diff options
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_manipulator_lamp.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_manipulator_lamp.c | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_lamp.c b/source/blender/editors/space_view3d/view3d_manipulator_lamp.c new file mode 100644 index 00000000000..f98a2f336bc --- /dev/null +++ b/source/blender/editors/space_view3d/view3d_manipulator_lamp.c @@ -0,0 +1,305 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/editors/space_view3d/view3d_manipulator_lamp.c + * \ingroup spview3d + */ + + +#include "BLI_blenlib.h" +#include "BLI_math.h" +#include "BLI_utildefines.h" + +#include "BKE_context.h" +#include "BKE_object.h" + +#include "DNA_object_types.h" +#include "DNA_lamp_types.h" + +#include "ED_screen.h" +#include "ED_manipulator_library.h" + +#include "UI_resources.h" + +#include "MEM_guardedalloc.h" + +#include "RNA_access.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "view3d_intern.h" /* own include */ + +/* -------------------------------------------------------------------- */ + +/** \name Spot Lamp Manipulators + * \{ */ + +static bool WIDGETGROUP_lamp_spot_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt)) +{ + View3D *v3d = CTX_wm_view3d(C); + if (v3d->flag2 & V3D_RENDER_OVERRIDE) { + return false; + } + + Object *ob = CTX_data_active_object(C); + + if (ob && ob->type == OB_LAMP) { + Lamp *la = ob->data; + return (la->type == LA_SPOT); + } + return false; +} + +static void WIDGETGROUP_lamp_spot_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup) +{ + wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__); + + wwrapper->manipulator = WM_manipulator_new("MANIPULATOR_WT_arrow_3d", mgroup, NULL); + wmManipulator *mpr = wwrapper->manipulator; + RNA_enum_set(mpr->ptr, "transform", ED_MANIPULATOR_ARROW_XFORM_FLAG_INVERTED); + + mgroup->customdata = wwrapper; + + ED_manipulator_arrow3d_set_range_fac(mpr, 4.0f); + + UI_GetThemeColor3fv(TH_MANIPULATOR_SECONDARY, mpr->color); +} + +static void WIDGETGROUP_lamp_spot_refresh(const bContext *C, wmManipulatorGroup *mgroup) +{ + wmManipulatorWrapper *wwrapper = mgroup->customdata; + wmManipulator *mpr = wwrapper->manipulator; + Object *ob = CTX_data_active_object(C); + Lamp *la = ob->data; + float dir[3]; + + negate_v3_v3(dir, ob->obmat[2]); + + WM_manipulator_set_matrix_rotation_from_z_axis(mpr, dir); + WM_manipulator_set_matrix_location(mpr, ob->obmat[3]); + + /* need to set property here for undo. TODO would prefer to do this in _init */ + PointerRNA lamp_ptr; + const char *propname = "spot_size"; + RNA_pointer_create(&la->id, &RNA_Lamp, la, &lamp_ptr); + WM_manipulator_target_property_def_rna(mpr, "offset", &lamp_ptr, propname, -1); +} + +void VIEW3D_WGT_lamp_spot(wmManipulatorGroupType *wgt) +{ + wgt->name = "Spot Lamp Widgets"; + wgt->idname = "VIEW3D_WGT_lamp_spot"; + + wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | + WM_MANIPULATORGROUPTYPE_3D | + WM_MANIPULATORGROUPTYPE_DEPTH_3D); + + wgt->poll = WIDGETGROUP_lamp_spot_poll; + wgt->setup = WIDGETGROUP_lamp_spot_setup; + wgt->refresh = WIDGETGROUP_lamp_spot_refresh; +} + +/** \} */ + +/* -------------------------------------------------------------------- */ + +/** \name Area Lamp Manipulators + * \{ */ + +/* scale callbacks */ +static void manipulator_area_lamp_prop_matrix_get( + const wmManipulator *UNUSED(mpr), wmManipulatorProperty *mpr_prop, + void *value_p) +{ + BLI_assert(mpr_prop->type->array_length == 16); + float (*matrix)[4] = value_p; + const Lamp *la = mpr_prop->custom_func.user_data; + + matrix[0][0] = la->area_size; + matrix[1][1] = ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE) ? la->area_sizey : la->area_size; +} + +static void manipulator_area_lamp_prop_matrix_set( + const wmManipulator *UNUSED(mpr), wmManipulatorProperty *mpr_prop, + const void *value_p) +{ + const float (*matrix)[4] = value_p; + BLI_assert(mpr_prop->type->array_length == 16); + Lamp *la = mpr_prop->custom_func.user_data; + + if (ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE)) { + la->area_size = len_v3(matrix[0]); + la->area_sizey = len_v3(matrix[1]); + } + else { + la->area_size = len_v3(matrix[0]); + } +} + +static bool WIDGETGROUP_lamp_area_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt)) +{ + View3D *v3d = CTX_wm_view3d(C); + if (v3d->flag2 & V3D_RENDER_OVERRIDE) { + return false; + } + + Object *ob = CTX_data_active_object(C); + if (ob && ob->type == OB_LAMP) { + Lamp *la = ob->data; + return (la->type == LA_AREA); + } + return false; +} + +static void WIDGETGROUP_lamp_area_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup) +{ + wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__); + wwrapper->manipulator = WM_manipulator_new("MANIPULATOR_WT_cage_2d", mgroup, NULL); + wmManipulator *mpr = wwrapper->manipulator; + RNA_enum_set(mpr->ptr, "transform", + ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE); + + mgroup->customdata = wwrapper; + + WM_manipulator_set_flag(mpr, WM_MANIPULATOR_DRAW_HOVER, true); + + UI_GetThemeColor3fv(TH_MANIPULATOR_PRIMARY, mpr->color); + UI_GetThemeColor3fv(TH_MANIPULATOR_HI, mpr->color_hi); +} + +static void WIDGETGROUP_lamp_area_refresh(const bContext *C, wmManipulatorGroup *mgroup) +{ + wmManipulatorWrapper *wwrapper = mgroup->customdata; + Object *ob = CTX_data_active_object(C); + Lamp *la = ob->data; + wmManipulator *mpr = wwrapper->manipulator; + + copy_m4_m4(mpr->matrix_basis, ob->obmat); + + int flag = ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE; + if (ELEM(la->area_shape, LA_AREA_SQUARE, LA_AREA_DISK)) { + flag |= ED_MANIPULATOR_CAGE2D_XFORM_FLAG_SCALE_UNIFORM; + } + RNA_enum_set(mpr->ptr, "transform", flag); + + /* need to set property here for undo. TODO would prefer to do this in _init */ + WM_manipulator_target_property_def_func( + mpr, "matrix", + &(const struct wmManipulatorPropertyFnParams) { + .value_get_fn = manipulator_area_lamp_prop_matrix_get, + .value_set_fn = manipulator_area_lamp_prop_matrix_set, + .range_get_fn = NULL, + .user_data = la, + }); +} + +void VIEW3D_WGT_lamp_area(wmManipulatorGroupType *wgt) +{ + wgt->name = "Area Lamp Widgets"; + wgt->idname = "VIEW3D_WGT_lamp_area"; + + wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | + WM_MANIPULATORGROUPTYPE_3D | + WM_MANIPULATORGROUPTYPE_DEPTH_3D); + + wgt->poll = WIDGETGROUP_lamp_area_poll; + wgt->setup = WIDGETGROUP_lamp_area_setup; + wgt->refresh = WIDGETGROUP_lamp_area_refresh; +} + +/** \} */ + + +/* -------------------------------------------------------------------- */ + +/** \name Lamp Target Manipulator + * \{ */ + +static bool WIDGETGROUP_lamp_target_poll(const bContext *C, wmManipulatorGroupType *UNUSED(wgt)) +{ + View3D *v3d = CTX_wm_view3d(C); + if (v3d->flag2 & V3D_RENDER_OVERRIDE) { + return false; + } + + Object *ob = CTX_data_active_object(C); + + if (ob != NULL) { + if (ob->type == OB_LAMP) { + Lamp *la = ob->data; + return (ELEM(la->type, LA_SUN, LA_SPOT, LA_HEMI, LA_AREA)); + } +#if 0 + else if (ob->type == OB_CAMERA) { + return true; + } +#endif + } + return false; +} + +static void WIDGETGROUP_lamp_target_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup) +{ + wmManipulatorWrapper *wwrapper = MEM_mallocN(sizeof(wmManipulatorWrapper), __func__); + wwrapper->manipulator = WM_manipulator_new("MANIPULATOR_WT_grab_3d", mgroup, NULL); + wmManipulator *mpr = wwrapper->manipulator; + + mgroup->customdata = wwrapper; + + UI_GetThemeColor3fv(TH_MANIPULATOR_PRIMARY, mpr->color); + UI_GetThemeColor3fv(TH_MANIPULATOR_HI, mpr->color_hi); + + mpr->scale_basis = 0.06f; + + wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_transform_axis_target", true); + + RNA_enum_set(mpr->ptr, "draw_options", + ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL | ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW); + + WM_manipulator_operator_set(mpr, 0, ot, NULL); +} + +static void WIDGETGROUP_lamp_target_draw_prepare(const bContext *C, wmManipulatorGroup *mgroup) +{ + wmManipulatorWrapper *wwrapper = mgroup->customdata; + Object *ob = CTX_data_active_object(C); + wmManipulator *mpr = wwrapper->manipulator; + + copy_m4_m4(mpr->matrix_basis, ob->obmat); + unit_m4(mpr->matrix_offset); + mpr->matrix_offset[3][2] = -2.4f / mpr->scale_basis; + WM_manipulator_set_flag(mpr, WM_MANIPULATOR_DRAW_OFFSET_SCALE, true); +} + +void VIEW3D_WGT_lamp_target(wmManipulatorGroupType *wgt) +{ + wgt->name = "Target Lamp Widgets"; + wgt->idname = "VIEW3D_WGT_lamp_target"; + + wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT | + WM_MANIPULATORGROUPTYPE_3D); + + wgt->poll = WIDGETGROUP_lamp_target_poll; + wgt->setup = WIDGETGROUP_lamp_target_setup; + wgt->draw_prepare = WIDGETGROUP_lamp_target_draw_prepare; +} + +/** \} */ |