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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c68
1 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 7bd878351d9..5174c832ac4 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -334,14 +334,14 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Smooth View";
- ot->idname= "VIEW3D_OT_smoothview";
- ot->description="The time to animate the change of view (in milliseconds)";
+ ot->name = "Smooth View";
+ ot->idname = "VIEW3D_OT_smoothview";
+ ot->description = "The time to animate the change of view (in milliseconds)";
/* api callbacks */
- ot->invoke= view3d_smoothview_invoke;
+ ot->invoke = view3d_smoothview_invoke;
- ot->poll= ED_operator_view3d_active;
+ ot->poll = ED_operator_view3d_active;
}
/* ****************** change view operators ****************** */
@@ -389,16 +389,16 @@ static int view3d_camera_to_view_poll(bContext *C)
void VIEW3D_OT_camera_to_view(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Align Camera To View";
- ot->description= "Set camera view to active view";
- ot->idname= "VIEW3D_OT_camera_to_view";
+ ot->name = "Align Camera To View";
+ ot->description = "Set camera view to active view";
+ ot->idname = "VIEW3D_OT_camera_to_view";
/* api callbacks */
- ot->exec= view3d_camera_to_view_exec;
- ot->poll= view3d_camera_to_view_poll;
+ ot->exec = view3d_camera_to_view_exec;
+ ot->poll = view3d_camera_to_view_poll;
/* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* unlike VIEW3D_OT_view_selected this is for framing a render and not
@@ -456,16 +456,16 @@ static int view3d_camera_to_view_selected_poll(bContext *C)
void VIEW3D_OT_camera_to_view_selected(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Camera Fit Frame to Selected";
- ot->description= "Move the camera so selected objects are framed";
- ot->idname= "VIEW3D_OT_camera_to_view_selected";
+ ot->name = "Camera Fit Frame to Selected";
+ ot->description = "Move the camera so selected objects are framed";
+ ot->idname = "VIEW3D_OT_camera_to_view_selected";
/* api callbacks */
- ot->exec= view3d_camera_to_view_selected_exec;
- ot->poll= view3d_camera_to_view_selected_poll;
+ ot->exec = view3d_camera_to_view_selected_exec;
+ ot->poll = view3d_camera_to_view_selected_poll;
/* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
@@ -510,16 +510,16 @@ void VIEW3D_OT_object_as_camera(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Set Active Object as Camera";
- ot->description= "Set the active object as the active camera for this view or scene";
- ot->idname= "VIEW3D_OT_object_as_camera";
+ ot->name = "Set Active Object as Camera";
+ ot->description = "Set the active object as the active camera for this view or scene";
+ ot->idname = "VIEW3D_OT_object_as_camera";
/* api callbacks */
- ot->exec= view3d_setobjectascamera_exec;
- ot->poll= ED_operator_rv3d_user_region_poll;
+ ot->exec = view3d_setobjectascamera_exec;
+ ot->poll = ED_operator_rv3d_user_region_poll;
/* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ********************************** */
@@ -1580,15 +1580,15 @@ void VIEW3D_OT_localview(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Local View";
- ot->description= "Toggle display of selected object(s) separately and centered in view";
- ot->idname= "VIEW3D_OT_localview";
+ ot->name = "Local View";
+ ot->description = "Toggle display of selected object(s) separately and centered in view";
+ ot->idname = "VIEW3D_OT_localview";
/* api callbacks */
- ot->exec= localview_exec;
- ot->flag= OPTYPE_UNDO; /* localview changes object layer bitflags */
+ ot->exec = localview_exec;
+ ot->flag = OPTYPE_UNDO; /* localview changes object layer bitflags */
- ot->poll= ED_operator_view3d_active;
+ ot->poll = ED_operator_view3d_active;
}
#ifdef WITH_GAMEENGINE
@@ -1814,14 +1814,14 @@ void VIEW3D_OT_game_start(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Start Game Engine";
- ot->description= "Start game engine";
- ot->idname= "VIEW3D_OT_game_start";
+ ot->name = "Start Game Engine";
+ ot->description = "Start game engine";
+ ot->idname = "VIEW3D_OT_game_start";
/* api callbacks */
- ot->exec= game_engine_exec;
+ ot->exec = game_engine_exec;
- ot->poll= game_engine_poll;
+ ot->poll = game_engine_poll;
}
/* ************************************** */