Scene *scene, ViewLayer *view_layer, ARegion *ar, View3D *v3d)
{
- if (is_cursor_visible(scene, sl)) {
+ if (is_cursor_visible(scene, view_layer)) {
drawcursor(scene, ar, v3d);
}
}