diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_edit.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 4d5b54a2cc9..44df3e2de1f 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -543,7 +543,7 @@ static void viewops_data_free(bContext *C, wmOperator *op) enum { VIEW_PASS = 0, VIEW_APPLY, - VIEW_CONFIRM + VIEW_CONFIRM, }; /* NOTE: these defines are saved in keymap files, do not change values but just add new ones */ @@ -568,7 +568,7 @@ void viewrotate_modal_keymap(wmKeyConfig *keyconf) {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"}, {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Rotate Modal"); @@ -1574,7 +1574,7 @@ void viewmove_modal_keymap(wmKeyConfig *keyconf) {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"}, {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Move Modal"); @@ -1766,7 +1766,7 @@ void viewzoom_modal_keymap(wmKeyConfig *keyconf) {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"}, {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Zoom Modal"); @@ -2297,7 +2297,7 @@ void viewdolly_modal_keymap(wmKeyConfig *keyconf) {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"}, {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Dolly Modal"); @@ -3593,7 +3593,7 @@ static const EnumPropertyItem prop_view_items[] = { {RV3D_VIEW_TOP, "TOP", ICON_TRIA_UP, "Top", "View From the Top"}, {RV3D_VIEW_FRONT, "FRONT", 0, "Front", "View From the Front"}, {RV3D_VIEW_BACK, "BACK", 0, "Back", "View From the Back"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; @@ -3912,7 +3912,7 @@ static const EnumPropertyItem prop_view_orbit_items[] = { {V3D_VIEW_STEPRIGHT, "ORBITRIGHT", 0, "Orbit Right", "Orbit the view around to the Right"}, {V3D_VIEW_STEPUP, "ORBITUP", 0, "Orbit Up", "Orbit the view Up"}, {V3D_VIEW_STEPDOWN, "ORBITDOWN", 0, "Orbit Down", "Orbit the view Down"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; static int vieworbit_exec(bContext *C, wmOperator *op) @@ -4138,7 +4138,7 @@ static const EnumPropertyItem prop_view_roll_items[] = { {0, "ANGLE", 0, "Roll Angle", "Roll the view using an angle value"}, {V3D_VIEW_STEPLEFT, "LEFT", 0, "Roll Left", "Roll the view around to the Left"}, {V3D_VIEW_STEPRIGHT, "RIGHT", 0, "Roll Right", "Roll the view around to the Right"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; @@ -4274,7 +4274,7 @@ static const EnumPropertyItem prop_view_pan_items[] = { {V3D_VIEW_PANRIGHT, "PANRIGHT", 0, "Pan Right", "Pan the view to the Right"}, {V3D_VIEW_PANUP, "PANUP", 0, "Pan Up", "Pan the view Up"}, {V3D_VIEW_PANDOWN, "PANDOWN", 0, "Pan Down", "Pan the view Down"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; /** \} */ @@ -4843,7 +4843,7 @@ void VIEW3D_OT_cursor3d(wmOperatorType *ot) {V3D_CURSOR_ORIENT_VIEW, "VIEW", 0, "View", "Orient to the viewport"}, {V3D_CURSOR_ORIENT_XFORM, "XFORM", 0, "Transform", "Orient to the current transform setting"}, {V3D_CURSOR_ORIENT_GEOM, "GEOM", 0, "Geometry", "Match the surface normal"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; prop = RNA_def_boolean( @@ -4868,7 +4868,7 @@ static const EnumPropertyItem prop_shading_type_items[] = { {OB_SOLID, "SOLID", 0, "Solid", "Toggle solid shading"}, {OB_MATERIAL, "MATERIAL", 0, "LookDev", "Toggle lookdev shading"}, {OB_RENDER, "RENDERED", 0, "Rendered", "Toggle rendered shading"}, - {0, NULL, 0, NULL, NULL} + {0, NULL, 0, NULL, NULL}, }; static int toggle_shading_exec(bContext *C, wmOperator *op) |