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Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c68
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 62374ca3134..2b42b64c0a3 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1263,6 +1263,74 @@ static unsigned int free_localbit(void)
return 0;
}
+static void copy_view3d_lock_space(View3D *v3d, Scene *scene)
+{
+ int bit;
+
+ if(v3d->scenelock && v3d->localvd==NULL) {
+ v3d->lay= scene->lay;
+ v3d->camera= scene->camera;
+
+ if(v3d->camera==NULL) {
+ ARegion *ar;
+
+ for(ar=v3d->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d= ar->regiondata;
+ if(rv3d->persp==RV3D_CAMOB)
+ rv3d->persp= RV3D_PERSP;
+ }
+ }
+ }
+
+ if((v3d->lay & v3d->layact) == 0) {
+ for(bit= 0; bit<32; bit++) {
+ if(v3d->lay & (1<<bit)) {
+ v3d->layact= 1<<bit;
+ break;
+ }
+ }
+ }
+ }
+}
+
+void ED_view3d_scene_layers_update(Main *bmain, Scene *scene)
+{
+ bScreen *sc;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ /* from scene copy to the other views */
+ for(sc=bmain->screen.first; sc; sc=sc->id.next) {
+ if(sc->scene!=scene)
+ continue;
+
+ for(sa=sc->areabase.first; sa; sa=sa->next)
+ for(sl=sa->spacedata.first; sl; sl=sl->next)
+ if(sl->spacetype==SPACE_VIEW3D)
+ copy_view3d_lock_space((View3D*)sl, scene);
+ }
+}
+
+int ED_view3d_scene_layer_set(int lay, const int *values)
+{
+ int i, tot= 0;
+
+ /* ensure we always have some layer selected */
+ for(i=0; i<20; i++)
+ if(values[i])
+ tot++;
+
+ if(tot==0)
+ return lay;
+
+ for(i=0; i<20; i++) {
+ if(values[i]) lay |= (1<<i);
+ else lay &= ~(1<<i);
+ }
+
+ return lay;
+}
static void initlocalview(Scene *scene, ScrArea *sa)
{