Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c46
1 files changed, 36 insertions, 10 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 19e8d42db2d..761de836cfb 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -1017,18 +1017,26 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event
if (has_rotation) {
- const int invert = U.ndof_flag & NDOF_ORBIT_INVERT_AXES;
-
rv3d->view = RV3D_VIEW_USER;
if (U.flag & USER_TRACKBALL) {
+ const int invert_roll = U.ndof_flag & NDOF_ROLL_INVERT_AXIS;
+ const int invert_tilt = U.ndof_flag & NDOF_TILT_INVERT_AXIS;
+ const int invert_rot = U.ndof_flag & NDOF_ROTATE_INVERT_AXIS;
+
float rot[4];
float axis[3];
float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
-
- if (invert)
- angle = -angle;
-
+
+ if (invert_roll)
+ axis[2] = -axis[2];
+
+ if (invert_tilt)
+ axis[0] = -axis[0];
+
+ if (invert_rot)
+ axis[1] = -axis[1];
+
// transform rotation axis from view to world coordinates
mul_qt_v3(view_inv, axis);
@@ -1042,6 +1050,8 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
} else {
/* turntable view code by John Aughey, adapted for 3D mouse by [mce] */
+ const int invert = U.ndof_flag & NDOF_ORBIT_INVERT_AXES;
+
float angle, rot[4];
float xvec[3] = {1,0,0};
@@ -1143,10 +1153,26 @@ static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
const float vertical_sensitivity = 0.4f;
const float lateral_sensitivity = 0.6f;
- float pan_vec[3] = {lateral_sensitivity * ndof->tvec[0],
- vertical_sensitivity * ndof->tvec[1],
- forward_sensitivity * ndof->tvec[2]
- };
+ const int invert_panx = U.ndof_flag & NDOF_PANX_INVERT_AXIS;
+ const int invert_pany = U.ndof_flag & NDOF_PANY_INVERT_AXIS;
+ const int invert_panz = U.ndof_flag & NDOF_PANZ_INVERT_AXIS;
+
+ float pan_vec[3];
+
+ if (invert_panx)
+ pan_vec[0] = -lateral_sensitivity * ndof->tvec[0];
+ else
+ pan_vec[0] = lateral_sensitivity * ndof->tvec[0];
+
+ if (invert_panz)
+ pan_vec[1] = -vertical_sensitivity * ndof->tvec[1];
+ else
+ pan_vec[1] = vertical_sensitivity * ndof->tvec[1];
+
+ if (invert_pany)
+ pan_vec[2] = -forward_sensitivity * ndof->tvec[2];
+ else
+ pan_vec[2] = forward_sensitivity * ndof->tvec[2];
mul_v3_fl(pan_vec, speed * dt);
#endif