diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index c1690445a41..2ced545a108 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -91,8 +91,8 @@ void VIEW3D_OT_zoom_border(struct wmOperatorType *ot); void VIEW3D_OT_toggle_shading(struct wmOperatorType *ot); void VIEW3D_OT_toggle_xray(struct wmOperatorType *ot); -void view3d_boxview_copy(struct ScrArea *sa, struct ARegion *ar); -void view3d_boxview_sync(struct ScrArea *sa, struct ARegion *ar); +void view3d_boxview_copy(struct ScrArea *sa, struct ARegion *region); +void view3d_boxview_sync(struct ScrArea *sa, struct ARegion *region); void view3d_orbit_apply_dyn_ofs(float r_ofs[3], const float ofs_old[3], @@ -120,18 +120,18 @@ void VIEW3D_OT_fly(struct wmOperatorType *ot); void VIEW3D_OT_walk(struct wmOperatorType *ot); /* view3d_draw.c */ -void view3d_main_region_draw(const struct bContext *C, struct ARegion *ar); -void view3d_draw_region_info(const struct bContext *C, struct ARegion *ar); +void view3d_main_region_draw(const struct bContext *C, struct ARegion *region); +void view3d_draw_region_info(const struct bContext *C, struct ARegion *region); void ED_view3d_draw_depth(struct Depsgraph *depsgraph, - struct ARegion *ar, + struct ARegion *region, View3D *v3d, bool alphaoverride); /* view3d_draw_legacy.c */ void ED_view3d_draw_depth_gpencil(struct Depsgraph *depsgraph, Scene *scene, - struct ARegion *ar, + struct ARegion *region, View3D *v3d); void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph, @@ -139,16 +139,16 @@ void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph, Scene *scene, struct ViewLayer *view_layer, View3D *v3d, - struct ARegion *ar, + struct ARegion *region, bool use_obedit_skip, bool use_nearest); void ED_view3d_draw_depth_loop(struct Depsgraph *depsgraph, Scene *scene, - struct ARegion *ar, + struct ARegion *region, View3D *v3d); -void view3d_update_depths_rect(struct ARegion *ar, struct ViewDepths *d, struct rcti *rect); +void view3d_update_depths_rect(struct ARegion *region, struct ViewDepths *d, struct rcti *rect); float view3d_depth_near(struct ViewDepths *d); /* view3d_select.c */ @@ -183,22 +183,22 @@ void ED_view3d_smooth_view_ex(const struct Depsgraph *depsgraph, struct wmWindow *win, struct ScrArea *sa, struct View3D *v3d, - struct ARegion *ar, + struct ARegion *region, const int smooth_viewtx, const V3D_SmoothParams *sview); void ED_view3d_smooth_view(struct bContext *C, struct View3D *v3d, - struct ARegion *ar, + struct ARegion *region, const int smooth_viewtx, const V3D_SmoothParams *sview); void ED_view3d_smooth_view_force_finish(struct bContext *C, struct View3D *v3d, - struct ARegion *ar); + struct ARegion *region); void view3d_winmatrix_set(struct Depsgraph *depsgraph, - struct ARegion *ar, + struct ARegion *region, const View3D *v3d, const rcti *rect); void view3d_viewmatrix_set(struct Depsgraph *depsgraph, |