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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index ab0683644c3..53fc7eed43b 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -509,7 +509,7 @@ static void viewops_data_create(bContext *C,
negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
/* Set the dist value to be the distance from this 3d point this means you'll
- * always be able to zoom into it and panning wont go bad when dist was zero. */
+ * always be able to zoom into it and panning won't go bad when dist was zero. */
/* remove dist value */
upvec[0] = upvec[1] = 0;
@@ -895,7 +895,7 @@ static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2])
copy_qt_qt(rv3d->viewquat, vod->curr.viewquat);
/* check for view snap,
- * note: don't apply snap to vod->viewquat so the view wont jam up */
+ * note: don't apply snap to vod->viewquat so the view won't jam up */
if (vod->axis_snap) {
viewrotate_apply_snap(vod);
}
@@ -3647,7 +3647,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
if (rv3d->is_persp) {
float p_corner[3];
- /* no depths to use, we cant do anything! */
+ /* no depths to use, we can't do anything! */
if (depth_close == FLT_MAX) {
BKE_report(op->reports, RPT_ERROR, "Depth too large");
return OPERATOR_CANCELLED;