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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_snap.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c80
1 files changed, 40 insertions, 40 deletions
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 5dd69cc66eb..80586217691 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -86,7 +86,7 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
copy_m3_m4(bmat, obedit->obmat);
invert_m3_m3(imat, bmat);
-
+
tv = tvs.transverts;
for (a = 0; a < tvs.transverts_tot; a++, tv++) {
copy_v3_v3(vec, tv->loc);
@@ -96,11 +96,11 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
vec[1] = gridf * floorf(0.5f + vec[1] / gridf);
vec[2] = gridf * floorf(0.5f + vec[2] / gridf);
sub_v3_v3(vec, obedit->obmat[3]);
-
+
mul_m3_v3(imat, vec);
copy_v3_v3(tv->loc, vec);
}
-
+
ED_transverts_update_obedit(&tvs, obedit);
ED_transverts_free(&tvs);
}
@@ -112,15 +112,15 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm = ob->data;
-
+
invert_m4_m4(ob->imat, ob->obmat);
-
+
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->flag & BONE_SELECTED) {
if (pchan->bone->layer & arm->layer) {
if ((pchan->bone->flag & BONE_CONNECTED) == 0) {
float nLoc[3];
-
+
/* get nearest grid point to snap to */
copy_v3_v3(nLoc, pchan->pose_mat[3]);
/* We must operate in world space! */
@@ -130,10 +130,10 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
vec[2] = gridf * floorf(0.5f + nLoc[2] / gridf);
/* Back in object space... */
mul_m4_v3(ob->imat, vec);
-
+
/* Get location of grid point in pose space. */
BKE_armature_loc_pose_to_bone(pchan, vec, vec);
-
+
/* adjust location */
if ((pchan->protectflag & OB_LOCK_LOCX) == 0)
pchan->loc[0] = vec[0];
@@ -152,18 +152,18 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
}
}
ob->pose->flag |= (POSE_LOCKED | POSE_DO_UNLOCK);
-
+
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
else {
vec[0] = -ob->obmat[3][0] + gridf * floorf(0.5f + ob->obmat[3][0] / gridf);
vec[1] = -ob->obmat[3][1] + gridf * floorf(0.5f + ob->obmat[3][1] / gridf);
vec[2] = -ob->obmat[3][2] + gridf * floorf(0.5f + ob->obmat[3][2] / gridf);
-
+
if (ob->parent) {
float originmat[3][3];
BKE_object_where_is_calc_ex(scene, NULL, ob, originmat);
-
+
invert_m3_m3(imat, originmat);
mul_m3_v3(imat, vec);
}
@@ -173,7 +173,7 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
ob->loc[1] += vec[1];
if ((ob->protectflag & OB_LOCK_LOCZ) == 0)
ob->loc[2] += vec[2];
-
+
/* auto-keyframing */
ED_autokeyframe_object(C, scene, ob, ks);
@@ -184,7 +184,7 @@ static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
}
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -194,11 +194,11 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
ot->name = "Snap Selection to Grid";
ot->description = "Snap selected item(s) to nearest grid division";
ot->idname = "VIEW3D_OT_snap_selected_to_grid";
-
+
/* api callbacks */
ot->exec = snap_sel_to_grid_exec;
ot->poll = ED_operator_region_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -232,7 +232,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
if (obedit) {
float snap_target_local[3];
-
+
if (ED_transverts_check_obedit(obedit))
ED_transverts_create_from_obedit(&tvs, obedit, 0);
if (tvs.transverts_tot == 0)
@@ -240,7 +240,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
copy_m3_m4(bmat, obedit->obmat);
invert_m3_m3(imat, bmat);
-
+
/* get the cursor in object space */
sub_v3_v3v3(snap_target_local, snap_target_global, obedit->obmat[3]);
mul_m3_v3(imat, snap_target_local);
@@ -261,7 +261,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
copy_v3_v3(tv->loc, snap_target_local);
}
}
-
+
ED_transverts_update_obedit(&tvs, obedit);
ED_transverts_free(&tvs);
}
@@ -393,7 +393,7 @@ static int snap_selected_to_location(bContext *C, const float snap_target_global
}
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -415,11 +415,11 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
ot->name = "Snap Selection to Cursor";
ot->description = "Snap selected item(s) to cursor";
ot->idname = "VIEW3D_OT_snap_selected_to_cursor";
-
+
/* api callbacks */
ot->exec = snap_selected_to_cursor_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -470,7 +470,7 @@ static int snap_curs_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
curs[0] = gridf * floorf(0.5f + curs[0] / gridf);
curs[1] = gridf * floorf(0.5f + curs[1] / gridf);
curs[2] = gridf * floorf(0.5f + curs[2] / gridf);
-
+
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d); /* hrm */
return OPERATOR_FINISHED;
@@ -482,11 +482,11 @@ void VIEW3D_OT_snap_cursor_to_grid(wmOperatorType *ot)
ot->name = "Snap Cursor to Grid";
ot->description = "Snap cursor to nearest grid division";
ot->idname = "VIEW3D_OT_snap_cursor_to_grid";
-
+
/* api callbacks */
ot->exec = snap_curs_to_grid_exec;
ot->poll = ED_operator_region_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -569,7 +569,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
}
copy_m3_m4(bmat, obedit->obmat);
-
+
tv = tvs.transverts;
for (a = 0; a < tvs.transverts_tot; a++, tv++) {
copy_v3_v3(vec, tv->loc);
@@ -578,7 +578,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
add_v3_v3(centroid, vec);
minmax_v3v3_v3(min, max, vec);
}
-
+
if (v3d->around == V3D_AROUND_CENTER_MEAN) {
mul_v3_fl(centroid, 1.0f / (float)tvs.transverts_tot);
copy_v3_v3(cursor, centroid);
@@ -591,7 +591,7 @@ static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
}
else {
Object *obact = CTX_data_active_object(C);
-
+
if (obact && (obact->mode & OB_MODE_POSE)) {
bArmature *arm = obact->data;
bPoseChannel *pchan;
@@ -666,11 +666,11 @@ void VIEW3D_OT_snap_cursor_to_selected(wmOperatorType *ot)
ot->name = "Snap Cursor to Selected";
ot->description = "Snap cursor to center of selected item(s)";
ot->idname = "VIEW3D_OT_snap_cursor_to_selected";
-
+
/* api callbacks */
ot->exec = snap_curs_to_sel_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -721,7 +721,7 @@ static int snap_curs_to_active_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
float *curs;
-
+
curs = ED_view3d_cursor3d_get(scene, v3d);
if (snap_calc_active_center(C, false, curs)) {
@@ -739,11 +739,11 @@ void VIEW3D_OT_snap_cursor_to_active(wmOperatorType *ot)
ot->name = "Snap Cursor to Active";
ot->description = "Snap cursor to active item";
ot->idname = "VIEW3D_OT_snap_cursor_to_active";
-
+
/* api callbacks */
ot->exec = snap_curs_to_active_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -758,9 +758,9 @@ static int snap_curs_to_center_exec(bContext *C, wmOperator *UNUSED(op))
curs = ED_view3d_cursor3d_get(scene, v3d);
zero_v3(curs);
-
+
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
-
+
return OPERATOR_FINISHED;
}
@@ -770,11 +770,11 @@ void VIEW3D_OT_snap_cursor_to_center(wmOperatorType *ot)
ot->name = "Snap Cursor to Center";
ot->description = "Snap cursor to the Center";
ot->idname = "VIEW3D_OT_snap_cursor_to_center";
-
+
/* api callbacks */
ot->exec = snap_curs_to_center_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
@@ -804,12 +804,12 @@ bool ED_view3d_minmax_verts(Object *obedit, float min[3], float max[3])
if (ED_transverts_check_obedit(obedit))
ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS);
-
+
if (tvs.transverts_tot == 0)
return false;
copy_m3_m4(bmat, obedit->obmat);
-
+
tv = tvs.transverts;
for (a = 0; a < tvs.transverts_tot; a++, tv++) {
copy_v3_v3(vec, (tv->flag & TX_VERT_USE_MAPLOC) ? tv->maploc : tv->loc);
@@ -818,8 +818,8 @@ bool ED_view3d_minmax_verts(Object *obedit, float min[3], float max[3])
add_v3_v3(centroid, vec);
minmax_v3v3_v3(min, max, vec);
}
-
+
ED_transverts_free(&tvs);
-
+
return true;
}