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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 6c39163661b..a7b7c351fdf 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -630,28 +630,28 @@ static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
bool is_set = false;
Scene *scene = CTX_data_scene(C);
- Object *ob = OBACT;
+ Object *ob_act = OBACT;
- if (ob && (ob->mode & OB_MODE_ALL_PAINT) &&
+ if (ob_act && (ob_act->mode & OB_MODE_ALL_PAINT) &&
/* with weight-paint + pose-mode, fall through to using calculateTransformCenter */
- ((ob->mode & OB_MODE_WEIGHT_PAINT) && BKE_object_pose_armature_get(ob)) == 0)
+ ((ob_act->mode & OB_MODE_WEIGHT_PAINT) && BKE_object_pose_armature_get(ob_act)) == 0)
{
/* in case of sculpting use last average stroke position as a rotation
* center, in other cases it's not clear what rotation center shall be
* so just rotate around object origin
*/
- if (ob->mode & (OB_MODE_SCULPT | OB_MODE_TEXTURE_PAINT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
+ if (ob_act->mode & (OB_MODE_SCULPT | OB_MODE_TEXTURE_PAINT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
float stroke[3];
- BKE_paint_stroke_get_average(scene, ob, stroke);
+ BKE_paint_stroke_get_average(scene, ob_act, stroke);
copy_v3_v3(lastofs, stroke);
}
else {
- copy_v3_v3(lastofs, ob->obmat[3]);
+ copy_v3_v3(lastofs, ob_act->obmat[3]);
}
is_set = true;
}
- else if (ob && (ob->mode & OB_MODE_EDIT) && (ob->type == OB_FONT)) {
- Curve *cu = ob->data;
+ else if (ob_act && (ob_act->mode & OB_MODE_EDIT) && (ob_act->type == OB_FONT)) {
+ Curve *cu = ob_act->data;
EditFont *ef = cu->editfont;
int i;
@@ -661,11 +661,11 @@ static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
}
mul_v2_fl(lastofs, 1.0f / 4.0f);
- mul_m4_v3(ob->obmat, lastofs);
+ mul_m4_v3(ob_act->obmat, lastofs);
is_set = true;
}
- else if (ob == NULL || ob->mode == OB_MODE_OBJECT) {
+ else if (ob_act == NULL || ob_act->mode == OB_MODE_OBJECT) {
/* object mode use boundbox centers */
View3D *v3d = CTX_wm_view3d(C);
Base *base;