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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h146
1 files changed, 23 insertions, 123 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 6a1a09df316..b443ebeed94 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -32,6 +32,8 @@ struct ARegionType;
struct BoundBox;
struct Depsgraph;
struct Object;
+struct Scene;
+struct ViewContext;
struct ViewLayer;
struct bContext;
struct wmGizmoGroupType;
@@ -40,13 +42,6 @@ struct wmKeyConfig;
struct wmOperatorType;
struct wmWindowManager;
-/* drawing flags: */
-enum {
- DRAW_PICKING = (1 << 0),
- DRAW_CONSTCOLOR = (1 << 1),
- DRAW_SCENESET = (1 << 2),
-};
-
/* view3d_header.c */
void VIEW3D_OT_toggle_matcap_flip(struct wmOperatorType *ot);
@@ -54,84 +49,24 @@ void VIEW3D_OT_toggle_matcap_flip(struct wmOperatorType *ot);
void view3d_operatortypes(void);
/* view3d_edit.c */
-void VIEW3D_OT_zoom(struct wmOperatorType *ot);
-void VIEW3D_OT_dolly(struct wmOperatorType *ot);
void VIEW3D_OT_zoom_camera_1_to_1(struct wmOperatorType *ot);
-void VIEW3D_OT_move(struct wmOperatorType *ot);
-void VIEW3D_OT_rotate(struct wmOperatorType *ot);
-#ifdef WITH_INPUT_NDOF
-void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot);
-void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot);
-void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot);
-void VIEW3D_OT_ndof_all(struct wmOperatorType *ot);
-#endif /* WITH_INPUT_NDOF */
-void VIEW3D_OT_view_all(struct wmOperatorType *ot);
-void VIEW3D_OT_view_axis(struct wmOperatorType *ot);
-void VIEW3D_OT_view_camera(struct wmOperatorType *ot);
-void VIEW3D_OT_view_selected(struct wmOperatorType *ot);
void VIEW3D_OT_view_lock_clear(struct wmOperatorType *ot);
void VIEW3D_OT_view_lock_to_active(struct wmOperatorType *ot);
-void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot);
-void VIEW3D_OT_view_center_pick(struct wmOperatorType *ot);
void VIEW3D_OT_view_center_camera(struct wmOperatorType *ot);
void VIEW3D_OT_view_center_lock(struct wmOperatorType *ot);
-void VIEW3D_OT_view_pan(struct wmOperatorType *ot);
void VIEW3D_OT_view_persportho(struct wmOperatorType *ot);
void VIEW3D_OT_navigate(struct wmOperatorType *ot);
void VIEW3D_OT_background_image_add(struct wmOperatorType *ot);
void VIEW3D_OT_background_image_remove(struct wmOperatorType *ot);
void VIEW3D_OT_drop_world(struct wmOperatorType *ot);
-void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
-void VIEW3D_OT_view_roll(struct wmOperatorType *ot);
void VIEW3D_OT_clip_border(struct wmOperatorType *ot);
void VIEW3D_OT_cursor3d(struct wmOperatorType *ot);
void VIEW3D_OT_render_border(struct wmOperatorType *ot);
void VIEW3D_OT_clear_render_border(struct wmOperatorType *ot);
-void VIEW3D_OT_zoom_border(struct wmOperatorType *ot);
void VIEW3D_OT_toggle_shading(struct wmOperatorType *ot);
void VIEW3D_OT_toggle_xray(struct wmOperatorType *ot);
-/**
- * For home, center etc.
- */
-void view3d_boxview_copy(struct ScrArea *area, struct ARegion *region);
-/**
- * Sync center/zoom view of region to others, for view transforms.
- */
-void view3d_boxview_sync(struct ScrArea *area, struct ARegion *region);
-
-void view3d_orbit_apply_dyn_ofs(float r_ofs[3],
- const float ofs_old[3],
- const float viewquat_old[4],
- const float viewquat_new[4],
- const float dyn_ofs[3]);
-
-#ifdef WITH_INPUT_NDOF
-struct wmNDOFMotionData;
-
-/**
- * Called from both fly mode and walk mode,
- */
-void view3d_ndof_fly(const struct wmNDOFMotionData *ndof,
- struct View3D *v3d,
- struct RegionView3D *rv3d,
- bool use_precision,
- short protectflag,
- bool *r_has_translate,
- bool *r_has_rotate);
-#endif /* WITH_INPUT_NDOF */
-
-/* view3d_navigate_fly.c */
-
-void view3d_keymap(struct wmKeyConfig *keyconf);
-void VIEW3D_OT_fly(struct wmOperatorType *ot);
-
-/* view3d_navigate_walk.c */
-
-void VIEW3D_OT_walk(struct wmOperatorType *ot);
-
/* view3d_draw.c */
-
void view3d_main_region_draw(const struct bContext *C, struct ARegion *region);
/**
* Information drawn on top of the solid plates and composed data.
@@ -141,16 +76,16 @@ void view3d_draw_region_info(const struct bContext *C, struct ARegion *region);
/* view3d_draw_legacy.c */
void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph,
- ViewContext *vc,
- Scene *scene,
+ struct ViewContext *vc,
+ struct Scene *scene,
struct ViewLayer *view_layer,
- View3D *v3d,
+ struct View3D *v3d,
struct ARegion *region,
bool use_obedit_skip,
bool use_nearest);
void ED_view3d_draw_depth_loop(struct Depsgraph *depsgraph,
- Scene *scene,
+ struct Scene *scene,
struct ARegion *region,
View3D *v3d);
@@ -168,57 +103,27 @@ void VIEW3D_OT_select_lasso(struct wmOperatorType *ot);
void VIEW3D_OT_select_menu(struct wmOperatorType *ot);
void VIEW3D_OT_bone_select_menu(struct wmOperatorType *ot);
-/* view3d_view.c */
-void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
-void VIEW3D_OT_camera_to_view(struct wmOperatorType *ot);
-void VIEW3D_OT_camera_to_view_selected(struct wmOperatorType *ot);
-void VIEW3D_OT_object_as_camera(struct wmOperatorType *ot);
-void VIEW3D_OT_localview(struct wmOperatorType *ot);
-void VIEW3D_OT_localview_remove_from(struct wmOperatorType *ot);
+/* view3d_utils.c */
+/**
+ * For home, center etc.
+ */
+void view3d_boxview_copy(struct ScrArea *area, struct ARegion *region);
+/**
+ * Sync center/zoom view of region to others, for view transforms.
+ */
+void view3d_boxview_sync(struct ScrArea *area, struct ARegion *region);
bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d,
const struct BoundBox *bb,
float obmat[4][4]);
bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const struct BoundBox *bb);
-/**
- * Parameters for setting the new 3D Viewport state.
- *
- * Each of the struct members may be NULL to signify they aren't to be adjusted.
- */
-typedef struct V3D_SmoothParams {
- struct Object *camera_old, *camera;
- const float *ofs, *quat, *dist, *lens;
-
- /** Alternate rotation center, when set `ofs` must be NULL. */
- const float *dyn_ofs;
-} V3D_SmoothParams;
-
-/**
- * The arguments are the desired situation.
- */
-void ED_view3d_smooth_view_ex(const struct Depsgraph *depsgraph,
- struct wmWindowManager *wm,
- struct wmWindow *win,
- struct ScrArea *area,
- struct View3D *v3d,
- struct ARegion *region,
- int smooth_viewtx,
- const V3D_SmoothParams *sview);
-
-void ED_view3d_smooth_view(struct bContext *C,
- struct View3D *v3d,
- struct ARegion *region,
- int smooth_viewtx,
- const V3D_SmoothParams *sview);
-
-/**
- * Apply the smooth-view immediately, use when we need to start a new view operation.
- * (so we don't end up half-applying a view operation when pressing keys quickly).
- */
-void ED_view3d_smooth_view_force_finish(struct bContext *C,
- struct View3D *v3d,
- struct ARegion *region);
+/* view3d_view.c */
+void VIEW3D_OT_camera_to_view(struct wmOperatorType *ot);
+void VIEW3D_OT_camera_to_view_selected(struct wmOperatorType *ot);
+void VIEW3D_OT_object_as_camera(struct wmOperatorType *ot);
+void VIEW3D_OT_localview(struct wmOperatorType *ot);
+void VIEW3D_OT_localview_remove_from(struct wmOperatorType *ot);
/**
* \param rect: optional for picking (can be NULL).
@@ -247,12 +152,7 @@ void view3d_viewmatrix_set(struct Depsgraph *depsgraph,
/* Called in transform_ops.c, on each regeneration of key-maps. */
-void fly_modal_keymap(struct wmKeyConfig *keyconf);
-void walk_modal_keymap(struct wmKeyConfig *keyconf);
-void viewrotate_modal_keymap(struct wmKeyConfig *keyconf);
-void viewmove_modal_keymap(struct wmKeyConfig *keyconf);
-void viewzoom_modal_keymap(struct wmKeyConfig *keyconf);
-void viewdolly_modal_keymap(struct wmKeyConfig *keyconf);
+/* view3d_placement.c */
void viewplace_modal_keymap(struct wmKeyConfig *keyconf);
/* view3d_buttons.c */
@@ -267,7 +167,7 @@ void view3d_buttons_register(struct ARegionType *art);
* the view for first-person style navigation.
*/
struct View3DCameraControl *ED_view3d_cameracontrol_acquire(struct Depsgraph *depsgraph,
- Scene *scene,
+ struct Scene *scene,
View3D *v3d,
RegionView3D *rv3d);
/**