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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_fly.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 5b6624889c8..2dab26e7781 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -174,7 +174,7 @@ typedef struct FlyInfo {
unsigned char use_freelook;
int mval[2]; /* latest 2D mouse values */
- wmNDOFMotionData*ndof; /* latest 3D mouse values */
+ wmNDOFMotionData *ndof; /* latest 3D mouse values */
/* fly state state */
float speed; /* the speed the view is moving per redraw */
@@ -366,9 +366,9 @@ static int initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event
/* store the original camera loc and rot */
/* TODO. axis angle etc */
- fly->obtfm = object_tfm_backup(ob_back);
+ fly->obtfm = BKE_object_tfm_backup(ob_back);
- where_is_object(fly->scene, fly->v3d->camera);
+ BKE_object_where_is_calc(fly->scene, fly->v3d->camera);
negate_v3_v3(fly->rv3d->ofs, fly->v3d->camera->obmat[3]);
fly->rv3d->dist = 0.0;
@@ -429,7 +429,7 @@ static int flyEnd(bContext *C, FlyInfo *fly)
ob_back = (fly->root_parent) ? fly->root_parent : fly->v3d->camera;
/* store the original camera loc and rot */
- object_tfm_restore(ob_back, fly->obtfm);
+ BKE_object_tfm_restore(ob_back, fly->obtfm);
DAG_id_tag_update(&ob_back->id, OB_RECALC_OB);
}
@@ -690,7 +690,7 @@ static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orien
{
/* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
- View3D*v3d = fly->v3d;
+ View3D *v3d = fly->v3d;
Scene *scene = fly->scene;
ID *id_key;
@@ -709,9 +709,9 @@ static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orien
ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
mult_m4_m4m4(diff_mat, view_mat, prev_view_imat);
mult_m4_m4m4(parent_mat, diff_mat, fly->root_parent->obmat);
- object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE);
+ BKE_object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE);
- // where_is_object(scene, fly->root_parent);
+ // BKE_object_where_is_calc(scene, fly->root_parent);
ob_update = v3d->camera->parent;
while (ob_update) {
@@ -724,7 +724,7 @@ static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orien
else {
float view_mat[4][4];
ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE);
+ BKE_object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE);
id_key = &v3d->camera->id;
}
@@ -1031,7 +1031,7 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
/* shorthand for oft-used variables */
wmNDOFMotionData *ndof = fly->ndof;
const float dt = ndof->dt;
- RegionView3D*rv3d = fly->rv3d;
+ RegionView3D *rv3d = fly->rv3d;
const int flag = U.ndof_flag;
#if 0