Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c31
1 files changed, 22 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index eef0710b59c..fd29658061e 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -737,15 +737,18 @@ static void viewops_data_create_ex(
/* we need the depth info before changing any viewport options */
if (orbit_mode & VIEWOPS_ORBIT_DEPTH) {
+ EvaluationContext eval_ctx;
struct Depsgraph *graph = CTX_data_depsgraph(C);
float fallback_depth_pt[3];
+ CTX_data_eval_ctx(C, &eval_ctx);
+
view3d_operator_needs_opengl(C); /* needed for zbuf drawing */
negate_v3_v3(fallback_depth_pt, rv3d->ofs);
vod->use_dyn_ofs = ED_view3d_autodist(
- C, graph, vod->ar, vod->v3d,
+ &eval_ctx, graph, vod->ar, vod->v3d,
event->mval, vod->dyn_ofs, true, fallback_depth_pt);
}
else {
@@ -3320,15 +3323,18 @@ static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *ev
ARegion *ar = CTX_wm_region(C);
if (rv3d) {
+ EvaluationContext eval_ctx;
struct Depsgraph *graph = CTX_data_depsgraph(C);
float new_ofs[3];
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+ CTX_data_eval_ctx(C, &eval_ctx);
+
ED_view3d_smooth_view_force_finish(C, v3d, ar);
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(C, graph, ar, v3d, event->mval, new_ofs, false, NULL)) {
+ if (ED_view3d_autodist(&eval_ctx, graph, ar, v3d, event->mval, new_ofs, false, NULL)) {
/* pass */
}
else {
@@ -3583,6 +3589,7 @@ void VIEW3D_OT_clear_render_border(wmOperatorType *ot)
static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
{
+ EvaluationContext eval_ctx;
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
@@ -3605,6 +3612,8 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
/* note; otherwise opengl won't work */
view3d_operator_needs_opengl(C);
+ CTX_data_eval_ctx(C, &eval_ctx);
+
/* get border select values using rna */
WM_operator_properties_border_to_rcti(op, &rect);
@@ -3614,7 +3623,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
ED_view3d_dist_range_get(v3d, dist_range);
/* Get Z Depths, needed for perspective, nice for ortho */
- ED_view3d_draw_depth(C, CTX_data_depsgraph(C), ar, v3d, true);
+ ED_view3d_draw_depth(&eval_ctx, CTX_data_depsgraph(C), ar, v3d, true);
{
/* avoid allocating the whole depth buffer */
@@ -4714,9 +4723,13 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
}
if (U.uiflag & USER_ZBUF_CURSOR) { /* maybe this should be accessed some other way */
+ EvaluationContext eval_ctx;
struct Depsgraph *graph = CTX_data_depsgraph(C);
+
+ CTX_data_eval_ctx(C, &eval_ctx);
+
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(C, graph, ar, v3d, mval, fp, true, NULL)) {
+ if (ED_view3d_autodist(&eval_ctx, graph, ar, v3d, mval, fp, true, NULL)) {
depth_used = true;
}
}
@@ -4900,7 +4913,7 @@ static float view_autodist_depth_margin(ARegion *ar, const int mval[2], int marg
* \param fallback_depth_pt: Use this points depth when no depth can be found.
*/
bool ED_view3d_autodist(
- const bContext *C, struct Depsgraph *graph, ARegion *ar, View3D *v3d,
+ const EvaluationContext *eval_ctx, struct Depsgraph *graph, ARegion *ar, View3D *v3d,
const int mval[2], float mouse_worldloc[3],
const bool alphaoverride, const float fallback_depth_pt[3])
{
@@ -4910,7 +4923,7 @@ bool ED_view3d_autodist(
bool depth_ok = false;
/* Get Z Depths, needed for perspective, nice for ortho */
- ED_view3d_draw_depth(C, graph, ar, v3d, alphaoverride);
+ ED_view3d_draw_depth(eval_ctx, graph, ar, v3d, alphaoverride);
/* Attempt with low margin's first */
i = 0;
@@ -4939,18 +4952,18 @@ bool ED_view3d_autodist(
}
void ED_view3d_autodist_init(
- const bContext *C, struct Depsgraph *graph,
+ const EvaluationContext *eval_ctx, struct Depsgraph *graph,
ARegion *ar, View3D *v3d, int mode)
{
/* Get Z Depths, needed for perspective, nice for ortho */
switch (mode) {
case 0:
- ED_view3d_draw_depth(C, graph, ar, v3d, true);
+ ED_view3d_draw_depth(eval_ctx, graph, ar, v3d, true);
break;
case 1:
{
Scene *scene = DEG_get_evaluated_scene(graph);
- ED_view3d_draw_depth_gpencil(C, scene, ar, v3d);
+ ED_view3d_draw_depth_gpencil(eval_ctx, scene, ar, v3d);
break;
}
}