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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_snap.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 87edf6a37a0..367b36db583 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -582,7 +582,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op))
mul_m4_v3(ob->imat, vec);
/* Get location of grid point in pose space. */
- armature_loc_pose_to_bone(pchan, vec, vec);
+ BKE_armature_loc_pose_to_bone(pchan, vec, vec);
/* adjust location */
if ((pchan->protectflag & OB_LOCK_LOCX) == 0)
@@ -613,7 +613,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op))
vec[2] = -ob->obmat[3][2] + gridf *floorf(0.5f + ob->obmat[3][2] / gridf);
if (ob->parent) {
- where_is_object(scene, ob);
+ BKE_object_where_is_calc(scene, ob);
invert_m3_m3(imat, originmat);
mul_m3_v3(imat, vec);
@@ -707,7 +707,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
if (pchan->bone->layer & arm->layer) {
if ((pchan->bone->flag & BONE_CONNECTED) == 0) {
/* Get position in pchan (pose) space. */
- armature_loc_pose_to_bone(pchan, vec, vec);
+ BKE_armature_loc_pose_to_bone(pchan, vec, vec);
/* copy new position */
if ((pchan->protectflag & OB_LOCK_LOCX) == 0)
@@ -738,7 +738,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op))
vec[2] = -ob->obmat[3][2] + curs[2];
if (ob->parent) {
- where_is_object(scene, ob);
+ BKE_object_where_is_calc(scene, ob);
invert_m3_m3(imat, originmat);
mul_m3_v3(imat, vec);
@@ -818,7 +818,7 @@ void VIEW3D_OT_snap_cursor_to_grid(wmOperatorType *ot)
static void bundle_midpoint(Scene *scene, Object *ob, float vec[3])
{
- MovieClip *clip = object_get_movieclip(scene, ob, 0);
+ MovieClip *clip = BKE_object_movieclip_get(scene, ob, 0);
MovieTracking *tracking;
MovieTrackingObject *object;
int ok = 0;