diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_iterators.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_iterators.c | 32 |
1 files changed, 24 insertions, 8 deletions
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c index ef7b01f7a21..eae0cf8e459 100644 --- a/source/blender/editors/space_view3d/view3d_iterators.c +++ b/source/blender/editors/space_view3d/view3d_iterators.c @@ -35,11 +35,17 @@ #include "BLI_utildefines.h" #include "BLI_rect.h" +#include "BKE_action.h" #include "BKE_armature.h" #include "BKE_curve.h" #include "BKE_DerivedMesh.h" #include "BKE_displist.h" #include "BKE_editmesh.h" +#include "BKE_context.h" +#include "BKE_mesh_runtime.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" #include "bmesh.h" @@ -109,7 +115,9 @@ void meshobject_foreachScreenVert( void *userData, eV3DProjTest clip_flag) { foreachScreenObjectVert_userData data; - DerivedMesh *dm = mesh_get_derived_deform(vc->scene, vc->obact, CD_MASK_BAREMESH); + DerivedMesh *dm; + + dm = mesh_get_derived_deform(vc->depsgraph, vc->scene, vc->obact, CD_MASK_BAREMESH); ED_view3d_check_mats_rv3d(vc->rv3d); @@ -150,7 +158,9 @@ void mesh_foreachScreenVert( void *userData, eV3DProjTest clip_flag) { foreachScreenVert_userData data; - DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); + DerivedMesh *dm; + + dm = editbmesh_get_derived_cage(vc->depsgraph, vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); ED_view3d_check_mats_rv3d(vc->rv3d); @@ -204,7 +214,9 @@ void mesh_foreachScreenEdge( void *userData, eV3DProjTest clip_flag) { foreachScreenEdge_userData data; - DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); + DerivedMesh *dm; + + dm = editbmesh_get_derived_cage(vc->depsgraph, vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); ED_view3d_check_mats_rv3d(vc->rv3d); @@ -250,7 +262,9 @@ void mesh_foreachScreenFace( void *userData, const eV3DProjTest clip_flag) { foreachScreenFace_userData data; - DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); + DerivedMesh *dm; + + dm = editbmesh_get_derived_cage(vc->depsgraph, vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); ED_view3d_check_mats_rv3d(vc->rv3d); @@ -438,19 +452,21 @@ void pose_foreachScreenBone( void (*func)(void *userData, struct bPoseChannel *pchan, const float screen_co_a[2], const float screen_co_b[2]), void *userData, const eV3DProjTest clip_flag) { - bArmature *arm = vc->obact->data; + const Object *ob_eval = DEG_get_evaluated_object(vc->depsgraph, vc->obact); + const bArmature *arm_eval = ob_eval->data; bPose *pose = vc->obact->pose; bPoseChannel *pchan; ED_view3d_check_mats_rv3d(vc->rv3d); for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { - if (PBONE_VISIBLE(arm, pchan->bone)) { + if (PBONE_VISIBLE(arm_eval, pchan->bone)) { + bPoseChannel *pchan_eval = BKE_pose_channel_find_name(ob_eval->pose, pchan->name); float screen_co_a[2], screen_co_b[2]; int points_proj_tot = 0; /* project head location to screenspace */ - if (ED_view3d_project_float_object(vc->ar, pchan->pose_head, screen_co_a, clip_flag) == V3D_PROJ_RET_OK) { + if (ED_view3d_project_float_object(vc->ar, pchan_eval->pose_head, screen_co_a, clip_flag) == V3D_PROJ_RET_OK) { points_proj_tot++; } else { @@ -459,7 +475,7 @@ void pose_foreachScreenBone( } /* project tail location to screenspace */ - if (ED_view3d_project_float_object(vc->ar, pchan->pose_tail, screen_co_b, clip_flag) == V3D_PROJ_RET_OK) { + if (ED_view3d_project_float_object(vc->ar, pchan_eval->pose_tail, screen_co_b, clip_flag) == V3D_PROJ_RET_OK) { points_proj_tot++; } else { |